diff options
-rw-r--r-- | src/mame/drivers/jpmimpctsw.cpp | 110 | ||||
-rw-r--r-- | src/mame/layout/j6big50.lay | 5179 | ||||
-rw-r--r-- | src/mame/layout/j6bigtopa.lay | 4936 | ||||
-rw-r--r-- | src/mame/layout/j6bnkrcl.lay | 5 | ||||
-rw-r--r-- | src/mame/layout/j6camelt.lay | 4525 | ||||
-rw-r--r-- | src/mame/layout/j6gogold.lay | 246 |
6 files changed, 1714 insertions, 13287 deletions
diff --git a/src/mame/drivers/jpmimpctsw.cpp b/src/mame/drivers/jpmimpctsw.cpp index 2535d9f5d91..a101dacde1b 100644 --- a/src/mame/drivers/jpmimpctsw.cpp +++ b/src/mame/drivers/jpmimpctsw.cpp @@ -1036,10 +1036,10 @@ INPUT_PORTS_START( j6gogold ) PORT_INCLUDE( j6_stake_20 ) PORT_MODIFY("J10_2") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Top Button 2") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Top Button 4") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Top Button 1") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Top Button 3") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Blasts") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Feature") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Cash") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Nudges") PORT_MODIFY("J9_0") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Exchange") @@ -11582,6 +11582,8 @@ ROM_END /* Mechanical Below */ #define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL|MACHINE_NO_SOUND|MACHINE_CLICKABLE_ARTWORK +#define GAME_FLAGS_SOUND MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL||MACHINE_CLICKABLE_ARTWORK + #define GAME_FLAGS_WORKING MACHINE_MECHANICAL|MACHINE_CLICKABLE_ARTWORK #define GAME_FLAGS_WORKING_NO_SOUND MACHINE_MECHANICAL|MACHINE_CLICKABLE_ARTWORK|MACHINE_NO_SOUND @@ -11593,27 +11595,27 @@ ROM_END GAMEL( 199?, j6aceclb, 0, impact_nonvideo, j6aceclb, jpmimpct_state, empty_init, ROT0, "Crystal", "Ace Of Clubs (Crystal) (IMPACT, GND D 4)", GAME_FLAGS_WORKING, layout_j6aceclb ) GAMEL( 199?, j6aceclba, j6aceclb, impact_nonvideo, j6aceclb, jpmimpct_state, empty_init, ROT0, "Crystal", "Ace Of Clubs (Crystal) (IMPACT, GND D 4 P, Protocol)", GAME_FLAGS_WORKING, layout_j6aceclb ) -GAMEL( 199?, j6bnkrcl, 0, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V6, set 1)", GAME_FLAGS, layout_j6bnkrcl ) -GAMEL( 199?, j6bnkrcla, j6bnkrcl, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V6, set 2)", GAME_FLAGS, layout_j6bnkrcl ) -GAMEL( 199?, j6bnkrclb, j6bnkrcl, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V6, set 3)", GAME_FLAGS, layout_j6bnkrcl ) -GAMEL( 199?, j6bnkrclc, j6bnkrcl, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V2)", GAME_FLAGS, layout_j6bnkrcl ) - -GAMEL( 199?, j6big50, 0, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6big50 ) -GAMEL( 199?, j6big50a, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (set 2, Protocol)", GAME_FLAGS, layout_j6big50 ) -GAMEL( 199?, j6big50b, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (set 3)", GAME_FLAGS, layout_j6big50 ) -GAMEL( 199?, j6big50c, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (set 4, Whitbread)", GAME_FLAGS, layout_j6big50 ) -GAMEL( 199?, j6big50d, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (set 5)", GAME_FLAGS, layout_j6big50 ) - -GAMEL( 199?, j6bigbuk, 0, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbuka, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 2)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbukb, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 3)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbukc, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 4)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbukd, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 5)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbuke, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 6)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbukf, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 7)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbukg, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 8)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbukh, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 9)", GAME_FLAGS, layout_j6bigbukc ) -GAMEL( 199?, j6bigbuki, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 10)", GAME_FLAGS, layout_j6bigbukc ) +GAMEL( 199?, j6bnkrcl, 0, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V6, set 1)", GAME_FLAGS_SOUND, layout_j6bnkrcl )// needs layout rebuild +GAMEL( 199?, j6bnkrcla, j6bnkrcl, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V6, set 2)", GAME_FLAGS_SOUND, layout_j6bnkrcl ) +GAMEL( 199?, j6bnkrclb, j6bnkrcl, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V6, set 3)", GAME_FLAGS_SOUND, layout_j6bnkrcl ) +GAMEL( 199?, j6bnkrclc, j6bnkrcl, impact_nonvideo, j6bnkrcl, jpmimpct_state, empty_init, ROT0, "JPM", "Banker Club (JPM) (IMPACT) (V2)", GAME_FLAGS_SOUND, layout_j6bnkrcl ) + +GAMEL( 199?, j6big50, 0, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (BF12 L12)", GAME_FLAGS_WORKING, layout_j6big50 ) +GAMEL( 199?, j6big50a, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (BF12P F12, Protocol)", GAME_FLAGS_WORKING, layout_j6big50 ) +GAMEL( 199?, j6big50b, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (BF12 AH12)", GAME_FLAGS_WORKING, layout_j6big50 ) +GAMEL( 199?, j6big50c, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (BF12 L12, Whitbread)", GAME_FLAGS_WORKING, layout_j6big50 ) +GAMEL( 199?, j6big50d, j6big50, impact_nonvideo, j6big50, jpmimpct_state, empty_init, ROT0, "JPM", "Big 50 (JPM) (IMPACT) (BF L8)", GAME_FLAGS_WORKING, layout_j6big50 ) + +GAMEL( 199?, j6bigbuk, 0, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 1)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbuka, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 2)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbukb, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 3)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbukc, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 4)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbukd, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 5)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbuke, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 6)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbukf, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 7)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbukg, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 8)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbukh, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 9)", GAME_FLAGS_WORKING, layout_j6bigbukc ) +GAMEL( 199?, j6bigbuki, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 10)", GAME_FLAGS_WORKING, layout_j6bigbukc ) GAMEL( 199?, j6bigbukj, j6bigbuk, impact_nonvideo, j6bigbuk, jpmimpct_state, empty_init, ROT0, "JPM", "Big Bucks (JPM) (IMPACT) (set 11)", GAME_FLAGS, layout_j6bigbukc ) // incomplete pair // the code in brackets is just what it shows at startup, not sure what it means at the moment @@ -11642,11 +11644,11 @@ GAME( 199?, j6bigpct, 0, impact_nonvideo, j6bigpct, jpmimpct_state GAME( 199?, j6bigpcta, j6bigpct, impact_nonvideo, j6bigpct, jpmimpct_state, empty_init, ROT0, "Ace", "Big Picture (Ace) (IMPACT) (set 2, Protocol)", GAME_FLAGS ) GAME( 199?, j6bigpctb, j6bigpct, impact_nonvideo, j6bigpct, jpmimpct_state, empty_init, ROT0, "Ace", "Big Picture (Ace) (IMPACT) (set 3)", GAME_FLAGS ) -// doesn't coin up (notes?) 4 reels -GAMEL( 199?, j6bigtop, 0, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6bigtopa ) -GAMEL( 199?, j6bigtopa, j6bigtop, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (set 2)", GAME_FLAGS, layout_j6bigtopa ) -GAMEL( 199?, j6bigtopb, j6bigtop, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (set 3, Protocol)", GAME_FLAGS, layout_j6bigtopa ) -GAMEL( 199?, j6bigtopc, j6bigtop, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (set 4)", GAME_FLAGS, layout_j6bigtopa ) +// doesn't coin up (different coin mech? notes?) 