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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.init2.frag.out531
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diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.init2.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.init2.frag.out
deleted file mode 100644
index 0ba8bd274dc..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.init2.frag.out
+++ /dev/null
@@ -1,531 +0,0 @@
-hlsl.init2.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:3 Function Definition: Test1( ( temp void)
-0:3 Function Parameters:
-0:? Sequence
-0:5 Sequence
-0:5 move second child to first child ( temp structure{ temp 2-component vector of float a})
-0:5 'test1' ( temp structure{ temp 2-component vector of float a})
-0:5 Constant:
-0:5 1.000000
-0:5 2.000000
-0:9 Sequence
-0:9 move second child to first child ( temp structure{ temp 2-component vector of float a})
-0:9 'test2' ( temp structure{ temp 2-component vector of float a})
-0:9 Constant:
-0:9 3.000000
-0:9 4.000000
-0:17 Sequence
-0:17 move second child to first child ( temp float)
-0:17 'test4' ( temp float)
-0:17 Constant:
-0:17 7.000000
-0:20 Sequence
-0:20 move second child to first child ( temp structure{ temp float a, temp float b, temp float c})
-0:20 'test5' ( temp structure{ temp float a, temp float b, temp float c})
-0:20 Constant:
-0:20 8.000000
-0:20 9.000000
-0:20 10.000000
-0:22 Constant:
-0:22 10.000000
-0:25 Sequence
-0:25 move second child to first child ( temp float)
-0:25 'n' ( temp float)
-0:25 Constant:
-0:25 0.000000
-0:26 Sequence
-0:26 move second child to first child ( temp 8-element array of 3-component vector of float)
-0:26 'a' ( const (read only) 8-element array of 3-component vector of float)
-0:26 Construct vec3 ( temp 8-element array of 3-component vector of float)
-0:27 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? 0.577350
-0:? 0.577350
-0:27 add second child into first child ( temp float)
-0:27 'n' ( temp float)
-0:27 Constant:
-0:27 1.000000
-0:28 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? -0.577350
-0:? -0.577350
-0:28 add second child into first child ( temp float)
-0:28 'n' ( temp float)
-0:28 Constant:
-0:28 1.000000
-0:29 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? -0.577350
-0:? 0.577350
-0:29 add second child into first child ( temp float)
-0:29 'n' ( temp float)
-0:29 Constant:
-0:29 1.000000
-0:30 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? -0.577350
-0:30 add second child into first child ( temp float)
-0:30 'n' ( temp float)
-0:30 Constant:
-0:30 1.000000
-0:31 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:31 add second child into first child ( temp float)
-0:31 'n' ( temp float)
-0:31 Constant:
-0:31 1.000000
-0:32 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? -0.577350
-0:? -0.577350
-0:32 add second child into first child ( temp float)
-0:32 'n' ( temp float)
-0:32 Constant:
-0:32 1.000000
-0:33 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? -0.577350
-0:? 0.577350
-0:33 add second child into first child ( temp float)
-0:33 'n' ( temp float)
-0:33 Constant:
-0:33 1.000000
-0:34 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? 0.577350
-0:? -0.577350
-0:34 add second child into first child ( temp float)
-0:34 'n' ( temp float)
-0:34 Constant:
-0:34 1.000000
-0:36 Sequence
-0:36 move second child to first child ( temp structure{ temp 3-component vector of float a})
-0:36 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a})
-0:36 Construct structure ( temp structure{ temp 3-component vector of float a})
-0:36 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:36 add second child into first child ( temp float)
-0:36 'n' ( temp float)
-0:36 Constant:
-0:36 1.000000
-0:38 Sequence
