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-rw-r--r--3rdparty/bgfx/scripts/temp.defines.h94
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diff --git a/3rdparty/bgfx/scripts/temp.defines.h b/3rdparty/bgfx/scripts/temp.defines.h
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+/*
+ * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
+ * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
+ */
+
+#ifndef BGFX_DEFINES_H_HEADER_GUARD
+#define BGFX_DEFINES_H_HEADER_GUARD
+
+$version
+
+$cflags
+
+/// Blend function separate.
+#define BGFX_STATE_BLEND_FUNC_SEPARATE(_srcRGB, _dstRGB, _srcA, _dstA) (UINT64_C(0) \
+ | ( ( (uint64_t)(_srcRGB)|( (uint64_t)(_dstRGB)<<4) ) ) \
+ | ( ( (uint64_t)(_srcA )|( (uint64_t)(_dstA )<<4) )<<8) \
+ )
+
+/// Blend equation separate.
+#define BGFX_STATE_BLEND_EQUATION_SEPARATE(_equationRGB, _equationA) ( (uint64_t)(_equationRGB)|( (uint64_t)(_equationA)<<3) )
+
+/// Blend function.
+#define BGFX_STATE_BLEND_FUNC(_src, _dst) BGFX_STATE_BLEND_FUNC_SEPARATE(_src, _dst, _src, _dst)
+
+/// Blend equation.
+#define BGFX_STATE_BLEND_EQUATION(_equation) BGFX_STATE_BLEND_EQUATION_SEPARATE(_equation, _equation)
+
+/// Utility predefined blend modes.
+
+/// Additive blending.
+#define BGFX_STATE_BLEND_ADD (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE) \
+ )
+
+/// Alpha blend.
+#define BGFX_STATE_BLEND_ALPHA (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_SRC_ALPHA, BGFX_STATE_BLEND_INV_SRC_ALPHA) \
+ )
+
+/// Selects darker color of blend.
+#define BGFX_STATE_BLEND_DARKEN (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE) \
+ | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_MIN) \
+ )
+
+/// Selects lighter color of blend.
+#define BGFX_STATE_BLEND_LIGHTEN (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE) \
+ | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_MAX) \
+ )
+
+/// Multiplies colors.
+#define BGFX_STATE_BLEND_MULTIPLY (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_DST_COLOR, BGFX_STATE_BLEND_ZERO) \
+ )
+
+/// Opaque pixels will cover the pixels directly below them without any math or algorithm applied to them.
+#define BGFX_STATE_BLEND_NORMAL (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_INV_SRC_ALPHA) \
+ )
+
+/// Multiplies the inverse of the blend and base colors.
+#define BGFX_STATE_BLEND_SCREEN (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_INV_SRC_COLOR) \
+ )
+
+/// Decreases the brightness of the base color based on the value of the blend color.
+#define BGFX_STATE_BLEND_LINEAR_BURN (0 \
+ | BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_DST_COLOR, BGFX_STATE_BLEND_INV_DST_COLOR) \
+ | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_SUB) \
+ )
+
+///
+#define BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst) (0 \
+ | ( (uint32_t)( (_src)>>BGFX_STATE_BLEND_SHIFT) \
+ | ( (uint32_t)( (_dst)>>BGFX_STATE_BLEND_SHIFT)<<4) ) \
+ )
+
+///
+#define BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation) (0 \
+ | BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst) \
+ | ( (uint32_t)( (_equation)>>BGFX_STATE_BLEND_EQUATION_SHIFT)<<8) \
+ )
+
+#define BGFX_STATE_BLEND_FUNC_RT_1(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<< 0)
+#define BGFX_STATE_BLEND_FUNC_RT_2(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<<11)
+#define BGFX_STATE_BLEND_FUNC_RT_3(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<<22)
+
+#define BGFX_STATE_BLEND_FUNC_RT_1E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<< 0)
+#define BGFX_STATE_BLEND_FUNC_RT_2E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<<11)
+#define BGFX_STATE_BLEND_FUNC_RT_3E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<<22)
+
+
+#endif // BGFX_DEFINES_H_HEADER_GUARD