summaryrefslogtreecommitdiffstatshomepage
path: root/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out
diff options
context:
space:
mode:
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out504
1 files changed, 306 insertions, 198 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out
index a1db67d979c..42046da70c4 100644
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.struct.split.nested.geom.out
@@ -5,15 +5,15 @@ max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
-0:24 Function Definition: main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
+0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:24 Function Parameters:
-0:24 'tin' (in 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
-0:24 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
-0:27 move second child to first child (temp 4-component vector of float)
-0:27 pos: direct index for structure (temp 4-component vector of float)
-0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:27 move second child to first child ( temp 4-component vector of float)
+0:27 pos: direct index for structure ( temp 4-component vector of float)
+0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
@@ -23,10 +23,10 @@ output primitive = triangle_strip
0:? 2.000000
0:? 3.000000
0:? 4.000000
-0:28 move second child to first child (temp 2-component vector of float)
-0:28 tc: direct index for structure (temp 2-component vector of float)
-0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:28 move second child to first child ( temp 2-component vector of float)
+0:28 tc: direct index for structure ( temp 2-component vector of float)
+0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
@@ -35,46 +35,100 @@ output primitive = triangle_strip
0:? 5.000000
0:? 6.000000
0:30 Sequence
-0:30 Sequence
-0:30 move second child to first child (temp 4-component vector of float)
-0:? 'ts_psIn_pos' (out 4-component vector of float Position)
-0:30 pos: direct index for structure (temp 4-component vector of float)
-0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 0 (const int)
-0:30 Constant:
-0:30 0 (const int)
-0:30 move second child to first child (temp 2-component vector of float)
-0:30 tc: direct index for structure (temp 2-component vector of float)
-0:30 psIn: direct index for structure (temp structure{temp 2-component vector of float tc})
-0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 0 (const int)
-0:30 Constant:
-0:30 0 (const int)
-0:30 tc: direct index for structure (temp 2-component vector of float)
-0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 0 (const int)
-0:30 Constant:
-0:30 1 (const int)
-0:30 move second child to first child (temp structure{temp 2-element array of float m0_array, temp int m1})
-0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1})
-0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 1 (const int)
-0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1})
-0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 1 (const int)
-0:30 EmitVertex (temp void)
+0:30 move second child to first child ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:30 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:30 EmitVertex ( temp void)
+0:24 Function Definition: main( ( temp void)
+0:24 Function Parameters:
+0:? Sequence
+0:24 Sequence
+0:24 move second child to first child ( temp 4-component vector of float)
+0:24 pos: direct index for structure ( temp 4-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 0 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 direct index ( in 4-component vector of float Position)
+0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
+0:24 Constant:
+0:24 0 (const int)
+0:24 move second child to first child ( temp 2-component vector of float)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 0 (const int)
+0:24 Constant:
+0:24 1 (const int)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
+0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
+0:24 Constant:
+0:24 0 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 move second child to first child ( temp 4-component vector of float)
+0:24 pos: direct index for structure ( temp 4-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 1 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 direct index ( in 4-component vector of float Position)
+0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
+0:24 Constant:
+0:24 1 (const int)
+0:24 move second child to first child ( temp 2-component vector of float)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 1 (const int)
+0:24 Constant:
+0:24 1 (const int)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
+0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
