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-rw-r--r--hash/gamegear.xml14
1 files changed, 7 insertions, 7 deletions
diff --git a/hash/gamegear.xml b/hash/gamegear.xml
index b99fe8e7104..805b3957d50 100644
--- a/hash/gamegear.xml
+++ b/hash/gamegear.xml
@@ -768,9 +768,9 @@ A few games have been listed as rumored, but they might very well be fake (pleas
</software>
<!-- some disassembling performed by Paul Baker suggests that this version is a prototype
-e.g. the mapper control register at $fffc gets set to $80, you cannot switch characters
-on the pause screen, some messages are not displayed ("Sorry boys, no tickets, no show!"
-to explain why it is not possible to progress beyond a certain point in the game without
+e.g. the mapper control register at $fffc gets set to $80, you cannot switch characters
+on the pause screen, some messages are not displayed ("Sorry boys, no tickets, no show!"
+to explain why it is not possible to progress beyond a certain point in the game without
a certain item) -->
<software name="beavisp" cloneof="beavis">
<description>Beavis and Butt-head (Prototype?)</description>
@@ -7285,7 +7285,7 @@ a certain item) -->
</software>
<software name="soniclab">
- <!-- A final pre-release version of this same dump was found on a proto board with 4x128K sockets and no labels -->
+ <!-- A final pre-release version of this same dump was found on a proto board with 4x128K sockets and no labels -->
<description>Sonic Labyrinth (World)</description>
<year>1995</year>
<publisher>Sega</publisher>
@@ -7594,7 +7594,7 @@ a certain item) -->
</software>
<software name="sonic2d" cloneof="sonic2">
- <!-- This predates the final release and contains some different tiles & sprites compared to the final game -->
+ <!-- This predates the final release and contains some different tiles & sprites compared to the final game -->
<description>Sonic The Hedgehog 2 (Rolling Demo)</description>
<year>1992</year>
<publisher>Sega</publisher>
@@ -7609,7 +7609,7 @@ a certain item) -->
<feature name="batt" value="" />
<feature name="sw" value="ON = 1M / OFF = 256" />
<dataarea name="rom" size="262144">
- <!-- The ROM should be split in two halves -->
+ <!-- The ROM should be split in two halves -->
<rom name="sonic_2_auto_demo_prototype_(1991-12-05)_tmr_sega_cb06_ffff.bin" size="262144" crc="15ad37a5" sha1="b780c6f059b48d1bb48ee2ad521552dab1487c88" offset="000000" />
</dataarea>
</part>
@@ -8634,7 +8634,7 @@ a certain item) -->
</software>
<software name="tailsadv">
- <!-- A final pre-release version of this same dump was found on a proto board with 4x128K sockets and no labels -->
+ <!-- A final pre-release version of this same dump was found on a proto board with 4x128K sockets and no labels -->
<description>Tails Adventures (World)</description>
<year>1995</year>
<publisher>Sega</publisher>