diff options
-rw-r--r-- | src/devices/cpu/unsp/unsp_fxxx.cpp | 2 | ||||
-rw-r--r-- | src/devices/machine/generalplus_gpl16250soc.cpp | 38 | ||||
-rw-r--r-- | src/devices/machine/generalplus_gpl16250soc.h | 9 | ||||
-rw-r--r-- | src/devices/machine/generalplus_gpl16250soc_video.cpp | 297 | ||||
-rw-r--r-- | src/devices/machine/generalplus_gpl16250soc_video.h | 41 | ||||
-rw-r--r-- | src/mame/drivers/generalplus_gpl16250.cpp | 2 | ||||
-rw-r--r-- | src/mame/drivers/generalplus_gpl16250_nand.cpp | 4 | ||||
-rw-r--r-- | src/mame/drivers/generalplus_gpl16250_rom.cpp | 6 | ||||
-rw-r--r-- | src/mame/drivers/generalplus_gpl16250_romram.cpp | 16 | ||||
-rw-r--r-- | src/mame/drivers/generalplus_gpl16250_spi.cpp | 2 | ||||
-rw-r--r-- | src/mame/includes/generalplus_gpl16250.h | 1 | ||||
-rw-r--r-- | src/mame/includes/generalplus_gpl16250_romram.h | 17 |
12 files changed, 282 insertions, 153 deletions
diff --git a/src/devices/cpu/unsp/unsp_fxxx.cpp b/src/devices/cpu/unsp/unsp_fxxx.cpp index 1b3de9cbfda..f8456d3ef1a 100644 --- a/src/devices/cpu/unsp/unsp_fxxx.cpp +++ b/src/devices/cpu/unsp/unsp_fxxx.cpp @@ -379,7 +379,7 @@ void unsp_12_device::execute_fxxx_101_group(uint16_t op) if (r4 & 0x8000) { - // r2 undefined (code will check for this and avoid calculations + m_core->m_r[REG_R2] = count_leading_ones(0xffff0000 | r4) - 17; } else { diff --git a/src/devices/machine/generalplus_gpl16250soc.cpp b/src/devices/machine/generalplus_gpl16250soc.cpp index 984b7ebc8c9..dc16e9985f7 100644 --- a/src/devices/machine/generalplus_gpl16250soc.cpp +++ b/src/devices/machine/generalplus_gpl16250soc.cpp @@ -67,9 +67,24 @@ void sunplus_gcm394_base_device::write_dma_params(int channel, int offset, uint1 m_dma_params[offset][channel] = data; + // TODO: very likely DMA happens whenever the length is not 0, as long as it's been enabled previously + // jak_prft doesn't rewrite the offset 0 register between requests, and instead writes the length + // as the final thing for each new request. other games do not write the length last, but turn off + // register 0 before writing params, and enable it again afterwards + // if that's the case, this code can be refactored to work on 'length' instead of the m_dma_latched + + if (offset == 3) + { + m_dma_latched[channel] = true; + + if (m_dma_params[0][channel] & 1) + trigger_systemm_dma(space, channel); + } + if (offset == 0 && (data & 1)) { - trigger_systemm_dma(space, channel); + if (m_dma_latched[channel]) + trigger_systemm_dma(space, channel); } } @@ -152,7 +167,6 @@ void sunplus_gcm394_base_device::trigger_systemm_dma(address_space &space, int c // wrlshunt transfers ROM to RAM, all RAM write addresses have 0x800000 in the destination set - address_space& mem = this->space(AS_PROGRAM); source &= 0x0fffffff; length &= 0x0fffffff; // gormiti @@ -188,6 +202,8 @@ void sunplus_gcm394_base_device::trigger_systemm_dma(address_space &space, int c // note, these patch the code copied to SRAM so the 'PROGRAM ROM' check fails (it passes otherwise) + //address_space& mem = this->space(AS_PROGRAM); + //if (mem.read_word(0x4368c) == 0x4846) // mem.write_word(0x4368c, 0x4840); // cars 2 force service mode @@ -195,16 +211,21 @@ void sunplus_gcm394_base_device::trigger_systemm_dma(address_space &space, int c // mem.write_word(0x34410, 0x4840); // golden tee force service mode // what is it waiting for when we need these? (needed on some service mode screens) - if (mem.read_word(0x3f368) == 0x4840) - mem.write_word(0x3f368, 0x4841); // cars 2 IRQ? wait hack + //if (mem.read_word(0x3f368) == 0x4840) + // mem.write_word(0x3f368, 0x4841); // cars 2 IRQ? wait hack - if (mem.read_word(0x4d8d4) == 0x4840) - mem.write_word(0x4d8d4, 0x4841); // golden tee IRQ? wait hack + //if (mem.read_word(0x4d8d4) == 0x4840) + // mem.write_word(0x4d8d4, 0x4841); // golden tee IRQ? wait hack // clear params after operation - m_dma_params[0][channel] = m_dma_params[1][channel] = m_dma_params[2][channel] = m_dma_params[3][channel] = m_dma_params[4][channel] = m_dma_params[5][channel] = m_dma_params[6][channel] = 0x0000; + m_dma_params[0][channel] = m_dma_params[0][channel] & 0x00f7; + + m_dma_params[1][channel] = m_dma_params[2][channel] = m_dma_params[3][channel] = m_dma_params[4][channel] = m_dma_params[5][channel] = m_dma_params[6][channel] = 0x0000; + m_dma_latched[channel] = false; + //machine().debug_break(); + } WRITE16_MEMBER(sunplus_gcm394_base_device::system_dma_7abf_unk_w) @@ -772,7 +793,7 @@ void sunplus_gcm394_base_device::base_internal_map(address_map &map) // these don't exist on older SPG map(0x00707c, 0x00707c).r(m_spg_video, FUNC(gcm394_base_video_device::video_707c_r)); // wrlshunt polls this waiting for 0x8000, is this some kind of manual port-based data upload? - map(0x00707e, 