diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.layoutOverride.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.layoutOverride.vert.out | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.layoutOverride.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.layoutOverride.vert.out deleted file mode 100644 index cc09653be1d..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.layoutOverride.vert.out +++ /dev/null @@ -1,105 +0,0 @@ -hlsl.layoutOverride.vert -Shader version: 500 -0:? Sequence -0:5 Function Definition: @main( ( temp 4-component vector of float) -0:5 Function Parameters: -0:? Sequence -0:6 Branch: Return with expression -0:6 texture ( temp 4-component vector of float) -0:6 Construct combined texture-sampler ( temp sampler2D) -0:6 'tex' (layout( set=2 binding=0) uniform texture2D) -0:6 'samp' ( uniform sampler) -0:? Constant: -0:? 0.200000 -0:? 0.300000 -0:5 Function Definition: main( ( temp void) -0:5 Function Parameters: -0:? Sequence -0:5 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' ( out 4-component vector of float Position) -0:5 Function Call: @main( ( temp 4-component vector of float) -0:? Linker Objects -0:? 'tex' (layout( set=2 binding=0) uniform texture2D) -0:? 'samp' ( uniform sampler) -0:? '@entryPointOutput' ( out 4-component vector of float Position) - - -Linked vertex stage: - - -Shader version: 500 -0:? Sequence -0:5 Function Definition: @main( ( temp 4-component vector of float) -0:5 Function Parameters: -0:? Sequence -0:6 Branch: Return with expression -0:6 texture ( temp 4-component vector of float) -0:6 Construct combined texture-sampler ( temp sampler2D) -0:6 'tex' (layout( set=2 binding=0) uniform texture2D) -0:6 'samp' ( uniform sampler) -0:? Constant: -0:? 0.200000 -0:? 0.300000 -0:5 Function Definition: main( ( temp void) -0:5 Function Parameters: -0:? Sequence -0:5 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' ( out 4-component vector of float Position) -0:5 Function Call: @main( ( temp 4-component vector of float) -0:? Linker Objects -0:? 'tex' (layout( set=2 binding=0) uniform texture2D) -0:? 'samp' ( uniform sampler) -0:? '@entryPointOutput' ( out 4-component vector of float Position) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 32 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Vertex 4 "main" 30 - Source HLSL 500 - Name 4 "main" - Name 9 "@main(" - Name 13 "tex" - Name 17 "samp" - Name 30 "@entryPointOutput" - Decorate 13(tex) DescriptorSet 2 - Decorate 13(tex) Binding 0 - Decorate 17(samp) DescriptorSet 0 - Decorate 17(samp) Binding 0 - Decorate 30(@entryPointOutput) BuiltIn Position - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypeFunction 7(fvec4) - 11: TypeImage 6(float) 2D sampled format:Unknown - 12: TypePointer UniformConstant 11 - 13(tex): 12(ptr) Variable UniformConstant - 15: TypeSampler - 16: TypePointer UniformConstant 15 - 17(samp): 16(ptr) Variable UniformConstant - 19: TypeSampledImage 11 - 21: TypeVector 6(float) 2 - 22: 6(float) Constant 1045220557 - 23: 6(float) Constant 1050253722 - 24: 21(fvec2) ConstantComposite 22 23 - 25: 6(float) Constant 0 - 29: TypePointer Output 7(fvec4) -30(@entryPointOutput): 29(ptr) Variable Output - 4(main): 2 Function None 3 - 5: Label - 31: 7(fvec4) FunctionCall 9(@main() - Store 30(@entryPointOutput) 31 - Return - FunctionEnd - 9(@main(): 7(fvec4) Function None 8 - 10: Label - 14: 11 Load 13(tex) - 18: 15 Load 17(samp) - 20: 19 SampledImage 14 18 - 26: 7(fvec4) ImageSampleExplicitLod 20 24 Lod 25 - ReturnValue 26 - FunctionEnd |