4 reels +GAMEL( 199?, j6bigtop, 0, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (BT3 BT6) set 1)", GAME_FLAGS, layout_j6bigtopa ) +GAMEL( 199?, j6bigtopa, j6bigtop, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (BT4 BT8) (set 2)", GAME_FLAGS, layout_j6bigtopa ) +GAMEL( 199?, j6bigtopb, j6bigtop, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (BT4 BT8P) (set 3, Protocol)", GAME_FLAGS, layout_j6bigtopa ) +GAMEL( 199?, j6bigtopc, j6bigtop, impact_nonvideo, j6bigtop, jpmimpct_state, empty_init, ROT0, "JPM", "Big Top Club (JPM) (IMPACT) (BT4 BT8F) (set 4)", GAME_FLAGS, layout_j6bigtopa ) GAME( 199?, j6bigwhl, 0, impact_nonvideo, j6bigwhl, jpmimpct_state, empty_init, ROT0, "JPM", "Big Wheel (JPM) (IMPACT) (set 1)", GAME_FLAGS ) GAME( 199?, j6bigwhla, j6bigwhl, impact_nonvideo, j6bigwhl, jpmimpct_state, empty_init, ROT0, "JPM", "Big Wheel (JPM) (IMPACT) (set 2, Protocol)", GAME_FLAGS ) @@ -11679,11 +11681,11 @@ GAME( 199?, j6cpclb, 0, impact_nonvideo, j6cpclb, jpmimpct_state, GAME( 199?, j6cpclba, j6cpclb, impact_nonvideo, j6cpclb, jpmimpct_state, empty_init, ROT0, "Crystal / JPM", "Caesar's Palace Club (JPM) (IMPACT) (set 2)", GAME_FLAGS ) GAME( 199?, j6cpclbb, j6cpclb, impact_nonvideo, j6cpclb, jpmimpct_state, empty_init, ROT0, "Crystal / JPM", "Caesar's Palace Club (JPM) (IMPACT) (set 3, Protocol)", GAME_FLAGS ) -GAMEL( 199?, j6camelt, 0, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6camelt ) -GAMEL( 199?, j6camelta, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (set 2)", GAME_FLAGS, layout_j6camelt ) -GAMEL( 199?, j6cameltb, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (set 3)", GAME_FLAGS, layout_j6camelt ) -GAMEL( 199?, j6cameltc, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (set 4, Whitbread)", GAME_FLAGS, layout_j6camelt ) -GAMEL( 199?, j6cameltd, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (set 5)", GAME_FLAGS, layout_j6camelt ) +GAMEL( 199?, j6camelt, 0, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (CA8 C10)", GAME_FLAGS_WORKING, layout_j6camelt ) +GAMEL( 199?, j6camelta, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (CA8P C10, Protocol)", GAME_FLAGS_WORKING, layout_j6camelt ) +GAMEL( 199?, j6cameltb, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (CA8 AC10)", GAME_FLAGS_WORKING, layout_j6camelt ) +GAMEL( 199?, j6cameltc, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (CA8 C10, Whitbread)", GAME_FLAGS_WORKING, layout_j6camelt ) +GAMEL( 199?, j6cameltd, j6camelt, impact_nonvideo, j6camelt, jpmimpct_state, empty_init, ROT0, "JPM", "Camelot (JPM) (IMPACT) (CA6 C8)", GAME_FLAGS_WORKING, layout_j6camelt ) GAME( 199?, j6cshbst, 0, impact_nonvideo, j6cshbst, jpmimpct_state, empty_init, ROT0, "JPM", "Cash Buster (JPM) (IMPACT) (set 1)", GAME_FLAGS ) GAME( 199?, j6cshbsta, j6cshbst, impact_nonvideo, j6cshbst, jpmimpct_state, empty_init, ROT0, "JPM", "Cash Buster (JPM) (IMPACT) (set 2)", GAME_FLAGS ) @@ -11691,28 +11693,28 @@ GAME( 199?, j6cshbstb, j6cshbst, impact_nonvideo, j6cshbst, jpmimpct_state GAME( 199?, j6cshbstc, j6cshbst, impact_nonvideo, j6cshbst, jpmimpct_state, empty_init, ROT0, "JPM", "Cash Buster (JPM) (IMPACT) (set 4, Whitbread)", GAME_FLAGS ) GAME( 199?, j6cshbstd, j6cshbst, impact_nonvideo, j6cshbst, jpmimpct_state, empty_init, ROT0, "JPM", "Cash Buster (JPM) (IMPACT) (set 5)", GAME_FLAGS ) -GAMEL( 199?, j6cascz, 0, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6cascze ) -GAMEL( 199?, j6cascza, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 2)", GAME_FLAGS, layout_j6cascze ) +GAMEL( 199?, j6cascz, 0, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC07C L12) (set 1)", GAME_FLAGS_WORKING, layout_j6cascze ) +GAMEL( 199?, j6cascza, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC07C L12) (set 2)", GAME_FLAGS_WORKING, layout_j6cascze ) GAMEL( 199?, j6casczb, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 3)", GAME_FLAGS, layout_j6cascze ) // doesn't display anything -GAMEL( 199?, j6casczc, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 4)", GAME_FLAGS, layout_j6cascze ) +GAMEL( 199?, j6casczc, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC11C L16) (set 4)", GAME_FLAGS_WORKING, layout_j6cascze ) GAMEL( 199?, j6casczd, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 5)", GAME_FLAGS, layout_j6cascze ) // doesn't display anything -GAMEL( 199?, j6cascze, j6cascz, impact_nonvideo, j6cascze,jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 6)", GAME_FLAGS, layout_j6cascze ) -GAMEL( 199?, j6casczf, j6cascz, impact_nonvideo, j6cascze, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 7)", GAME_FLAGS, layout_j6cascze ) -GAMEL( 199?, j6casczg, j6cascz, impact_nonvideo, j6cascze, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 8)", GAME_FLAGS, layout_j6cascze ) -GAMEL( 199?, j6casczh, j6cascz, impact_nonvideo, j6cascze, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 9)", GAME_FLAGS, layout_j6cascze ) -GAMEL( 199?, j6casczi, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 10)", GAME_FLAGS, layout_j6cascze ) // ERROR 5.6 but boots +GAMEL( 199?, j6cascze, j6cascz, impact_nonvideo, j6cascze,jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC16C L23) (set 6)", GAME_FLAGS_WORKING, layout_j6cascze ) +GAMEL( 199?, j6casczf, j6cascz, impact_nonvideo, j6cascze, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC16C L23) (set 7)", GAME_FLAGS_WORKING, layout_j6cascze ) +GAMEL( 199?, j6casczg, j6cascz, impact_nonvideo, j6cascze, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC16C AL23) (set 8)", GAME_FLAGS, layout_j6cascze ) +GAMEL( 199?, j6casczh, j6cascz, impact_nonvideo, j6cascze, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC16C L23) (set 9)", GAME_FLAGS_WORKING, layout_j6cascze ) +GAMEL( 199?, j6casczi, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC15C L22) (set 10)", GAME_FLAGS, layout_j6cascze ) // ERROR 5.6 but boots GAMEL( 199?, j6casczj, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 11)", GAME_FLAGS, layout_j6cascze ) // doesn't display anything -GAMEL( 199?, j6casczk, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 12)", GAME_FLAGS, layout_j6cascze ) +GAMEL( 199?, j6casczk, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC12C L17) (set 12)", GAME_FLAGS_WORKING, layout_j6cascze ) GAMEL( 199?, j6casczl, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 13)", GAME_FLAGS, layout_j6cascze ) // ERROR 91 00 (newer / classic set?) -GAMEL( 199?, j6casczm, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (set 14)", GAME_FLAGS, layout_j6cascze ) +GAMEL( 199?, j6casczm, j6cascz, impact_nonvideo, j6cascz, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy (JPM) (IMPACT) (CC02C L08) (set 14)", GAME_FLAGS_WORKING, layout_j6cascze ) // all of these identify as Casino Crazy and have the same text strings as above? however they do spin 6 reels instead, while the above spin 4 // the VFD is not visible in the artwork for these, so was the game simply built on top of Casino Crazy without removing the VFD messages? -GAMEL( 199?, j6reelmn, 0, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6reelmn ) -GAMEL( 199?, j6reelmna, j6reelmn, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (set 2)", GAME_FLAGS, layout_j6reelmn ) -GAMEL( 199?, j6reelmnb, j6reelmn, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (set 3)", GAME_FLAGS, layout_j6reelmn ) // doesn't display anything +GAMEL( 199?, j6reelmn, 0, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (RE 9) (set 1)", GAME_FLAGS, layout_j6reelmn ) +GAMEL( 199?, j6reelmna, j6reelmn, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (RE 9) (set 2)", GAME_FLAGS, layout_j6reelmn ) +GAMEL( 199?, j6reelmnb, j6reelmn, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (RE 9) (set 3)", GAME_FLAGS, layout_j6reelmn ) // doesn't display anything GAMEL( 199?, j6reelmnc, j6reelmn, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (set 4)", GAME_FLAGS, layout_j6reelmn ) -GAMEL( 199?, j6reelmnd, j6reelmn, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (set 5)", GAME_FLAGS, layout_j6reelmn ) +GAMEL( 199?, j6reelmnd, j6reelmn, impact_nonvideo, j6reelmn, jpmimpct_state, empty_init, ROT0, "JPM", "Reel Money (JPM) (IMPACT) (RE 7) (set 5)", GAME_FLAGS, layout_j6reelmn ) GAME( 199?, j6casclb, 0, impact_nonvideo, j6casclb, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Club (JPM) (IMPACT) (set 1)", GAME_FLAGS ) GAME( 199?, j6casclba, j6casclb, impact_nonvideo, j6casclb, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Club (JPM) (IMPACT) (set 2)", GAME_FLAGS ) @@ -11764,10 +11766,10 @@ GAMEL( 199?, j6guabcla, j6guabcl, impact_nonvideo, j6guabcl, jpmimpct_state GAME( 199?, j6reelb, 0, impact_nonvideo, j6reelb, jpmimpct_state, empty_init, ROT0, "Crystal", "Reel Bingo Classic Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS ) GAME( 199?, j6reelba, j6guabcl, impact_nonvideo, j6reelb, jpmimpct_state, empty_init, ROT0, "Crystal", "Reel Bingo Classic Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS ) -GAMEL( 199?, j6gogold, 0, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6gogold ) -GAMEL( 199?, j6gogolda, j6gogold, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 2, Protocol)", GAME_FLAGS, layout_j6gogold ) -GAMEL( 199?, j6gogoldb, j6gogold, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 3)", GAME_FLAGS, layout_j6gogold ) -GAMEL( 199?, j6gogoldc, j6gogold, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 4, Whitbread)", GAME_FLAGS, layout_j6gogold ) +GAMEL( 199?, j6gogold, 0, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 1)", GAME_FLAGS_WORKING, layout_j6gogold ) +GAMEL( 199?, j6gogolda, j6gogold, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 2, Protocol)", GAME_FLAGS_WORKING, layout_j6gogold ) +GAMEL( 199?, j6gogoldb, j6gogold, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 3)", GAME_FLAGS_WORKING, layout_j6gogold ) +GAMEL( 199?, j6gogoldc, j6gogold, impact_nonvideo, j6gogold, jpmimpct_state, empty_init, ROT0, "JPM", "Go