+0:24 Constant:
+0:24 1 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 move second child to first child ( temp 4-component vector of float)
+0:24 pos: direct index for structure ( temp 4-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 direct index ( in 4-component vector of float Position)
+0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
+0:24 Constant:
+0:24 2 (const int)
+0:24 move second child to first child ( temp 2-component vector of float)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 1 (const int)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
+0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
-0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
-0:? 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos})
-0:? 'PerVertex_out' (out block{out 4-component vector of float Position ts_psIn_pos})
+0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
Linked geometry stage:
@@ -86,15 +140,15 @@ max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
-0:24 Function Definition: main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
+0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:24 Function Parameters:
-0:24 'tin' (in 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
-0:24 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
-0:27 move second child to first child (temp 4-component vector of float)
-0:27 pos: direct index for structure (temp 4-component vector of float)
-0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:27 move second child to first child ( temp 4-component vector of float)
+0:27 pos: direct index for structure ( temp 4-component vector of float)
+0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
@@ -104,10 +158,10 @@ output primitive = triangle_strip
0:? 2.000000
0:? 3.000000
0:? 4.000000
-0:28 move second child to first child (temp 2-component vector of float)
-0:28 tc: direct index for structure (temp 2-component vector of float)
-0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:28 move second child to first child ( temp 2-component vector of float)
+0:28 tc: direct index for structure ( temp 2-component vector of float)
+0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
@@ -116,55 +170,109 @@ output primitive = triangle_strip
0:? 5.000000
0:? 6.000000
0:30 Sequence
-0:30 Sequence
-0:30 move second child to first child (temp 4-component vector of float)
-0:? 'ts_psIn_pos' (out 4-component vector of float Position)
-0:30 pos: direct index for structure (temp 4-component vector of float)
-0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 0 (const int)
-0:30 Constant:
-0:30 0 (const int)
-0:30 move second child to first child (temp 2-component vector of float)
-0:30 tc: direct index for structure (temp 2-component vector of float)
-0:30 psIn: direct index for structure (temp structure{temp 2-component vector of float tc})
-0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 0 (const int)
-0:30 Constant:
-0:30 0 (const int)
-0:30 tc: direct index for structure (temp 2-component vector of float)
-0:30 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
-0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 0 (const int)
-0:30 Constant:
-0:30 1 (const int)
-0:30 move second child to first child (temp structure{temp 2-element array of float m0_array, temp int m1})
-0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1})
-0:30 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 1 (const int)
-0:30 contains_no_builtin_io: direct index for structure (temp structure{temp 2-element array of float m0_array, temp int m1})
-0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:30 Constant:
-0:30 1 (const int)
-0:30 EmitVertex (temp void)
+0:30 move second child to first child ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:30 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
+0:30 EmitVertex ( temp void)
+0:24 Function Definition: main( ( temp void)
+0:24 Function Parameters:
+0:? Sequence
+0:24 Sequence
+0:24 move second child to first child ( temp 4-component vector of float)
+0:24 pos: direct index for structure ( temp 4-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 0 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 direct index ( in 4-component vector of float Position)
+0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
+0:24 Constant:
+0:24 0 (const int)
+0:24 move second child to first child ( temp 2-component vector of float)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 0 (const int)
+0:24 Constant:
+0:24 1 (const int)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
+0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
+0:24 Constant:
