diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.structbuffer.fn.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.structbuffer.fn.frag.out | 266 |
1 files changed, 266 insertions, 0 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.structbuffer.fn.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.structbuffer.fn.frag.out new file mode 100644 index 00000000000..8ed27f68175 --- /dev/null +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.structbuffer.fn.frag.out @@ -0,0 +1,266 @@ +hlsl.structbuffer.fn.frag +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint) +0:5 Function Parameters: +0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:5 'bufferOffset' ( in uint) +0:? Sequence +0:6 Branch: Return with expression +0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint) +0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint) +0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:6 Constant: +0:6 0 (const uint) +0:6 'bufferOffset' ( in uint) +0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void) +0:10 Function Parameters: +0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:10 'bufferOffset' ( in uint) +0:10 'data' ( in 4-component vector of uint) +0:? Sequence +0:11 move second child to first child ( temp 4-component vector of uint) +0:11 indirect index ( buffer 4-component vector of uint) +0:11 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of uint) +0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:11 Constant: +0:11 0 (const uint) +0:11 'bufferOffset' ( in uint) +0:11 'data' ( in 4-component vector of uint) +0:20 Function Definition: @main(u1; ( temp 4-component vector of float) +0:20 Function Parameters: +0:20 'pos' ( in uint) +0:? Sequence +0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void) +0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:21 Constant: +0:21 2 (const uint) +0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint) +0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:21 Constant: +0:21 3 (const uint) +0:23 Branch: Return with expression +0:23 Constant: +0:23 0.000000 +0:23 0.000000 +0:23 0.000000 +0:23 0.000000 +0:20 Function Definition: main( ( temp void) +0:20 Function Parameters: +0:? Sequence +0:20 move second child to first child ( temp uint) +0:? 'pos' ( temp uint) +0:? 'pos' (layout( location=0) in uint) +0:20 move second child to first child ( temp 4-component vector of float) +0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) +0:20 Function Call: @main(u1; ( temp 4-component vector of float) +0:? 'pos' ( temp uint) +0:? Linker Objects +0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 3-component vector of uint @data}) +0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) +0:? 'pos' (layout( location=0) in uint) + + +Linked fragment stage: + + +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint) +0:5 Function Parameters: +0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:5 'bufferOffset' ( in uint) +0:? Sequence +0:6 Branch: Return with expression +0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint) +0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint) +0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:6 Constant: +0:6 0 (const uint) +0:6 'bufferOffset' ( in uint) +0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void) +0:10 Function Parameters: +0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:10 'bufferOffset' ( in uint) +0:10 'data' ( in 4-component vector of uint) +0:? Sequence +0:11 move second child to first child ( temp 4-component vector of uint) +0:11 indirect index ( buffer 4-component vector of uint) +0:11 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of uint) +0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:11 Constant: +0:11 0 (const uint) +0:11 'bufferOffset' ( in uint) +0:11 'data' ( in 4-component vector of uint) +0:20 Function Definition: @main(u1; ( temp 4-component vector of float) +0:20 Function Parameters: +0:20 'pos' ( in uint) +0:? Sequence +0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void) +0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:21 Constant: +0:21 2 (const uint) +0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint) +0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:21 Constant: +0:21 3 (const uint) +0:23 Branch: Return with expression +0:23 Constant: +0:23 0.000000 +0:23 0.000000 +0:23 0.000000 +0:23 0.000000 +0:20 Function Definition: main( ( temp void) +0:20 Function Parameters: +0:? Sequence +0:20 move second child to first child ( temp uint) +0:? 