0x00707e).w(m_spg_video, FUNC(gcm394_base_video_device::video_dma_unk_w)); // written around same time as DMA, seems to select alt sprite bank + map(0x00707e, 0x00707e).w(m_spg_video, FUNC(gcm394_base_video_device::video_707e_spritebank_w)); // written around same time as DMA, seems to select alt sprite bank map(0x00707f, 0x00707f).rw(m_spg_video, FUNC(gcm394_base_video_device::video_707f_r), FUNC(gcm394_base_video_device::video_707f_w)); // another set of registers for something? @@ -1445,6 +1466,7 @@ void sunplus_gcm394_base_device::device_reset() { m_dma_params[i][j] = 0x0000; } + m_dma_latched[j] = false; } // 78xx unknown diff --git a/src/devices/machine/generalplus_gpl16250soc.h b/src/devices/machine/generalplus_gpl16250soc.h index aebcecaec9e..f5137a47bc0 100644 --- a/src/devices/machine/generalplus_gpl16250soc.h +++ b/src/devices/machine/generalplus_gpl16250soc.h @@ -83,10 +83,11 @@ public: void set_cs_space(address_space* csspace) { m_cs_space = csspace; } - void set_paldisplaybank_high_hack(int pal_displaybank_high) { m_spg_video->set_paldisplaybank_high(pal_displaybank_high); } + //void set_paldisplaybank_high_hack(int pal_displaybank_high) { m_spg_video->set_paldisplaybank_high(pal_displaybank_high); } void set_alt_tile_addressing_hack(int alt_tile_addressing) { m_spg_video->set_alt_tile_addressing(alt_tile_addressing); } - void set_pal_sprites_hack(int pal_sprites) { m_spg_video->set_pal_sprites(pal_sprites); } - void set_pal_back_hack(int pal_back) { m_spg_video->set_pal_back(pal_back); } + //void set_pal_sprites_hack(int pal_sprites) { m_spg_video->set_pal_sprites(pal_sprites); } + //void set_pal_back_hack(int pal_back) { m_spg_video->set_pal_back(pal_back); } + void set_alt_extrasprite_hack(int alt_extrasprite_hack) { m_spg_video->set_alt_extrasprite(alt_extrasprite_hack); } void set_romtype(int romtype) { m_romtype = romtype; } @@ -119,6 +120,7 @@ protected: devcb_write16 m_portd_out; uint16_t m_dma_params[8][4]; + bool m_dma_latched[4]; // unk 78xx uint16_t m_7803; @@ -130,7 +132,6 @@ protected: uint16_t m_7816; uint16_t m_7817; - uint16_t m_7819; uint16_t m_782x[5]; diff --git a/src/devices/machine/generalplus_gpl16250soc_video.cpp b/src/devices/machine/generalplus_gpl16250soc_video.cpp index c14462d19a6..96132e851fe 100644 --- a/src/devices/machine/generalplus_gpl16250soc_video.cpp +++ b/src/devices/machine/generalplus_gpl16250soc_video.cpp @@ -129,9 +129,10 @@ gcm394_base_video_device::gcm394_base_video_device(const machine_config &mconfig m_space_read_cb(*this), m_rowscroll(*this, "^rowscroll"), m_rowzoom(*this, "^rowzoom"), - m_pal_displaybank_high(0), - m_pal_sprites(0x500), - m_pal_back(0x100), +// m_pal_displaybank_high(0), +// m_pal_sprites(0x100), +// m_pal_back(0x000), + m_alt_extrasprite_hack(0), m_alt_tile_addressing(0) { } @@ -325,7 +326,7 @@ void gcm394_base_video_device::device_start() save_item(NAME(m_page0_addr_msb)); save_item(NAME(m_page1_addr_lsb)); save_item(NAME(m_page1_addr_msb)); - save_item(NAME(m_707e_videodma_bank)); + save_item(NAME(m_707e_spritebank)); save_item(NAME(m_videodma_size)); save_item(NAME(m_videodma_dest)); save_item(NAME(m_videodma_source)); @@ -366,7 +367,7 @@ void gcm394_base_video_device::device_start() save_item(NAME(m_spriteextra)); save_item(NAME(m_paletteram)); save_item(NAME(m_maxgfxelement)); - save_item(NAME(m_pal_displaybank_high)); +// save_item(NAME(m_pal_displaybank_high)); save_item(NAME(m_alt_tile_addressing)); } @@ -421,7 +422,7 @@ void gcm394_base_video_device::device_reset() m_7087 = 0x0000; m_7088 = 0x0000; - m_707e_videodma_bank = 0x0000; + m_707e_spritebank = 0x0000; m_videodma_size = 0x0000; m_videodma_dest = 0x0000; m_videodma_source = 0x0000; @@ -506,28 +507,6 @@ void gcm394_base_video_device::draw(const rectangle &cliprect, uint32_t line, ui int current_palette_offset = palette_offset; - - // for planes above 4bpp palette ends up being pulled from different places? - if (nc_bpp < 6) - { - // 2bpp - // 4bpp - if (m_pal_displaybank_high) // how is this set? - current_palette_offset |= 0x0800; - - } - else if (nc_bpp < 8) - { - // 6bpp - // current_palette_offset |= 0x0800; - - } - else - { - //pen = machine().rand() & 0x1f; - // 8bpp - } - uint32_t pal = current_palette_offset + pen; bits &= 0xffff; @@ -564,7 +543,7 @@ void gcm394_base_video_device::draw(const rectangle &cliprect, uint32_t line, ui } } -void gcm394_base_video_device::draw_page(const rectangle &cliprect, uint32_t scanline, int priority, uint32_t bitmap_addr, uint16_t *regs, uint16_t *scroll) +void gcm394_base_video_device::draw_page(const rectangle &cliprect, uint32_t scanline, int priority, uint32_t bitmap_addr, uint16_t *regs, uint16_t *scroll, int which) { uint32_t xscroll = scroll[0]; uint32_t yscroll = scroll[1]; @@ -574,22 +553,48 @@ void gcm394_base_video_device::draw_page(const rectangle &cliprect, uint32_t sca uint32_t palette_map = regs[3]; address_space &space = m_cpu->space(AS_PROGRAM); - if (!