-0:38 move second child to first child ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b})
-0:38 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b})
-0:38 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b})
-0:38 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:38 add second child into first child ( temp float)
-0:38 'n' ( temp float)
-0:38 Constant:
-0:38 1.000000
-0:39 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:39 add second child into first child ( temp float)
-0:39 'n' ( temp float)
-0:39 Constant:
-0:39 1.000000
-0:45 Function Definition: @main( ( temp structure{ temp 4-component vector of float color})
-0:45 Function Parameters:
-0:? Sequence
-0:46 Function Call: Test1( ( temp void)
-0:49 move second child to first child ( temp 4-component vector of float)
-0:49 color: direct index for structure ( temp 4-component vector of float)
-0:49 'ps_output' ( temp structure{ temp 4-component vector of float color})
-0:49 Constant:
-0:49 0 (const int)
-0:49 Constant:
-0:49 1.000000
-0:49 1.000000
-0:49 1.000000
-0:49 1.000000
-0:50 Branch: Return with expression
-0:50 'ps_output' ( temp structure{ temp 4-component vector of float color})
-0:45 Function Definition: main( ( temp void)
-0:45 Function Parameters:
-0:? Sequence
-0:45 Sequence
-0:45 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
-0:45 color: direct index for structure ( temp 4-component vector of float)
-0:45 Function Call: @main( ( temp structure{ temp 4-component vector of float color})
-0:45 Constant:
-0:45 0 (const int)
-0:? Linker Objects
-0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:3 Function Definition: Test1( ( temp void)
-0:3 Function Parameters:
-0:? Sequence
-0:5 Sequence
-0:5 move second child to first child ( temp structure{ temp 2-component vector of float a})
-0:5 'test1' ( temp structure{ temp 2-component vector of float a})
-0:5 Constant:
-0:5 1.000000
-0:5 2.000000
-0:9 Sequence
-0:9 move second child to first child ( temp structure{ temp 2-component vector of float a})
-0:9 'test2' ( temp structure{ temp 2-component vector of float a})
-0:9 Constant:
-0:9 3.000000
-0:9 4.000000
-0:17 Sequence
-0:17 move second child to first child ( temp float)
-0:17 'test4' ( temp float)
-0:17 Constant:
-0:17 7.000000
-0:20 Sequence
-0:20 move second child to first child ( temp structure{ temp float a, temp float b, temp float c})
-0:20 'test5' ( temp structure{ temp float a, temp float b, temp float c})
-0:20 Constant:
-0:20 8.000000
-0:20 9.000000
-0:20 10.000000
-0:22 Constant:
-0:22 10.000000
-0:25 Sequence
-0:25 move second child to first child ( temp float)
-0:25 'n' ( temp float)
-0:25 Constant:
-0:25 0.000000
-0:26 Sequence
-0:26 move second child to first child ( temp 8-element array of 3-component vector of float)
-0:26 'a' ( const (read only) 8-element array of 3-component vector of float)
-0:26 Construct vec3 ( temp 8-element array of 3-component vector of float)
-0:27 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? 0.577350
-0:? 0.577350
-0:27 add second child into first child ( temp float)
-0:27 'n' ( temp float)
-0:27 Constant:
-0:27 1.000000
-0:28 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? -0.577350
-0:? -0.577350
-0:28 add second child into first child ( temp float)
-0:28 'n' ( temp float)
-0:28 Constant:
-0:28 1.000000
-0:29 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? -0.577350
-0:? 0.577350
-0:29 add second child into first child ( temp float)
-0:29 'n' ( temp float)
-0:29 Constant:
-0:29 1.000000
-0:30 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? -0.577350
-0:30 add second child into first child ( temp float)
-0:30 'n' ( temp float)
-0:30 Constant:
-0:30 1.000000
-0:31 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:31 add second child into first child ( temp float)
-0:31 'n' ( temp float)
-0:31 Constant:
