diff options
Diffstat (limited to 'docs/source/advanced/bgfx.rst')
-rw-r--r-- | docs/source/advanced/bgfx.rst | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/docs/source/advanced/bgfx.rst b/docs/source/advanced/bgfx.rst index 388ea66c987..bb6e4205fa3 100644 --- a/docs/source/advanced/bgfx.rst +++ b/docs/source/advanced/bgfx.rst @@ -155,7 +155,7 @@ bgfx_screen_chains we want to give each player their own full screen display (two physical monitors) along with the LCD, we’ll go with:: - -numscreens 2 -view0 "Player 1" -view1 "Player 2" -video bgfx -bgfx_screen_chains hlsl,unfiltered,unfiltered:hlsl,unfiltered,unfiltered + -numscreens 2 -view0 "Player 1" -view1 "Player 2" -video bgfx -bgfx_screen_chains hlsl,unfiltered:hlsl,unfiltered This sets up the view for each display respectively, keeping HLSL effect on the CRT for each window (physical display) while going unfiltered for the @@ -164,8 +164,7 @@ bgfx_screen_chains If using only one window (one display), keep in mind the game still has three screens, so we would use:: - bgfx_screen_chains hlsl,unfiltered,unfiltered`` - + bgfx_screen_chains hlsl,unfiltered,unfiltered Note that the commas are on the outside edges, and any colons are in the middle. @@ -177,9 +176,6 @@ bgfx_shadow_mask Tweaking BGFX HLSL Settings inside MAME --------------------------------------- -*Warning: Currently BGFX HLSL settings are not saved or loaded from any -configuration files. This is expected to change in the future.* - Start by loading MAME with the game of your choice (e.g. **mame pacman**). The tilde key (**~**) brings up the on-screen display options. Use up and down @@ -189,6 +185,12 @@ these settings. Note that settings are individually changeable on a per-screen basis. +BGFX slider settings are saved per-system in CFG files. If the +``bgfx_screen_chains`` setting has been set (either in an INI file or on the +command line), it will set the initial effects. If the ``bgfx_screen_chains`` +setting has not been set, MAME will use the effects you chose the last time you +ran the system. + Using the included pillarbox filters ------------------------------------ |