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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out142
1 files changed, 0 insertions, 142 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out
deleted file mode 100644
index 304f24b6ad7..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.imagefetch-subvec4.comp.out
+++ /dev/null
@@ -1,142 +0,0 @@
-hlsl.imagefetch-subvec4.comp
-Shader version: 500
-local_size = (8, 8, 8)
-0:? Sequence
-0:6 Function Definition: @main(vu3; ( temp void)
-0:6 Function Parameters:
-0:6 'tid' ( in 3-component vector of uint)
-0:? Sequence
-0:7 Sequence
-0:7 move second child to first child ( temp uint)
-0:7 'storeTemp' ( temp uint)
-0:7 Convert int to uint ( temp uint)
-0:7 textureFetch ( temp int)
-0:7 'IN' (layout( binding=0) uniform itexture3D)
-0:7 'tid' ( in 3-component vector of uint)
-0:7 Constant:
-0:7 0 (const int)
-0:7 imageStore ( temp void)
-0:7 'OUT' (layout( binding=1 r32ui) uniform uimage3D)
-0:7 'tid' ( in 3-component vector of uint)
-0:7 'storeTemp' ( temp uint)
-0:7 'storeTemp' ( temp uint)
-0:6 Function Definition: main( ( temp void)
-0:6 Function Parameters:
-0:? Sequence
-0:6 move second child to first child ( temp 3-component vector of uint)
-0:? 'tid' ( temp 3-component vector of uint)
-0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
-0:6 Function Call: @main(vu3; ( temp void)
-0:? 'tid' ( temp 3-component vector of uint)
-0:? Linker Objects
-0:? 'IN' (layout( binding=0) uniform itexture3D)
-0:? 'OUT' (layout( binding=1 r32ui) uniform uimage3D)
-0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
-
-
-Linked compute stage:
-
-
-Shader version: 500
-local_size = (8, 8, 8)
-0:? Sequence
-0:6 Function Definition: @main(vu3; ( temp void)
-0:6 Function Parameters:
-0:6 'tid' ( in 3-component vector of uint)
-0:? Sequence
-0:7 Sequence
-0:7 move second child to first child ( temp uint)
-0:7 'storeTemp' ( temp uint)
-0:7 Convert int to uint ( temp uint)
-0:7 textureFetch ( temp int)
-0:7 'IN' (layout( binding=0) uniform itexture3D)
-0:7 'tid' ( in 3-component vector of uint)
-0:7 Constant:
-0:7 0 (const int)
-0:7 imageStore ( temp void)
-0:7 'OUT' (layout( binding=1 r32ui) uniform uimage3D)
-0:7 'tid' ( in 3-component vector of uint)
-0:7 'storeTemp' ( temp uint)
-0:7 'storeTemp' ( temp uint)
-0:6 Function Definition: main( ( temp void)
-0:6 Function Parameters:
-0:? Sequence
-0:6 move second child to first child ( temp 3-component vector of uint)
-0:? 'tid' ( temp 3-component vector of uint)
-0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
-0:6 Function Call: @main(vu3; ( temp void)
-0:? 'tid' ( temp 3-component vector of uint)
-0:? Linker Objects
-0:? 'IN' (layout( binding=0) uniform itexture3D)
-0:? 'OUT' (layout( binding=1 r32ui) uniform uimage3D)
-0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 39
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint GLCompute 4 "main" 34
- ExecutionMode 4 LocalSize 8 8 8
- Source HLSL 500
- Name 4 "main"
- Name 11 "@main(vu3;"
- Name 10 "tid"
- Name 14 "storeTemp"
- Name 18 "IN"
- Name 28 "OUT"
- Name 32 "tid"
- Name 34 "tid"
- Name 36 "param"
- Decorate 18(IN) DescriptorSet 0
- Decorate 18(IN) Binding 0
- Decorate 28(OUT) DescriptorSet 0
- Decorate 28(OUT) Binding 1
- Decorate 34(tid) BuiltIn GlobalInvocationId
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 0
- 7: TypeVector 6(int) 3
- 8: TypePointer Function 7(ivec3)
- 9: TypeFunction 2 8(ptr)
- 13: TypePointer Function 6(int)
- 15: TypeInt 32 1
- 16: TypeImage 15(int) 3D sampled format:Unknown
- 17: TypePointer UniformConstant 16
- 18(IN): 17(ptr) Variable UniformConstant
- 21: 15(int) Constant 0
- 22: TypeVector 15(int) 4
- 26: TypeImage 6(int) 3D nonsampled format:R32ui
- 27: TypePointer UniformConstant 26
- 28(OUT): 27(ptr) Variable UniformConstant
- 33: TypePointer Input 7(ivec3)
- 34(tid): 33(ptr) Variable Input
- 4(main): 2 Function None 3
- 5: Label
- 32(tid): 8(ptr) Variable Function
- 36(param): 8(ptr) Variable Function
- 35: 7(ivec3) Load 34(tid)
- Store 32(tid) 35
- 37: 7(ivec3) Load 32(tid)
- Store 36(param) 37
- 38: 2 FunctionCall 11(@main(vu3;) 36(param)
- Return
- FunctionEnd
- 11(@main(vu3;): 2 Function None 9
- 10(tid): 8(ptr) FunctionParameter
- 12: Label
- 14(storeTemp): 13(ptr) Variable Function
- 19: 16 Load 18(IN)
- 20: 7(ivec3) Load 10(tid)
- 23: 22(ivec4) ImageFetch 19 20 Lod 21
- 24: 15(int) CompositeExtract 23 0
- 25: 6(int) Bitcast 24
- Store 14(storeTemp) 25
- 29: 26 Load 28(OUT)
- 30: 7(ivec3) Load 10(tid)
- 31: 6(int) Load 14(storeTemp)
- ImageWrite 29 30 31
- Return
- FunctionEnd