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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.intrinsics.d3dcolortoubyte4.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.intrinsics.d3dcolortoubyte4.frag.out126
1 files changed, 0 insertions, 126 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.intrinsics.d3dcolortoubyte4.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.intrinsics.d3dcolortoubyte4.frag.out
deleted file mode 100644
index 483224163da..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.intrinsics.d3dcolortoubyte4.frag.out
+++ /dev/null
@@ -1,126 +0,0 @@
-hlsl.intrinsics.d3dcolortoubyte4.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:5 Function Definition: @main( ( temp 4-component vector of int)
-0:5 Function Parameters:
-0:? Sequence
-0:6 Branch: Return with expression
-0:6 Convert float to int ( temp 4-component vector of int)
-0:6 vector-scale ( temp 4-component vector of float)
-0:6 Constant:
-0:6 255.001953
-0:6 vector swizzle ( temp 4-component vector of float)
-0:6 col4: direct index for structure ( uniform 4-component vector of float)
-0:6 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
-0:6 Constant:
-0:6 0 (const uint)
-0:6 Sequence
-0:6 Constant:
-0:6 2 (const int)
-0:6 Constant:
-0:6 1 (const int)
-0:6 Constant:
-0:6 0 (const int)
-0:6 Constant:
-0:6 3 (const int)
-0:5 Function Definition: main( ( temp void)
-0:5 Function Parameters:
-0:? Sequence
-0:5 move second child to first child ( temp 4-component vector of int)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
-0:5 Function Call: @main( ( temp 4-component vector of int)
-0:? Linker Objects
-0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:5 Function Definition: @main( ( temp 4-component vector of int)
-0:5 Function Parameters:
-0:? Sequence
-0:6 Branch: Return with expression
-0:6 Convert float to int ( temp 4-component vector of int)
-0:6 vector-scale ( temp 4-component vector of float)
-0:6 Constant:
-0:6 255.001953
-0:6 vector swizzle ( temp 4-component vector of float)
-0:6 col4: direct index for structure ( uniform 4-component vector of float)
-0:6 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
-0:6 Constant:
-0:6 0 (const uint)
-0:6 Sequence
-0:6 Constant:
-0:6 2 (const int)
-0:6 Constant:
-0:6 1 (const int)
-0:6 Constant:
-0:6 0 (const int)
-0:6 Constant:
-0:6 3 (const int)
-0:5 Function Definition: main( ( temp void)
-0:5 Function Parameters:
-0:? Sequence
-0:5 move second child to first child ( temp 4-component vector of int)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
-0:5 Function Call: @main( ( temp 4-component vector of int)
-0:? Linker Objects
-0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 29
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 27
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 9 "@main("
- Name 14 "$Global"
- MemberName 14($Global) 0 "col4"
- Name 16 ""
- Name 27 "@entryPointOutput"
- MemberDecorate 14($Global) 0 Offset 0
- Decorate 14($Global) Block
- Decorate 16 DescriptorSet 0
- Decorate 16 Binding 0
- Decorate 27(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 1
- 7: TypeVector 6(int) 4
- 8: TypeFunction 7(ivec4)
- 11: TypeFloat 32
- 12: 11(float) Constant 1132396672
- 13: TypeVector 11(float) 4
- 14($Global): TypeStruct 13(fvec4)
- 15: TypePointer Uniform 14($Global)
- 16: 15(ptr) Variable Uniform
- 17: 6(int) Constant 0
- 18: TypePointer Uniform 13(fvec4)
- 26: TypePointer Output 7(ivec4)
-27(@entryPointOutput): 26(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 28: 7(ivec4) FunctionCall 9(@main()
- Store 27(@entryPointOutput) 28
- Return
- FunctionEnd
- 9(@main(): 7(ivec4) Function None 8
- 10: Label
- 19: 18(ptr) AccessChain 16 17
- 20: 13(fvec4) Load 19
- 21: 13(fvec4) VectorShuffle 20 20 2 1 0 3
- 22: 13(fvec4) VectorTimesScalar 21 12
- 23: 7(ivec4) ConvertFToS 22
- ReturnValue 23
- FunctionEnd