diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out | 504 |
1 files changed, 306 insertions, 198 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out index a1db67d979c..42046da70c4 100644 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out @@ -5,15 +5,15 @@ max_vertices = 3 input primitive = triangles output primitive = triangle_strip 0:? Sequence -0:24 Function Definition: main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void) +0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) 0:24 Function Parameters: -0:24 'tin' (in 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc}) -0:24 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Sequence -0:27 move second child to first child (temp 4-component vector of float) -0:27 pos: direct index for structure (temp 4-component vector of float) -0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:27 move second child to first child ( temp 4-component vector of float) +0:27 pos: direct index for structure ( temp 4-component vector of float) +0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:27 Constant: 0:27 0 (const int) 0:27 Constant: @@ -23,10 +23,10 @@ output primitive = triangle_strip 0:? 2.000000 0:? 3.000000 0:? 4.000000 -0:28 move second child to first child (temp 2-component vector of float) -0:28 tc: direct index for structure (temp 2-component vector of float) -0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:28 move second child to first child ( temp 2-component vector of float) +0:28 tc: direct index for structure ( temp 2-component vector of float) +0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: @@ -35,46 +35,100 @@ output primitive = triangle_strip 0:? 5.000000 0:? 6.000000 0:30 Sequence -0:30 Sequence -0:30 move second child to first child (temp 4-component vector of float) -0:? 'ts_psIn_pos' (out 4-component vector of float Position) -0:30 pos: direct index for structure (temp 4-component vector of float) -0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 0 (const int) -0:30 Constant: -0:30 0 (const int) -0:30 move second child to first child (temp 2-component vector of float) -0:30 tc: direct index for structure (temp 2-component vector of float) -0:30 psIn: direct index for structure (temp structure{temp 2-component vector of float tc}) -0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 0 (const int) -0:30 Constant: -0:30 0 (const int) -0:30 tc: direct index for structure (temp 2-component vector of float) -0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 0 (const int) -0:30 Constant: -0:30 1 (const int) -0:30 move second child to first child (temp structure{temp 2-element array of float m0_array, temp int m1}) -0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1}) -0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 1 (const int) -0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1}) -0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 1 (const int) -0:30 EmitVertex (temp void) +0:30 move second child to first child ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:30 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:30 EmitVertex ( temp void) +0:24 Function Definition: main( ( temp void) +0:24 Function Parameters: +0:? Sequence +0:24 Sequence +0:24 move second child to first child ( temp 4-component vector of float) +0:24 pos: direct index for structure ( temp 4-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 0 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 direct index ( in 4-component vector of float Position) +0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) +0:24 Constant: +0:24 0 (const int) +0:24 move second child to first child ( temp 2-component vector of float) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 0 (const int) +0:24 Constant: +0:24 1 (const int) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) +0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) +0:24 Constant: +0:24 0 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 move second child to first child ( temp 4-component vector of float) +0:24 pos: direct index for structure ( temp 4-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 1 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 direct index ( in 4-component vector of float Position) +0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) +0:24 Constant: +0:24 1 (const int) +0:24 move second child to first child ( temp 2-component vector of float) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 1 (const int) +0:24 Constant: +0:24 1 (const int) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) +0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) +0:24 Constant: +0:24 1 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 move second child to first child ( temp 4-component vector of float) +0:24 pos: direct index for structure ( temp 4-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 direct index ( in 4-component vector of float Position) +0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) +0:24 Constant: +0:24 2 (const int) +0:24 move second child to first child ( temp 2-component vector of float) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 1 (const int) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) +0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Linker Objects -0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc}) -0:? 