For Gold (JPM) (IMPACT) (set 4, Whitbread)", GAME_FLAGS_WORKING, layout_j6gogold ) // layout off center GAMEL( 199?, j6hapyhr, 0, impact_nonvideo, j6hapyhr, jpmimpct_state, empty_init, ROT0, "JPM", "Happy Hour (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6hapyhrb ) @@ -11988,7 +11990,7 @@ GAME( 199?, j6sonich, j6sonic, impact_nonvideo, j6sonic, jpmimpct_state, GAME( 199?, j6roof, 0, impact_nonvideo, j6roof, jpmimpct_state, empty_init, ROT0, "Ace", "Thru' The Roof (Ace) (IMPACT) (set 1)", GAME_FLAGS ) GAME( 199?, j6roofa, j6roof, impact_nonvideo, j6roof, jpmimpct_state, empty_init, ROT0, "Ace", "Thru' The Roof (Ace) (IMPACT) (set 2)", GAME_FLAGS ) -GAMEL( 199?, j6untch, 0, impact_nonvideo, j6untch, jpmimpct_state, empty_init, ROT0, "JPM", "Untouchable (JPM) (IMPACT) (UN3B LO6)", GAME_FLAGS, layout_j6untch ) +GAMEL( 199?, j6untch, 0, impact_nonvideo, j6untch, jpmimpct_state, empty_init, ROT0, "JPM", "Untouchable (JPM) (IMPACT) (UN3B LO6)", GAME_FLAGS, layout_j6untch ) //Works but no sound, and may hang GAMEL( 199?, j6untcha, j6untch, impact_nonvideo, j6untch, jpmimpct_state, empty_init, ROT0, "JPM", "Untouchable (JPM) (IMPACT) (UN3BI LO6)", GAME_FLAGS, layout_j6untch ) // VFD issues, but VFD is likely unused as it calls the game 'Some Indeterminate Club Machine' with clear placeholder text diff --git a/src/mame/layout/j6big50.lay b/src/mame/layout/j6big50.lay index dfb8f69b5a4..0b0e239081b 100644 --- a/src/mame/layout/j6big50.lay +++ b/src/mame/layout/j6big50.lay @@ -430,7 +430,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="NUDGE"> + <text string="NUDGES"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -622,7 +622,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="NUDGES"> + <text string="NUDGE"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2087,2391 +2087,960 @@ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/> </text> </element> - <element name="colour_button_150_border"> + <element name="lamp_106_1_border" defstate="0"> <rect state="1"> - <color red="0.00" green="0.50" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.00" green="0.12" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_150"> + <element name="lamp_106_1" defstate="0"> <rect state="1"> - <color red="0.00" green="1.00" blue="0.00"/> + <color red="1.00" green="1.00" blue="1.00"/> </rect> <rect state="0"> - <color red="0.00" green="0.25" blue="0.00"/> + <color red="0.30" green="0.30" blue="0.30"/> </rect> - <text string="Start"> + <text string="£10"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3x Big 50"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> - <element name="colour_button_151_border"> + <element name="lamp_104_1_border" defstate="0"> <rect state="1"> - <color red="0.50" green="0.50" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.12" green="0.12" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_151"> + <element name="lamp_104_1" defstate="0"> <rect state="1"> - <color red="1.00" green="1.00" blue="0.00"/> + <color red="1.00" green="1.00" blue="1.00"/> </rect> <rect state="0"> - <color red="0.25" green="0.25" blue="0.00"/> + <color red="0.30" green="0.30" blue="0.30"/> </rect> - <text string="Lo"> + <text string="£7"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3x Triple Bar"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> - <element name="colour_button_152_border"> + <element name="lamp_102_1_border" defstate="0"> <rect state="1"> - <color red="0.50" green="0.50" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.12" green="0.12" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_152"> + <element name="lamp_102_1" defstate="0"> <rect state="1"> - <color red="1.00" green="1.00" blue="0.00"/> + <color red="1.00" green="1.00" blue="1.00"/> </rect> <rect state="0"> - <color red="0.25" green="0.25" blue="0.00"/> + <color red="0.30" green="0.30" blue="0.30"/> </rect> - <text string="Hi"> + <text string="£6"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3x Double Bar"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> - <element name="colour_button_153_border"> + <element name="lamp_100_1_border" defstate="0"> <rect state="1"> - <color red="0.50" green="0.00" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.12" green="0.00" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_153"> + <element name="lamp_100_1" defstate="0"> <rect state="1"> - <color red="1.00" green="0.00" blue="0.00"/> + <color red="1.00" green="1.00" blue="1.00"/> </rect> <rect state="0"> - <color red="0.25" green="0.00" blue="0.00"/> + <color red="0.30" green="0.30" blue="0.30"/> </rect> - <text string="Hold"> + <text string="£5"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3x Single Bar"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> - <element name="colour_button_154_border"> + <element name="lamp_98_1_border" defstate="0"> <rect state="1"> - <color red="0.50" green="0.00" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.12" green="0.00" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_154"> + <element name="lamp_98_1" defstate="0"> <rect state="1"> - <color red="1.00" green="0.00" blue="0.00"/> + <color red="1.00" green="1.00" blue="1.00"/> </rect> <rect state="0"> - <color red="0.25" green="0.00" blue="0.00"/> + <color red="0.30" green="0.30" blue="0.30"/> </rect> - <text string="Hold"> + <text string="£4"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3x JPM"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> - <element name="colour_button_155_border"> + <element name="lamp_96_1_border" defstate="0"> <rect state="1"> - <color red="0.50" green="0.00" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.12" green="0.00" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_155"> + <element name="lamp_96_1" defstate="0"> <rect state="1"> - <color red="1.00" green="0.00" blue="0.00"/> + <color red="1.00" green="1.00" blue="1.00"/> </rect> <rect state="0"> - <color red="0.25" green="0.00" blue="0.00"/> + <color red="0.30" green="0.30" blue="0.30"/> </rect> - <text string="Hold"> + <text string="£3"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3x Bell"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> - <element name="colour_button_156_border"> + <element name="lamp_61_1_border" defstate="0"> <rect state="1"> - <color red="0.00" green="0.50" blue="0.50"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.00" green="0.12" blue="0.12"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_156"> + <element name="lamp_61_1" defstate="0"> <rect state="1"> - <color red="0.00" green="1.00" blue="1.00"/> + <color red="1.00" green="1.00" blue="1.00"/> </rect> <rect state="0"> - <color red="0.00" green="0.25" blue="0.25"/> + <color red="0.30" green="0.30" blue="0.30"/> </rect> - <text string="Cancel"> + <text string="£2"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3x Melon"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> - <element name="colour_button_157_border"> + <element name="lamp_58_1_border" defstate="0"> <rect state="1"> - <color red="0.50" green="0.50" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> <rect state="0"> - <color red="0.12" green="0.12" blue="0.00"/> + <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> - <element name="colour_button_157"> + <element 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- </element> - <element name="debug_button_label_63" ref="debug_button_label_63"> - <bounds x="1708" y="1007" width="40" height="22"/> - </element> - <element name="vfd0" ref="debug_vfd" state="0"> - <bounds x="1150" y="600" width="32" height="48"/> - </element> - <element name="vfd1" ref="debug_vfd" state="0"> - <bounds x="1182" y="600" width="32" height="48"/> - </element> - <element name="vfd2" ref="debug_vfd" state="0"> - <bounds x="1214" y="600" width="32" height="48"/> + <element name="lamp192" ref="colour_button_146_border" state="0" inputtag="J9_0" inputmask="0x01"> + <bounds x="559" y="622" width="66" height="34"/> </element> - <element name="vfd3" ref="debug_vfd" state="0"> - <bounds x="1246" y="600" width="32" height="48"/> + <element name="lamp192" ref="colour_button_146" state="0" inputtag="J9_0" inputmask="0x01"> + <bounds x="561" y="624" width="62" height="30"/> </element> - <element name="vfd4" ref="debug_vfd" state="0"> - <bounds x="1278" y="600" width="32" height="48"/> + <element name="lamp193" ref="colour_button_147_border" state="0" inputtag="J9_0" inputmask="0x02"> + <bounds x="514" y="622" width="30" height="34"/> </element> - <element name="vfd5" ref="debug_vfd" state="0"> - <bounds x="1310" y="600" width="32" height="48"/> + <element name="lamp193" ref="colour_button_147" state="0" inputtag="J9_0" inputmask="0x02"> + <bounds x="516" y="624" width="26" height="30"/> </element> - <element name="vfd6" ref="debug_vfd" state="0"> - <bounds x="1342" y="600" width="32" height="48"/> + <element name="lamp194" ref="colour_button_148_border" state="0" inputtag="J9_0" inputmask="0x04"> + <bounds