diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out | 218 |
1 files changed, 0 insertions, 218 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out deleted file mode 100644 index 7dd21a62f31..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out +++ /dev/null @@ -1,218 +0,0 @@ -hlsl.precedence2.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:7 Function Definition: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) -0:7 Function Parameters: -0:7 'a1' ( in int) -0:7 'a2' ( in int) -0:7 'a3' ( in int) -0:7 'a4' ( in int) -0:? Sequence -0:8 Branch: Return with expression -0:8 add ( temp int) -0:8 left-shift ( temp int) -0:8 add ( temp int) -0:8 component-wise multiply ( temp int) -0:8 'a1' ( in int) -0:8 'a2' ( in int) -0:8 'a3' ( in int) -0:8 'a4' ( in int) -0:8 left-shift ( temp int) -0:8 'a1' ( in int) -0:8 add ( temp int) -0:8 'a2' ( in int) -0:8 component-wise multiply ( temp int) -0:8 'a3' ( in int) -0:8 'a4' ( in int) -0:7 Function Definition: PixelShaderFunction( ( temp void) -0:7 Function Parameters: -0:? Sequence -0:7 move second child to first child ( temp int) -0:? 'a1' ( temp int) -0:? 'a1' (layout( location=0) flat in int) -0:7 move second child to first child ( temp int) -0:? 'a2' ( temp int) -0:? 'a2' (layout( location=1) flat in int) -0:7 move second child to first child ( temp int) -0:? 'a3' ( temp int) -0:? 'a3' (layout( location=2) flat in int) -0:7 move second child to first child ( temp int) -0:? 'a4' ( temp int) -0:? 'a4' (layout( location=3) flat in int) -0:7 move second child to first child ( temp int) -0:? '@entryPointOutput' (layout( location=0) out int) -0:7 Function Call: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) -0:? 'a1' ( temp int) -0:? 'a2' ( temp int) -0:? 'a3' ( temp int) -0:? 'a4' ( temp int) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out int) -0:? 'a1' (layout( location=0) flat in int) -0:? 'a2' (layout( location=1) flat in int) -0:? 'a3' (layout( location=2) flat in int) -0:? 'a4' (layout( location=3) flat in int) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:7 Function Definition: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) -0:7 Function Parameters: -0:7 'a1' ( in int) -0:7 'a2' ( in int) -0:7 'a3' ( in int) -0:7 'a4' ( in int) -0:? Sequence -0:8 Branch: Return with expression -0:8 add ( temp int) -0:8 left-shift ( temp int) -0:8 add ( temp int) -0:8 component-wise multiply ( temp int) -0:8 'a1' ( in int) -0:8 'a2' ( in int) -0:8 'a3' ( in int) -0:8 'a4' ( in int) -0:8 left-shift ( temp int) -0:8 'a1' ( in int) -0:8 add ( temp int) -0:8 'a2' ( in int) -0:8 component-wise multiply ( temp int) -0:8 'a3' ( in int) -0:8 'a4' ( in int) -0:7 Function Definition: PixelShaderFunction( ( temp void) -0:7 Function Parameters: -0:? Sequence -0:7 move second child to first child ( temp int) -0:? 'a1' ( temp int) -0:? 'a1' (layout( location=0) flat in int) -0:7 move second child to first child ( temp int) -0:? 'a2' ( temp int) -0:? 'a2' (layout( location=1) flat in int) -0:7 move second child to first child ( temp int) -0:? 'a3' ( temp int) -0:? 'a3' (layout( location=2) flat in int) -0:7 move second child to first child ( temp int) -0:? 'a4' ( temp int) -0:? 