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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.namespace.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.namespace.frag.out182
1 files changed, 0 insertions, 182 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.namespace.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.namespace.frag.out
deleted file mode 100644
index 9431f66d7be..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.namespace.frag.out
+++ /dev/null
@@ -1,182 +0,0 @@
-hlsl.namespace.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:5 Function Definition: N1::getVec( ( temp 4-component vector of float)
-0:5 Function Parameters:
-0:? Sequence
-0:5 Branch: Return with expression
-0:5 'v1' ( global 4-component vector of float)
-0:10 Function Definition: N2::getVec( ( temp 4-component vector of float)
-0:10 Function Parameters:
-0:? Sequence
-0:10 Branch: Return with expression
-0:10 'v2' ( global 4-component vector of float)
-0:12 Function Definition: N2::N3::getVec( ( temp 4-component vector of float)
-0:12 Function Parameters:
-0:? Sequence
-0:12 Branch: Return with expression
-0:12 'v2' ( global 4-component vector of float)
-0:15 Function Definition: N2::N3::C1::getVec( ( temp 4-component vector of float)
-0:15 Function Parameters:
-0:15 '@this' ( temp structure{})
-0:? Sequence
-0:15 Branch: Return with expression
-0:15 'v2' ( global 4-component vector of float)
-0:21 Function Definition: @main( ( temp 4-component vector of float)
-0:21 Function Parameters:
-0:? Sequence
-0:22 Branch: Return with expression
-0:22 add ( temp 4-component vector of float)
-0:22 add ( temp 4-component vector of float)
-0:22 add ( temp 4-component vector of float)
-0:22 Function Call: N1::getVec( ( temp 4-component vector of float)
-0:22 Function Call: N2::getVec( ( temp 4-component vector of float)
-0:22 Function Call: N2::N3::getVec( ( temp 4-component vector of float)
-0:22 vector-scale ( temp 4-component vector of float)
-0:22 Function Call: N2::N3::C1::getVec( ( temp 4-component vector of float)
-0:22 'N2::gf' ( global float)
-0:21 Function Definition: main( ( temp void)
-0:21 Function Parameters:
-0:? Sequence
-0:21 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:21 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 'v1' ( global 4-component vector of float)
-0:? 'v2' ( global 4-component vector of float)
-0:? 'N2::gf' ( global float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:5 Function Definition: N1::getVec( ( temp 4-component vector of float)
-0:5 Function Parameters:
-0:? Sequence
-0:5 Branch: Return with expression
-0:5 'v1' ( global 4-component vector of float)
-0:10 Function Definition: N2::getVec( ( temp 4-component vector of float)
-0:10 Function Parameters:
-0:? Sequence
-0:10 Branch: Return with expression
-0:10 'v2' ( global 4-component vector of float)
-0:12 Function Definition: N2::N3::getVec( ( temp 4-component vector of float)
-0:12 Function Parameters:
-0:? Sequence
-0:12 Branch: Return with expression
-0:12 'v2' ( global 4-component vector of float)
-0:15 Function Definition: N2::N3::C1::getVec( ( temp 4-component vector of float)
-0:15 Function Parameters:
-0:15 '@this' ( temp structure{})
-0:? Sequence
-0:15 Branch: Return with expression
-0:15 'v2' ( global 4-component vector of float)
-0:21 Function Definition: @main( ( temp 4-component vector of float)
-0:21 Function Parameters:
-0:? Sequence
-0:22 Branch: Return with expression
-0:22 add ( temp 4-component vector of float)
-0:22 add ( temp 4-component vector of float)
-0:22 add ( temp 4-component vector of float)
-0:22 Function Call: N1::getVec( ( temp 4-component vector of float)
-0:22 Function Call: N2::getVec( ( temp 4-component vector of float)
-0:22 Function Call: N2::N3::getVec( ( temp 4-component vector of float)
-0:22 vector-scale ( temp 4-component vector of float)
-0:22 Function Call: N2::N3::C1::getVec( ( temp 4-component vector of float)
-0:22 'N2::gf' ( global float)
-0:21 Function Definition: main( ( temp void)
-0:21 Function Parameters:
-0:? Sequence
-0:21 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:21 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 'v1' ( global 4-component vector of float)
-0:? 'v2' ( global 4-component vector of float)
-0:? 'N2::gf' ( global float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-Validation failed
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 54
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 52
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 9 "N1::getVec("
- Name 11 "N2::getVec("
- Name 13 "N2::N3::getVec("
- Name 15 "C1"
- Name 19 "N2::N3::C1::getVec("
- Name 18 "@this"
- Name 21 "@main("
- Name 24 "v1"
- Name 28 "v2"
- Name 45 "N2::gf"
- Name 52 "@entryPointOutput"
- Decorate 52(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypeFunction 7(fvec4)
- 15(C1): TypeStruct
- 16: TypePointer Function 15(C1)
- 17: TypeFunction 7(fvec4) 16(ptr)
- 23: TypePointer Private 7(fvec4)
- 24(v1): 23(ptr) Variable Private
- 28(v2): 23(ptr) Variable Private
- 44: TypePointer Private 6(float)
- 45(N2::gf): 44(ptr) Variable Private
- 51: TypePointer Output 7(fvec4)
-52(@entryPointOutput): 51(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 53: 7(fvec4) FunctionCall 21(@main()
- Store 52(@entryPointOutput) 53
- Return
- FunctionEnd
- 9(N1::getVec(): 7(fvec4) Function None 8
- 10: Label
- 25: 7(fvec4) Load 24(v1)
- ReturnValue 25
- FunctionEnd
- 11(N2::getVec(): 7(fvec4) Function None 8
- 12: Label
- 29: 7(fvec4) Load 28(v2)
- ReturnValue 29
- FunctionEnd
-13(N2::N3::getVec(): 7(fvec4) Function None 8
- 14: Label
- 32: 7(fvec4) Load 28(v2)
- ReturnValue 32
- FunctionEnd
-19(N2::N3::C1::getVec(): 7(fvec4) Function None 17
- 18(@this): 16(ptr) FunctionParameter
- 20: Label
- 35: 7(fvec4) Load 28(v2)
- ReturnValue 35
- FunctionEnd
- 21(@main(): 7(fvec4) Function None 8
- 22: Label
- 38: 7(fvec4) FunctionCall 9(N1::getVec()
- 39: 7(fvec4) FunctionCall 11(N2::getVec()
- 40: 7(fvec4) FAdd 38 39
- 41: 7(fvec4) FunctionCall 13(N2::N3::getVec()
- 42: 7(fvec4) FAdd 40 41
- 43: 7(fvec4) FunctionCall 19(N2::N3::C1::getVec()
- 46: 6(float) Load 45(N2::gf)
- 47: 7(fvec4) VectorTimesScalar 43 46
- 48: 7(fvec4) FAdd 42 47
- ReturnValue 48
- FunctionEnd