diff options
Diffstat (limited to '3rdparty/bgfx/examples/common/imgui/imgui.h')
-rw-r--r-- | 3rdparty/bgfx/examples/common/imgui/imgui.h | 208 |
1 files changed, 33 insertions, 175 deletions
diff --git a/3rdparty/bgfx/examples/common/imgui/imgui.h b/3rdparty/bgfx/examples/common/imgui/imgui.h index 8176b4031c6..b3deb59ebe7 100644 --- a/3rdparty/bgfx/examples/common/imgui/imgui.h +++ b/3rdparty/bgfx/examples/common/imgui/imgui.h @@ -3,26 +3,6 @@ * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ -// This code is based on: -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// -// Source altered and distributed from https://github.com/AdrienHerubel/imgui - #ifndef IMGUI_H_HEADER_GUARD #define IMGUI_H_HEADER_GUARD @@ -35,91 +15,6 @@ #define IMGUI_MBUT_RIGHT 0x02 #define IMGUI_MBUT_MIDDLE 0x04 -/// For custom values, define these macros before including imgui.h - -#ifndef IMGUI_SCROLL_AREA_R -# define IMGUI_SCROLL_AREA_R 6 -#endif //IMGUI_SCROLL_AREA_R - -#ifndef IMGUI_SCROLL_BAR_R -# define IMGUI_SCROLL_BAR_R 5 -#endif //IMGUI_SCROLL_BAR_R - -#ifndef IMGUI_BUTTON_R -# define IMGUI_BUTTON_R 9 -#endif //IMGUI_BUTTON_R - -#ifndef IMGUI_BUTTON_RGB0 -# define IMGUI_BUTTON_RGB0 imguiRGBA(128, 128, 128, 0) -#endif //IMGUI_BUTTON_RGB0 - -#ifndef IMGUI_INPUT_R -# define IMGUI_INPUT_R 4 -#endif //IMGUI_INPUT_R - -#ifndef IMGUI_TABS_HEIGHT -# define IMGUI_TABS_HEIGHT 20 -#endif //IMGUI_TABS_HEIGHT - -#ifndef IMGUI_TABS_R -# define IMGUI_TABS_R 9 -#endif //IMGUI_TABS_R - -#ifndef IMGUI_INDENT_VALUE -# define IMGUI_INDENT_VALUE 16 -#endif //IMGUI_INDENT_VALUE - -#ifndef IMGUI_SEPARATOR_VALUE -# define IMGUI_SEPARATOR_VALUE 12 -#endif //IMGUI_SEPARATOR_VALUE - -struct ImguiTextAlign -{ - enum Enum - { - Left, - Center, - Right, - - Count - }; -}; - -struct ImguiAlign -{ - enum Enum - { - Left, - LeftIndented, - Center, - CenterIndented, - Right, - }; -}; - -struct ImguiCubemap -{ - enum Enum - { - Cross, - Latlong, - Hex, - - Count, - }; -}; - -struct ImguiBorder -{ - enum Enum - { - Left, - Right, - Top, - Bottom - }; -}; - inline uint32_t imguiRGBA(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a = 255) { return 0 @@ -130,82 +25,16 @@ inline uint32_t imguiRGBA(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a = 255) ; } -BGFX_HANDLE(ImguiFontHandle); - -ImguiFontHandle imguiCreateFont(const void* _data, float _fontSize = 18.0f); -void imguiSetFont(ImguiFontHandle _handle); -ImguiFontHandle imguiGetCurrentFont(); - namespace bx { struct AllocatorI; } -ImguiFontHandle imguiCreate(const void* _data = NULL, uint32_t _size = 0, float _fontSize = 18.0f, bx::AllocatorI* _allocator = NULL); +void imguiCreate(float _fontSize = 18.0f, bx::AllocatorI* _allocator = NULL); void imguiDestroy(); -void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, char _inputChar = 0, uint8_t _view = 255); -void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, uint16_t _surfaceWidth, uint16_t _surfaceHeight, char _inputChar = 0, uint8_t _view = 255); +void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, char _inputChar = 0, bgfx::ViewId _view = 255); void imguiEndFrame(); -void imguiDrawText(int _x, int _y, ImguiTextAlign::Enum _align, const char* _text, uint32_t _argb); -void imguiDrawLine(float _x0, float _y0, float _x1, float _y1, float _r, uint32_t _argb); -void imguiDrawRoundedRect(float _x, float _y, float _w, float _h, float _r, uint32_t _argb); -void imguiDrawRect(float _x, float _y, float _w, float _h, uint32_t _argb); - -/// Notice: this function is not to be called between imguiBeginArea() and imguiEndArea(). -bool imguiBorderButton(ImguiBorder::Enum _border, bool _checked, bool _enabled = true); - -bool imguiBeginArea(const char* _name, int _x, int _y, int _width, int _height, bool _enabled = true, int32_t _r = IMGUI_SCROLL_AREA_R); -void imguiEndArea(); -bool imguiBeginScroll(int32_t _height, int32_t* _scroll, bool _enabled = true); -void imguiEndScroll(int32_t _r = IMGUI_SCROLL_BAR_R); - -bool imguiBeginScrollArea(const char* _name, int _x, int _y, int _width, int _height, int* _scroll, bool _enabled = true, int32_t _r = IMGUI_SCROLL_AREA_R); -void imguiEndScrollArea(int32_t _r = IMGUI_SCROLL_BAR_R); - -void imguiIndent(uint16_t _width = IMGUI_INDENT_VALUE); -void imguiUnindent(uint16_t _width = IMGUI_INDENT_VALUE); -void imguiSeparator(uint16_t _height = IMGUI_SEPARATOR_VALUE); -void imguiSeparatorLine(uint16_t _height = IMGUI_SEPARATOR_VALUE, ImguiAlign::Enum = ImguiAlign::LeftIndented); - -int32_t