diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out | 142 |
1 files changed, 0 insertions, 142 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out deleted file mode 100644 index 304f24b6ad7..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out +++ /dev/null @@ -1,142 +0,0 @@ -hlsl.imagefetch-subvec4.comp -Shader version: 500 -local_size = (8, 8, 8) -0:? Sequence -0:6 Function Definition: @main(vu3; ( temp void) -0:6 Function Parameters: -0:6 'tid' ( in 3-component vector of uint) -0:? Sequence -0:7 Sequence -0:7 move second child to first child ( temp uint) -0:7 'storeTemp' ( temp uint) -0:7 Convert int to uint ( temp uint) -0:7 textureFetch ( temp int) -0:7 'IN' (layout( binding=0) uniform itexture3D) -0:7 'tid' ( in 3-component vector of uint) -0:7 Constant: -0:7 0 (const int) -0:7 imageStore ( temp void) -0:7 'OUT' (layout( binding=1 r32ui) uniform uimage3D) -0:7 'tid' ( in 3-component vector of uint) -0:7 'storeTemp' ( temp uint) -0:7 'storeTemp' ( temp uint) -0:6 Function Definition: main( ( temp void) -0:6 Function Parameters: -0:? Sequence -0:6 move second child to first child ( temp 3-component vector of uint) -0:? 'tid' ( temp 3-component vector of uint) -0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) -0:6 Function Call: @main(vu3; ( temp void) -0:? 'tid' ( temp 3-component vector of uint) -0:? Linker Objects -0:? 'IN' (layout( binding=0) uniform itexture3D) -0:? 'OUT' (layout( binding=1 r32ui) uniform uimage3D) -0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) - - -Linked compute stage: - - -Shader version: 500 -local_size = (8, 8, 8) -0:? Sequence -0:6 Function Definition: @main(vu3; ( temp void) -0:6 Function Parameters: -0:6 'tid' ( in 3-component vector of uint) -0:? Sequence -0:7 Sequence -0:7 move second child to first child ( temp uint) -0:7 'storeTemp' ( temp uint) -0:7 Convert int to uint ( temp uint) -0:7 textureFetch ( temp int) -0:7 'IN' (layout( binding=0) uniform itexture3D) -0:7 'tid' ( in 3-component vector of uint) -0:7 Constant: -0:7 0 (const int) -0:7 imageStore ( temp void) -0:7 'OUT' (layout( binding=1 r32ui) uniform uimage3D) -0:7 'tid' ( in 3-component vector of uint) -0:7 'storeTemp' ( temp uint) -0:7 'storeTemp' ( temp uint) -0:6 Function Definition: main( ( temp void) -0:6 Function Parameters: -0:? Sequence -0:6 move second child to first child ( temp 3-component vector of uint) -0:? 'tid' ( temp 3-component vector of uint) -0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) -0:6 Function Call: @main(vu3; ( temp void) -0:? 'tid' ( temp 3-component vector of uint) -0:? Linker Objects -0:? 'IN' (layout( binding=0) uniform itexture3D) -0:? 'OUT' (layout( binding=1 r32ui) uniform uimage3D) -0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 39 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint GLCompute 4 "main" 34 - ExecutionMode 4 LocalSize 8 8 8 - Source HLSL 500 - Name 4 "main" - Name 11 "@main(vu3;" - Name 10 "tid" - Name 14 "storeTemp" - Name 18 "IN" - Name 28 "OUT" - Name 32 "tid" - Name 34 "tid" - Name 36 "param" - Decorate 18(IN) DescriptorSet 0 - Decorate 18(IN) Binding 0 - Decorate 28(OUT) DescriptorSet 0 - Decorate 28(OUT) Binding 1 - Decorate 34(tid) BuiltIn GlobalInvocationId - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeInt 32 0 - 7: TypeVector 6(int) 3 - 8: TypePointer Function 7(ivec3) - 9: TypeFunction 2 8(ptr) - 13: TypePointer Function 6(int) - 15: TypeInt 32 1 - 16: TypeImage 15(int) 3D sampled format:Unknown - 17: TypePointer UniformConstant 16 - 18(IN): 17(ptr) Variable UniformConstant - 21: 15(int) Constant 0 - 22: TypeVector 15(int) 4 - 26: TypeImage 6(int) 3D nonsampled format:R32ui - 27: TypePointer UniformConstant 26 - 28(OUT): 27(ptr) Variable UniformConstant - 33: TypePointer Input 7(ivec3) - 34(tid): 33(ptr) Variable Input - 4(main): 2 Function None 3 - 5: Label - 32(tid): 8(ptr) Variable Function - 36(param): 8(ptr) Variable Function - 35: 7(ivec3) Load 34(tid) - Store 32(tid) 35 - 37: 7(ivec3) Load 32(tid) - Store 36(param) 37 - 38: 2 FunctionCall 11(@main(vu3;) 36(param) - Return - FunctionEnd - 11(@main(vu3;): 2 Function None 9 - 10(tid): 8(ptr) FunctionParameter - 12: Label - 14(storeTemp): 13(ptr) Variable Function - 19: 16 Load 18(IN) - 20: 7(ivec3) Load 10(tid) - 23: 22(ivec4) ImageFetch 19 20 Lod 21 - 24: 15(int) CompositeExtract 23 0 - 25: 6(int) Bitcast 24 - Store 14(storeTemp) 25 - 29: 26 Load 28(OUT) - 30: 7(ivec3) Load 10(tid) - 31: 6(int) Load 14(storeTemp) - ImageWrite 29 30 31 - Return - FunctionEnd |