diff options
Diffstat (limited to '3rdparty/bgfx/examples/22-windows/windows.cpp')
-rw-r--r-- | 3rdparty/bgfx/examples/22-windows/windows.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/3rdparty/bgfx/examples/22-windows/windows.cpp b/3rdparty/bgfx/examples/22-windows/windows.cpp index c750fe23277..1b900d7d088 100644 --- a/3rdparty/bgfx/examples/22-windows/windows.cpp +++ b/3rdparty/bgfx/examples/22-windows/windows.cpp @@ -126,7 +126,7 @@ public: m_timeOffset = bx::getHPCounter(); - memset(m_fbh, 0xff, sizeof(m_fbh) ); + bx::memSet(m_fbh, 0xff, sizeof(m_fbh) ); } virtual int shutdown() BX_OVERRIDE @@ -187,7 +187,7 @@ public: if (NULL != win.m_nwh) { - m_fbh[viewId] = bgfx::createFrameBuffer(win.m_nwh, win.m_width, win.m_height); + m_fbh[viewId] = bgfx::createFrameBuffer(win.m_nwh, uint16_t(win.m_width), uint16_t(win.m_height) ); } else { @@ -204,16 +204,16 @@ public: bx::mtxLookAt(view, eye, at); float proj[16]; - bx::mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f); + bx::mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f, bgfx::getCaps()->homogeneousDepth); bgfx::setViewTransform(0, view, proj); - bgfx::setViewRect(0, 0, 0, m_width, m_height); + bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) ); // This dummy draw call is here to make sure that view 0 is cleared // if no other draw calls are submitted to view 0. bgfx::touch(0); // Set view and projection matrix for view 0. - for (uint32_t ii = 1; ii < MAX_WINDOWS; ++ii) + for (uint8_t ii = 1; ii < MAX_WINDOWS; ++ii) { bgfx::setViewTransform(ii, view, proj); bgfx::setViewFrameBuffer(ii, m_fbh[ii]); @@ -221,12 +221,12 @@ public: if (!bgfx::isValid(m_fbh[ii]) ) { // Set view to default viewport. - bgfx::setViewRect(ii, 0, 0, m_width, m_height); + bgfx::setViewRect(ii, 0, 0, uint16_t(m_width), uint16_t(m_height) ); bgfx::setViewClear(ii, BGFX_CLEAR_NONE); } else { - bgfx::setViewRect(ii, 0, 0, m_windows[ii].m_width, m_windows[ii].m_height); + bgfx::setViewRect(ii, 0, 0, uint16_t(m_windows[ii].m_width), uint16_t(m_windows[ii].m_height) ); bgfx::setViewClear(ii , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH , 0x303030ff |