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-rw-r--r--src/mame/drivers/warpwarp.cpp11
-rw-r--r--src/mame/layout/sos.lay29
2 files changed, 8 insertions, 32 deletions
diff --git a/src/mame/drivers/warpwarp.cpp b/src/mame/drivers/warpwarp.cpp
index 83de5de58da..07b270106e1 100644
--- a/src/mame/drivers/warpwarp.cpp
+++ b/src/mame/drivers/warpwarp.cpp
@@ -124,7 +124,13 @@ Notes:
- There are images/videos on the net of kaitei and geebee running in 3bpp
(aka 7 colors), this is assumed to be a homebrew repair or hack.
Update: Gee Bee definitely uses an overlay while kaitei actually outputs
- colors depending on the monitor type used (color or b&w)
+ colors depending on the monitor type used (color or b&w).
+ sos is the odd one: it seems to be running in a b&w environment but a pic
+ on the net shows it with reversed black and white compared to current
+ implementation.
+ Also the flyer shows the girl to be colorized purple, while the points
+ numbers are in cyan and text in red (and this arrangement doesn't
+ make much sense, different version maybe?).
***************************************************************************/
@@ -138,7 +144,6 @@ Notes:
#include "geebee.lh"
#include "navarone.lh"
-#include "sos.lh"
#define MASTER_CLOCK XTAL(18'432'000)
@@ -1049,7 +1054,7 @@ GAMEL(1978, geebeeg, geebee, geebee, geebee, warpwarp_state, geebee,
GAMEL(1980, navarone, 0, navarone, navarone, warpwarp_state, navarone, ROT90, "Namco", "Navarone", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_navarone )
GAME( 1980, kaitein, kaitei, kaitei, kaitein, warpwarp_state, kaitein, ROT90, "K.K. Tokki (Namco license)", "Kaitei Takara Sagashi (Namco license)", MACHINE_SUPPORTS_SAVE ) // pretty sure it didn't have a color overlay
GAME( 1980, kaitei, 0, kaitei, kaitei, warpwarp_state, kaitei, ROT90, "K.K. Tokki", "Kaitei Takara Sagashi", MACHINE_SUPPORTS_SAVE ) // "
-GAMEL( 1980, sos, 0, navarone, sos, warpwarp_state, sos, ROT90, "Namco", "SOS", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_sos ) // developed by Shoei?
+GAME( 1980, sos, 0, navarone, sos, warpwarp_state, sos, ROT90, "Namco", "SOS", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // developed by Shoei? Flyer shows a Shoei logo.
/* Color games */
GAME( 1979, bombbee, 0, bombbee, bombbee, warpwarp_state, bombbee, ROT90, "Namco", "Bomb Bee", MACHINE_SUPPORTS_SAVE )
diff --git a/src/mame/layout/sos.lay b/src/mame/layout/sos.lay
deleted file mode 100644
index 1caa901bf2d..00000000000
--- a/src/mame/layout/sos.lay
+++ /dev/null
@@ -1,29 +0,0 @@
-<?xml version="1.0"?>
-<mamelayout version="2">
- <element name="overlay">
- <rect>
- <bounds left="0" top="0" right="224" bottom="272" />
- <color red="0.2" green="0.2" blue="0.5" />
- </rect>
-
- <rect>
- <bounds left="0" top="0" right="224" bottom="8" />
- <color red="0.5" green="0.5" blue="0.5" />
- </rect>
-
- <rect>
- <bounds left="0" top="264" right="224" bottom="272" />
- <color red="0.5" green="0.5" blue="0.5" />
- </rect>
-
- </element>
-
- <view name="Color Overlay">
- <screen index="0">
- <bounds left="0" top="0" right="3" bottom="4" />
- </screen>
- <overlay name="overlay" element="overlay">
- <bounds left="0" top="0" right="3" bottom="4" />
- </overlay>
- </view>
-</mamelayout>