diff options
Diffstat (limited to '3rdparty/sol2/test_customizations.cpp')
-rw-r--r-- | 3rdparty/sol2/test_customizations.cpp | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/3rdparty/sol2/test_customizations.cpp b/3rdparty/sol2/test_customizations.cpp deleted file mode 100644 index dc15a92027c..00000000000 --- a/3rdparty/sol2/test_customizations.cpp +++ /dev/null @@ -1,86 +0,0 @@ -#define SOL_CHECK_ARGUMENTS - -#include <catch.hpp> -#include <sol.hpp> - -#include <unordered_map> -#include <vector> - -struct two_things { - int a; - bool b; -}; - -namespace sol { - - // First, the expected size - // Specialization of a struct - template <> - struct lua_size<two_things> : std::integral_constant<int, 2> {}; - - // Now, specialize various stack structures - namespace stack { - - template <> - struct checker<two_things> { - template <typename Handler> - static bool check(lua_State* L, int index, Handler&& handler, record& tracking) { - // Check first and second second index for being the proper types - bool success = stack::check<int>(L, index, handler) - && stack::check<bool>(L, index + 1, handler); - tracking.use(2); - return success; - } - }; - - template <> - struct getter<two_things> { - static two_things get(lua_State* L, int index, record& tracking) { - // Get the first element - int a = stack::get<int>(L, index); - // Get the second element, - // in the +1 position from the first - bool b = stack::get<bool>(L, index + 1); - // we use 2 slots, each of the previous takes 1 - tracking.use(2); - return two_things{ a, b }; - } - }; - - template <> - struct pusher<two_things> { - static int push(lua_State* L, const two_things& things) { - int amount = stack::push(L, things.a); - amount += stack::push(L, things.b); - // Return 2 things - return amount; - } - }; - - } -} - -TEST_CASE("customization/split-struct", "using the newly documented customization points to handle different kinds of classes") { - sol::state lua; - - // Create a pass-through style of function - lua.script("function f ( a, b, c ) return a + c, b end"); - lua.set_function("g", [](int a, bool b, int c, double d) { - return std::make_tuple(a + c, b, d + 2.5); - }); - - // get the function out of Lua - sol::function f = lua["f"]; - sol::function g = lua["g"]; - - two_things thingsf = f(two_things{ 24, true }, 1); - two_things thingsg; - double d; - sol::tie( thingsg, d ) = g(two_things{ 25, false }, 2, 34.0); - REQUIRE(thingsf.a == 25); - REQUIRE(thingsf.b); - - REQUIRE(thingsg.a == 27); - REQUIRE_FALSE(thingsg.b); - REQUIRE(d == 36.5); -} |