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Diffstat (limited to 'docs/source/plugins/index.rst')
-rw-r--r-- | docs/source/plugins/index.rst | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/docs/source/plugins/index.rst b/docs/source/plugins/index.rst index 3cb72f3cf92..38dfb393f3e 100644 --- a/docs/source/plugins/index.rst +++ b/docs/source/plugins/index.rst @@ -14,7 +14,7 @@ Introduction MAME supports plugins that can provide additional functionality. Plugins have been written to communicate with external programs, play games automatically, display internal game structures like hitboxes, provide alternate -user interfaces, and automatically test emulation. See :ref:`luaengine` for +user interfaces, and automatically test emulation. See :ref:`luascript` for more information about MAME’s Lua API. @@ -35,7 +35,7 @@ in an INI file or on the command line). Many plugins need to store settings and/or data. The :ref:`homepath option <mame-commandline-homepath>` sets the folder where plugins should save data (defaults to the working directory). You can change this by -selecting **Configure Options** from the system selection menu, thens selecting +selecting **Configure Options** from the system selection menu, then selecting **Configure Directories**, and then selecting **Plugin Data**. To turn individual plugins on or off, first make sure plugins are enabled, then @@ -70,4 +70,5 @@ sample code that you can use as a starting point when writing your own plugins. hiscore inputmacro layout + timecode timer |