(ctrl_reg & PAGE_ENABLE_MASK)) + // attr_reg bits + // -Bzz pppp hhww ffbb + // + // B = blend + // zz = depth + // pppp = palette + // ff = flips + // bb = bpp + // hh = height + // ww = width + + // ctrl_reg bits + // ---- ---B h--r ewRl + // + // e = enable + // l = bitmape/line mode + // r = rowscroll + // w = wallpaper mode + // R = regset mode + // h = high colour + // B = blend + + + if (!(ctrl_reg & 0x0008)) { return; } - if (((attr_reg & PAGE_PRIORITY_FLAG_MASK) >> PAGE_PRIORITY_FLAG_SHIFT) != priority) + if (((attr_reg & 0x3000) >> 12) != priority) { return; } - if (ctrl_reg & 0x01) // bitmap mode jak_car2 and jak_s500 use for the ingame race sections, also have a bitmap test in test mode + if (ctrl_reg & 0x0001) // bitmap mode jak_car2 and jak_s500 use for the ingame race sections, also have a bitmap test in test mode { - if (ctrl_reg & 0x10) - popmessage("bitmap mode %08x with rowscroll\n", bitmap_addr); - else - popmessage("bitmap mode %08x\n", bitmap_addr); + if (0) + { + if (ctrl_reg & 0x0010) + popmessage("bitmap mode %08x with rowscroll\n", bitmap_addr); + else + popmessage("bitmap mode %08x\n", bitmap_addr); + } // note, in interlace modes it appears every other line is unused? (480 entry table, but with blank values) // and furthermore the rowscroll and rowzoom tables only have 240 entries, not enough for every line @@ -655,15 +660,15 @@ void gcm394_base_video_device::draw_page(const rectangle &cliprect, uint32_t sca } else { - uint32_t tile_h = 8 << ((attr_reg & PAGE_TILE_HEIGHT_MASK) >> PAGE_TILE_HEIGHT_SHIFT); - uint32_t tile_w = 8 << ((attr_reg & PAGE_TILE_WIDTH_MASK) >> PAGE_TILE_WIDTH_SHIFT); + uint32_t tile_h = 8 << ((attr_reg & 0x00c0) >> 6); + uint32_t tile_w = 8 << ((attr_reg & 0x0030) >> 4); int total_width; int use_alt_drawmode = m_alt_tile_addressing; int y_mask = 0; // just a guess based on this being set on the higher resolution tilemaps we've seen, could be 100% incorrect register - if ((attr_reg >> 14) & 0x2) + if ((attr_reg >> 15) & 0x1) { total_width = 1024; y_mask = 0x1ff; @@ -687,71 +692,99 @@ void gcm394_base_video_device::draw_page(const rectangle &cliprect, uint32_t sca { uint32_t yy = ((tile_h * y0 - yscroll + 0x10) & y_mask) - 0x10; uint32_t xx = (tile_w * x0 - xscroll) & (total_width-1); - uint32_t tile = (ctrl_reg & PAGE_WALLPAPER_MASK) ? space.read_word(tilemap) : space.read_word(tilemap + tile_address); - - + uint32_t tile = (ctrl_reg & 0x0004) ? space.read_word(tilemap) : space.read_word(tilemap + tile_address); if (!tile) continue; - - uint32_t tileattr = attr_reg; - uint32_t tilectrl = ctrl_reg; - - bool blend; bool row_scroll; bool flip_x; uint32_t yflipmask; uint32_t palette_offset; - blend = (tileattr & 0x4000 || tilectrl & 0x0100); - row_scroll = (tilectrl & 0x0010); - + blend = (attr_reg & 0x4000 || ctrl_reg & 0x0100); + row_scroll = (ctrl_reg & 0x0010); - if ((ctrl_reg & 2) == 0) // RegSet:0 + if ((ctrl_reg & 0x0002) == 0) // RegSet:0 { - uint16_t palette = (ctrl_reg & PAGE_WALLPAPER_MASK) ? space.read_word(palette_map) : space.read_word(palette_map + tile_address / 2); + uint16_t palette = (ctrl_reg & 0x0004) ? space.read_word(palette_map) : space.read_word(palette_map + tile_address / 2); if (x0 & 1) palette >>= 8; - flip_x = palette & 0x0010; - yflipmask = (palette & 0x0020) ? tile_h - 1 : 0; - palette_offset = (palette & 0x0f) << 4; + // 'palette' format + // --ff pppp + // + // f = flip bits + // p = palette - //tilectrl &= ~0x0100; - //tilectrl |= (palette << 2) & 0x0100; // blend + flip_x = palette & 0x10; + yflipmask = (palette & 0x20) ? tile_h - 1 : 0; + palette_offset = (palette & 0x0f) << 4; } else // RegSet:1 { if (m_alt_tile_addressing == 0) { // smartfp needs the attribute table to contain extra tile bits even if regset is 1 - uint16_t palette = (ctrl_reg & PAGE_WALLPAPER_MASK) ? space.read_word(palette_map) : space.read_word(palette_map + tile_address / 2); + uint16_t palette = (ctrl_reg & 0x0004) ? space.read_word(palette_map) : space.read_word(palette_map + tile_address / 2); if (x0 & 1) palette >>= 8; + // 'palette' format + // -- -ttt + // + // t = extra tile number bits + tile |= (palette & 0x0007) << 16; + } - flip_x = (tileattr & TILE_X_FLIP); - yflipmask = tileattr & TILE_Y_FLIP ? tile_h - 1 : 0; - palette_offset = (tileattr & 0x0f00) >> 4; + flip_x = (attr_reg & 0x0004); + yflipmask = attr_reg & 0x0008 ? tile_h - 1 : 0; + palette_offset = (attr_reg & 0x0f00) >> 4; + } - } - else + const uint8_t bpp = attr_reg & 0x0003; + + // HACKS + // There must be a select bit for the tilemap palettes somewhere, but