-0:31 1.000000
-0:32 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? -0.577350
-0:? -0.577350
-0:32 add second child into first child ( temp float)
-0:32 'n' ( temp float)
-0:32 Constant:
-0:32 1.000000
-0:33 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? -0.577350
-0:? 0.577350
-0:33 add second child into first child ( temp float)
-0:33 'n' ( temp float)
-0:33 Constant:
-0:33 1.000000
-0:34 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? 0.577350
-0:? 0.577350
-0:? -0.577350
-0:34 add second child into first child ( temp float)
-0:34 'n' ( temp float)
-0:34 Constant:
-0:34 1.000000
-0:36 Sequence
-0:36 move second child to first child ( temp structure{ temp 3-component vector of float a})
-0:36 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a})
-0:36 Construct structure ( temp structure{ temp 3-component vector of float a})
-0:36 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:36 add second child into first child ( temp float)
-0:36 'n' ( temp float)
-0:36 Constant:
-0:36 1.000000
-0:38 Sequence
-0:38 move second child to first child ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b})
-0:38 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b})
-0:38 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b})
-0:38 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:38 add second child into first child ( temp float)
-0:38 'n' ( temp float)
-0:38 Constant:
-0:38 1.000000
-0:39 vector-scale ( temp 3-component vector of float)
-0:? Constant:
-0:? -0.577350
-0:? 0.577350
-0:? 0.577350
-0:39 add second child into first child ( temp float)
-0:39 'n' ( temp float)
-0:39 Constant:
-0:39 1.000000
-0:45 Function Definition: @main( ( temp structure{ temp 4-component vector of float color})
-0:45 Function Parameters:
-0:? Sequence
-0:46 Function Call: Test1( ( temp void)
-0:49 move second child to first child ( temp 4-component vector of float)
-0:49 color: direct index for structure ( temp 4-component vector of float)
-0:49 'ps_output' ( temp structure{ temp 4-component vector of float color})
-0:49 Constant:
-0:49 0 (const int)
-0:49 Constant:
-0:49 1.000000
-0:49 1.000000
-0:49 1.000000
-0:49 1.000000
-0:50 Branch: Return with expression
-0:50 'ps_output' ( temp structure{ temp 4-component vector of float color})
-0:45 Function Definition: main( ( temp void)
-0:45 Function Parameters:
-0:? Sequence
-0:45 Sequence
-0:45 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
-0:45 color: direct index for structure ( temp 4-component vector of float)
-0:45 Function Call: @main( ( temp structure{ temp 4-component vector of float color})
-0:45 Constant:
-0:45 0 (const int)
-0:? Linker Objects
-0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 112
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 109
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 6 "Test1("
- Name 10 "PS_OUTPUT"
- MemberName 10(PS_OUTPUT) 0 "color"
- Name 12 "@main("
- Name 15 "mystruct"
- MemberName 15(mystruct) 0 "a"
- Name 17 "test1"
- Name 22 "test2"
- Name 28 "test4"
- Name 30 "mystruct2"
- MemberName 30(mystruct2) 0 "a"
- MemberName 30(mystruct2) 1 "b"
- MemberName 30(mystruct2) 2 "c"
- Name 32 "test5"
- Name 37 "n"
- Name 44 "a"
- Name 80 "one"
- MemberName 80(one) 0 "a"
- Name 82 "oneNonConst"
- Name 87 "two"
- MemberName 87(two) 0 "a"
- MemberName 87(two) 1 "b"
- Name 89 "twoNonConst"
- Name 99 "ps_output"
- Name 109 "@entryPointOutput.color"
- Decorate 109(@entryPointOutput.color) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 8: TypeFloat 32
- 9: TypeVector 8(float) 4
- 10(PS_OUTPUT): TypeStruct 9(fvec4)
- 11: TypeFunction 10(PS_OUTPUT)
- 14: TypeVector 8(float) 2
- 15(mystruct): TypeStruct 14(fvec2)
- 16: TypePointer Function 15(mystruct)
- 18: 8(float) Constant 1065353216
- 19: 8(float) Constant 1073741824
- 20: 14(fvec2) ConstantComposite 18 19