+0:24 0 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 move second child to first child ( temp 4-component vector of float)
+0:24 pos: direct index for structure ( temp 4-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 1 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 direct index ( in 4-component vector of float Position)
+0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
+0:24 Constant:
+0:24 1 (const int)
+0:24 move second child to first child ( temp 2-component vector of float)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 1 (const int)
+0:24 Constant:
+0:24 1 (const int)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
+0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
+0:24 Constant:
+0:24 1 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 move second child to first child ( temp 4-component vector of float)
+0:24 pos: direct index for structure ( temp 4-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 direct index ( in 4-component vector of float Position)
+0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
+0:24 Constant:
+0:24 2 (const int)
+0:24 move second child to first child ( temp 2-component vector of float)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 1 (const int)
+0:24 tc: direct index for structure ( temp 2-component vector of float)
+0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
+0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
+0:24 Constant:
+0:24 2 (const int)
+0:24 Constant:
+0:24 0 (const int)
+0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
+0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
+0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
-0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
-0:? 'ts' (layout(location=0 ) out structure{temp structure{temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
-0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos})
-0:? 'PerVertex_out' (out block{out 4-component vector of float Position ts_psIn_pos})
+0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
// Module Version 10000
// Generated by (magic number): 80001
-// Id's are bound by 68
+// Id's are bound by 75
Capability Geometry
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Geometry 4 "main" 33 40 60 64 67
+ EntryPoint Geometry 4 "main" 44 52
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip
@@ -173,39 +281,26 @@ output primitive = triangle_strip
Name 9 "PS_IN"
MemberName 9(PS_IN) 0 "pos"
MemberName 9(PS_IN) 1 "tc"
- Name 14 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
- MemberName 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
- MemberName 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
- Name 15 "GS_OUT"
- MemberName 15(GS_OUT) 0 "psIn"
- MemberName 15(GS_OUT) 1 "contains_no_builtin_io"
- Name 17 "o"
- Name 33 "ts_psIn_pos"
- Name 36 "PS_IN"
- MemberName 36(PS_IN) 0 "tc"
- Name 37 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
- MemberName 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
- MemberName 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
- Name 38 "GS_OUT"
- MemberName 38(GS_OUT) 0 "psIn"
- MemberName 38(GS_OUT) 1 "contains_no_builtin_io"
- Name 40 "ts"
- Name 56 "PS_IN"
- MemberName 56(PS_IN) 0 "tc"
- Name 60 "tin"
- Name 61 "PerVertex_in"
- MemberName 61(PerVertex_in) 0 "tin_pos"
- Name 64 "PerVertex_in"
- Name 65 "PerVertex_out"
- MemberName 65(PerVertex_out) 0 "ts_psIn_pos"
- Name 67 "PerVertex_out"
- Decorate 33(ts_psIn_pos) BuiltIn Position
- Decorate 40(ts) Location 0
- Decorate 60(tin) Location 0
- MemberDecorate 61(PerVertex_in) 0 BuiltIn Position
- Decorate 61(PerVertex_in) Block
- MemberDecorate 65(PerVertex_out) 0 BuiltIn Position
- Decorate 65(PerVertex_out) Block
+ Name 17 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
+ MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
+ MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
+ Name 18 "GS_OUT"
+ MemberName 18(GS_OUT) 0 "psIn"
+ MemberName 18(GS_OUT) 1 "contains_no_builtin_io"
+ Name 23 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;"
+ Name 21 "tin"
+ Name 22 "ts"
+ Name 25 "o"
+ Name 41 "tin"
+ Name 44 "tin_pos"
+ Name 49 "PS_IN"
+ MemberName 49(PS_IN) 0 "tc"
+ Name 52 "tin"
+ Name 70 "ts"
+ Name 71 "param"
+ Name 73 "param"
+ Decorate 44(tin_pos) BuiltIn Position
+ Decorate 52(tin) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -213,71 +308,84 @@ output primitive = triangle_strip
8: TypeVector 6(float) 2
9(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
10: TypeInt 32 0
- 11: 10(int) Constant 2
- 12: TypeArray 6(float) 11
- 13: TypeInt 32 1
-14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 12 13(int)