where?! + + // the different games in paccon also expect a variety of different configs here, maybe a good place to look + + if (m_703a_palettebank & 1) // this actually seems to be the sprite palette bank enable, but for tkmag220 it gives us an easy way to ignore the logic below + { + if (which == 0) // tilemap 0 { - flip_x = (tileattr & TILE_X_FLIP); - yflipmask = tileattr & TILE_Y_FLIP ? tile_h - 1 : 0; - palette_offset = (tileattr & 0x0f00) >> 4; + if (ctrl_reg & 0x0002) // RegSet:1 + { + // smartfp has a conflict between the bootlogos and the first screen, it's in regset mode, no obvious difference in registers but needs palette from different places? + // not even m_707f changes here, which makes the m_707f case specific hacks for jak_s500 below very unlikely to actually be related + if ((bpp + 1) * 2 == 4) + if (m_alt_tile_addressing == 0) + palette_offset |= 0x200; + } } - } + if (which == 1) + { + // can't do this for jak_s500 logos + // jak_s500 also uses this tilemap in both 4 and 6bpp modes expecting the same palette base, so the hack used for smartfp on tilemap 0 is not applicable here - //palette_offset |= 0x0900; - palette_offset |= m_pal_back; + // m_707f != 0x2d3 for jak_S500 main menu + if ((m_707f != 0x53) && (m_707f != 0x63) && (m_707f != 0x2d3)) + palette_offset |= 0x200; + } - const uint8_t bpp = tileattr & 0x0003; + // jak_car2 screen transitions use layers 2 and 3 the same way, alternating each frame + if (which == 2) + { + // jak_s500 title screen + loading screen before race + if ((m_707f == 0x2d3) || (m_707f == 0x2db)) + palette_offset |= 0x200; + } + } + //palette_offset |= m_pal_back; if (blend) { @@ -829,26 +862,39 @@ void gcm394_base_video_device::draw_sprite(const rectangle& cliprect, uint32_t s else addressing_mode = 1; - if (addressing_mode == 0) // smartfp, paccon - tile |= m_spriteextra[base_addr / 4] << 16; + if (m_alt_extrasprite_hack == 0) + if (addressing_mode == 0) // smartfp, paccon + tile |= m_spriteextra[base_addr / 4] << 16; - if (((attr & PAGE_PRIORITY_FLAG_MASK) >> PAGE_PRIORITY_FLAG_SHIFT) != priority) + if (m_alt_extrasprite_hack == 1) // jak_prft + tile |= (m_spriteextra[base_addr] & 0x000f) << 16; + + if (((attr & 0x3000) >> 12) != priority) { return; } - const uint32_t h = 8 << ((attr & PAGE_TILE_HEIGHT_MASK) >> PAGE_TILE_HEIGHT_SHIFT); - const uint32_t w = 8 << ((attr & PAGE_TILE_WIDTH_MASK) >> PAGE_TILE_WIDTH_SHIFT); + // attr PBzz pppp hhww ffdd + + // P = high palette bit + // b = blend enable + // zz = priority + // pppp = palette + // hh = height + // ww = width + // ff = flips + // dd = depth + const uint32_t h = 8 << ((attr & 0x00c0) >> 6); + const uint32_t w = 8 << ((attr & 0x0030) >> 4); - if (!(m_7042_sprite & SPRITE_COORD_TL_MASK)) + if (!(m_7042_sprite & 0x0002)) { x = ((screenwidth / 2) + x) - w / 2; y = ((screenheight / 2) - y) - (h / 2) + 8; } - x &= (x_max - 1); y &= 0x01ff; @@ -872,21 +918,34 @@ void gcm394_base_video_device::draw_sprite(const rectangle& cliprect, uint32_t s // different attribute use? if (screenwidth == 320) { - flip_x = (attr & TILE_X_FLIP); + if (m_alt_extrasprite_hack == 0) + { + flip_x = (attr & 0x0004); + yflipmask = attr & 0x0008 ? h - 1 : 0; + } + else + { + flip_x = 0; + yflipmask = 0; + } + bpp = attr & 0x0003; - yflipmask = attr & TILE_Y_FLIP ? h - 1 : 0; palette_offset = (attr & 0x0f00) >> 4; } else { flip_x = 0;// (attr & TILE_X_FLIP); - bpp = attr & 0x0003; yflipmask = 0;// attr& TILE_Y_FLIP ? h - 1 : 0; + + bpp = attr & 0x0003; palette_offset = (attr & 0x0f00) >> 4; } - //palette_offset |= 0x0d00; - palette_offset |= m_pal_sprites; + if (m_703a_palettebank & 1) + palette_offset |= 0x100; + + if (attr & 0x8000) + palette_offset |= 0x200; if (blend) { @@ -927,6 +986,39 @@ uint32_t gcm394_base_video_device::screen_update(screen_device &screen, bitmap_r // jak_s500 briely sets pen 0 of the layer to magenta, but then ends up erasing it + if (0) + { + uint16_t attr0 = m_tmap0_regs[0]; + uint16_t attr1 = m_tmap1_regs[0]; + uint16_t attr2 = m_tmap2_regs[0]; + uint16_t attr3 = m_tmap3_regs[0]; + uint16_t ctrl0 = m_tmap0_regs[1]; + uint16_t ctrl1 = m_tmap1_regs[1]; + uint16_t ctrl2 = m_tmap2_regs[1]; + uint16_t ctrl3 = m_tmap3_regs[1]; + + popmessage( + "p0ctrl u:%02x Bl:%d HC:%d u:%d u:%d RS:%d E:%d WP:%d Rg:%d Bm:%d\n" + "p1ctrl u:%02x Bl:%d HC:%d u:%d u:%d RS:%d E:%d WP:%d Rg:%d Bm:%d\n" + "p2ctrl u:%02x Bl:%d HC:%d u:%d u:%d RS:%d E:%d WP:%d Rg:%d Bm:%d\n" + "p3ctrl u:%02x Bl:%d HC:%d u:%d u:%d RS:%d E:%d WP:%d Rg:%d Bm:%d\n" + "p0attr u:%01x Z:%d P:%d V:%d H:%d FY:%d FX:%d D:%d\n" + "p1attr u:%01x Z:%d P:%d V:%d H:%d FY:%d FX:%d D:%d\n" + "p2attr u:%01x Z:%d P:%d V:%d H:%d FY:%d FX:%d D:%d\n" + "p3attr u:%01x Z:%d P:%d V:%d H:%d FY:%d FX:%d D:%d\n" + "palbank %04x 707e: %04x 707f: %04x\n", + (ctrl0 & 0xfe00) >> 9, BIT(ctrl0, 8), BIT(ctrl0, 7), BIT(ctrl0, 6), BIT(ctrl0, 5), BIT(ctrl0, 4), BIT(ctrl0, 3), BIT(ctrl0, 2), BIT(ctrl0, 1), BIT(ctrl0, 0), + (ctrl1 & 0xfe00) >> 9, BIT(ctrl1, 8), BIT(ctrl1, 7), BIT(ctrl1, 6), BIT(ctrl1, 5), BIT(ctrl1, 4), BIT(ctrl1, 3), BIT(ctrl1, 2), BIT(ctrl1, 1), BIT(ctrl1, 0), + (ctrl2 & 0xfe00) >> 9, BIT(ctrl2, 8), BIT(ctrl2, 7), BIT(ctrl2, 6), BIT(ctrl2, 5), BIT(ctrl2, 4), BIT(ctrl2, 3), BIT(ctrl2, 2), BIT(ctrl2, 1), BIT(ctrl2, 0), + (ctrl3 & 0xfe00) >> 9, BIT(ctrl3, 8), BIT(ctrl3, 7), BIT(ctrl3, 6), BIT(ctrl3, 5), BIT(ctrl3, 4), BIT(ctrl3, 3), BIT(ctrl3, 2), BIT(ctrl3, 1), BIT(ctrl3, 0), + (attr0 & 0xc000) >> 14, (attr0 >> 12) & 3, (attr0 >> 8) & 15, 8 << ((attr0 >> 6) & 3), 8 << ((attr0 >> 4) & 3), BIT(attr0, 3), BIT(attr0, 2), 2 * ((attr0 & 3) + 1), + (attr1 & 0xc000) >> 14, (attr1 >> 12) & 3, (attr1 >> 8) & 15, 8 << ((attr1 >> 6) & 3), 8 << ((attr1 >> 4) & 3), BIT(attr1, 3), BIT(attr1, 2), 2 * ((attr1 & 3) + 1), + (attr2 & 0xc000) >> 14, (attr2 >> 12) & 3, (attr2 >> 8) & 15, 8 << ((attr2 >> 6) & 3), 8 << ((attr2 >> 4) & 3), BIT(attr2, 3), BIT(attr2, 2), 2 * ((attr2 & 3) + 1), + (attr3 & 0xc000) >> 14, (attr3 >> 12) & 3, (attr3 >> 8) & 15, 8 << ((attr3 >> 6) & 3), 8 << ((attr3 >> 4) & 3), BIT(attr3, 3), BIT(attr3, 2), 2 * ((attr3 & 3) + 1), + m_703a_palettebank, m_707e_spritebank, m_707f + ); + } + //const uint16_t bgcol = 0x7c1f; // magenta const uint16_t bgcol = 0x0000; // black @@ -955,10 +1047,10 @@ uint32_t gcm394_base_video_device::screen_update(screen_device &screen, bitmap_r if (1) { - if ((!(machine().input().code_pressed(KEYCODE_Q))) || draw_all) draw_page(cliprect, scanline, i, (m_page0_addr_lsb | (m_page0_addr_msb<<16)), m_tmap0_regs, m_tmap0_scroll); - if ((!(machine().input().code_pressed(KEYCODE_W))) || draw_all) draw_page(cliprect, scanline, i, (m_page1_addr_lsb | (m_page1_addr_msb<<16)), m_tmap1_regs, m_tmap1_scroll); - if ((!(machine().input().code_pressed(KEYCODE_E))) || draw_all) draw_page(cliprect, scanline, i, (m_page2_addr_lsb | (m_page2_addr_msb<<16)), m_tmap2_regs, m_tmap2_scroll); - if ((!(machine().input().code_pressed(KEYCODE_R))) || draw_all) draw_page(cliprect, scanline, i, (m_page3_addr_lsb | (m_page3_addr_msb<<16)), m_tmap3_regs, m_tmap3_scroll); + if ((!(machine().input().code_pressed(KEYCODE_Q))) || draw_all) draw_page(cliprect, scanline, i, (m_page0_addr_lsb | (m_page0_addr_msb<<16)), m_tmap0_regs, m_tmap0_scroll, 0); + if ((!(machine().input().code_pressed(KEYCODE_W))) || draw_all) draw_page(cliprect, scanline, i, (m_page1_addr_lsb | (m_page1_addr_msb<<16)), m_tmap1_regs, m_tmap1_scroll, 1); + if ((!(machine().input().code_pressed(KEYCODE_E))) || draw_all) draw_page(cliprect, scanline, i, (m_page2_addr_lsb | (m_page2_addr_msb<<16)), m_tmap2_regs, m_tmap2_scroll, 2); + if ((!(machine().input().code_pressed(KEYCODE_R))) || draw_all) draw_page(cliprect, scanline, i, (m_page3_addr_lsb | (m_page3_addr_msb<<16)), m_tmap3_regs, m_tmap3_scroll, 3); } if ((!(machine().input().code_pressed(KEYCODE_T))) || draw_all) draw_sprites(cliprect, scanline, i); @@ -1327,7 +1419,7 @@ WRITE16_MEMBER(gcm394_base_video_device::video_dma_size_trigger_w) LOGMASKED(LOG_GCM394_VIDEO_DMA, "%s:gcm394_base_video_device::video_dma_size_trigger_w %04x\n", machine().describe_context(), data); m_videodma_size = data; - LOGMASKED(LOG_GCM394_VIDEO_DMA, "%s: doing sprite / video DMA source %04x dest %04x size %04x value of 707e (bank) %04x value of 707f %04x\n", machine().describe_context(), m_videodma_source, m_videodma_dest, m_videodma_size, m_707e_videodma_bank, m_707f ); + LOGMASKED(LOG_GCM394_VIDEO_DMA, "%s: doing sprite / video DMA source %04x dest %04x size %04x value of 707e (bank) %04x value of 707f %04x\n", machine().describe_context(), m_videodma_source, m_videodma_dest, m_videodma_size, m_707e_spritebank, m_707f ); for (int i = 0; i <= m_videodma_size; i++) { @@ -1347,10 +1439,10 @@ WRITE16_MEMBER(gcm394_base_video_device::video_dma_size_trigger_w) } } -WRITE16_MEMBER(gcm394_base_video_device::video_dma_unk_w) +WRITE16_MEMBER(gcm394_base_video_device::video_707e_spritebank_w) { - LOGMASKED(LOG_GCM394_VIDEO, "%s:gcm394_base_video_device::video_dma_unk_w %04x\n", machine().describe_context(), data); - m_707e_videodma_bank = data; + LOGMASKED(LOG_GCM394_VIDEO, "%s:gcm394_base_video_device::video_707e_spritebank_w %04x\n", machine().describe_context(), data); + m_707e_spritebank = data; } READ16_MEMBER(gcm394_base_video_device::video_707c_r) @@ -1420,6 +1512,10 @@ WRITE16_MEMBER(gcm394_base_video_device::video_703a_palettebank_w) // lazertag uses 2 banks (0 and 8) // tkmag220 only uses 1 bank (0) + // ---- bb-s + // bb = write bank? + // s = sprite palette bank select? + LOGMASKED(LOG_GCM394_VIDEO, "%s:gcm394_base_video_device::video_703a_palettebank_w %04x\n", machine().describe_context(), data); m_703a_palettebank = data; } @@ -1565,33 +1661,33 @@ WRITE16_MEMBER(gcm394_base_video_device::spriteram_w) // however for 707e only 0/1 is written, and it also gets written before system DMA, so despite being in the video DMA // region seems to operate separate from that. - if (m_707e_videodma_bank == 0x0000) + if (m_707e_spritebank == 0x0000) { m_spriteram[offset] = data; } - else if (m_707e_videodma_bank == 0x0001) + else if (m_707e_spritebank == 0x0001) { m_spriteextra[offset] = data; } else { - LOGMASKED(LOG_GCM394_VIDEO, "%s: spriteram_w %04x %04x unknown bank %04x\n", machine().describe_context(), offset, data, m_707e_videodma_bank); + LOGMASKED(LOG_GCM394_VIDEO, "%s: spriteram_w %04x %04x unknown bank %04x\n", machine().describe_context(), offset, data, m_707e_spritebank); } } READ16_MEMBER(gcm394_base_video_device::spriteram_r) { - if (m_707e_videodma_bank == 0x0000) + if (m_707e_spritebank == 0x0000) { return m_spriteram[offset]; } - else if (m_707e_videodma_bank == 0x0001) + else if (m_707e_spritebank == 0x0001) { return m_spriteextra[offset]; } else { - LOGMASKED(LOG_GCM394_VIDEO, "%s: spriteram_r %04x unknown bank %04x\n", machine().describe_context(), offset, m_707e_videodma_bank); + LOGMASKED(LOG_GCM394_VIDEO, "%s: spriteram_r %04x unknown bank %04x\n", machine().describe_context(), offset, m_707e_spritebank); return 0x0000; } } @@ -1606,8 +1702,7 @@ WRITE16_MEMBER(gcm394_base_video_device::palette_w) } else { - offset |= (m_703a_palettebank & 0x000f) << 8; - + offset |= (m_703a_palettebank & 0x000c) << 6; m_paletteram[offset] = data; uint32_t pal = m_rgb555_to_rgb888[data & 0x7fff]; @@ -1627,7 +1722,7 @@ READ16_MEMBER(gcm394_base_video_device::palette_r) } else { - offset |= (m_703a_palettebank & 0x000f) << 8; + offset |= (m_703a_palettebank & 0x000c) << 6; return m_paletteram[offset]; } } @@ -1666,7 +1761,9 @@ WRITE_LINE_MEMBER(gcm394_base_video_device::vblank) if (m_video_irq_enable & 1) { - m_video_irq_status |= 1; + // jak_prft expects 0x800 to be set in the status register or most of the main vblank code is skipped, why? + + m_video_irq_status |= 1 | 0x800; LOGMASKED(LOG_GCM394_VIDEO, "Setting video IRQ status to %04x\n", m_video_irq_status); check_video_irq(); } diff --git a/src/devices/machine/generalplus_gpl16250soc_video.h b/src/devices/machine/generalplus_gpl16250soc_video.h index 5a4e73116a5..63cc100c2f6 100644 --- a/src/devices/machine/generalplus_gpl16250soc_video.h +++ b/src/devices/machine/generalplus_gpl16250soc_video.h @@ -30,10 +30,13 @@ public: void write_tmap_regs(int tmap, uint16_t* regs, int offset, uint16_t data); - void set_paldisplaybank_high(int pal_displaybank_high) { m_pal_displaybank_high = pal_displaybank_high; } + //void set_paldisplaybank_high(int pal_displaybank_high) { m_pal_displaybank_high = pal_displaybank_high; } void set_alt_tile_addressing(int alt_tile_addressing) { m_alt_tile_addressing = alt_tile_addressing; } - void set_pal_sprites(int pal_sprites) { m_pal_sprites = pal_sprites; } - void set_pal_back(int pal_back) { m_pal_back = pal_back; } + void set_alt_extrasprite(int alt_extrasprite_hack) { m_alt_extrasprite_hack = alt_extrasprite_hack; } + + + //void set_pal_sprites(int pal_sprites) { m_pal_sprites = pal_sprites; } + //void set_pal_back(int pal_back) { m_pal_back = pal_back; } DECLARE_READ16_MEMBER(tmap0_regs_r); DECLARE_WRITE16_MEMBER(tmap0_regs_w); @@ -79,7 +82,7 @@ public: DECLARE_WRITE16_MEMBER(video_dma_dest_w); DECLARE_READ16_MEMBER(video_dma_size_busy_r); DECLARE_WRITE16_MEMBER(video_dma_size_trigger_w); - DECLARE_WRITE16_MEMBER(video_dma_unk_w); + DECLARE_WRITE16_MEMBER(video_707e_spritebank_w); DECLARE_READ16_MEMBER(video_703a_palettebank_r); DECLARE_WRITE16_MEMBER(video_703a_palettebank_w); @@ -134,24 +137,6 @@ public: protected: - enum - { - PAGE_ENABLE_MASK = 0x0008, - PAGE_WALLPAPER_MASK = 0x0004, - - SPRITE_ENABLE_MASK = 0x0001, - SPRITE_COORD_TL_MASK = 0x0002, - - PAGE_PRIORITY_FLAG_MASK = 0x3000, - PAGE_PRIORITY_FLAG_SHIFT = 12, - PAGE_TILE_HEIGHT_MASK = 0x00c0, - PAGE_TILE_HEIGHT_SHIFT = 6, - PAGE_TILE_WIDTH_MASK = 0x0030, - PAGE_TILE_WIDTH_SHIFT = 4, - TILE_X_FLIP = 0x0004, - TILE_Y_FLIP = 0x0008 - }; - static const device_timer_id TIMER_SCREENPOS = 2; virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override; @@ -181,7 +166,7 @@ protected: template<blend_enable_t Blend, rowscroll_enable_t RowScroll, flipx_t FlipX> void draw(const rectangle &cliprect, uint32_t line, uint32_t xoff, uint32_t yoff, uint32_t bitmap_addr, uint32_t tile, int32_t h, int32_t w, uint8_t bpp, uint32_t yflipmask, uint32_t palette_offset, int addressing_mode); - void draw_page(const rectangle &cliprect, uint32_t scanline, int