diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.logicalConvert.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.logicalConvert.frag.out | 342 |
1 files changed, 0 insertions, 342 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.logicalConvert.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.logicalConvert.frag.out deleted file mode 100644 index 4757f331e75..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.logicalConvert.frag.out +++ /dev/null @@ -1,342 +0,0 @@ -hlsl.logicalConvert.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:2 Function Definition: @main( ( temp 4-component vector of float) -0:2 Function Parameters: -0:? Sequence -0:3 Test condition and select ( temp void) -0:3 Condition -0:3 Constant: -0:3 false (const bool) -0:3 true case -0:4 Branch: Return with expression -0:4 Constant: -0:4 0.000000 -0:4 0.000000 -0:4 0.000000 -0:4 0.000000 -0:5 Test condition and select ( temp void) -0:5 Condition -0:5 Constant: -0:5 false (const bool) -0:5 true case -0:6 Branch: Return with expression -0:6 Constant: -0:6 0.000000 -0:6 0.000000 -0:6 0.000000 -0:6 0.000000 -0:7 Test condition and select ( temp void) -0:7 Condition -0:7 Constant: -0:7 true (const bool) -0:7 true case -0:8 Branch: Return with expression -0:8 Constant: -0:8 0.000000 -0:8 0.000000 -0:8 0.000000 -0:8 0.000000 -0:9 Test condition and select ( temp void) -0:9 Condition -0:9 Constant: -0:9 true (const bool) -0:9 true case -0:10 Branch: Return with expression -0:10 Constant: -0:10 0.000000 -0:10 0.000000 -0:10 0.000000 -0:10 0.000000 -0:11 Test condition and select ( temp void) -0:11 Condition -0:11 Constant: -0:11 false (const bool) -0:11 true case -0:12 Branch: Return with expression -0:12 Constant: -0:12 0.000000 -0:12 0.000000 -0:12 0.000000 -0:12 0.000000 -0:13 Test condition and select ( temp void) -0:13 Condition -0:13 Constant: -0:13 false (const bool) -0:13 true case -0:14 Branch: Return with expression -0:14 Constant: -0:14 0.000000 -0:14 0.000000 -0:14 0.000000 -0:14 0.000000 -0:15 Test condition and select ( temp void) -0:15 Condition -0:15 Constant: -0:15 true (const bool) -0:15 true case -0:16 Branch: Return with expression -0:16 Constant: -0:16 0.000000 -0:16 0.000000 -0:16 0.000000 -0:16 0.000000 -0:17 Test condition and select ( temp void) -0:17 Condition -0:17 Constant: -0:17 false (const bool) -0:17 true case -0:18 Branch: Return with expression -0:18 Constant: -0:18 0.000000 -0:18 0.000000 -0:18 0.000000 -0:18 0.000000 -0:19 Test condition and select ( temp void) -0:19 Condition -0:19 Constant: -0:19 true (const bool) -0:19 true case -0:20 Branch: Return with expression -0:20 Constant: -0:20 0.000000 -0:20 0.000000 -0:20 0.000000 -0:20 0.000000 -0:21 Test condition and select ( temp void) -0:21 Condition -0:21 Constant: -0:21 true (const bool) -0:21 true case -0:22 Branch: Return with expression -0:22 Constant: -0:22 0.000000 -0:22 0.000000 -0:22 0.000000 -0:22 0.000000 -0:2 Function Definition: main( ( temp void) -0:2 Function Parameters: -0:? Sequence -0:2 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:2 Function Call: @main( ( temp 4-component vector of float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:2 Function Definition: @main( ( temp 4-component vector of float) -0:2 Function Parameters: -0:? Sequence -0:3 Test condition and select ( temp void) -0:3 Condition -0:3 Constant: -0:3 false (const bool) -0:3 true case -0:4 Branch: Return with expression -0:4 Constant: -0:4 0.000000 -0:4 0.000000 -0:4 0.000000 -0:4 0.000000 -0:5 Test condition and select ( temp void) -0:5 Condition -0:5 Constant: -0:5 false (const bool) -0:5 true case -0:6 Branch: Return with expression -0:6 Constant: -0:6 0.000000 -0:6 0.000000 -0:6 0.000000 -0:6 0.000000 -0:7 Test