diff options
-rw-r--r-- | src/mame/konami/blockhl.cpp | 2 | ||||
-rw-r--r-- | src/mame/unico/unico.cpp | 72 |
2 files changed, 38 insertions, 36 deletions
diff --git a/src/mame/konami/blockhl.cpp b/src/mame/konami/blockhl.cpp index 82443b6f44a..65cfb7dce4c 100644 --- a/src/mame/konami/blockhl.cpp +++ b/src/mame/konami/blockhl.cpp @@ -192,6 +192,8 @@ void blockhl_state::machine_start() { // the first 0x8000 are banked, the remaining 0x8000 are directly accessible m_rombank->configure_entries(0, 4, memregion("maincpu")->base(), 0x2000); + + m_view5800.select(0); } void blockhl_state::banking_callback(uint8_t data) diff --git a/src/mame/unico/unico.cpp b/src/mame/unico/unico.cpp index e831e85fcf6..b4caf8aa6ee 100644 --- a/src/mame/unico/unico.cpp +++ b/src/mame/unico/unico.cpp @@ -275,20 +275,20 @@ static INPUT_PORTS_START( burglarx ) PORT_START("DSW1") /* $80001a.b */ PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_SERVICE( 0x0100, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Free_Play ) ) + PORT_SERVICE( 0x0100, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DIP-A:1") + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DIP-A:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, "Unknown 1-2" ) + PORT_DIPNAME( 0x0400, 0x0400, "Unknown A-3" ) PORT_DIPLOCATION("DIP-A:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DIP-A:4") PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, "Unknown 1-4" ) + PORT_DIPNAME( 0x1000, 0x1000, "Unknown A-5" ) PORT_DIPLOCATION("DIP-A:5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DIP-A:6,7,8") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) ) @@ -300,23 +300,23 @@ static INPUT_PORTS_START( burglarx ) PORT_START("DSW2") /* $80001c.b */ PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Bonus_Life ) ) + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DIP-B:1,2") PORT_DIPSETTING( 0x0200, DEF_STR( None ) ) PORT_DIPSETTING( 0x0300, "A" ) PORT_DIPSETTING( 0x0100, "B" ) PORT_DIPSETTING( 0x0000, "C" ) - PORT_DIPNAME( 0x0400, 0x0400, "Unknown 2-2" ) + PORT_DIPNAME( 0x0400, 0x0400, "Unknown B-3" ) PORT_DIPLOCATION("DIP-B:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, "Energy" ) + PORT_DIPNAME( 0x0800, 0x0800, "Energy" ) PORT_DIPLOCATION("DIP-B:4") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0800, "3" ) - PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DIP-B:5,6") PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) + PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPLOCATION("DIP-B:7,8") PORT_DIPSETTING( 0x8000, "2" ) PORT_DIPSETTING( 0xc000, "3" ) PORT_DIPSETTING( 0x4000, "4" ) @@ -352,22 +352,22 @@ static INPUT_PORTS_START( zeropnt ) PORT_START("DSW1") /* $80001a.b */ PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Unused ) ) PORT_DIPLOCATION("DIP-A:!1") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0100, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DIP-A:!2") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Unused ) ) PORT_DIPLOCATION("DIP-A:!3") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0400, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DIP-A:!4") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unused ) ) PORT_DIPLOCATION("DIP-A:!5") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) - PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DIP-A:!6,!7,!8") PORT_DIPSETTING( 0xe000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 3C_1C ) ) @@ -379,23 +379,23 @@ static INPUT_PORTS_START( zeropnt ) PORT_START("DSW2") /* $80001c.b */ PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Unused ) ) PORT_DIPLOCATION("DIP-B:!1") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0100, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Unused ) ) PORT_DIPLOCATION("DIP-B:!2") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Unused ) ) PORT_DIPLOCATION("DIP-B:!3") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0400, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unused ) ) PORT_DIPLOCATION("DIP-B:!4") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) - PORT_DIPNAME( 0x3000, 