'pos' ( temp uint) +0:? 'pos' (layout( location=0) in uint) +0:20 move second child to first child ( temp 4-component vector of float) +0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) +0:20 Function Call: @main(u1; ( temp 4-component vector of float) +0:? 'pos' ( temp uint) +0:? Linker Objects +0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data}) +0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 3-component vector of uint @data}) +0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) +0:? 'pos' (layout( location=0) in uint) + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 71 + + Capability Shader + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint Fragment 4 "main" 59 62 + ExecutionMode 4 OriginUpperLeft + Name 4 "main" + Name 9 "" + MemberName 9 0 "@data" + Name 15 "get(block--vu4[0]1;u1;" + Name 13 "sb" + Name 14 "bufferOffset" + Name 18 "" + MemberName 18 0 "@data" + Name 25 "set(block--vu4[0]1;u1;vu4;" + Name 22 "sb" + Name 23 "bufferOffset" + Name 24 "data" + Name 31 "@main(u1;" + Name 30 "pos" + Name 44 "sbuf2" + Name 46 "sbuf" + Name 48 "param" + Name 50 "param" + Name 51 "param" + Name 57 "pos" + Name 59 "pos" + Name 62 "@entryPointOutput" + Name 63 "param" + Name 68 "sbuf3" + MemberName 68(sbuf3) 0 "@data" + Name 70 "sbuf3" + Decorate 8 ArrayStride 16 + MemberDecorate 9 0 NonWritable + MemberDecorate 9 0 Offset 0 + Decorate 9 BufferBlock + Decorate 17 ArrayStride 16 + MemberDecorate 18 0 Offset 0 + Decorate 18 BufferBlock + Decorate 44(sbuf2) DescriptorSet 0 + Decorate 46(sbuf) DescriptorSet 0 + Decorate 46(sbuf) Binding 10 + Decorate 59(pos) Location 0 + Decorate 62(@entryPointOutput) Location 0 + Decorate 67 ArrayStride 16 + MemberDecorate 68(sbuf3) 0 NonWritable + MemberDecorate 68(sbuf3) 0 Offset 0 + Decorate 68(sbuf3) BufferBlock + Decorate 70(sbuf3) DescriptorSet 0 + Decorate 70(sbuf3) Binding 12 + 2: TypeVoid + 3: TypeFunction 2 + 6: TypeInt 32 0 + 7: TypeVector 6(int) 4 + 8: TypeRuntimeArray 7(ivec4) + 9: TypeStruct 8 + 10: TypePointer Uniform 9(struct) + 11: TypePointer Function 6(int) + 12: TypeFunction 7(ivec4) 10(ptr) 11(ptr) + 17: TypeRuntimeArray 7(ivec4) + 18: TypeStruct 17 + 19: TypePointer Uniform 18(struct) + 20: TypePointer Function 7(ivec4) + 21: TypeFunction 2 19(ptr) 11(ptr) 20(ptr) + 27: TypeFloat 32 + 28: TypeVector 27(float) 4 + 29: TypeFunction 28(fvec4) 11(ptr) + 33: TypeInt 32 1 + 34: 33(int) Constant 0 + 36: TypePointer Uniform 7(ivec4) + 44(sbuf2): 19(ptr) Variable Uniform + 45: 6(int) Constant 2 + 46(sbuf): 10(ptr) Variable Uniform + 47: 6(int) Constant 3 + 53: 27(float) Constant 0 + 54: 28(fvec4) ConstantComposite 53 53 53 53 + 58: TypePointer Input 6(int) + 59(pos): 58(ptr) Variable Input + 61: TypePointer Output 28(fvec4) +62(@entryPointOutput): 61(ptr) Variable Output + 66: TypeVector 6(int) 3 + 67: TypeRuntimeArray 66(ivec3) + 68(sbuf3): TypeStruct 67 + 69: TypePointer Uniform 68(sbuf3) + 70(sbuf3): 69(ptr) Variable Uniform + 4(main): 2 Function None 3 + 5: Label + 57(pos): 11(ptr) Variable Function + 63(param): 11(ptr) Variable Function + 60: 6(int) Load 59(pos) + Store 57(pos) 60 + 64: 6(int) Load 57(pos) + Store 63(param) 64 + 65: 28(fvec4) FunctionCall 31(@main(u1;) 63(param) + Store 62(@entryPointOutput) 65 + Return + FunctionEnd +15(get(block--vu4[0]1;u1;): 7(ivec4) Function None 12 + 13(sb): 10(ptr) FunctionParameter +14(bufferOffset): 11(ptr) FunctionParameter + 16: Label + 35: 6(int) Load 14(bufferOffset) + 37: 36(ptr) AccessChain 13(sb) 34 35 + 38: 7(ivec4) Load 37 + ReturnValue 38 + FunctionEnd +25(set(block--vu4[0]1;u1;vu4;): 2 Function None 21 + 22(sb): 19(ptr) FunctionParameter +23(bufferOffset): 11(ptr) FunctionParameter + 24(data): 20(ptr) FunctionParameter + 26: Label + 41: 6(int) Load 23(bufferOffset) + 42: 7(ivec4) Load 24(data) + 43: 36(ptr) AccessChain 22(sb) 34 41 + Store 43 42 + Return + FunctionEnd + 31(@main(u1;): 28(fvec4) Function None 29 + 30(pos): 11(ptr) FunctionParameter + 32: Label + 48(param): 11(ptr) Variable Function + 50(param): 11(ptr) Variable Function + 51(param): 20(ptr) Variable Function + Store 48(param) 47 + 49: 7(ivec4) FunctionCall 15(get(block--vu4[0]1;u1;) 46(sbuf) 48(param) + Store 50(param) 45 + Store 51(param) 49 + 52: 2 FunctionCall 25(set(block--vu4[0]1;u1;vu4;) 44(sbuf2) 50(param) 51(param) + ReturnValue 54 + FunctionEnd |