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-rw-r--r--docs/source/advanced/bgfx.rst5
-rw-r--r--docs/source/luascript/ref-devices.rst4
-rw-r--r--docs/source/usingmame/defaultkeys.rst23
3 files changed, 17 insertions, 15 deletions
diff --git a/docs/source/advanced/bgfx.rst b/docs/source/advanced/bgfx.rst
index bb6e4205fa3..2b492265d84 100644
--- a/docs/source/advanced/bgfx.rst
+++ b/docs/source/advanced/bgfx.rst
@@ -86,8 +86,8 @@ bgfx_path
the *bgfx* folder in your MAME installation folder.
bgfx_backend
Selects a rendering backend for BGFX to use. Possible choices include
- ``d3d9``, ``d3d11``, ``d3d12``, ``opengl``, ``gles``, ``metal``, and
- ```vulkan``. The default is ``**auto**``, which will let MAME choose the
+ ``auto``, ``d3d9``, ``d3d11``, ``d3d12``, ``opengl``, ``gles``, ``metal``, and
+ ``vulkan``. The default is ``auto``, which will let MAME choose the
best selection for you.
* ``d3d9`` -- Direct3D 9.0 Renderer (Requires Windows XP or higher)
@@ -101,6 +101,7 @@ bgfx_backend
newer)
* ``vulkan`` -- Vulkan Renderer (Requires Windows or Linux with compatible
GPU drivers.
+ * ``auto`` -- MAME will automatically choose the best selection for you.
bgfx_debug
Enables BGFX debugging features. Most users will not need to use this.
bgfx_screen_chains
diff --git a/docs/source/luascript/ref-devices.rst b/docs/source/luascript/ref-devices.rst
index fe25e0b0591..e4e4ba9f328 100644
--- a/docs/source/luascript/ref-devices.rst
+++ b/docs/source/luascript/ref-devices.rst
@@ -630,7 +630,7 @@ image.device (read-only)
.. _luascript-ref-disound:
Sound device interface
----------------------
+----------------------
Wraps MAME’s ``device_sound_interface`` class which is a mix-in implemented by
devices that input and/or output sound.
@@ -664,7 +664,7 @@ sound.io_positions[] (read-only)
sound.io_names[] (read-only)
Non-empty only for microphones and speakers, indicates the positions of
the inputs or outputs as strings (e.g. Front Left)
-
+
sound.hook
A boolean indicating whether to tap the output samples of this device in
the global sound hook.
diff --git a/docs/source/usingmame/defaultkeys.rst b/docs/source/usingmame/defaultkeys.rst
index 9892c86cb1f..947a4ce5d00 100644
--- a/docs/source/usingmame/defaultkeys.rst
+++ b/docs/source/usingmame/defaultkeys.rst
@@ -538,7 +538,7 @@ This list shows the standard keyboard configuration.
Player 1 Hanafuda No
**O**
Player 1 Taiwanese Mahjong O
-**Semicolon**
+**P**
Player 1 Taiwanese Mahjong P
**Q**
Player 1 Taiwanese Mahjong Q
@@ -582,6 +582,7 @@ buttons.
navigate the internal operator service menus)
**0** *(not numeric keypad)*
Service 2
+
Book-Keeping (for machines that have this functionality)
**-** *(not numeric keypad)*
Service 3
@@ -595,25 +596,25 @@ buttons.
Deal
**L**
Stand
-**4** *(not numeric keypad)*
- Take Score
-
- For games that allow gambling winnings in a double-or-nothing bonus game,
- this takes the winnings from the main game.
-**3** *(not numeric keypad)*
+**D**
Double Up
For games that allow gambling winnings in a double-or-nothing bonus game,
this gambles the winnings from the main game in the bonus game.
-**D**
+**F**
Half Gamble
Used by games that allow gambling half or all of the winnings from the main
- game in the bonus game.
+ game in the bonus game, this stakes half the winnings from the main game.
+**G**
+ Take Score
+
+ For games that allow gambling winnings in a double-or-nothing bonus game,
+ this stakes the winnings from the main game.
**A**
- High
+ High/big
**S**
- Low
+ Low/small
**O**
Door