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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out218
1 files changed, 0 insertions, 218 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out
deleted file mode 100644
index 7dd21a62f31..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.precedence2.frag.out
+++ /dev/null
@@ -1,218 +0,0 @@
-hlsl.precedence2.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:7 Function Definition: @PixelShaderFunction(i1;i1;i1;i1; ( temp int)
-0:7 Function Parameters:
-0:7 'a1' ( in int)
-0:7 'a2' ( in int)
-0:7 'a3' ( in int)
-0:7 'a4' ( in int)
-0:? Sequence
-0:8 Branch: Return with expression
-0:8 add ( temp int)
-0:8 left-shift ( temp int)
-0:8 add ( temp int)
-0:8 component-wise multiply ( temp int)
-0:8 'a1' ( in int)
-0:8 'a2' ( in int)
-0:8 'a3' ( in int)
-0:8 'a4' ( in int)
-0:8 left-shift ( temp int)
-0:8 'a1' ( in int)
-0:8 add ( temp int)
-0:8 'a2' ( in int)
-0:8 component-wise multiply ( temp int)
-0:8 'a3' ( in int)
-0:8 'a4' ( in int)
-0:7 Function Definition: PixelShaderFunction( ( temp void)
-0:7 Function Parameters:
-0:? Sequence
-0:7 move second child to first child ( temp int)
-0:? 'a1' ( temp int)
-0:? 'a1' (layout( location=0) flat in int)
-0:7 move second child to first child ( temp int)
-0:? 'a2' ( temp int)
-0:? 'a2' (layout( location=1) flat in int)
-0:7 move second child to first child ( temp int)
-0:? 'a3' ( temp int)
-0:? 'a3' (layout( location=2) flat in int)
-0:7 move second child to first child ( temp int)
-0:? 'a4' ( temp int)
-0:? 'a4' (layout( location=3) flat in int)
-0:7 move second child to first child ( temp int)
-0:? '@entryPointOutput' (layout( location=0) out int)
-0:7 Function Call: @PixelShaderFunction(i1;i1;i1;i1; ( temp int)
-0:? 'a1' ( temp int)
-0:? 'a2' ( temp int)
-0:? 'a3' ( temp int)
-0:? 'a4' ( temp int)
-0:? Linker Objects
-0:? '@entryPointOutput' (layout( location=0) out int)
-0:? 'a1' (layout( location=0) flat in int)
-0:? 'a2' (layout( location=1) flat in int)
-0:? 'a3' (layout( location=2) flat in int)
-0:? 'a4' (layout( location=3) flat in int)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:7 Function Definition: @PixelShaderFunction(i1;i1;i1;i1; ( temp int)
-0:7 Function Parameters:
-0:7 'a1' ( in int)
-0:7 'a2' ( in int)
-0:7 'a3' ( in int)
-0:7 'a4' ( in int)
-0:? Sequence
-0:8 Branch: Return with expression
-0:8 add ( temp int)
-0:8 left-shift ( temp int)
-0:8 add ( temp int)
-0:8 component-wise multiply ( temp int)
-0:8 'a1' ( in int)
-0:8 'a2' ( in int)
-0:8 'a3' ( in int)
-0:8 'a4' ( in int)
-0:8 left-shift ( temp int)
-0:8 'a1' ( in int)
-0:8 add ( temp int)
-0:8 'a2' ( in int)
-0:8 component-wise multiply ( temp int)
-0:8 'a3' ( in int)
-0:8 'a4' ( in int)
-0:7 Function Definition: PixelShaderFunction( ( temp void)
-0:7 Function Parameters:
-0:? Sequence
-0:7 move second child to first child ( temp int)
-0:? 'a1' ( temp int)
-0:? 'a1' (layout( location=0) flat in int)
-0:7 move second child to first child ( temp int)
-0:? 'a2' ( temp int)
-0:? 'a2' (layout( location=1) flat in int)
-0:7 move second child to first child ( temp int)
-0:? 'a3' ( temp int)
-0:? 'a3' (layout( location=2) flat in int)
-0:7 move second child to first child ( temp int)