condition and select ( temp void) -0:7 Condition -0:7 Constant: -0:7 true (const bool) -0:7 true case -0:8 Branch: Return with expression -0:8 Constant: -0:8 0.000000 -0:8 0.000000 -0:8 0.000000 -0:8 0.000000 -0:9 Test condition and select ( temp void) -0:9 Condition -0:9 Constant: -0:9 true (const bool) -0:9 true case -0:10 Branch: Return with expression -0:10 Constant: -0:10 0.000000 -0:10 0.000000 -0:10 0.000000 -0:10 0.000000 -0:11 Test condition and select ( temp void) -0:11 Condition -0:11 Constant: -0:11 false (const bool) -0:11 true case -0:12 Branch: Return with expression -0:12 Constant: -0:12 0.000000 -0:12 0.000000 -0:12 0.000000 -0:12 0.000000 -0:13 Test condition and select ( temp void) -0:13 Condition -0:13 Constant: -0:13 false (const bool) -0:13 true case -0:14 Branch: Return with expression -0:14 Constant: -0:14 0.000000 -0:14 0.000000 -0:14 0.000000 -0:14 0.000000 -0:15 Test condition and select ( temp void) -0:15 Condition -0:15 Constant: -0:15 true (const bool) -0:15 true case -0:16 Branch: Return with expression -0:16 Constant: -0:16 0.000000 -0:16 0.000000 -0:16 0.000000 -0:16 0.000000 -0:17 Test condition and select ( temp void) -0:17 Condition -0:17 Constant: -0:17 false (const bool) -0:17 true case -0:18 Branch: Return with expression -0:18 Constant: -0:18 0.000000 -0:18 0.000000 -0:18 0.000000 -0:18 0.000000 -0:19 Test condition and select ( temp void) -0:19 Condition -0:19 Constant: -0:19 true (const bool) -0:19 true case -0:20 Branch: Return with expression -0:20 Constant: -0:20 0.000000 -0:20 0.000000 -0:20 0.000000 -0:20 0.000000 -0:21 Test condition and select ( temp void) -0:21 Condition -0:21 Constant: -0:21 true (const bool) -0:21 true case -0:22 Branch: Return with expression -0:22 Constant: -0:22 0.000000 -0:22 0.000000 -0:22 0.000000 -0:22 0.000000 -0:2 Function Definition: main( ( temp void) -0:2 Function Parameters: -0:? Sequence -0:2 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:2 Function Call: @main( ( temp 4-component vector of float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 50 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 48 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "main" - Name 9 "@main(" - Name 48 "@entryPointOutput" - Decorate 48(@entryPointOutput) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypeFunction 7(fvec4) - 11: TypeBool - 12: 11(bool) ConstantFalse - 15: 6(float) Constant 0 - 16: 7(fvec4) ConstantComposite 15 15 15 15 - 21: 11(bool) ConstantTrue - 47: TypePointer Output 7(fvec4) -48(@entryPointOutput): 47(ptr) Variable Output - 4(main): 2 Function None 3 - 5: Label - 49: 7(fvec4) FunctionCall 9(@main() - Store 48(@entryPointOutput) 49 - Return - FunctionEnd - 9(@main(): 7(fvec4) Function None 8 - 10: Label - SelectionMerge 14 None - BranchConditional 12 13 14 - 13: Label - ReturnValue 16 - 14: Label - SelectionMerge 19 None - BranchConditional 12 18 19 - 18: Label - ReturnValue 16 - 19: Label - SelectionMerge 23 None - BranchConditional 21 22 23 - 22: Label - ReturnValue 16 - 23: Label - SelectionMerge 26 None - BranchConditional 21 25 26 - 25: Label - ReturnValue 16 - 26: Label - SelectionMerge 29 None - BranchConditional 12 28 29 - 28: Label - ReturnValue 16 - 29: Label - SelectionMerge 32 None - BranchConditional 12 31 32 - 31: Label - ReturnValue 16 - 32: Label - SelectionMerge 35 None - BranchConditional 21 34 35 - 34: Label - ReturnValue 16 - 35: Label - SelectionMerge 38 None - BranchConditional 12 37 38 - 37: Label - ReturnValue 16 - 38: Label - SelectionMerge 41 None - BranchConditional 21 40 41 - 40: Label - ReturnValue 16 - 41: Label - SelectionMerge 44 None - BranchConditional 21 43 44 - 43: Label - ReturnValue 16 - 44: Label - 46: 7(fvec4) Undef - ReturnValue 46 - FunctionEnd |