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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.promote.atomic.frag.out124
1 files changed, 0 insertions, 124 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.promote.atomic.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.promote.atomic.frag.out
deleted file mode 100644
index 4d56fbab431..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.promote.atomic.frag.out
+++ /dev/null
@@ -1,124 +0,0 @@
-hlsl.promote.atomic.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:5 Function Definition: @main( ( temp 4-component vector of float)
-0:5 Function Parameters:
-0:? Sequence
-0:13 move second child to first child ( temp int)
-0:13 'Orig' ( temp int)
-0:13 Convert uint to int ( temp int)
-0:13 imageAtomicAdd ( temp uint)
-0:13 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
-0:13 'Loc' ( temp int)
-0:13 Convert int to uint ( temp uint)
-0:13 'Inc' ( temp int)
-0:15 Branch: Return with expression
-0:? Constant:
-0:? 0.000000
-0:? 0.000000
-0:? 0.000000
-0:? 0.000000
-0:5 Function Definition: main( ( temp void)
-0:5 Function Parameters:
-0:? Sequence
-0:5 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:5 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:5 Function Definition: @main( ( temp 4-component vector of float)
-0:5 Function Parameters:
-0:? Sequence
-0:13 move second child to first child ( temp int)
-0:13 'Orig' ( temp int)
-0:13 Convert uint to int ( temp int)
-0:13 imageAtomicAdd ( temp uint)
-0:13 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
-0:13 'Loc' ( temp int)
-0:13 Convert int to uint ( temp uint)
-0:13 'Inc' ( temp int)
-0:15 Branch: Return with expression
-0:? Constant:
-0:? 0.000000
-0:? 0.000000
-0:? 0.000000
-0:? 0.000000
-0:5 Function Definition: main( ( temp void)
-0:5 Function Parameters:
-0:? Sequence
-0:5 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:5 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 36
-
- Capability Shader
- Capability ImageBuffer
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 34
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 9 "@main("
- Name 13 "Orig"
- Name 17 "s_uintbuff"
- Name 18 "Loc"
- Name 20 "Inc"
- Name 34 "@entryPointOutput"
- Decorate 17(s_uintbuff) DescriptorSet 0
- Decorate 17(s_uintbuff) Binding 0
- Decorate 34(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypeFunction 7(fvec4)
- 11: TypeInt 32 1
- 12: TypePointer Function 11(int)
- 14: TypeInt 32 0
- 15: TypeImage 14(int) Buffer nonsampled format:R32ui
- 16: TypePointer UniformConstant 15
- 17(s_uintbuff): 16(ptr) Variable UniformConstant
- 23: 14(int) Constant 0
- 24: TypePointer Image 14(int)
- 26: 14(int) Constant 1
- 29: 6(float) Constant 0
- 30: 7(fvec4) ConstantComposite 29 29 29 29
- 33: TypePointer Output 7(fvec4)
-34(@entryPointOutput): 33(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 35: 7(fvec4) FunctionCall 9(@main()
- Store 34(@entryPointOutput) 35
- Return
- FunctionEnd
- 9(@main(): 7(fvec4) Function None 8
- 10: Label
- 13(Orig): 12(ptr) Variable Function
- 18(Loc): 12(ptr) Variable Function
- 20(Inc): 12(ptr) Variable Function
- 19: 11(int) Load 18(Loc)
- 21: 11(int) Load 20(Inc)
- 22: 14(int) Bitcast 21
- 25: 24(ptr) ImageTexelPointer 17(s_uintbuff) 19 23
- 27: 14(int) AtomicIAdd 25 26 23 22
- 28: 11(int) Bitcast 27
- Store 13(Orig) 28
- ReturnValue 30
- FunctionEnd