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-rw-r--r--3rdparty/bgfx/examples/28-wireframe/vs_wf_mesh.sc21
1 files changed, 21 insertions, 0 deletions
diff --git a/3rdparty/bgfx/examples/28-wireframe/vs_wf_mesh.sc b/3rdparty/bgfx/examples/28-wireframe/vs_wf_mesh.sc
new file mode 100644
index 00000000000..3f51abc59ad
--- /dev/null
+++ b/3rdparty/bgfx/examples/28-wireframe/vs_wf_mesh.sc
@@ -0,0 +1,21 @@
+$input a_position, a_color1, a_normal
+$output v_view, v_bc, v_normal
+
+/*
+ * Copyright 2016 Dario Manesku. All rights reserved.
+ * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
+ */
+
+#include "../common/common.sh"
+#include "uniforms.sh"
+
+void main()
+{
+ gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
+
+ v_view = u_camPos - mul(u_model[0], vec4(a_position, 1.0) ).xyz;
+ v_bc = a_color1;
+
+ vec3 normal = a_normal.xyz*2.0 - 1.0;
+ v_normal = mul(u_model[0], vec4(normal, 0.0) ).xyz;
+}