priority, uint32_t bitmap_addr, uint16_t *regs, uint16_t *scroll); + void draw_page(const rectangle &cliprect, uint32_t scanline, int priority, uint32_t bitmap_addr, uint16_t *regs, uint16_t *scroll, int which); void draw_sprites(const rectangle& cliprect, uint32_t scanline, int priority); void draw_sprite(const rectangle& cliprect, uint32_t scanline, int priority, uint32_t base_addr); @@ -199,7 +184,7 @@ protected: uint16_t m_page1_addr_lsb; uint16_t m_page1_addr_msb; - uint16_t m_707e_videodma_bank; + uint16_t m_707e_spritebank; uint16_t m_videodma_size; uint16_t m_videodma_dest; uint16_t m_videodma_source; @@ -270,10 +255,12 @@ protected: int m_maxgfxelement; void decodegfx(const char* tag); - int m_pal_displaybank_high; - int m_pal_sprites; - int m_pal_back; + //int m_pal_displaybank_high; + //int m_pal_sprites; + //int m_pal_back; + int m_alt_extrasprite_hack; int m_alt_tile_addressing; + }; class gcm394_video_device : public gcm394_base_video_device diff --git a/src/mame/drivers/generalplus_gpl16250.cpp b/src/mame/drivers/generalplus_gpl16250.cpp index f444f958735..a819710453c 100644 --- a/src/mame/drivers/generalplus_gpl16250.cpp +++ b/src/mame/drivers/generalplus_gpl16250.cpp @@ -176,7 +176,7 @@ void gcm394_game_state::machine_reset() m_maincpu->reset(); // reset CPU so vector gets read etc. - m_maincpu->set_paldisplaybank_high_hack(1); + //m_maincpu->set_paldisplaybank_high_hack(1); m_maincpu->set_alt_tile_addressing_hack(0); } diff --git a/src/mame/drivers/generalplus_gpl16250_nand.cpp b/src/mame/drivers/generalplus_gpl16250_nand.cpp index 4da034b50a9..0ea2e9ba457 100644 --- a/src/mame/drivers/generalplus_gpl16250_nand.cpp +++ b/src/mame/drivers/generalplus_gpl16250_nand.cpp @@ -739,7 +739,7 @@ void generalplus_gpac800_game_state::machine_reset() m_maincpu->reset(); // reset CPU so vector gets read etc. - m_maincpu->set_paldisplaybank_high_hack(0); + //m_maincpu->set_paldisplaybank_high_hack(0); m_maincpu->set_alt_tile_addressing_hack(1); } @@ -823,6 +823,6 @@ CONS(2008, jak_umdf, 0, 0, generalplus_gpac800, jak_hsm, generalplus_gp // There were 1 player and 2 player versions for several of the JAKKS guns. The 2nd gun appears to be simply a controller (no AV connectors) but as they were separate products with the 2 player verisons being released up to a year after the original, the code could differ. // If they differ, it is currently uncertain which versions these ROMs are from CONS(2012, jak_wdzh, 0, 0, generalplus_gpac800, jak_car2, generalplus_gpac800_game_state, nand_init210, "JAKKS Pacific Inc / Merge Interactive", "The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING) // gun games all had Atmel 16CM (24C16). -CONS(2013, jak_swc, 0, 0, generalplus_gpac800, jak_car2, generalplus_gpac800_game_state, nand_init210_32mb, "JAKKS Pacific Inc / Merge Interactive", "Star Wars Clone Trooper (JAKKS Pacific TV Game)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING) CONS(2013, jak_duck, 0, 0, generalplus_gpac800, jak_car2, generalplus_gpac800_game_state, nand_init210_32mb, "JAKKS Pacific Inc / Merge Interactive", "Duck Commander (JAKKS Pacific TV Game)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING) // no 2 Player version was released +CONS(2013, jak_swc, 0, 0, generalplus_gpac800, jak_car2, generalplus_gpac800_game_state, nand_init210_32mb, "JAKKS Pacific Inc / Merge Interactive", "Star Wars Clone Trooper (JAKKS Pacific TV Game)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING) CONS(2014, jak_wdbg, 0, 0, generalplus_gpac800, jak_car2, generalplus_gpac800_game_state, nand_init210_32mb, "JAKKS Pacific Inc / Super Happy Fun Fun", "The Walking Dead: Battleground (JAKKS Pacific TV Game)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING) diff --git a/src/mame/drivers/generalplus_gpl16250_rom.cpp b/src/mame/drivers/generalplus_gpl16250_rom.cpp index 3af7ecb0b82..49dc166a505 100644 --- a/src/mame/drivers/generalplus_gpl16250_rom.cpp +++ b/src/mame/drivers/generalplus_gpl16250_rom.cpp @@ -444,9 +444,9 @@ void tkmag220_game_state::machine_reset() m_upperbase = 0 * (0x1000000 / 2); gcm394_game_state::machine_reset(); - m_maincpu->set_paldisplaybank_high_hack(0); - m_maincpu->set_pal_sprites_hack(0x000); - m_maincpu->set_pal_back_hack(0x000); + //m_maincpu->set_paldisplaybank_high_hack(0); + //m_maincpu->set_pal_sprites_hack(0x000); + //m_maincpu->set_pal_back_hack(0x000); m_maincpu->set_alt_tile_addressing_hack(1); } diff --git a/src/mame/drivers/generalplus_gpl16250_romram.cpp b/src/mame/drivers/generalplus_gpl16250_romram.cpp index 836e58a777a..987ec9854c8 100644 --- a/src/mame/drivers/generalplus_gpl16250_romram.cpp +++ b/src/mame/drivers/generalplus_gpl16250_romram.cpp @@ -227,7 +227,7 @@ void