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos}) -0:? 'PerVertex_out' (out block{out 4-component vector of float Position ts_psIn_pos}) +0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) Linked geometry stage: @@ -86,15 +140,15 @@ max_vertices = 3 input primitive = triangles output primitive = triangle_strip 0:? Sequence -0:24 Function Definition: main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void) +0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) 0:24 Function Parameters: -0:24 'tin' (in 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc}) -0:24 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Sequence -0:27 move second child to first child (temp 4-component vector of float) -0:27 pos: direct index for structure (temp 4-component vector of float) -0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:27 move second child to first child ( temp 4-component vector of float) +0:27 pos: direct index for structure ( temp 4-component vector of float) +0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:27 Constant: 0:27 0 (const int) 0:27 Constant: @@ -104,10 +158,10 @@ output primitive = triangle_strip 0:? 2.000000 0:? 3.000000 0:? 4.000000 -0:28 move second child to first child (temp 2-component vector of float) -0:28 tc: direct index for structure (temp 2-component vector of float) -0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:28 move second child to first child ( temp 2-component vector of float) +0:28 tc: direct index for structure ( temp 2-component vector of float) +0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: @@ -116,55 +170,109 @@ output primitive = triangle_strip 0:? 5.000000 0:? 6.000000 0:30 Sequence -0:30 Sequence -0:30 move second child to first child (temp 4-component vector of float) -0:? 'ts_psIn_pos' (out 4-component vector of float Position) -0:30 pos: direct index for structure (temp 4-component vector of float) -0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 0 (const int) -0:30 Constant: -0:30 0 (const int) -0:30 move second child to first child (temp 2-component vector of float) -0:30 tc: direct index for structure (temp 2-component vector of float) -0:30 psIn: direct index for structure (temp structure{temp 2-component vector of float tc}) -0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 0 (const int) -0:30 Constant: -0:30 0 (const int) -0:30 tc: direct index for structure (temp 2-component vector of float) -0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc}) -0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 0 (const int) -0:30 Constant: -0:30 1 (const int) -0:30 move second child to first child (temp structure{temp 2-element array of float m0_array, temp int m1}) -0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1}) -0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 1 (const int) -0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1}) -0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:30 Constant: -0:30 1 (const int) -0:30 EmitVertex (temp void) +0:30 move second child to first child ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:30 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) +0:30 EmitVertex ( temp void) +0:24 Function Definition: main( ( temp void) +0:24 Function Parameters: +0:? Sequence +0:24 Sequence +0:24 move second child to first child ( temp 4-component vector of float) +0:24 pos: direct index for structure ( temp 4-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 0 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 direct index ( in 4-component vector of float Position) +0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) +0:24 Constant: +0:24 0 (const int) +0:24 move second child to first child ( temp 2-component vector of float) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 0 (const int) +0:24 Constant: +0:24 1 (const int) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) +0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) +0:24 Constant: +0:24 0 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 