x="485" y="622" width="30" height="34"/> </element> - <element name="vfd7" ref="debug_vfd" state="0"> - <bounds x="1374" y="600" width="32" height="48"/> + <element name="lamp194" ref="colour_button_148" state="0" inputtag="J9_0" inputmask="0x04"> + <bounds x="487" y="624" width="26" height="30"/> </element> - <element name="vfd8" ref="debug_vfd" 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</element> - <element name="vfd12" ref="debug_vfd" state="0"> - <bounds x="1534" y="600" width="32" height="48"/> + <element name="lamp211" ref="colour_button_151_border" state="0" inputtag="J9_0" inputmask="0x20"> + <bounds x="187" y="621" width="66" height="34"/> </element> - <element name="vfd13" ref="debug_vfd" state="0"> - <bounds x="1566" y="600" width="32" height="48"/> + <element name="lamp211" ref="colour_button_151" state="0" inputtag="J9_0" inputmask="0x20"> + <bounds x="189" y="623" width="62" height="30"/> </element> - <element name="vfd14" ref="debug_vfd" state="0"> - <bounds x="1598" y="600" width="32" height="48"/> + <element name="lamp241" ref="colour_button_152_border" state="0" inputtag="J9_0" inputmask="0x40"> + <bounds x="76" y="622" width="44" height="34"/> </element> - <element name="vfd15" ref="debug_vfd" state="0"> - <bounds x="1630" y="600" width="32" height="48"/> + <element name="lamp241" ref="colour_button_152" state="0" inputtag="J9_0" inputmask="0x40"> + <bounds x="78" y="624" width="40" height="30"/> </element> - <element ref="reel_background"> - <bounds x="1100" y="32" width="120" height="240"/> + <element name="lamp242" ref="colour_button_153_border" state="0" inputtag="J9_0" inputmask="0x80"> + <bounds x="6" y="622" width="66" height="34"/> </element> - <element name="sreel1" ref="reel0" state="0"> - <bounds x="1100" y="32" width="120" height="240"/> + <element name="lamp242" ref="colour_button_153" state="0" inputtag="J9_0" inputmask="0x80"> + <bounds x="8" y="624" width="62" height="30"/> </element> - <element ref="reel_background"> - <bounds x="1240" y="32" width="120" height="240"/> + <element name="lamp243" ref="colour_button_154_border" state="0" inputtag="J9_2" inputmask="0x01"> + <bounds x="121" y="622" width="46" height="34"/> </element> - <element name="sreel2" ref="reel1" state="0"> - <bounds x="1240" y="32" width="120" height="240"/> + <element name="lamp243" ref="colour_button_154" state="0" inputtag="j9_2" 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- <element name="reel1" ref="debug_stepper_value"> - <bounds x="1100" y="272" width="50" height="30"/> + <element name="digit2" ref="led_digit" state="0"> + <bounds x="247" y="14" width="38" height="55"/> </element> - <element name="reel2" ref="debug_stepper_value"> - <bounds x="1240" y="272" width="50" height="30"/> + <element name="digit3" ref="led_digit" state="0"> + <bounds x="285" y="14" width="38" height="55"/> </element> - <element name="reel3" ref="debug_stepper_value"> - <bounds x="1380" y="272" width="50" height="30"/> + <element name="digit4" ref="led_digit" state="0"> + <bounds x="323" y="14" width="38" height="55"/> </element> - <element name="reel4" ref="debug_stepper_value"> - <bounds x="1520" y="272" width="50" height="30"/> + <element name="digit5" ref="led_digit" state="0"> + <bounds x="361" y="14" width="38" height="55"/> </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_0"> - <bounds x="1180" y="272" width="50" height="30"/> + <element ref="vfd0_background"> + <bounds x="207" y="409" width="233" height="22"/> </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_1"> - <bounds x="1320" y="272" width="50" height="30"/> + <repeat count="16"> + <param name="i" start="0" increment="1" /> + <param name="x" start="207" increment="15" /> + + <element name="vfd~i~" ref="vfd0"> + <bounds x="~x~" y="409" width="15" height="22"> + </bounds> + </element> + </repeat> + <element name="label4" ref="label_4"> + <bounds x="214" y="15" width="32" height="68"/> </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_2"> - <bounds x="1460" y="272" width="50" height="30"/> + <element name="label5" ref="label_5"> + <bounds x="489" y="562" width="53" height="14"/> </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_3"> - <bounds x="1600" y="272" width="50" height="30"/> + <element name="label6" ref="label_6"> + <bounds x="112" y="589" width="76" height="16"/> </element> </view> -</mamelayout> +</mamelayout>
\ No newline at end of file diff --git a/src/mame/layout/j6bigtopa.lay b/src/mame/layout/j6bigtopa.lay index 4eb9c71cc2f..81e20fff356 100644 --- a/src/mame/layout/j6bigtopa.lay +++ b/src/mame/layout/j6bigtopa.lay @@ -11,6 +11,26 @@ <color red="0.00" green="0.00" blue="0.00"/> </rect> </element> + <element name="lamp_218_1_border" defstate="0"> + <rect state="1"> + <color red="0.50" green="0.50" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.12" green="0.12" blue="0.00"/> + </rect> + </element> + <element name="lamp_218_1" defstate="0"> + <rect state="1"> + <color red="1.00" green="1.00" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.25" green="0.25" blue="0.00"/> + </rect> + <text string="JPM"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + </text> + </element> <element name="lamp_229_1_border" defstate="0"> <rect state="1"> <color red="0.50" green="0.00" blue="0.00"/> @@ -86,7 +106,7 @@ <rect state="0"> <color red="0.25" green="0.25" blue="0.00"/> </rect> - <text string="£100"> + <text string="£75"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> @@ -106,7 +126,7 @@ <rect state="0"> <color red="0.25" green="0.25" blue="0.00"/> </rect> - <text string="£200"> + <text string="£100"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> @@ -346,7 +366,7 @@ <rect state="0"> <color red="0.25" green="0.25" blue="0.00"/> </rect> - <text string="£500"> + <text string="£150"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> @@ -366,7 +386,7 @@ <rect state="0"> <color red="0.25" green="0.25" blue="0.00"/> </rect> - <text string="£1000"> + <text string="£250"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> @@ -2002,7 +2022,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudge"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2026,7 +2046,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudge"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2050,7 +2070,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudge"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2074,7 +2094,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudg"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2098,7 +2118,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudg"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2122,7 +2142,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudg"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2146,7 +2166,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudg"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2170,7 +2190,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudg"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2194,7 +2214,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudg"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2218,7 +2238,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudg"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2242,7 +2262,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="Nudge"> + <text string="Nudges"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -2743,6 +2763,86 @@ <bounds x="0.10" y="0.10" width="0.80" height="0.80"/> </text> </element> + <element name="lamp_199_1_border" defstate="0"> + <rect state="1"> + <color red="0.50" green="0.50" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.12" green="0.12" blue="0.00"/> + </rect> + </element> + <element name="lamp_199_1" defstate="0"> + <rect state="1"> + <color red="1.00" green="1.00" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.25" green="0.25" blue="0.00"/> + </rect> + <text string="3"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + </text> + </element> + <element name="lamp_198_1_border" defstate="0"> + <rect state="1"> + <color red="0.50" green="0.50" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.12" green="0.12" blue="0.00"/> + </rect> + </element> + <element name="lamp_198_1" defstate="0"> + <rect state="1"> + <color red="1.00" green="1.00" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.25" green="0.25" blue="0.00"/> + </rect> + <text string="2"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + </text> + </element> + <element name="lamp_197_1_border" defstate="0"> + <rect state="1"> + <color red="0.50" green="0.50" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.12" green="0.12" blue="0.00"/> + </rect> + </element> + <element name="lamp_197_1" defstate="0"> + <rect state="1"> + <color red="1.00" green="1.00" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.25" green="0.25" blue="0.00"/> + </rect> + <text string="1"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + </text> + </element> + <element name="lamp_200_1_border" defstate="0"> + <rect state="1"> + <color red="0.50" green="0.50" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.12" green="0.12" blue="0.00"/> + </rect> + </element> + <element name="lamp_200_1" defstate="0"> + <rect state="1"> + <color red="1.00" green="1.00" blue="0.00"/> + </rect> + <rect state="0"> + <color red="0.25" green="0.25" blue="0.00"/> + </rect> + <text string="4"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + </text> + </element> <element name="lamp_196_1_border" defstate="0"> <rect state="1"> <color red="0.50" green="0.50" blue="0.00"/> @@ -2782,6 +2882,10 @@ <disk state="0"> <color red="0.25" green="0.13" blue="0.00"/> </disk> + <text string=""> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.10" y="0.10" width="0.80" height="0.80"/> + </text> </element> <element name="lamp_253_1_border" defstate="0"> <rect state="1"> @@ -3293,27 +3397,27 @@ </rect> </element> <element name="reel0" defstate="0"> - 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<reel reelreversed="0" stateoffset="2730" numsymbolsvisible="3" symbollist="reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel"> + <reel reelreversed="0" stateoffset="-5461" numsymbolsvisible="3" symbollist="Red 7(2),Melon,Bell,JPM(1),Cherry,Bell(1),Grapes,Cherry,Melon,Blue 7(3),Grapes,POT,Grapes,Cherry,Blue 7(2),Cherry"> <color red="0.0" green="0.0" blue="0.0"/> </reel> </element> <element name="reel4" defstate="0"> - <reel reelreversed="0" stateoffset="-1365" numsymbolsvisible="1" symbollist="reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel"> + <reel reelreversed="0" stateoffset="-1365" numsymbolsvisible="1" symbollist="12,11,10,9,8,7,6,5,4,3,2,1"> <color red="0.0" green="0.0" blue="0.0"/> </reel> </element> @@ -3342,41 +3446,11 @@ <color red="0.5" green="0.0" blue="0.0"/> </disk> </element> - <element name="led_digit_rect_black"> - <rect> - <color red="0.0" green="0.0" blue="0.0"/> - </rect> - </element> - <element name="led_digit_rect_red"> - <rect> - <color red="1.0" green="0.0" blue="0.0"/> - </rect> - </element> - <element name="led_digit_rect_green"> - <rect> - <color red="0.0" green="1.0" blue="0.0"/> - </rect> - </element> - <element name="led_digit_rect_blue"> - <rect> - <color red="0.0" green="0.0" blue="1.0"/> - </rect> - </element> - <element name="led_digit_red"> + <element name="led_digit"> <led7seg> <color red="1.0" green="0.0" blue="0.0"/> </led7seg> </element> - <element name="led_digit_green"> - <led7seg> - <color red="0.0" green="1.0" blue="0.0"/> - </led7seg> - </element> - <element name="led_digit_blue"> - <led7seg> - <color red="0.0" green="0.5" blue="1.0"/> - </led7seg> - </element> <element name="vfd0"> <led16segsc> <color red="0.0" green="1.0" blue="1.0"/> @@ -3420,2204 +3494,284 @@ <color red="1.00" green="1.00" blue="1.00"/> </disk> </element> - <element name="label_6"> - <text string="7's"> - <color red="0.0" green="0.0" blue="0.0"/> + <element name="label_5"> + <text string="3X Mixed 7's"> + <color red="1.0" green="1.0" blue="1.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> </element> - <element name="label_12"> - <text string="7's"> - <color red="0.0" green="0.0" blue="0.0"/> + <element name="label_6"> + <text string="Mixed 7's"> + <color red="1.0" green="1.0" blue="1.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> </element> - <element name="label_135"> + <element name="label_120"> <text string="Light All"> - <color red="0.0" green="0.0" blue="0.0"/> + <color red="1.0" green="1.0" blue="1.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.30"/> </text> <text string="For"> - <color red="0.0" green="0.0" blue="0.0"/> + <color red="1.0" green="1.0" blue="1.0"/> <bounds x="0.05" y="0.35" width="0.90" height="0.30"/> </text> <text string="BIG MONEY!"> - <color red="0.0" green="0.0" blue="0.0"/> + <color red="1.0" green="1.0" blue="1.0"/> <bounds x="0.05" y="0.65" width="0.90" height="0.30"/> </text> </element> - <element name="label_142"> + <element name="label_127"> <text string="Light All"> - <color red="0.0" green="0.0" blue="0.0"/> + <color red="1.0" green="1.0" blue="1.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> <text string="For £75"> - 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<bounds x="1540.0000" y="205.3333" width="80.0000" height="53.3333"/> - </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> - <bounds x="1545.0000" y="208.6667" width="70.0000" height="46.6667"/> - </element> - <element name="sreel4" ref="reel3" state="0"> - <bounds x="1520" y="32" width="120" height="240"/> - </element> - <element ref="reel_background"> - <bounds x="1660" y="32" width="120" height="240"/> - </element> - <element name="sreel5" ref="reel4" state="0"> - <bounds x="1660" y="32" width="120" height="240"/> - </element> - <element name="reel1" ref="debug_stepper_value"> - <bounds x="1100" y="272" width="50" height="30"/> - </element> - <element name="reel2" ref="debug_stepper_value"> - <bounds x="1240" y="272" width="50" height="30"/> - </element> - <element name="reel3" ref="debug_stepper_value"> - <bounds x="1380" y="272" width="50" height="30"/> - </element> - <element name="reel4" ref="debug_stepper_value"> - <bounds x="1520" y="272" width="50" height="30"/> - </element> - <element name="reel5" ref="debug_stepper_value"> - <bounds x="1660" y="272" width="50" height="30"/> - </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_0"> - <bounds x="1180" y="272" width="50" height="30"/> - </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_1"> - <bounds x="1320" y="272" width="50" height="30"/> + <element name="label192" ref="label_192"> + <bounds x="768" y="291" width="33" height="13"/> </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_2"> - <bounds x="1460" y="272" width="50" height="30"/> + <element name="label193" ref="label_193"> + <bounds x="768" y="316" width="30" height="13"/> </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_3"> - <bounds x="1600" y="272" width="50" height="30"/> + <element name="label194" ref="label_194"> + <bounds x="768" y="345" width="30" height="13"/> </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_4"> - <bounds x="1740" y="272" width="50" height="30"/> + <element name="label195" ref="label_195"> + <bounds x="768" y="386" width="46" height="13"/> </element> </view> -</mamelayout> +</mamelayout>
\ No newline at end of file diff --git a/src/mame/layout/j6bnkrcl.lay b/src/mame/layout/j6bnkrcl.lay index 314f1164ec7..b77a8b4783a 100644 --- a/src/mame/layout/j6bnkrcl.lay +++ b/src/mame/layout/j6bnkrcl.lay @@ -37,7 +37,7 @@ </reel> </element> <element name="reel4" defstate="0"> - <reel reelreversed="0" beltreel="1" stateoffset="2730" numsymbolsvisible="5" symbollist="11 ,5(B),3(B),1 ,9 ,3 ,6 ,5 ,10 ,9(B),12 ,4 ,7(B),2 ,8 ,7 "> + <reel reelreversed="0" beltreel="1" stateoffset="2730" numsymbolsvisible="5" symbollist="11,5(B),3(B),1,9,3,6,5,10,9(B),12,4,7(B),2,8,7"> <color red="0.0" green="0.0" blue="0.0"/> </reel> </element> @@ -4934,8 +4934,7 @@ <bounds x="1685.0000" y="234.0000" width="70.0000" height="28.0000"/> </element> <element name="sreel5" ref="reel4" state="0"> - <orientation rotate="90"/> - <bounds x="1660" y="32" width="120" height="240"/> + <bounds x="1660" y="32" width="240" height="120"/> </element> <element name="reel1" ref="debug_stepper_value"> <bounds x="1100" y="272" width="50" height="30"/> diff --git a/src/mame/layout/j6camelt.lay b/src/mame/layout/j6camelt.lay index 7eb7bde7518..83d979bb69d 100644 --- a/src/mame/layout/j6camelt.lay +++ b/src/mame/layout/j6camelt.lay @@ -574,7 +574,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="BLAS"> + <text string="BLASTS"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -618,7 +618,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="BLAS"> + <text string="BLAST"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -706,7 +706,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="NUDG"> + <text string="NUDGE"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -730,7 +730,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="BLAS"> + <text string="BLAST"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -754,7 +754,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="NUDG"> + <text string="NUDGE"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -866,7 +866,7 @@ <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> </text> - <text string="NUDG"> + <text string="NUDGES"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> @@ -1384,7 +1384,11 @@ </rect> <text string="£7.00"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3X Triple Bar"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> <element name="lamp_134_1_border" defstate="0"> @@ -2332,7 +2336,11 @@ </rect> <text string="£15.00"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3X Shield"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> <element name="lamp_219_1_border" defstate="0"> @@ -2352,7 +2360,11 @@ </rect> <text string="£6.00"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3X Double Bar"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> <element name="lamp_217_1_border" defstate="0"> @@ -2372,7 +2384,11 @@ </rect> <text string="£5.00"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3X Single Bar"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> <element name="lamp_215_1_border" defstate="0"> @@ -2392,7 +2408,11 @@ </rect> <text string="£4.00"> <color red="0.0" green="0.0" blue="0.0"/> - <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> + <bounds x="0.05" y="0.05" width="0.90" height="0.45"/> + </text> + <text string="3X JPM"> + <color red="0.0" green="0.0" blue="0.0"/> + <bounds x="0.05" y="0.50" width="0.90" height="0.45"/> </text> </element> <element name="lamp_213_1_border" defstate="0"> @@ -2412,7 +2432,11 @@ </rect> <text string="£3.00"> <color red="0.0" green="0.0" blue="0.0"/> - 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<element name="lamp194" ref="colour_button_136" state="0" inputtag="TODO" inputmask="0x04"> + <element name="lamp194" ref="colour_button_136" state="0" inputtag="J9_0" inputmask="0x04"> <bounds x="339" y="613" width="71" height="23"/> </element> - <element name="lamp195" ref="colour_button_137_border" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp195" ref="colour_button_137_border" state="0" inputtag="J9_0" inputmask="0x08"> <bounds x="254" y="611" width="75" height="27"/> </element> - <element name="lamp195" ref="colour_button_137" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp195" ref="colour_button_137" state="0" inputtag="J9_0" inputmask="0x08"> <bounds x="256" y="613" width="71" height="23"/> </element> - <element name="lamp208" ref="colour_button_138_border" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp208" ref="colour_button_138_border" state="0" inputtag="J9_0" inputmask="0x10"> <bounds x="173" y="611" width="75" height="27"/> </element> - <element name="lamp208" ref="colour_button_138" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp208" ref="colour_button_138" state="0" inputtag="J9_0" inputmask="0x10"> <bounds x="175" y="613" width="71" height="23"/> </element> - <element name="lamp209" ref="colour_button_139_border" state="0" inputtag="TODO" inputmask="0x20"> + <element name="lamp209" ref="colour_button_139_border" state="0" inputtag="J9_0" inputmask="0x20"> <bounds x="88" y="611" width="75" height="27"/> </element> - <element name="lamp209" ref="colour_button_139" state="0" inputtag="TODO" inputmask="0x20"> + <element name="lamp209" ref="colour_button_139" state="0" inputtag="J9_0" inputmask="0x20"> <bounds x="90" y="613" width="71" height="23"/> </element> - <element name="lamp210" ref="colour_button_140_border" state="0" inputtag="TODO" inputmask="0x40"> + <element name="lamp210" ref="colour_button_140_border" state="0" inputtag="J9_0" inputmask="0x40"> <bounds x="3" y="611" width="75" height="27"/> </element> - <element name="lamp210" ref="colour_button_140" state="0" inputtag="TODO" inputmask="0x40"> + <element name="lamp210" ref="colour_button_140" state="0" inputtag="J9_0" inputmask="0x40"> <bounds x="5" y="613" width="71" height="23"/> </element> - <element name="lamp-1" ref="colour_button_141_border" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp14" ref="colour_button_141_border" state="0" inputtag="COINS" inputmask="0x02"> <bounds x="484" y="51" width="42" height="62"/> </element> - <element name="lamp-1" ref="colour_button_141" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp14" ref="colour_button_141" state="0" inputtag="COINS" inputmask="0x02"> <bounds x="486" y="53" width="38" height="58"/> </element> - <element name="lamp-1" ref="colour_button_142_border" state="0" inputtag="TODO" inputmask="0x01"> + <element name="lamp14" ref="colour_button_142_border" state="0" inputtag="COINS" inputmask="0x01"> <bounds x="524" y="51" width="42" height="62"/> </element> - <element name="lamp-1" ref="colour_button_142" state="0" inputtag="TODO" inputmask="0x01"> + <element name="lamp14" ref="colour_button_142" state="0" inputtag="COINS" inputmask="0x01"> <bounds x="526" y="53" width="38" height="58"/> </element> - <element name="lamp112" ref="colour_button_143_border" state="0" inputtag="TODO" inputmask="0x04"> + <element name="lamp112" ref="colour_button_143_border" state="0" inputtag="J10_2" inputmask="0x04"> <bounds x="424" y="49" width="60" height="45"/> </element> - <element name="lamp112" ref="colour_button_143" state="0" inputtag="TODO" inputmask="0x04"> + <element name="lamp112" ref="colour_button_143" state="0" inputtag="J10_2" inputmask="0x04"> <bounds x="426" y="51" width="56" height="41"/> </element> - <element name="lamp135" ref="colour_button_144_border" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp135" ref="colour_button_144_border" state="0" inputtag="J10_2" inputmask="0x10"> <bounds x="424" y="301" width="60" height="45"/> </element> - <element name="lamp135" ref="colour_button_144" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp135" ref="colour_button_144" state="0" inputtag="J10_2" inputmask="0x10"> <bounds x="426" y="303" width="56" height="41"/> </element> - <element name="lamp145" ref="colour_button_145_border" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp145" ref="colour_button_145_border" state="0" inputtag="J10_2" inputmask="0x08"> <bounds x="82" y="301" width="60" height="45"/> </element> - <element name="lamp145" ref="colour_button_145" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp145" ref="colour_button_145" state="0" inputtag="J10_2" inputmask="0x08"> <bounds x="84" y="303" width="56" height="41"/> </element> - <element name="lamp102" ref="colour_button_146_border" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp102" ref="colour_button_146_border" state="0" inputtag="J10_2" inputmask="0x02"> <bounds x="82" y="49" width="60" height="45"/> </element> - <element name="lamp102" ref="colour_button_146" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp102" ref="colour_button_146" state="0" inputtag="J10_2" inputmask="0x02"> <bounds x="84" y="51" width="56" height="41"/> </element> <element ref="led_digit_rect_black"> @@ -5934,2243 +3980,18 @@ <element ref="vfd0_background"> <bounds x="149" y="347" width="272" height="30"/> </element> - <element name="vfd0" ref="vfd0" state="0"> - <bounds x="149" y="347" width="17" height="30"/> - </element> - <element name="vfd1" ref="vfd0" state="0"> - <bounds x="166" y="347" width="17" height="30"/> - </element> - <element name="vfd2" ref="vfd0" state="0"> - <bounds x="183" y="347" width="17" height="30"/> - </element> - <element name="vfd3" ref="vfd0" state="0"> - <bounds x="200" y="347" width="17" height="30"/> - </element> - <element name="vfd4" ref="vfd0" state="0"> - <bounds x="217" y="347" width="17" height="30"/> - </element> - <element name="vfd5" ref="vfd0" state="0"> - <bounds x="234" y="347" width="17" height="30"/> - </element> - <element name="vfd6" ref="vfd0" state="0"> - <bounds x="251" y="347" width="17" height="30"/> - </element> - <element name="vfd7" ref="vfd0" state="0"> - <bounds x="268" y="347" width="17" height="30"/> - </element> - <element name="vfd8" ref="vfd0" state="0"> - <bounds x="285" y="347" width="17" height="30"/> - </element> - <element name="vfd9" ref="vfd0" state="0"> - <bounds x="302" y="347" width="17" height="30"/> - </element> - <element name="vfd10" ref="vfd0" state="0"> - <bounds x="319" y="347" width="17" height="30"/> - </element> - <element name="vfd11" ref="vfd0" state="0"> - <bounds x="336" y="347" width="17" height="30"/> - </element> - <element name="vfd12" ref="vfd0" state="0"> - <bounds x="353" y="347" width="17" height="30"/> - </element> - <element name="vfd13" ref="vfd0" state="0"> - <bounds x="370" y="347" width="17" height="30"/> - </element> - <element name="vfd14" ref="vfd0" state="0"> - <bounds x="387" y="347" width="17" height="30"/> - </element> - <element name="vfd15" ref="vfd0" state="0"> - <bounds x="404" y="347" width="17" height="30"/> - </element> + <repeat count="16"> + <param name="i" start="0" increment="1" /> + <param name="x" start="149" increment="17" /> + + <element name="vfd~i~" ref="vfd0"> + <bounds x="~x~" y="347" width="17" height="30"> + </bounds> + </element> + </repeat> <element name="label83" ref="label_83"> <bounds x="438" y="4" width="27" height="56"/> </element> - <element name="label132" ref="label_132"> - <bounds x="449" y="419" width="82" height="13"/> - </element> </view> - <view name="MFME2MAME Debug"> - <element ref="debug_backdrop_colour"> - <bounds x="0" y="0" width="1920" height="1080"/> - </element> - <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> - <bounds x="32" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> - <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> - <bounds x="96" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> - <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> - <bounds