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Diffstat (limited to 'docs/config.txt')
-rw-r--r-- | docs/config.txt | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/docs/config.txt b/docs/config.txt index 0df7775758d..ad1965044e6 100644 --- a/docs/config.txt +++ b/docs/config.txt @@ -467,6 +467,29 @@ Core state/playback options and names the snapshots under it starting with 0000 and increasing from there. +-snapsize <width>x<height> + + Hard-codes the size for snapshots and movie recording. By default, + MAME will create snapshots at the game's current resolution in raw + pixels, and will create movies at the game's starting resolution in + raw pixels. If you specify this option, then MAME will create both + snapshots and movies at the size specified, and will bilinear filter + the result. Note that this size does not automatically rotate if the + game is vertically oriented. The default is 'auto'. + +-snapview <viewname> + + Specifies the view to use when rendering snapshots and movies. By + default, both use a special 'internal' view, which renders a separate + snapshot per screen or renders movies only of the first screen. By + specifying this option, you can override this default behavior and + select a single view that will apply to all snapshots and movies. + Note that <viewname> does not need to be a perfect match; rather, it + will select the first view whose name matches all the characters + specified by <viewname>. For example, -snapview native will match the + "Native (15:14)" view even though it is not a perfect match. The + default value is 'internal'. + -mngwrite <filename> Writes each video frame to the given <filename> in MNG format, |