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-rw-r--r--3rdparty/bgfx/src/topology.cpp18
1 files changed, 3 insertions, 15 deletions
diff --git a/3rdparty/bgfx/src/topology.cpp b/3rdparty/bgfx/src/topology.cpp
index 2804bc7ddf4..0be14ded4fd 100644
--- a/3rdparty/bgfx/src/topology.cpp
+++ b/3rdparty/bgfx/src/topology.cpp
@@ -5,7 +5,7 @@
#include <bx/allocator.h>
#include <bx/debug.h>
-#include <bx/fpumath.h>
+#include <bx/math.h>
#include <bx/sort.h>
#include <bx/uint32_t.h>
@@ -223,16 +223,6 @@ namespace bgfx
return 0;
}
- inline uint32_t floatFlip(uint32_t _value)
- {
- using namespace bx;
- const uint32_t tmp0 = uint32_sra(_value, 31);
- const uint32_t tmp1 = uint32_neg(tmp0);
- const uint32_t mask = uint32_or(tmp1, 0x80000000);
- const uint32_t result = uint32_xor(_value, mask);
- return result;
- }
-
inline float favg3(float _a, float _b, float _c)
{
return (_a + _b + _c) * 1.0f/3.0f;
@@ -281,10 +271,8 @@ namespace bgfx
float distance1 = dfn(_dirOrPos, _vertices, _stride, idx1);
float distance2 = dfn(_dirOrPos, _vertices, _stride, idx2);
- union { float fl; uint32_t ui; } un;
- un.fl = kfn(distance0, distance1, distance2);
-
- _keys[ii] = floatFlip(un.ui) ^ xorBits;
+ uint32_t ui = bx::floatToBits(kfn(distance0, distance1, distance2) );
+ _keys[ii] = bx::floatFlip(ui) ^ xorBits;
_values[ii] = ii;
}
}