diff options
Diffstat (limited to '3rdparty/glm/test/gtx/gtx_wrap.cpp')
-rw-r--r-- | 3rdparty/glm/test/gtx/gtx_wrap.cpp | 79 |
1 files changed, 48 insertions, 31 deletions
diff --git a/3rdparty/glm/test/gtx/gtx_wrap.cpp b/3rdparty/glm/test/gtx/gtx_wrap.cpp index b65d94baee8..cd7d7c4f045 100644 --- a/3rdparty/glm/test/gtx/gtx_wrap.cpp +++ b/3rdparty/glm/test/gtx/gtx_wrap.cpp @@ -1,34 +1,3 @@ -/////////////////////////////////////////////////////////////////////////////////// -/// OpenGL Mathematics (glm.g-truc.net) -/// -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) -/// Permission is hereby granted, free of charge, to any person obtaining a copy -/// of this software and associated documentation files (the "Software"), to deal -/// in the Software without restriction, including without limitation the rights -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -/// copies of the Software, and to permit persons to whom the Software is -/// furnished to do so, subject to the following conditions: -/// -/// The above copyright notice and this permission notice shall be included in -/// all copies or substantial portions of the Software. -/// -/// Restrictions: -/// By making use of the Software for military purposes, you choose to make -/// a Bunny unhappy. -/// -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -/// THE SOFTWARE. -/// -/// @file test/gtx/gtx_normal.cpp -/// @date 2013-10-25 / 2014-11-25 -/// @author Christophe Riccio -/////////////////////////////////////////////////////////////////////////////////// - #include <glm/gtx/wrap.hpp> #include <glm/gtc/epsilon.hpp> @@ -53,6 +22,18 @@ namespace clamp float E = glm::clamp(1.5f); Error += glm::epsilonEqual(E, 1.0f, 0.00001f) ? 0 : 1; + glm::vec2 K = glm::clamp(glm::vec2(0.5f)); + Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; + + glm::vec3 L = glm::clamp(glm::vec3(0.5f)); + Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; + + glm::vec4 M = glm::clamp(glm::vec4(0.5f)); + Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; + + glm::vec1 N = glm::clamp(glm::vec1(0.5f)); + Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; + return Error; } }//namespace clamp @@ -81,6 +62,18 @@ namespace repeat float F = glm::repeat(0.9f); Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1; + glm::vec2 K = glm::repeat(glm::vec2(0.5f)); + Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; + + glm::vec3 L = glm::repeat(glm::vec3(0.5f)); + Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; + + glm::vec4 M = glm::repeat(glm::vec4(0.5f)); + Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; + + glm::vec1 N = glm::repeat(glm::vec1(0.5f)); + Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; + return Error; } }//namespace repeat @@ -118,6 +111,18 @@ namespace mirrorClamp float I = glm::mirrorClamp(-0.9f); Error += glm::epsilonEqual(I, 0.9f, 0.00001f) ? 0 : 1; + glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f)); + Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; + + glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f)); + Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; + + glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f)); + Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; + + glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f)); + Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; + return Error; } }//namespace mirrorClamp @@ -155,6 +160,18 @@ namespace mirrorRepeat float I = glm::mirrorRepeat(-1.0f); Error += glm::epsilonEqual(I, 1.0f, 0.00001f) ? 0 : 1; + glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f)); + Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; + + glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f)); + Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; + + glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f)); + Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; + + glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f)); + Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; + return Error; } }//namespace mirrorRepeat |