x="160" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_2" ref="debug_lamp_label_2"> - <bounds x="175" y="47" width="30" height="30"/> - </element> - <element name="lamp3" ref="debug_lamp_unreferenced" state="0"> - <bounds x="224" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_3" ref="debug_lamp_label_3"> - <bounds x="239" y="47" width="30" height="30"/> - </element> - <element name="lamp4" ref="debug_lamp_unreferenced" state="0"> - <bounds x="288" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_4" ref="debug_lamp_label_4"> - <bounds x="303" y="47" width="30" height="30"/> - </element> - <element name="lamp5" ref="debug_lamp_unreferenced" state="0"> - <bounds x="352" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_5" ref="debug_lamp_label_5"> - <bounds x="367" y="47" width="30" height="30"/> - </element> - <element name="lamp6" ref="debug_lamp_unreferenced" state="0"> - <bounds x="416" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_6" ref="debug_lamp_label_6"> - <bounds x="431" y="47" width="30" height="30"/> - </element> - <element name="lamp7" ref="debug_lamp_unreferenced" state="0"> - <bounds x="480" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_7" ref="debug_lamp_label_7"> - <bounds x="495" y="47" width="30" height="30"/> - </element> - <element name="lamp8" ref="debug_lamp_unreferenced" state="0"> - <bounds x="544" y="32" width="60" height="60"/> - </element> - <element name="debug_lamp_label_8" ref="debug_lamp_label_8"> - <bounds x="559" y="47" width="30" height="30"/> - </element> - <element name="lamp9" ref="debug_lamp_unreferenced" state="0"> - <bounds x="608" y="32" width="60" height="60"/> - 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<bounds x="1320" y="272" width="50" height="30"/> - </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_2"> - <bounds x="1460" y="272" width="50" height="30"/> - </element> - <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_3"> - <bounds x="1600" y="272" width="50" height="30"/> - </element> - </view> </mamelayout> diff --git a/src/mame/layout/j6gogold.lay b/src/mame/layout/j6gogold.lay index 62c65deeae6..6bad45c3ae1 100644 --- a/src/mame/layout/j6gogold.lay +++ b/src/mame/layout/j6gogold.lay @@ -806,7 +806,7 @@ <rect state="0"> <color red="0.25" green="0.25" blue="0.00"/> </rect> - <text string="GO 4 FOLD"> + <text string="GO FOR GOLD"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> @@ -986,7 +986,7 @@ <rect state="0"> <color red="0.25" green="0.25" blue="0.00"/> </rect> - <text string="JACLPOT"> + <text string="JACKPOT"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> @@ -1446,7 +1446,7 @@ <rect state="0"> <color red="0.25" green="0.13" blue="0.13"/> </rect> - <text string="GO 4 GOLD"> + <text string="GO FOR GOLD"> <color red="0.0" green="0.0" blue="0.0"/> <bounds x="0.05" y="0.05" width="0.90" height="0.90"/> </text> @@ -2465,22 +2465,22 @@ </rect> </element> <element name="reel0" defstate="0"> - <reel reelreversed="0" stateoffset="2730" numsymbolsvisible="3" symbollist="reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel"> + <reel reelreversed="0" stateoffset="-5461" numsymbolsvisible="3" symbollist="Go For Gold(G),Single Bar,Grapes,Double Bar(B),Cherry,Melon,Grapes,Cherry,Bell,Triple Bar(S),Melon,Grapes,Cherry,JPM,Single Bar(B),Cherry"> <color red="0.0" green="0.0" blue="0.0"/> </reel> </element> <element name="reel1" defstate="0"> - <reel reelreversed="0" stateoffset="2730" numsymbolsvisible="3" symbollist="reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel,reel"> + <reel reelreversed="0" stateoffset="-5461" numsymbolsvisible="3" symbollist="Go For Gold,Triple Bar,Grapes,Single Bar,Cherry(S),Melon,Grapes(B),Cherry,Bell,Double Bar,Melon,Grapes(S),Cherry,JPM,Double Bar,Cherry(G)"> <color red="0.0" green="0.0" blue="0.0"/> </reel> </element> <element name="reel2" defstate="0"> - 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<element name="lamp-2" ref="reel_lamp_layer_4" state="0"> + <element name="lamp5" ref="reel_lamp_layer_4" state="0"> <bounds x="202.3333" y="505.6667" width="53.3333" height="26.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> + <element name="lamp5" ref="reel_lamp_layer_5" state="0"> <bounds x="205.6667" y="507.3333" width="46.6667" height="23.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_0" state="0"> + <element name="lamp4" ref="reel_lamp_layer_0" state="0"> <bounds x="189.0000" y="539.0000" width="80.0000" height="40.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_1" state="0"> + <element name="lamp4" ref="reel_lamp_layer_1" state="0"> <bounds x="192.3333" y="540.6667" width="73.3333" height="36.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_2" state="0"> + <element name="lamp4" ref="reel_lamp_layer_2" state="0"> <bounds x="195.6667" y="542.3333" width="66.6667" height="33.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_3" state="0"> + <element name="lamp4" ref="reel_lamp_layer_3" state="0"> <bounds x="199.0000" y="544.0000" width="60.0000" height="30.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_4" state="0"> + <element name="lamp4" ref="reel_lamp_layer_4" state="0"> <bounds x="202.3333" y="545.6667" width="53.3333" height="26.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> + <element name="lamp4" ref="reel_lamp_layer_5" state="0"> <bounds x="205.6667" y="547.3333" width="46.6667" height="23.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_0" state="0"> + <element name="lamp3" ref="reel_lamp_layer_0" state="0"> <bounds x="189.0000" y="579.0000" width="80.0000" height="40.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_1" state="0"> + <element name="lamp3" ref="reel_lamp_layer_1" state="0"> <bounds x="192.3333" y="580.6667" width="73.3333" height="36.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_2" state="0"> + <element name="lamp3" ref="reel_lamp_layer_2" state="0"> <bounds x="195.6667" y="582.3333" width="66.6667" height="33.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_3" state="0"> + <element name="lamp3" ref="reel_lamp_layer_3" state="0"> <bounds x="199.0000" y="584.0000" width="60.0000" height="30.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_4" state="0"> + <element name="lamp3" ref="reel_lamp_layer_4" state="0"> <bounds x="202.3333" y="585.6667" width="53.3333" height="26.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> + <element name="lamp3" ref="reel_lamp_layer_5" state="0"> <bounds x="205.6667" y="587.3333" width="46.6667" height="23.3333"/> </element> <element name="sreel2" ref="reel1" state="0"> @@ -4784,58 +4723,58 @@ <element ref="reel_background"> <bounds x="275" y="499" width="80" height="120"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_0" state="0"> + <element name="lamp18" ref="reel_lamp_layer_0" state="0"> <bounds x="275.0000" y="499.0000" width="80.0000" height="40.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_1" state="0"> + <element name="lamp18" ref="reel_lamp_layer_1" state="0"> <bounds x="278.3333" y="500.6667" width="73.3333" height="36.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_2" state="0"> + <element name="lamp18" ref="reel_lamp_layer_2" state="0"> <bounds x="281.6667" y="502.3333" width="66.6667" height="33.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_3" state="0"> + <element name="lamp18" ref="reel_lamp_layer_3" state="0"> <bounds x="285.0000" y="504.0000" width="60.0000" height="30.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_4" state="0"> + <element name="lamp18" ref="reel_lamp_layer_4" state="0"> <bounds x="288.3333" y="505.6667" width="53.3333" height="26.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> + <element name="lamp18" ref="reel_lamp_layer_5" state="0"> <bounds x="291.6667" y="507.3333" width="46.6667" height="23.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_0" state="0"> + <element name="lamp17" ref="reel_lamp_layer_0" state="0"> <bounds x="275.0000" y="539.0000" width="80.0000" height="40.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_1" state="0"> + <element name="lamp17" ref="reel_lamp_layer_1" state="0"> <bounds x="278.3333" y="540.6667" width="73.3333" height="36.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_2" state="0"> + <element name="lamp17" ref="reel_lamp_layer_2" state="0"> <bounds x="281.6667" y="542.3333" width="66.6667" height="33.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_3" state="0"> + <element name="lamp17" ref="reel_lamp_layer_3" state="0"> <bounds x="285.0000" y="544.0000" width="60.0000" height="30.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_4" state="0"> + <element name="lamp17" ref="reel_lamp_layer_4" state="0"> <bounds x="288.3333" y="545.6667" width="53.3333" height="26.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> + <element name="lamp17" ref="reel_lamp_layer_5" state="0"> <bounds x="291.6667" y="547.3333" width="46.6667" height="23.