diff options
Diffstat (limited to 'docs/source/advanced')
-rw-r--r-- | docs/source/advanced/bgfx.rst | 14 | ||||
-rw-r--r-- | docs/source/advanced/ctrlr_config.rst | 4 |
2 files changed, 10 insertions, 8 deletions
diff --git a/docs/source/advanced/bgfx.rst b/docs/source/advanced/bgfx.rst index 388ea66c987..bb6e4205fa3 100644 --- a/docs/source/advanced/bgfx.rst +++ b/docs/source/advanced/bgfx.rst @@ -155,7 +155,7 @@ bgfx_screen_chains we want to give each player their own full screen display (two physical monitors) along with the LCD, we’ll go with:: - -numscreens 2 -view0 "Player 1" -view1 "Player 2" -video bgfx -bgfx_screen_chains hlsl,unfiltered,unfiltered:hlsl,unfiltered,unfiltered + -numscreens 2 -view0 "Player 1" -view1 "Player 2" -video bgfx -bgfx_screen_chains hlsl,unfiltered:hlsl,unfiltered This sets up the view for each display respectively, keeping HLSL effect on the CRT for each window (physical display) while going unfiltered for the @@ -164,8 +164,7 @@ bgfx_screen_chains If using only one window (one display), keep in mind the game still has three screens, so we would use:: - bgfx_screen_chains hlsl,unfiltered,unfiltered`` - + bgfx_screen_chains hlsl,unfiltered,unfiltered Note that the commas are on the outside edges, and any colons are in the middle. @@ -177,9 +176,6 @@ bgfx_shadow_mask Tweaking BGFX HLSL Settings inside MAME --------------------------------------- -*Warning: Currently BGFX HLSL settings are not saved or loaded from any -configuration files. This is expected to change in the future.* - Start by loading MAME with the game of your choice (e.g. **mame pacman**). The tilde key (**~**) brings up the on-screen display options. Use up and down @@ -189,6 +185,12 @@ these settings. Note that settings are individually changeable on a per-screen basis. +BGFX slider settings are saved per-system in CFG files. If the +``bgfx_screen_chains`` setting has been set (either in an INI file or on the +command line), it will set the initial effects. If the ``bgfx_screen_chains`` +setting has not been set, MAME will use the effects you chose the last time you +ran the system. + Using the included pillarbox filters ------------------------------------ diff --git a/docs/source/advanced/ctrlr_config.rst b/docs/source/advanced/ctrlr_config.rst index 7c4f5073638..5973832d2ab 100644 --- a/docs/source/advanced/ctrlr_config.rst +++ b/docs/source/advanced/ctrlr_config.rst @@ -147,7 +147,7 @@ override the default control assignments for emulated inputs by type: .. code-block:: XML <input> - <port type="UI_CONFIGURE"> + <port type="UI_MENU"> <newseq type="standard">KEYCODE_TAB OR KEYCODE_1 KEYCODE_5</newseq> </port> <port type="UI_CANCEL"> @@ -170,7 +170,7 @@ override the default control assignments for emulated inputs by type: This sets the following default input assignments: -Config Menu (User Interface) +Show/Hide Menu (User Interface) Tab key, or 1 and 2 keys pressed simultaneously UI Cancel (User Interface) Escape key, or 2 and 6 keys pressed simultaneously |