diff options
-rw-r--r-- | docs/hlsl.txt | 13 | ||||
-rw-r--r-- | ini/presets/gameboy.ini (renamed from ini/gameboy.ini) | 0 | ||||
-rw-r--r-- | ini/presets/gba.ini (renamed from ini/gba.ini) | 0 | ||||
-rw-r--r-- | ini/presets/lcd-matrix.ini | 53 | ||||
-rw-r--r-- | ini/presets/lcd.ini | 53 | ||||
-rw-r--r-- | ini/presets/raster.ini (renamed from ini/raster.ini) | 0 | ||||
-rw-r--r-- | ini/presets/vector-mono.ini | 66 | ||||
-rw-r--r-- | ini/presets/vector.ini (renamed from ini/vector.ini) | 0 |
8 files changed, 185 insertions, 0 deletions
diff --git a/docs/hlsl.txt b/docs/hlsl.txt index 511ce4f1c9d..c2868c4200f 100644 --- a/docs/hlsl.txt +++ b/docs/hlsl.txt @@ -115,3 +115,16 @@ bloom_lvl5_weight 0.06 Bloom level 5 (1/32-size target) weight bloom_lvl6_weight 0.04 Bloom level 6 (1/64-size target) weight. (0.00-1.00) bloom_lvl7_weight 0.02 Bloom level 7 (1/128-size target) weight. (0.00-1.00) bloom_lvl8_weight 0.01 Bloom level 8 (1/256-size target) weight. (0.00-1.00) + + +Presets +------- +../ini/presets/raster.ini for raster screens +../ini/presets/vector.ini for color vector screens +../ini/presets/vector-mono.ini for monochrome vector screens (rename to vector.ini or <system>.ini) +../ini/presets/lcd.ini for screens with TFT color LCD +../ini/presets/lcd-matrix.ini for screens with STN LCD matrix (rename to lcd.ini or <system>.ini) +../ini/presets/gameboy.ini for Game Boy screen (same as lcd-matrix.ini with greenish color transformation) +../ini/presets/gba.ini for Game Boy Advance screen (same as lcd.ini) + +Copy them to ../ini/ to use. diff --git a/ini/gameboy.ini b/ini/presets/gameboy.ini index 763ce5b78d5..763ce5b78d5 100644 --- a/ini/gameboy.ini +++ b/ini/presets/gameboy.ini diff --git a/ini/gba.ini b/ini/presets/gba.ini index 0c8308fc072..0c8308fc072 100644 --- a/ini/gba.ini +++ b/ini/presets/gba.ini diff --git a/ini/presets/lcd-matrix.ini b/ini/presets/lcd-matrix.ini new file mode 100644 index 00000000000..f9de4013eca --- /dev/null +++ b/ini/presets/lcd-matrix.ini @@ -0,0 +1,53 @@ +# +# DIRECT3D POST-PROCESSING OPTIONS +# +shadow_mask_tile_mode 1 +shadow_mask_alpha 0.5 +shadow_mask_texture monochrome-matrix.png +shadow_mask_x_count 2 +shadow_mask_y_count 2 +shadow_mask_usize 0.5 +shadow_mask_vsize 0.5 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.5,0.5 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 1 +bloom_scale 0.5 +bloom_overdrive 0.0,0.0,0.0 +bloom_lvl0_weight 1.0 +bloom_lvl1_weight 0.64 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.16 +bloom_lvl4_weight 0.08 +bloom_lvl5_weight 0.06 +bloom_lvl6_weight 0.04 +bloom_lvl7_weight 0.02 +bloom_lvl8_weight 0.01 diff --git a/ini/presets/lcd.ini b/ini/presets/lcd.ini new file mode 100644 index 00000000000..0c8308fc072 --- /dev/null +++ b/ini/presets/lcd.ini @@ -0,0 +1,53 @@ +# +# DIRECT3D POST-PROCESSING OPTIONS +# +shadow_mask_tile_mode 1 +shadow_mask_alpha 0.75 +shadow_mask_texture slot-mask-aligned.png +shadow_mask_x_count 2 +shadow_mask_y_count 2 +shadow_mask_usize 0.1875 +shadow_mask_vsize 0.1875 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.0,0.0 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 0 +bloom_scale 0.25 +bloom_overdrive 0.0,0.0,0.0 +bloom_lvl0_weight 1.0 +bloom_lvl1_weight 0.64 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.16 +bloom_lvl4_weight 0.08 +bloom_lvl5_weight 0.06 +bloom_lvl6_weight 0.04 +bloom_lvl7_weight 0.02 +bloom_lvl8_weight 0.01 diff --git a/ini/raster.ini b/ini/presets/raster.ini index 7e589fe9cb2..7e589fe9cb2 100644 --- a/ini/raster.ini +++ b/ini/presets/raster.ini diff --git a/ini/presets/vector-mono.ini b/ini/presets/vector-mono.ini new file mode 100644 index 00000000000..6a3db343cb3 --- /dev/null +++ b/ini/presets/vector-mono.ini @@ -0,0 +1,66 @@ +# +# CORE SCREEN OPTIONS +# +gamma 0.50 + +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam_width_min 0.75 +beam_width_max 4.00 +beam_intensity_weight 0.75 +flicker 0.15 + +# +# DIRECT3D POST-PROCESSING OPTIONS +# +hlsl_oversampling 0 +shadow_mask_alpha 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.0,0.0 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# VECTOR POST-PROCESSING OPTIONS +# +vector_length_scale 0.8 +vector_length_ratio 500.0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 0 +bloom_scale 0.75 +bloom_overdrive 1.00,1.00,1.00 +bloom_lvl0_weight 1.00 +bloom_lvl1_weight 0.48 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.24 +bloom_lvl4_weight 0.16 +bloom_lvl5_weight 0.24 +bloom_lvl6_weight 0.32 +bloom_lvl7_weight 0.48 +bloom_lvl8_weight 0.64 diff --git a/ini/vector.ini b/ini/presets/vector.ini index 1aeb22c5f86..1aeb22c5f86 100644 --- a/ini/vector.ini +++ b/ini/presets/vector.ini |