- 15(GS_OUT): TypeStruct 9(PS_IN) 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
- 16: TypePointer Function 15(GS_OUT)
- 18: 13(int) Constant 0
- 19: 6(float) Constant 1065353216
- 20: 6(float) Constant 1073741824
- 21: 6(float) Constant 1077936128
- 22: 6(float) Constant 1082130432
- 23: 7(fvec4) ConstantComposite 19 20 21 22
- 24: TypePointer Function 7(fvec4)
- 26: 13(int) Constant 1
- 27: 6(float) Constant 1084227584
- 28: 6(float) Constant 1086324736
- 29: 8(fvec2) ConstantComposite 27 28
- 30: TypePointer Function 8(fvec2)
- 32: TypePointer Output 7(fvec4)
- 33(ts_psIn_pos): 32(ptr) Variable Output
- 36(PS_IN): TypeStruct 8(fvec2)
-37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 12 13(int)
- 38(GS_OUT): TypeStruct 36(PS_IN) 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
- 39: TypePointer Output 38(GS_OUT)
- 40(ts): 39(ptr) Variable Output
- 43: TypePointer Output 8(fvec2)
- 45: TypePointer Function 14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
- 48: TypePointer Output 37(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
- 51: TypePointer Output 12
- 54: TypePointer Output 13(int)
- 56(PS_IN): TypeStruct 8(fvec2)
- 57: 10(int) Constant 3
- 58: TypeArray 56(PS_IN) 57
- 59: TypePointer Input 58
- 60(tin): 59(ptr) Variable Input
-61(PerVertex_in): TypeStruct 7(fvec4)
- 62: TypeArray 61(PerVertex_in) 57
- 63: TypePointer Input 62
-64(PerVertex_in): 63(ptr) Variable Input
-65(PerVertex_out): TypeStruct 7(fvec4)
- 66: TypePointer Output 65(PerVertex_out)
-67(PerVertex_out): 66(ptr) Variable Output
+ 11: 10(int) Constant 3
+ 12: TypeArray 9(PS_IN) 11
+ 13: TypePointer Function 12
+ 14: 10(int) Constant 2
+ 15: TypeArray 6(float) 14
+ 16: TypeInt 32 1
+17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
+ 18(GS_OUT): TypeStruct 9(PS_IN) 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
+ 19: TypePointer Function 18(GS_OUT)
+ 20: TypeFunction 2 13(ptr) 19(ptr)
+ 26: 16(int) Constant 0
+ 27: 6(float) Constant 1065353216
+ 28: 6(float) Constant 1073741824
+ 29: 6(float) Constant 1077936128
+ 30: 6(float) Constant 1082130432
+ 31: 7(fvec4) ConstantComposite 27 28 29 30
+ 32: TypePointer Function 7(fvec4)
+ 34: 16(int) Constant 1
+ 35: 6(float) Constant 1084227584
+ 36: 6(float) Constant 1086324736
+ 37: 8(fvec2) ConstantComposite 35 36
+ 38: TypePointer Function 8(fvec2)
+ 42: TypeArray 7(fvec4) 11
+ 43: TypePointer Input 42
+ 44(tin_pos): 43(ptr) Variable Input
+ 45: TypePointer Input 7(fvec4)
+ 49(PS_IN): TypeStruct 8(fvec2)
+ 50: TypeArray 49(PS_IN) 11
+ 51: TypePointer Input 50
+ 52(tin): 51(ptr) Variable Input
+ 53: TypePointer Input 8(fvec2)
+ 63: 16(int) Constant 2
4(main): 2 Function None 3
5: Label
- 17(o): 16(ptr) Variable Function
- 25: 24(ptr) AccessChain 17(o) 18 18
- Store 25 23
- 31: 30(ptr) AccessChain 17(o) 18 26
- Store 31 29
- 34: 24(ptr) AccessChain 17(o) 18 18
- 35: 7(fvec4) Load 34
- Store 33(ts_psIn_pos) 35
- 41: 30(ptr) AccessChain 17(o) 18 26
- 42: 8(fvec2) Load 41
- 44: 43(ptr) AccessChain 40(ts) 18 18
- Store 44 42
- 46: 45(ptr) AccessChain 17(o) 26
- 47:14(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) Load 46
- 49: 48(ptr) AccessChain 40(ts) 26
- 50: 12 CompositeExtract 47 0
- 52: 51(ptr) AccessChain 49 18
- Store 52 50
- 53: 13(int) CompositeExtract 47 1
- 55: 54(ptr) AccessChain 49 26
- Store 55 53
+ 41(tin): 13(ptr) Variable Function
+ 70(ts): 19(ptr) Variable Function
+ 71(param): 13(ptr) Variable Function
+ 73(param): 19(ptr) Variable Function
+ 46: 45(ptr) AccessChain 44(tin_pos) 26
+ 47: 7(fvec4) Load 46
+ 48: 32(ptr) AccessChain 41(tin) 26 26
+ Store 48 47
+ 54: 53(ptr) AccessChain 52(tin) 26 26
+ 55: 8(fvec2) Load 54
+ 56: 38(ptr) AccessChain 41(tin) 26 34
+ Store 56 55
+ 57: 45(ptr) AccessChain 44(tin_pos) 34
+ 58: 7(fvec4) Load 57
+ 59: 32(ptr) AccessChain 41(tin) 34 26
+ Store 59 58
+ 60: 53(ptr) AccessChain 52(tin) 34 26
+ 61: 8(fvec2) Load 60
+ 62: 38(ptr) AccessChain 41(tin) 34 34
+ Store 62 61
+ 64: 45(ptr) AccessChain 44(tin_pos) 63
+ 65: 7(fvec4) Load 64
+ 66: 32(ptr) AccessChain 41(tin) 63 26
+ Store 66 65
+ 67: 53(ptr) AccessChain 52(tin) 63 26
+ 68: 8(fvec2) Load 67
+ 69: 38(ptr) AccessChain 41(tin) 63 34
+ Store 69 68
+ 72: 12 Load 41(tin)
+ Store 71(param) 72
+ 74: 2 FunctionCall 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 71(param) 73(param)
+ Return
+ FunctionEnd
+23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 20
+ 21(tin): 13(ptr) FunctionParameter
+ 22(ts): 19(ptr) FunctionParameter
+ 24: Label
+ 25(o): 19(ptr) Variable Function
+ 33: 32(ptr) AccessChain 25(o) 26 26
+ Store 33 31
+ 39: 38(ptr) AccessChain 25(o) 26 34
+ Store 39 37
+ 40: 18(GS_OUT) Load 25(o)
+ Store 22(ts) 40
EmitVertex
Return
FunctionEnd