wrlshunt_game_state::machine_reset() m_maincpu->set_cs_space(m_memory->get_program()); m_maincpu->reset(); // reset CPU so vector gets read etc. - m_maincpu->set_paldisplaybank_high_hack(1); + //m_maincpu->set_paldisplaybank_high_hack(1); m_maincpu->set_alt_tile_addressing_hack(1); } @@ -309,7 +309,7 @@ void jak_s500_game_state::machine_reset() m_maincpu->set_cs_space(m_memory->get_program()); m_maincpu->reset(); // reset CPU so vector gets read etc. - m_maincpu->set_paldisplaybank_high_hack(0); + //m_maincpu->set_paldisplaybank_high_hack(0); m_maincpu->set_alt_tile_addressing_hack(1); } @@ -317,7 +317,7 @@ void jak_s500_game_state::machine_reset() void lazertag_game_state::machine_reset() { jak_s500_game_state::machine_reset(); - m_maincpu->set_pal_sprites_hack(0x800); + //m_maincpu->set_pal_sprites_hack(0x800); } void paccon_game_state::machine_reset() @@ -326,6 +326,12 @@ void paccon_game_state::machine_reset() m_maincpu->install_speedup_hack(0x6593, 0x30033); } +void jak_prft_game_state::machine_reset() +{ + jak_s500_game_state::machine_reset(); + //m_maincpu->set_alt_tile_addressing_hack(0); + m_maincpu->set_alt_extrasprite_hack(1); +} ROM_START( paccon ) //ROM_REGION16_BE( 0x40000, "maincpu:internal", ROMREGION_ERASE00 ) // not on this model? (or at least not this size, as CS base is different) @@ -503,8 +509,8 @@ CONS(2009, jak_s500, 0, 0, wrlshunt, jak_s500, jak_s500_game_state, init_wrlshun CONS(2009, jak_smwm, 0, 0, wrlshunt, jak_s500, jak_s500_game_state, init_wrlshunt, "JAKKS Pacific Inc / HotGen Ltd", "Spider-Man Web Master (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) CONS(2010, jak_pf, 0, 0, wrlshunt, jak_s500, jak_s500_game_state, init_wrlshunt, "JAKKS Pacific Inc / HotGen Ltd", "Phineas and Ferb: Best Game Ever! (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // build date is 2009, but onscreen display is 2010 CONS(200?, jak_totm, 0, 0, wrlshunt, jak_s500, jak_s500_game_state, init_wrlshunt, "JAKKS Pacific Inc / HotGen Ltd", "Toy Story - Toys on the Move (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // Toys on the Move has ISSI 404A -CONS(2009, jak_prft, 0, 0, wrlshunt, jak_s500, jak_s500_game_state, init_wrlshunt, "JAKKS Pacific Inc / Santa Cruz Games", "Power Rangers Force In Time (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) -CONS(2009, jak_tink, 0, 0, wrlshunt, jak_s500, jak_s500_game_state, init_wrlshunt, "JAKKS Pacific Inc / Santa Cruz Games", "Tinker Bell and the Lost Treasure (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +CONS(2009, jak_prft, 0, 0, wrlshunt, jak_s500, jak_prft_game_state, init_wrlshunt, "JAKKS Pacific Inc / Santa Cruz Games", "Power Rangers Force In Time (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) +CONS(2009, jak_tink, 0, 0, wrlshunt, jak_s500, jak_prft_game_state, init_wrlshunt, "JAKKS Pacific Inc / Santa Cruz Games", "Tinker Bell and the Lost Treasure (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) CONS(2009, jak_ths, 0, 0, wrlshunt, jak_s500, jak_s500_game_state, init_ths, "JAKKS Pacific Inc / Super Happy Fun Fun", "Triple Header Sports (JAKKS Pacific TV Motion Game)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) CONS(2011, wrlshunt, 0, 0, wrlshunt, wrlshunt, wrlshunt_game_state, init_wrlshunt, "Hamy / Kids Station Toys Inc", "Wireless Hunting Video Game System", MACHINE_NO_SOUND | MACHINE_NOT_WORKING) diff --git a/src/mame/drivers/generalplus_gpl16250_spi.cpp b/src/mame/drivers/generalplus_gpl16250_spi.cpp index f8858f8cc90..ffe8e99d28b 100644 --- a/src/mame/drivers/generalplus_gpl16250_spi.cpp +++ b/src/mame/drivers/generalplus_gpl16250_spi.cpp @@ -64,7 +64,7 @@ void generalplus_gpspispi_game_state::machine_reset() { m_maincpu->reset(); // reset CPU so vector gets read etc. - m_maincpu->set_paldisplaybank_high_hack(0); + //m_maincpu->set_paldisplaybank_high_hack(0); m_maincpu->set_alt_tile_addressing_hack(1); } diff --git a/src/mame/includes/generalplus_gpl16250.h b/src/mame/includes/generalplus_gpl16250.h index 18243509602..b53ba23bb87 100644 --- a/src/mame/includes/generalplus_gpl16250.h +++ b/src/mame/includes/generalplus_gpl16250.h @@ -113,5 +113,4 @@ protected: private: }; - #endif diff --git a/src/mame/includes/generalplus_gpl16250_romram.h b/src/mame/includes/generalplus_gpl16250_romram.h index 4dc8cdfa01e..10b843cda0e 100644 --- a/src/mame/includes/generalplus_gpl16250_romram.h +++ b/src/mame/includes/generalplus_gpl16250_romram.h @@ -101,6 +101,23 @@ private: }; +class jak_prft_game_state : public jak_s500_game_state +{ +public: + jak_prft_game_state(const machine_config& mconfig, device_type type, const char* tag) : + jak_s500_game_state(mconfig, type, tag) + { + } + + +protected: + + virtual void machine_reset() override; + +private: +}; + + #endif // MAME_INCLUDES_GENERALPLUS_GPL16250_ROMRAM_H |