-0:? 'a4' ( temp int)
-0:? 'a4' (layout( location=3) flat in int)
-0:7 move second child to first child ( temp int)
-0:? '@entryPointOutput' (layout( location=0) out int)
-0:7 Function Call: @PixelShaderFunction(i1;i1;i1;i1; ( temp int)
-0:? 'a1' ( temp int)
-0:? 'a2' ( temp int)
-0:? 'a3' ( temp int)
-0:? 'a4' ( temp int)
-0:? Linker Objects
-0:? '@entryPointOutput' (layout( location=0) out int)
-0:? 'a1' (layout( location=0) flat in int)
-0:? 'a2' (layout( location=1) flat in int)
-0:? 'a3' (layout( location=2) flat in int)
-0:? 'a4' (layout( location=3) flat in int)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 56
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "PixelShaderFunction" 34 37 40 43 46
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "PixelShaderFunction"
- Name 13 "@PixelShaderFunction(i1;i1;i1;i1;"
- Name 9 "a1"
- Name 10 "a2"
- Name 11 "a3"
- Name 12 "a4"
- Name 32 "a1"
- Name 34 "a1"
- Name 36 "a2"
- Name 37 "a2"
- Name 39 "a3"
- Name 40 "a3"
- Name 42 "a4"
- Name 43 "a4"
- Name 46 "@entryPointOutput"
- Name 47 "param"
- Name 49 "param"
- Name 51 "param"
- Name 53 "param"
- Decorate 34(a1) Flat
- Decorate 34(a1) Location 0
- Decorate 37(a2) Flat
- Decorate 37(a2) Location 1
- Decorate 40(a3) Flat
- Decorate 40(a3) Location 2
- Decorate 43(a4) Flat
- Decorate 43(a4) Location 3
- Decorate 46(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 1
- 7: TypePointer Function 6(int)
- 8: TypeFunction 6(int) 7(ptr) 7(ptr) 7(ptr) 7(ptr)
- 33: TypePointer Input 6(int)
- 34(a1): 33(ptr) Variable Input
- 37(a2): 33(ptr) Variable Input
- 40(a3): 33(ptr) Variable Input
- 43(a4): 33(ptr) Variable Input
- 45: TypePointer Output 6(int)
-46(@entryPointOutput): 45(ptr) Variable Output
-4(PixelShaderFunction): 2 Function None 3
- 5: Label
- 32(a1): 7(ptr) Variable Function
- 36(a2): 7(ptr) Variable Function
- 39(a3): 7(ptr) Variable Function
- 42(a4): 7(ptr) Variable Function
- 47(param): 7(ptr) Variable Function
- 49(param): 7(ptr) Variable Function
- 51(param): 7(ptr) Variable Function
- 53(param): 7(ptr) Variable Function
- 35: 6(int) Load 34(a1)
- Store 32(a1) 35
- 38: 6(int) Load 37(a2)
- Store 36(a2) 38
- 41: 6(int) Load 40(a3)
- Store 39(a3) 41
- 44: 6(int) Load 43(a4)
- Store 42(a4) 44
- 48: 6(int) Load 32(a1)
- Store 47(param) 48
- 50: 6(int) Load 36(a2)
- Store 49(param) 50
- 52: 6(int) Load 39(a3)
- Store 51(param) 52
- 54: 6(int) Load 42(a4)
- Store 53(param) 54
- 55: 6(int) FunctionCall 13(@PixelShaderFunction(i1;i1;i1;i1;) 47(param) 49(param) 51(param) 53(param)
- Store 46(@entryPointOutput) 55
- Return
- FunctionEnd
-13(@PixelShaderFunction(i1;i1;i1;i1;): 6(int) Function None 8
- 9(a1): 7(ptr) FunctionParameter
- 10(a2): 7(ptr) FunctionParameter
- 11(a3): 7(ptr) FunctionParameter
- 12(a4): 7(ptr) FunctionParameter
- 14: Label
- 15: 6(int) Load 9(a1)
- 16: 6(int) Load 10(a2)
- 17: 6(int) IMul 15 16
- 18: 6(int) Load 11(a3)
- 19: 6(int) IAdd 17 18
- 20: 6(int) Load 12(a4)
- 21: 6(int) ShiftLeftLogical 19 20
- 22: 6(int) Load 9(a1)
- 23: 6(int) Load 10(a2)
- 24: 6(int) Load 11(a3)
- 25: 6(int) Load 12(a4)
- 26: 6(int) IMul 24 25
- 27: 6(int) IAdd 23 26
- 28: 6(int) ShiftLeftLogical 22 27
- 29: 6(int) IAdd 21 28
- ReturnValue 29
- FunctionEnd