diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/missingBodies.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/missingBodies.vert.out | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/missingBodies.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/missingBodies.vert.out index 6d77e0933ef..7760c3fd30b 100644 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/missingBodies.vert.out +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/missingBodies.vert.out @@ -3,55 +3,55 @@ Warning, version 450 is not yet complete; most version-specific features are pre Shader version: 450 0:? Sequence -0:4 Function Definition: foo( (global void) +0:4 Function Definition: foo( ( global void) 0:4 Function Parameters: 0:4 Sequence -0:4 Function Call: bar( (global void) -0:8 Function Definition: C(i1;i1; (global void) +0:4 Function Call: bar( ( global void) +0:8 Function Definition: C(i1;i1; ( global void) 0:8 Function Parameters: -0:8 '' (in int) -0:8 '' (in int) -0:10 Function Definition: A( (global void) +0:8 '' ( in int) +0:8 '' ( in int) +0:10 Function Definition: A( ( global void) 0:10 Function Parameters: 0:10 Sequence -0:10 Function Call: B( (global void) -0:10 Function Call: C(i1; (global void) +0:10 Function Call: B( ( global void) +0:10 Function Call: C(i1; ( global void) 0:10 Constant: 0:10 1 (const int) -0:10 Function Call: C(b1; (global void) +0:10 Function Call: C(b1; ( global void) 0:10 Constant: 0:10 true (const bool) -0:10 Function Call: C(i1;i1; (global void) +0:10 Function Call: C(i1;i1; ( global void) 0:10 Constant: 0:10 1 (const int) 0:10 Constant: 0:10 2 (const int) -0:12 Function Definition: main( (global void) +0:12 Function Definition: main( ( global void) 0:12 Function Parameters: 0:14 Sequence -0:14 Function Call: foo( (global void) -0:15 Function Call: C(b1; (global void) +0:14 Function Call: foo( ( global void) +0:15 Function Call: C(b1; ( global void) 0:15 Constant: 0:15 true (const bool) 0:20 Sequence -0:20 move second child to first child (temp int) -0:20 'f1' (global int) -0:20 Function Call: ret1( (global int) -0:22 Function Definition: ret2( (global int) +0:20 move second child to first child ( temp int) +0:20 'f1' ( global int) +0:20 Function Call: ret1( ( global int) +0:22 Function Definition: ret2( ( global int) 0:22 Function Parameters: 0:22 Sequence 0:22 Branch: Return with expression 0:22 Constant: 0:22 3 (const int) 0:24 Sequence -0:24 move second child to first child (temp int) -0:24 'f2' (global int) -0:24 Function Call: ret2( (global int) +0:24 move second child to first child ( temp int) +0:24 'f2' ( global int) +0:24 Function Call: ret2( ( global int) 0:? Linker Objects -0:? 'f1' (global int) -0:? 'f2' (global int) -0:? 'gl_VertexID' (gl_VertexId int VertexId) -0:? 'gl_InstanceID' (gl_InstanceId int InstanceId) +0:? 'f1' ( global int) +0:? 'f2' ( global int) +0:? 'gl_VertexID' ( gl_VertexId int VertexId) +0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) Linked vertex stage: @@ -65,34 +65,34 @@ ERROR: Linking vertex stage: No function definition (body) found: Shader version: 450 0:? Sequence -0:4 Function Definition: foo( (global void) +0:4 Function Definition: foo( ( global void) 0:4 Function Parameters: 0:4 Sequence -0:4 Function Call: bar( (global void) -0:12 Function Definition: main( (global void) +0:4 Function Call: bar( ( global void) +0:12 Function Definition: main( ( global void) 0:12 Function Parameters: 0:14 Sequence -0:14 Function Call: foo( (global void) -0:15 Function Call: C(b1; (global void) +0:14 Function Call: foo( ( global void) +0:15 Function Call: C(b1; ( global void) 0:15 Constant: 0:15 true (const bool) 0:20 Sequence -0:20 move second child to first child (temp int) -0:20 'f1' (global int) -0:20 Function Call: ret1( (global int) -0:22 Function Definition: ret2( (global int) +0:20 move second child to first child ( temp int) +0:20 'f1' ( global int) +0:20 Function Call: ret1( ( global int) +0:22 Function Definition: ret2( ( global int) 0:22 Function Parameters: 0:22 Sequence 0:22 Branch: Return with expression 0:22 Constant: 0:22 3 (const int) 0:24 Sequence -0:24 move second child to first child (temp int) -0:24 'f2' (global int) -0:24 Function Call: ret2( (global int) +0:24 move second child to first child ( temp int) +0:24 'f2' ( global int) +0:24 Function Call: ret2( ( global int) 0:? Linker Objects -0:? 'f1' (global int) -0:? 'f2' (global int) -0:? 'gl_VertexID' (gl_VertexId int VertexId) -0:? 'gl_InstanceID' (gl_InstanceId int InstanceId) +0:? 'f1' ( global int) +0:? 'f2' ( global int) +0:? 'gl_VertexID' ( gl_VertexId int VertexId) +0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) |