move second child to first child ( temp 4-component vector of float) +0:24 pos: direct index for structure ( temp 4-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 1 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 direct index ( in 4-component vector of float Position) +0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) +0:24 Constant: +0:24 1 (const int) +0:24 move second child to first child ( temp 2-component vector of float) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 1 (const int) +0:24 Constant: +0:24 1 (const int) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) +0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) +0:24 Constant: +0:24 1 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 move second child to first child ( temp 4-component vector of float) +0:24 pos: direct index for structure ( temp 4-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 direct index ( in 4-component vector of float Position) +0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position) +0:24 Constant: +0:24 2 (const int) +0:24 move second child to first child ( temp 2-component vector of float) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 1 (const int) +0:24 tc: direct index for structure ( temp 2-component vector of float) +0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc}) +0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) +0:24 Constant: +0:24 2 (const int) +0:24 Constant: +0:24 0 (const int) +0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void) +0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc}) +0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) 0:? Linker Objects -0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc}) -0:? 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io}) -0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos}) -0:? 'PerVertex_out' (out block{out 4-component vector of float Position ts_psIn_pos}) +0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc}) // Module Version 10000 // Generated by (magic number): 80001 -// Id's are bound by 68 +// Id's are bound by 75 Capability Geometry 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 - EntryPoint Geometry 4 "main" 33 40 60 64 67 + EntryPoint Geometry 4 "main" 44 52 ExecutionMode 4 Triangles ExecutionMode 4 Invocations 1 ExecutionMode 4 OutputTriangleStrip @@ -173,39 +281,26 @@ output primitive = triangle_strip Name 9 "PS_IN" MemberName 9(PS_IN) 0 "pos" MemberName 9(PS_IN) 1 "tc" - Name 14 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO" - MemberName 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array" - MemberName 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1" - Name 15 "GS_OUT" - MemberName 15(GS_OUT) 0 "psIn" - MemberName 15(GS_OUT) 1 "contains_no_builtin_io" - Name 17 "o" - Name 33 "ts_psIn_pos" - Name 36 "PS_IN" - MemberName 36(PS_IN) 0 "tc" - Name 37 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO" - MemberName 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array" - MemberName 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1" - Name 38 "GS_OUT" - MemberName 38(GS_OUT) 0 "psIn" - MemberName 38(GS_OUT) 1 "contains_no_builtin_io" - Name 40 "ts" - Name 56 "PS_IN" - MemberName 56(PS_IN) 0 "tc" - Name 60 "tin" - Name 61 "PerVertex_in" - MemberName 61(PerVertex_in) 0 "tin_pos" - Name 64 "PerVertex_in" - Name 65 "PerVertex_out" - MemberName 65(PerVertex_out) 0 "ts_psIn_pos" - Name 67 "PerVertex_out" - Decorate 33(ts_psIn_pos) BuiltIn Position - Decorate 40(ts) Location 0 - Decorate 60(tin) Location 0 - MemberDecorate 61(PerVertex_in) 0 BuiltIn Position - Decorate 61(PerVertex_in) Block - MemberDecorate 65(PerVertex_out) 0 BuiltIn Position - Decorate 65(PerVertex_out) Block + Name 17 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO" + MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array" + MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1" + Name 18 "GS_OUT" + MemberName 18(GS_OUT) 0 "psIn" + MemberName 18(GS_OUT) 1 "contains_no_builtin_io" + Name 23 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;" + Name 21 "tin" + Name 22 "ts" + Name 25 "o" + Name 41 "tin" + Name 44 "tin_pos" + Name 49 "PS_IN" + MemberName 49(PS_IN) 0 "tc" + Name 52 "tin" + Name 70 "ts" + Name 71 "param" + Name 73 "param" + Decorate 44(tin_pos) BuiltIn Position + Decorate 52(tin) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 @@ -213,71 +308,84 @@ output primitive = triangle_strip 8: TypeVector 6(float) 2 9(PS_IN): TypeStruct 7(fvec4) 8(fvec2) 10: TypeInt 32 0 - 11: 10(int) Constant 2 - 12: TypeArray 6(float) 11 - 13: TypeInt 32 1 -14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 12 13(int) - 