diff options
Diffstat (limited to '3rdparty/bgfx/examples/09-hdr/hdr.cpp')
-rw-r--r-- | 3rdparty/bgfx/examples/09-hdr/hdr.cpp | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/3rdparty/bgfx/examples/09-hdr/hdr.cpp b/3rdparty/bgfx/examples/09-hdr/hdr.cpp index fb3a266dacb..56aaaa59e70 100644 --- a/3rdparty/bgfx/examples/09-hdr/hdr.cpp +++ b/3rdparty/bgfx/examples/09-hdr/hdr.cpp @@ -1,5 +1,5 @@ /* - * Copyright 2011-2018 Branimir Karadzic. All rights reserved. + * Copyright 2011-2019 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ @@ -24,7 +24,7 @@ struct PosColorTexCoord0Vertex static void init() { - ms_decl + ms_layout .begin() .add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float) .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true) @@ -32,17 +32,17 @@ struct PosColorTexCoord0Vertex .end(); } - static bgfx::VertexDecl ms_decl; + static bgfx::VertexLayout ms_layout; }; -bgfx::VertexDecl PosColorTexCoord0Vertex::ms_decl; +bgfx::VertexLayout PosColorTexCoord0Vertex::ms_layout; void screenSpaceQuad(float _textureWidth, float _textureHeight, bool _originBottomLeft = false, float _width = 1.0f, float _height = 1.0f) { - if (3 == bgfx::getAvailTransientVertexBuffer(3, PosColorTexCoord0Vertex::ms_decl) ) + if (3 == bgfx::getAvailTransientVertexBuffer(3, PosColorTexCoord0Vertex::ms_layout) ) { bgfx::TransientVertexBuffer vb; - bgfx::allocTransientVertexBuffer(&vb, 3, PosColorTexCoord0Vertex::ms_decl); + bgfx::allocTransientVertexBuffer(&vb, 3, PosColorTexCoord0Vertex::ms_layout); PosColorTexCoord0Vertex* vertex = (PosColorTexCoord0Vertex*)vb.data; const float zz = 0.0f; @@ -140,8 +140,8 @@ void setOffsets4x4Lum(bgfx::UniformHandle _handle, uint32_t _width, uint32_t _he class ExampleHDR : public entry::AppI { public: - ExampleHDR(const char* _name, const char* _description) - : entry::AppI(_name, _description) + ExampleHDR(const char* _name, const char* _description, const char* _url) + : entry::AppI(_name, _description, _url) { } @@ -183,10 +183,10 @@ public: m_meshProgram = loadProgram("vs_hdr_mesh", "fs_hdr_mesh"); m_tonemapProgram = loadProgram("vs_hdr_tonemap", "fs_hdr_tonemap"); - s_texCube = bgfx::createUniform("s_texCube", bgfx::UniformType::Int1); - s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1); - s_texLum = bgfx::createUniform("s_texLum", bgfx::UniformType::Int1); - s_texBlur = bgfx::createUniform("s_texBlur", bgfx::UniformType::Int1); + s_texCube = bgfx::createUniform("s_texCube", bgfx::UniformType::Sampler); + s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Sampler); + s_texLum = bgfx::createUniform("s_texLum", bgfx::UniformType::Sampler); + s_texBlur = bgfx::createUniform("s_texBlur", bgfx::UniformType::Sampler); u_mtx = bgfx::createUniform("u_mtx", bgfx::UniformType::Mat4); u_tonemap = bgfx::createUniform("u_tonemap", bgfx::UniformType::Vec4); u_offset = bgfx::createUniform("u_offset", bgfx::UniformType::Vec4, 16); @@ -629,4 +629,9 @@ public: } // namespace -ENTRY_IMPLEMENT_MAIN(ExampleHDR, "09-hdr", "Using multiple views with frame buffers, and view order remapping."); +ENTRY_IMPLEMENT_MAIN( + ExampleHDR + , "09-hdr" + , "Using multiple views with frame buffers, and view order remapping." + , "https://bkaradzic.github.io/bgfx/examples.html#hdr" + ); |