0x0000, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x3000, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DIP-B:!5,!6") PORT_DIPSETTING( 0x1000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Hard ) ) - PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Lives ) ) + PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("DIP-B:!7,!8") PORT_DIPSETTING( 0x4000, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPSETTING( 0x8000, "4" ) @@ -436,21 +436,21 @@ static INPUT_PORTS_START( zeropnt2 ) PORT_START("DSW1") /* $80001a.b */ PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00ff0000, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DIP-A:1") PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x02000000, 0x02000000, "? Coins To Continue ?" ) - PORT_DIPSETTING( 0x00000000, "1" ) - PORT_DIPSETTING( 0x02000000, "2" ) - PORT_DIPNAME( 0x0c000000, 0x0c000000, "Gun Reloading" ) + PORT_DIPNAME( 0x02000000, 0x02000000, "Continue Mode" ) PORT_DIPLOCATION("DIP-A:2") // Doesn't work? + PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) // Manual says 'Continue Mode' and defaults to ON but it doesn't appear to do anthing different when on + PORT_DIPSETTING( 0x02000000, DEF_STR( On ) ) // or off and continue with 1 credit is always available regardless. Maybe it wasn't implemented in the code? + PORT_DIPNAME( 0x0c000000, 0x0c000000, "Gun Reloading" ) PORT_DIPLOCATION("DIP-A:3,4") PORT_DIPSETTING( 0x08000000, DEF_STR(No) ) PORT_DIPSETTING( 0x04000000, DEF_STR(Yes) ) PORT_DIPSETTING( 0x0c000000, "Factory Setting" ) // PORT_DIPSETTING( 0x00000000, "unused?" ) - PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Language ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Language ) ) PORT_DIPLOCATION("DIP-A:5") PORT_DIPSETTING( 0x10000000, DEF_STR( English ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( Japanese ) ) - PORT_DIPNAME( 0xe0000000, 0xe0000000, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0xe0000000, 0xe0000000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DIP-A:6,7,8") PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x20000000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40000000, DEF_STR( 3C_1C ) ) @@ -463,13 +463,13 @@ static INPUT_PORTS_START( zeropnt2 ) PORT_START("DSW2") /* $80001c.b */ PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00ff0000, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_DIPNAME( 0x01000000, 0x01000000, "Korean Language" ) + PORT_DIPNAME( 0x01000000, 0x01000000, "Korean Language" ) PORT_DIPLOCATION("DIP-B:1") PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x02000000, 0x00000000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x02000000, 0x00000000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DIP-B:2") PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1c000000, 0x1c000000, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x1c000000, 0x1c000000, DEF_STR( Lives ) ) PORT_DIPLOCATION("DIP-B:3,4,5") PORT_DIPSETTING( 0x10000000, "2" ) PORT_DIPSETTING( 0x0c000000, "3" ) PORT_DIPSETTING( 0x1c000000, "4" ) @@ -478,10 +478,10 @@ static INPUT_PORTS_START( zeropnt2 ) PORT_DIPSETTING( 0x08000000, "4 (duplicate)" ) PORT_DIPSETTING( 0x04000000, "4 (duplicate)" ) PORT_DIPSETTING( 0x00000000, "4 (duplicate)" ) - PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DIP-B:6") PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) - PORT_DIPNAME( 0xc0000000, 0xc0000000, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0xc0000000, 0xc0000000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DIP-B:7,8") PORT_DIPSETTING( 0x80000000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0000000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40000000, DEF_STR( Harder ) ) @@ -590,7 +590,7 @@ void unico_state::burglarx(machine_config &config) ymsnd.add_route(ALL_OUTPUTS, "lspeaker", 0.40); ymsnd.add_route(ALL_OUTPUTS, "rspeaker", 0.40); - OKIM6295(config, m_oki, 32_MHz_XTAL/32, okim6295_device::PIN7_HIGH); // clock frequency & pin 7 not verified + OKIM6295(config, m_oki, 32_MHz_XTAL/32, okim6295_device::PIN7_HIGH); // clock frequency & pin 7 verified m_oki->add_route(ALL_OUTPUTS, "lspeaker", 0.80); m_oki->add_route(ALL_OUTPUTS, "rspeaker", 0.80); } |