imguiGetWidgetX(); -int32_t imguiGetWidgetY(); -int32_t imguiGetWidgetW(); -void imguiSetCurrentScissor(); // Call before drawing custom widgets over imgui area. - -bool imguiButton(const char* _text, bool _enabled = true, ImguiAlign::Enum _align = ImguiAlign::LeftIndented, uint32_t _rgb0 = IMGUI_BUTTON_RGB0, int32_t _r = IMGUI_BUTTON_R); -bool imguiItem(const char* _text, bool _enabled = true); -bool imguiCheck(const char* _text, bool _checked, bool _enabled = true); -bool imguiBool(const char* _text, bool& _flag, bool _enabled = true); -bool imguiCollapse(const char* _text, const char* _subtext, bool _checked, bool _enabled = true); -void imguiLabel(const char* _format, ...); -void imguiLabel(uint32_t _rgba, const char* _format, ...); -void imguiValue(const char* _text); -bool imguiSlider(const char* _text, float& _val, float _vmin, float _vmax, float _vinc, bool _enabled = true, ImguiAlign::Enum _align = ImguiAlign::LeftIndented); -bool imguiSlider(const char* _text, int32_t& _val, int32_t _vmin, int32_t _vmax, bool _enabled = true, ImguiAlign::Enum _align = ImguiAlign::LeftIndented); -void imguiInput(const char* _label, char* _str, uint32_t _len, bool _enabled = true, ImguiAlign::Enum _align = ImguiAlign::LeftIndented, int32_t _r = IMGUI_INPUT_R); - -/// Usage example: -/// imguiTabs(0, true, ImguiAlign::CenterIndented, 20, 0, 3, 2, "Tab0", "Tab1", "Tab2", true, false); -/// _nTabs - Number of tabs (in the above example, 3, and their labes are 'Tab0', 'Tab1' and 'Tab2'. -/// _nEnabled - Number of specified 'enabled' flags. All other unspecified tabs are considered enabled by default. -/// In the above example, there are 2 enabled flags: 'Tab0' is specified as enabled and 'Tab1' is specified as disabled. -/// Tab2 is unspecified and therefore is treated as enabled. -uint8_t imguiTabs(uint8_t _selected, bool _enabled, ImguiAlign::Enum _align, int32_t _height, int32_t _r, uint32_t _nTabs, uint32_t _nEnabled, ...); -uint8_t imguiTabs(uint8_t _selected, bool _enabled, ImguiAlign::Enum _align, int32_t _height, int32_t _r, uint32_t _nTabs, ...); - -uint32_t imguiChooseUseMacroInstead(uint32_t _selected, ...); -#define imguiChoose(...) imguiChooseUseMacroInstead(__VA_ARGS__, NULL) - -void imguiColorWheel(float _rgb[3], bool _respectIndentation = false, float _size = 0.8f, bool _enabled = true); -void imguiColorWheel(const char* _str, float _rgb[3], bool& _activated, float _size = 0.8f, bool _enabled = true); - -bool imguiImage(bgfx::TextureHandle _image, float _lod, int32_t _width, int32_t _height, ImguiAlign::Enum _align = ImguiAlign::LeftIndented, bool _enabled = true, bool _originBottomLeft = false); -bool imguiImage(bgfx::TextureHandle _image, float _lod, float _scale, float _aspect, ImguiAlign::Enum _align = ImguiAlign::LeftIndented, bool _enabled = true, bool _originBottomLeft = false); -bool imguiImageChannel(bgfx::TextureHandle _image, uint8_t _channel, float _lod, int32_t _width, int32_t _height, ImguiAlign::Enum _align = ImguiAlign::LeftIndented, bool _enabled = true); -bool imguiImageChannel(bgfx::TextureHandle _image, uint8_t _channel, float _lod, float _scale, float _aspect, ImguiAlign::Enum _align = ImguiAlign::LeftIndented, bool _enabled = true); -bool imguiCube(bgfx::TextureHandle _cubemap, float _lod = 0.0f, ImguiCubemap::Enum _display = ImguiCubemap::Cross, bool _sameHeight = false, ImguiAlign::Enum _align = ImguiAlign::LeftIndented, bool _enabled = true); - -float imguiGetTextLength(const char* _text, ImguiFontHandle _handle); -bool imguiMouseOverArea(); +namespace entry { class AppI; } +void showExampleDialog(entry::AppI* _app, const char* _errorText = NULL); namespace ImGui { @@ -279,6 +108,35 @@ namespace ImGui SetCursorPosY(GetCursorPosY() + GetTextLineHeightWithSpacing() ); } + inline bool TabButton(const char* _text, float _width, bool _active) + { + int32_t count = 1; + + if (_active) + { + ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.0f, 0.75f, 0.0f, 0.78f) ); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.0f, 0.0f, 0.0f, 1.0f ) ); + count = 2; + } + else + { + ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.5f, 0.5f, 0.5f, 0.7f) ); + } + + bool retval = ImGui::Button(_text, ImVec2(_width, 20.0f) ); + ImGui::PopStyleColor(count); + + return retval; + } + + inline bool MouseOverArea() + { + return false + || ImGui::IsAnyItemHovered() + || ImGui::IsAnyWindowHovered() + ; + } + } // namespace ImGui #endif // IMGUI_H_HEADER_GUARD |