15(GS_OUT): TypeStruct 9(PS_IN) 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) - 16: TypePointer Function 15(GS_OUT) - 18: 13(int) Constant 0 - 19: 6(float) Constant 1065353216 - 20: 6(float) Constant 1073741824 - 21: 6(float) Constant 1077936128 - 22: 6(float) Constant 1082130432 - 23: 7(fvec4) ConstantComposite 19 20 21 22 - 24: TypePointer Function 7(fvec4) - 26: 13(int) Constant 1 - 27: 6(float) Constant 1084227584 - 28: 6(float) Constant 1086324736 - 29: 8(fvec2) ConstantComposite 27 28 - 30: TypePointer Function 8(fvec2) - 32: TypePointer Output 7(fvec4) - 33(ts_psIn_pos): 32(ptr) Variable Output - 36(PS_IN): TypeStruct 8(fvec2) -37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 12 13(int) - 38(GS_OUT): TypeStruct 36(PS_IN) 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) - 39: TypePointer Output 38(GS_OUT) - 40(ts): 39(ptr) Variable Output - 43: TypePointer Output 8(fvec2) - 45: TypePointer Function 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) - 48: TypePointer Output 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) - 51: TypePointer Output 12 - 54: TypePointer Output 13(int) - 56(PS_IN): TypeStruct 8(fvec2) - 57: 10(int) Constant 3 - 58: TypeArray 56(PS_IN) 57 - 59: TypePointer Input 58 - 60(tin): 59(ptr) Variable Input -61(PerVertex_in): TypeStruct 7(fvec4) - 62: TypeArray 61(PerVertex_in) 57 - 63: TypePointer Input 62 -64(PerVertex_in): 63(ptr) Variable Input -65(PerVertex_out): TypeStruct 7(fvec4) - 66: TypePointer Output 65(PerVertex_out) -67(PerVertex_out): 66(ptr) Variable Output + 11: 10(int) Constant 3 + 12: TypeArray 9(PS_IN) 11 + 13: TypePointer Function 12 + 14: 10(int) Constant 2 + 15: TypeArray 6(float) 14 + 16: TypeInt 32 1 +17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int) + 18(GS_OUT): TypeStruct 9(PS_IN) 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) + 19: TypePointer Function 18(GS_OUT) + 20: TypeFunction 2 13(ptr) 19(ptr) + 26: 16(int) Constant 0 + 27: 6(float) Constant 1065353216 + 28: 6(float) Constant 1073741824 + 29: 6(float) Constant 1077936128 + 30: 6(float) Constant 1082130432 + 31: 7(fvec4) ConstantComposite 27 28 29 30 + 32: TypePointer Function 7(fvec4) + 34: 16(int) Constant 1 + 35: 6(float) Constant 1084227584 + 36: 6(float) Constant 1086324736 + 37: 8(fvec2) ConstantComposite 35 36 + 38: TypePointer Function 8(fvec2) + 42: TypeArray 7(fvec4) 11 + 43: TypePointer Input 42 + 44(tin_pos): 43(ptr) Variable Input + 45: TypePointer Input 7(fvec4) + 49(PS_IN): TypeStruct 8(fvec2) + 50: TypeArray 49(PS_IN) 11 + 51: TypePointer Input 50 + 52(tin): 51(ptr) Variable Input + 53: TypePointer Input 8(fvec2) + 63: 16(int) Constant 2 4(main): 2 Function None 3 5: Label - 17(o): 16(ptr) Variable Function - 25: 24(ptr) AccessChain 17(o) 18 18 - Store 25 23 - 31: 30(ptr) AccessChain 17(o) 18 26 - Store 31 29 - 34: 24(ptr) AccessChain 17(o) 18 18 - 35: 7(fvec4) Load 34 - Store 33(ts_psIn_pos) 35 - 41: 30(ptr) AccessChain 17(o) 18 26 - 42: 8(fvec2) Load 41 - 44: 43(ptr) AccessChain 40(ts) 18 18 - Store 44 42 - 46: 45(ptr) AccessChain 17(o) 26 - 47:14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) Load 46 - 49: 48(ptr) AccessChain 40(ts) 26 - 50: 12 CompositeExtract 47 0 - 52: 51(ptr) AccessChain 49 18 - Store 52 50 - 53: 13(int) CompositeExtract 47 1 - 55: 54(ptr) AccessChain 49 26 - Store 55 53 + 41(tin): 13(ptr) Variable Function + 70(ts): 19(ptr) Variable Function + 71(param): 13(ptr) Variable Function + 73(param): 19(ptr) Variable Function + 46: 45(ptr) AccessChain 44(tin_pos) 26 + 47: 7(fvec4) Load 46 + 48: 32(ptr) AccessChain 41(tin) 26 26 + Store 48 47 + 54: 53(ptr) AccessChain 52(tin) 26 26 + 55: 8(fvec2) Load 54 + 56: 38(ptr) AccessChain 41(tin) 26 34 + Store 56 55 + 57: 45(ptr) AccessChain 44(tin_pos) 34 + 58: 7(fvec4) Load 57 + 59: 32(ptr) AccessChain 41(tin) 34 26 + Store 59 58 + 60: 53(ptr) AccessChain 52(tin) 34 26 + 61: 8(fvec2) Load 60 + 62: 38(ptr) AccessChain 41(tin) 34 34 + Store 62 61 + 64: 45(ptr) AccessChain 44(tin_pos) 63 + 65: 7(fvec4) Load 64 + 66: 32(ptr) AccessChain 41(tin) 63 26 + Store 66 65 + 67: 53(ptr) AccessChain 52(tin) 63 26 + 68: 8(fvec2) Load 67 + 69: 38(ptr) AccessChain 41(tin) 63 34 + Store 69 68 + 72: 12 Load 41(tin) + Store 71(param) 72 + 74: 2 FunctionCall 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 71(param) 73(param) + Return + FunctionEnd +23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 20 + 21(tin): 13(ptr) FunctionParameter + 22(ts): 19(ptr) FunctionParameter + 24: Label + 25(o): 19(ptr) Variable Function + 33: 32(ptr) AccessChain 25(o) 26 26 + Store 33 31 + 39: 38(ptr) AccessChain 25(o) 26 34 + Store 39 37 + 40: 18(GS_OUT) Load 25(o) + Store 22(ts) 40 EmitVertex Return FunctionEnd |