- 21:15(mystruct) ConstantComposite 20
- 23: 8(float) Constant 1077936128
- 24: 8(float) Constant 1082130432
- 25: 14(fvec2) ConstantComposite 23 24
- 26:15(mystruct) ConstantComposite 25
- 27: TypePointer Function 8(float)
- 29: 8(float) Constant 1088421888
- 30(mystruct2): TypeStruct 8(float) 8(float) 8(float)
- 31: TypePointer Function 30(mystruct2)
- 33: 8(float) Constant 1090519040
- 34: 8(float) Constant 1091567616
- 35: 8(float) Constant 1092616192
- 36:30(mystruct2) ConstantComposite 33 34 35
- 38: 8(float) Constant 0
- 39: TypeVector 8(float) 3
- 40: TypeInt 32 0
- 41: 40(int) Constant 8
- 42: TypeArray 39(fvec3) 41
- 43: TypePointer Function 42
- 45: 8(float) Constant 1058262330
- 46: 39(fvec3) ConstantComposite 45 45 45
- 50: 8(float) Constant 3205745978
- 51: 39(fvec3) ConstantComposite 50 50 50
- 55: 39(fvec3) ConstantComposite 50 50 45
- 59: 39(fvec3) ConstantComposite 50 45 50
- 63: 39(fvec3) ConstantComposite 50 45 45
- 67: 39(fvec3) ConstantComposite 45 50 50
- 71: 39(fvec3) ConstantComposite 45 50 45
- 75: 39(fvec3) ConstantComposite 45 45 50
- 80(one): TypeStruct 39(fvec3)
- 81: TypePointer Function 80(one)
- 87(two): TypeStruct 39(fvec3) 39(fvec3)
- 88: TypePointer Function 87(two)
- 98: TypePointer Function 10(PS_OUTPUT)
- 100: TypeInt 32 1
- 101: 100(int) Constant 0
- 102: 9(fvec4) ConstantComposite 18 18 18 18
- 103: TypePointer Function 9(fvec4)
- 108: TypePointer Output 9(fvec4)
-109(@entryPointOutput.color): 108(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 110:10(PS_OUTPUT) FunctionCall 12(@main()
- 111: 9(fvec4) CompositeExtract 110 0
- Store 109(@entryPointOutput.color) 111
- Return
- FunctionEnd
- 6(Test1(): 2 Function None 3
- 7: Label
- 17(test1): 16(ptr) Variable Function
- 22(test2): 16(ptr) Variable Function
- 28(test4): 27(ptr) Variable Function
- 32(test5): 31(ptr) Variable Function
- 37(n): 27(ptr) Variable Function
- 44(a): 43(ptr) Variable Function
- 82(oneNonConst): 81(ptr) Variable Function
- 89(twoNonConst): 88(ptr) Variable Function
- Store 17(test1) 21
- Store 22(test2) 26
- Store 28(test4) 29
- Store 32(test5) 36
- Store 37(n) 38
- 47: 8(float) Load 37(n)
- 48: 8(float) FAdd 47 18
- Store 37(n) 48
- 49: 39(fvec3) VectorTimesScalar 46 48
- 52: 8(float) Load 37(n)
- 53: 8(float) FAdd 52 18
- Store 37(n) 53
- 54: 39(fvec3) VectorTimesScalar 51 53
- 56: 8(float) Load 37(n)
- 57: 8(float) FAdd 56 18
- Store 37(n) 57
- 58: 39(fvec3) VectorTimesScalar 55 57
- 60: 8(float) Load 37(n)
- 61: 8(float) FAdd 60 18
- Store 37(n) 61
- 62: 39(fvec3) VectorTimesScalar 59 61
- 64: 8(float) Load 37(n)
- 65: 8(float) FAdd 64 18
- Store 37(n) 65
- 66: 39(fvec3) VectorTimesScalar 63 65
- 68: 8(float) Load 37(n)
- 69: 8(float) FAdd 68 18
- Store 37(n) 69
- 70: 39(fvec3) VectorTimesScalar 67 69
- 72: 8(float) Load 37(n)
- 73: 8(float) FAdd 72 18
- Store 37(n) 73
- 74: 39(fvec3) VectorTimesScalar 71 73
- 76: 8(float) Load 37(n)
- 77: 8(float) FAdd 76 18
- Store 37(n) 77
- 78: 39(fvec3) VectorTimesScalar 75 77
- 79: 42 CompositeConstruct 49 54 58 62 66 70 74 78
- Store 44(a) 79
- 83: 8(float) Load 37(n)
- 84: 8(float) FAdd 83 18
- Store 37(n) 84
- 85: 39(fvec3) VectorTimesScalar 63 84
- 86: 80(one) CompositeConstruct 85
- Store 82(oneNonConst) 86
- 90: 8(float) Load 37(n)
- 91: 8(float) FAdd 90 18
- Store 37(n) 91
- 92: 39(fvec3) VectorTimesScalar 63 91
- 93: 8(float) Load 37(n)
- 94: 8(float) FAdd 93 18
- Store 37(n) 94
- 95: 39(fvec3) VectorTimesScalar 63 94
- 96: 87(two) CompositeConstruct 92 95
- Store 89(twoNonConst) 96
- Return
- FunctionEnd
- 12(@main():10(PS_OUTPUT) Function None 11
- 13: Label
- 99(ps_output): 98(ptr) Variable Function
- 97: 2 FunctionCall 6(Test1()
- 104: 103(ptr) AccessChain 99(ps_output) 101
- Store 104 102
- 105:10(PS_OUTPUT) Load 99(ps_output)
- ReturnValue 105
- FunctionEnd