diff options
-rw-r--r-- | src/mame/video/toaplan1.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mame/video/toaplan1.c b/src/mame/video/toaplan1.c index 7a8f78621c4..a6f9b012744 100644 --- a/src/mame/video/toaplan1.c +++ b/src/mame/video/toaplan1.c @@ -295,14 +295,14 @@ VIDEO_START_MEMBER(toaplan1_rallybik_state,rallybik) m_buffered_spriteram = auto_alloc_array_clear(machine(), UINT16, m_spriteram.bytes()/2); save_pointer(NAME(m_buffered_spriteram), m_spriteram.bytes()/2); - m_pf1_tilemap->set_scrolldx(-0x00d-6, -0x1c0+6); - m_pf2_tilemap->set_scrolldx(-0x00d-4, -0x1c0+4); - m_pf3_tilemap->set_scrolldx(-0x00d-2, -0x1c0+2); - m_pf4_tilemap->set_scrolldx(-0x00d-0, -0x1c0+0); - m_pf1_tilemap->set_scrolldy(-0x111, -0x0e8); - m_pf2_tilemap->set_scrolldy(-0x111, -0x0e8); - m_pf3_tilemap->set_scrolldy(-0x111, -0x0e8); - m_pf4_tilemap->set_scrolldy(-0x111, -0x0e8); + m_pf1_tilemap->set_scrolldx(-0x00d-6, -0x80+6); + m_pf2_tilemap->set_scrolldx(-0x00d-4, -0x80+4); + m_pf3_tilemap->set_scrolldx(-0x00d-2, -0x80+2); + m_pf4_tilemap->set_scrolldx(-0x00d-0, -0x80+0); + m_pf1_tilemap->set_scrolldy(-0x111, 0x8); + m_pf2_tilemap->set_scrolldy(-0x111, 0x8); + m_pf3_tilemap->set_scrolldy(-0x111, 0x8); + m_pf4_tilemap->set_scrolldy(-0x111, 0x8); m_bcu_flipscreen = -1; m_fcu_flipscreen = 0; @@ -316,14 +316,14 @@ VIDEO_START_MEMBER(toaplan1_state,toaplan1) toaplan1_vram_alloc(); toaplan1_spritevram_alloc(); - m_pf1_tilemap->set_scrolldx(-0x1ef-6, -0x151+6); - m_pf2_tilemap->set_scrolldx(-0x1ef-4, -0x151+4); - m_pf3_tilemap->set_scrolldx(-0x1ef-2, -0x151+2); - m_pf4_tilemap->set_scrolldx(-0x1ef-0, -0x151+0); - m_pf1_tilemap->set_scrolldy(-0x101, -0x1ef); - m_pf2_tilemap->set_scrolldy(-0x101, -0x1ef); - m_pf3_tilemap->set_scrolldy(-0x101, -0x1ef); - m_pf4_tilemap->set_scrolldy(-0x101, -0x1ef); + m_pf1_tilemap->set_scrolldx(-0x1ef-6, -0x11+6); + m_pf2_tilemap->set_scrolldx(-0x1ef-4, -0x11+4); + m_pf3_tilemap->set_scrolldx(-0x1ef-2, -0x11+2); + m_pf4_tilemap->set_scrolldx(-0x1ef-0, -0x11+0); + m_pf1_tilemap->set_scrolldy(-0x101, -0xff); + m_pf2_tilemap->set_scrolldy(-0x101, -0xff); + m_pf3_tilemap->set_scrolldy(-0x101, -0xff); + m_pf4_tilemap->set_scrolldy(-0x101, -0xff); m_bcu_flipscreen = -1; m_fcu_flipscreen = 0; |