'a4' (layout( location=3) flat in int) -0:7 move second child to first child ( temp int) -0:? '@entryPointOutput' (layout( location=0) out int) -0:7 Function Call: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) -0:? 'a1' ( temp int) -0:? 'a2' ( temp int) -0:? 'a3' ( temp int) -0:? 'a4' ( temp int) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out int) -0:? 'a1' (layout( location=0) flat in int) -0:? 'a2' (layout( location=1) flat in int) -0:? 'a3' (layout( location=2) flat in int) -0:? 'a4' (layout( location=3) flat in int) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 56 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "PixelShaderFunction" 34 37 40 43 46 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "PixelShaderFunction" - Name 13 "@PixelShaderFunction(i1;i1;i1;i1;" - Name 9 "a1" - Name 10 "a2" - Name 11 "a3" - Name 12 "a4" - Name 32 "a1" - Name 34 "a1" - Name 36 "a2" - Name 37 "a2" - Name 39 "a3" - Name 40 "a3" - Name 42 "a4" - Name 43 "a4" - Name 46 "@entryPointOutput" - Name 47 "param" - Name 49 "param" - Name 51 "param" - Name 53 "param" - Decorate 34(a1) Flat - Decorate 34(a1) Location 0 - Decorate 37(a2) Flat - Decorate 37(a2) Location 1 - Decorate 40(a3) Flat - Decorate 40(a3) Location 2 - Decorate 43(a4) Flat - Decorate 43(a4) Location 3 - Decorate 46(@entryPointOutput) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeInt 32 1 - 7: TypePointer Function 6(int) - 8: TypeFunction 6(int) 7(ptr) 7(ptr) 7(ptr) 7(ptr) - 33: TypePointer Input 6(int) - 34(a1): 33(ptr) Variable Input - 37(a2): 33(ptr) Variable Input - 40(a3): 33(ptr) Variable Input - 43(a4): 33(ptr) Variable Input - 45: TypePointer Output 6(int) -46(@entryPointOutput): 45(ptr) Variable Output -4(PixelShaderFunction): 2 Function None 3 - 5: Label - 32(a1): 7(ptr) Variable Function - 36(a2): 7(ptr) Variable Function - 39(a3): 7(ptr) Variable Function - 42(a4): 7(ptr) Variable Function - 47(param): 7(ptr) Variable Function - 49(param): 7(ptr) Variable Function - 51(param): 7(ptr) Variable Function - 53(param): 7(ptr) Variable Function - 35: 6(int) Load 34(a1) - Store 32(a1) 35 - 38: 6(int) Load 37(a2) - Store 36(a2) 38 - 41: 6(int) Load 40(a3) - Store 39(a3) 41 - 44: 6(int) Load 43(a4) - Store 42(a4) 44 - 48: 6(int) Load 32(a1) - Store 47(param) 48 - 50: 6(int) Load 36(a2) - Store 49(param) 50 - 52: 6(int) Load 39(a3) - Store 51(param) 52 - 54: 6(int) Load 42(a4) - Store 53(param) 54 - 55: 6(int) FunctionCall 13(@PixelShaderFunction(i1;i1;i1;i1;) 47(param) 49(param) 51(param) 53(param) - Store 46(@entryPointOutput) 55 - Return - FunctionEnd -13(@PixelShaderFunction(i1;i1;i1;i1;): 6(int) Function None 8 - 9(a1): 7(ptr) FunctionParameter - 10(a2): 7(ptr) FunctionParameter - 11(a3): 7(ptr) FunctionParameter - 12(a4): 7(ptr) FunctionParameter - 14: Label - 15: 6(int) Load 9(a1) - 16: 6(int) Load 10(a2) - 17: 6(int) IMul 15 16 - 18: 6(int) Load 11(a3) - 19: 6(int) IAdd 17 18 - 20: 6(int) Load 12(a4) - 21: 6(int) ShiftLeftLogical 19 20 - 22: 6(int) Load 9(a1) - 23: 6(int) Load 10(a2) - 24: 6(int) Load 11(a3) - 25: 6(int) Load 12(a4) - 26: 6(int) IMul 24 25 - 27: 6(int) IAdd 23 26 - 28: 6(int) ShiftLeftLogical 22 27 - 29: 6(int) IAdd 21 28 - ReturnValue 29 - FunctionEnd |