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_0" state="0"> + <element name="lamp16" ref="reel_lamp_layer_0" state="0"> <bounds x="275.0000" y="579.0000" width="80.0000" height="40.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_1" state="0"> + <element name="lamp16" ref="reel_lamp_layer_1" state="0"> <bounds x="278.3333" y="580.6667" width="73.3333" height="36.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_2" state="0"> + <element name="lamp16" ref="reel_lamp_layer_2" state="0"> <bounds x="281.6667" y="582.3333" width="66.6667" height="33.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_3" state="0"> + <element name="lamp16" ref="reel_lamp_layer_3" state="0"> <bounds x="285.0000" y="584.0000" width="60.0000" height="30.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_4" state="0"> + <element name="lamp16" ref="reel_lamp_layer_4" state="0"> <bounds x="288.3333" y="585.6667" width="53.3333" height="26.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> + <element name="lamp16" ref="reel_lamp_layer_5" state="0"> <bounds x="291.6667" y="587.3333" width="46.6667" height="23.3333"/> </element> <element name="sreel3" ref="reel2" state="0"> @@ -4844,31 +4783,31 @@ <element ref="reel_background"> <bounds x="375" y="519" width="80" height="80"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_0" state="0"> + <element name="lamp20" ref="reel_lamp_layer_0" state="0"> <bounds x="375.0000" y="519.0000" width="80.0000" height="80.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_1" state="0"> + <element name="lamp20" ref="reel_lamp_layer_1" state="0"> <bounds x="378.3333" y="522.3333" width="73.3333" height="73.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_2" state="0"> + <element name="lamp20" ref="reel_lamp_layer_2" state="0"> <bounds x="381.6667" y="525.6667" width="66.6667" height="66.6667"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_3" state="0"> + <element name="lamp20" ref="reel_lamp_layer_3" state="0"> <bounds x="385.0000" y="529.0000" width="60.0000" height="60.0000"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_4" state="0"> + <element name="lamp20" ref="reel_lamp_layer_4" state="0"> <bounds x="388.3333" y="532.3333" width="53.3333" height="53.3333"/> </element> - <element name="lamp-2" ref="reel_lamp_layer_5" state="0"> + <element name="lamp20" ref="reel_lamp_layer_5" state="0"> <bounds x="391.6667" y="535.6667" width="46.6667" height="46.6667"/> </element> <element name="sreel4" ref="reel3" state="0"> <bounds x="375" y="519" width="80" height="80"/> </element> - <element name="lamp14" ref="lamp_14_1_border" state="0" inputtag="TODO" inputmask="0x01"> + <element name="lamp14" ref="lamp_14_1_border" state="0" inputtag="COINS" inputmask="0x01"> <bounds x="505" y="9" width="72" height="37"/> </element> - <element name="lamp14" ref="lamp_14_1" state="0" inputtag="TODO" inputmask="0x01"> + <element name="lamp14" ref="lamp_14_1" state="0" inputtag="COINS" inputmask="0x01"> <bounds x="507" y="11" width="68" height="33"/> </element> <element name="lamp48" ref="lamp_48_1_border" state="0"> @@ -5531,70 +5470,70 @@ <element name="lamp237" ref="lamp_237_1" state="0"> <bounds x="377" y="492" width="23" height="23"/> </element> - <element name="lamp211" ref="colour_button_124_border" state="0" inputtag="TODO" inputmask="0x40"> + <element name="lamp211" ref="colour_button_124_border" state="0" inputtag="J9_0" inputmask="0x40"> <bounds x="1" y="653" width="75" height="27"/> </element> - <element name="lamp211" ref="colour_button_124" state="0" inputtag="TODO" inputmask="0x40"> + <element name="lamp211" ref="colour_button_124" state="0" inputtag="J9_0" inputmask="0x40"> <bounds x="3" y="655" width="71" height="23"/> </element> - <element name="lamp210" ref="colour_button_125_border" state="0" inputtag="TODO" inputmask="0x20"> + <element name="lamp210" ref="colour_button_125_border" state="0" inputtag="J9_0" inputmask="0x20"> <bounds x="106" y="653" width="75" height="27"/> </element> - <element name="lamp210" ref="colour_button_125" state="0" inputtag="TODO" inputmask="0x20"> + <element name="lamp210" ref="colour_button_125" state="0" inputtag="J9_0" inputmask="0x20"> <bounds x="108" y="655" width="71" height="23"/> </element> - <element name="lamp208" ref="colour_button_126_border" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp208" ref="colour_button_126_border" state="0" inputtag="J9_0" inputmask="0x10"> <bounds x="193" y="653" width="75" height="27"/> </element> - <element name="lamp208" ref="colour_button_126" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp208" ref="colour_button_126" state="0" inputtag="J9_0" inputmask="0x10"> <bounds x="195" y="655" width="71" height="23"/> </element> - <element name="lamp196" ref="colour_button_127_border" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp196" ref="colour_button_127_border" state="0" inputtag="J9_0" inputmask="0x08"> <bounds x="277" y="653" width="75" height="27"/> </element> - <element name="lamp196" ref="colour_button_127" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp196" ref="colour_button_127" state="0" inputtag="J9_0" inputmask="0x08"> <bounds x="279" y="655" width="71" height="23"/> </element> - <element name="lamp196" ref="colour_button_128_border" state="0" inputtag="TODO" inputmask="0x04"> + <element name="lamp196" ref="colour_button_128_border" state="0" inputtag="J9_0" inputmask="0x04"> <bounds x="359" y="653" width="75" height="27"/> </element> - <element name="lamp196" ref="colour_button_128" state="0" inputtag="TODO" inputmask="0x04"> + <element name="lamp196" ref="colour_button_128" state="0" inputtag="J9_0" inputmask="0x04"> <bounds x="361" y="655" width="71" height="23"/> </element> - <element name="lamp194" ref="colour_button_129_border" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp194" ref="colour_button_129_border" state="0" inputtag="J9_0" inputmask="0x02"> <bounds x="434" y="653" width="75" height="27"/> </element> - <element name="lamp194" ref="colour_button_129" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp194" ref="colour_button_129" state="0" inputtag="J9_0" inputmask="0x02"> <bounds x="436" y="655" width="71" height="23"/> </element> - <element name="lamp192" ref="colour_button_130_border" state="0" inputtag="TODO" inputmask="0x01"> + <element name="lamp192" ref="colour_button_130_border" state="0" inputtag="J9_0" inputmask="0x01"> <bounds x="509" y="653" width="75" height="27"/> </element> - <element name="lamp192" ref="colour_button_130" state="0" inputtag="TODO" inputmask="0x01"> + <element name="lamp192" ref="colour_button_130" state="0" inputtag="J9_0" inputmask="0x01"> <bounds x="511" y="655" width="71" height="23"/> </element> - <element name="lamp119" ref="colour_button_131_border" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp119" ref="colour_button_131_border" state="0" inputtag="J10_2" inputmask="0x08"> <bounds x="158" y="416" width="82" height="27"/> </element> - <element name="lamp119" ref="colour_button_131" state="0" inputtag="TODO" inputmask="0x08"> + <element name="lamp119" ref="colour_button_131" state="0" inputtag="J10_2" inputmask="0x08"> <bounds x="160" y="418" width="78" height="23"/> </element> - <element name="lamp158" ref="colour_button_132_border" state="0" inputtag="TODO" inputmask="0x04"> + <element name="lamp158" ref="colour_button_132_border" state="0" inputtag="J10_2" inputmask="0x04"> <bounds x="31" y="443" width="75" height="27"/> </element> - <element name="lamp158" ref="colour_button_132" state="0" inputtag="TODO" inputmask="0x04"> + <element name="lamp158" ref="colour_button_132" state="0" inputtag="J10_2" inputmask="0x04"> <bounds x="33" y="445" width="71" height="23"/> </element> - <element name="lamp67" ref="colour_button_133_border" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp67" ref="colour_button_133_border" state="0" inputtag="J10_2" inputmask="0x02"> <bounds x="31" y="231" width="75" height="27"/> </element> - <element name="lamp67" ref="colour_button_133" state="0" inputtag="TODO" inputmask="0x02"> + <element name="lamp67" ref="colour_button_133" state="0" inputtag="J10_2" inputmask="0x02"> <bounds x="33" y="233" width="71" height="23"/> </element> - <element name="lamp139" ref="colour_button_134_border" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp139" ref="colour_button_134_border" state="0" inputtag="J10_2" inputmask="0x10"> <bounds x="493" y="349" width="75" height="27"/> </element> - <element name="lamp139" ref="colour_button_134" state="0" inputtag="TODO" inputmask="0x10"> + <element name="lamp139" ref="colour_button_134" state="0" inputtag="J10_2" inputmask="0x10"> <bounds x="495" y="351" width="71" height="23"/> </element> <element ref="vfd0_background"> @@ -5648,9 +5587,6 @@ <element name="vfd15" ref="vfd0" state="0"> <bounds x="438" y="458" width="17" height="30"/> </element> - <element name="label120" ref="label_120"> - <bounds x="618" y="2" width="85" height="520"/> - </element> </view> <view name="MFME2MAME Debug"> |