diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.format.rwtexture.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.format.rwtexture.frag.out | 501 |
1 files changed, 0 insertions, 501 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.format.rwtexture.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.format.rwtexture.frag.out deleted file mode 100644 index 699dafeb6df..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.format.rwtexture.frag.out +++ /dev/null @@ -1,501 +0,0 @@ -hlsl.format.rwtexture.frag -Shader version: 500 -gl_FragCoord origin is upper left -using depth_any -0:? Sequence -0:56 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Function Parameters: -0:? Sequence -0:59 move second child to first child ( temp 4-component vector of float) -0:59 Color: direct index for structure ( temp 4-component vector of float) -0:59 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:59 Constant: -0:59 0 (const int) -0:59 Constant: -0:59 1.000000 -0:59 1.000000 -0:59 1.000000 -0:59 1.000000 -0:60 move second child to first child ( temp float) -0:60 Depth: direct index for structure ( temp float) -0:60 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:60 Constant: -0:60 1 (const int) -0:60 Constant: -0:60 1.000000 -0:62 Branch: Return with expression -0:62 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Function Definition: main( ( temp void) -0:56 Function Parameters: -0:? Sequence -0:56 Sequence -0:56 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) -0:56 Color: direct index for structure ( temp 4-component vector of float) -0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Constant: -0:56 0 (const int) -0:56 move second child to first child ( temp float) -0:? '@entryPointOutput.Depth' ( out float FragDepth) -0:56 Depth: direct index for structure ( temp float) -0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Constant: -0:56 1 (const int) -0:? Linker Objects -0:? 'g_sSamp' (layout( binding=0) uniform sampler) -0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D) -0:? 'g_tTex1di4' (layout( rg32f) uniform iimage1D) -0:? 'g_tTex1du4' (layout( rgba8_snorm) uniform uimage1D) -0:? 'g_tTex2df4' (layout( rgba8i) uniform image2D) -0:? 'g_tTex2di4' (layout( r11f_g11f_b10f) uniform iimage2D) -0:? 'g_tTex2du4' (layout( r8_snorm) uniform uimage2D) -0:? 'g_tTex3df4' (layout( rg8) readonly uniform image3D) -0:? 'g_tTex3di4' (layout( rgba16i) writeonly uniform iimage3D) -0:? 'g_tTex3du4' (layout( r8i) readonly writeonly uniform uimage3D) -0:? 'g_tTex1df4a' (layout( rgba8ui) uniform image1DArray) -0:? 'g_tTex1di4a' (layout( rg32ui) uniform iimage1DArray) -0:? 'g_tTex1du4a' (layout( r16ui) uniform uimage1DArray) -0:? 'g_tTex2df4a' (layout( rgb10_a2ui) uniform image2DArray) -0:? 'g_tTex2di4a' (layout( r8ui) uniform iimage2DArray) -0:? 'g_tTex2du4a' (layout( rgba16f) uniform uimage2DArray) -0:? 'g_tTex01' (layout( rgba8) uniform iimage2DArray) -0:? 'g_tTex02' (layout( rg16f) uniform iimage2DArray) -0:? 'g_tTex03' (layout( r16f) uniform iimage2DArray) -0:? 'g_tTex04' (layout( rgb10_a2) uniform iimage2DArray) -0:? 'g_tTex05' (layout( rg16) uniform iimage2DArray) -0:? 'g_tTex06' (layout( r32f) uniform iimage2DArray) -0:? 'g_tTex07' (layout( rgba16) uniform iimage2DArray) -0:? 'g_tTex08' (layout( r16) uniform iimage2DArray) -0:? 'g_tTex09' (layout( r8) uniform iimage2DArray) -0:? 'g_tTex10' (layout( rgba16_snorm) uniform iimage2DArray) -0:? 'g_tTex11' (layout( rg16_snorm) uniform iimage2DArray) -0:? 'g_tTex12' (layout( r16_snorm) uniform iimage2DArray) -0:? 'g_tTex13' (layout( r8_snorm) uniform iimage2DArray) -0:? 'g_tTex14' (layout( rgba32i) uniform iimage2DArray) -0:? 'g_tTex15' (layout( r32i) uniform iimage2DArray) -0:? 'g_tTex16' (layout( r32ui) uniform iimage2DArray) -0:? 'g_tTex17' (layout( rg16i) uniform iimage2DArray) -0:? 'g_tTex18' (layout( r16i) uniform iimage2DArray) -0:? 'g_tTex19' (layout( rg32i) uniform iimage2DArray) -0:? 'g_tTex20' (layout( rg8i) uniform iimage2DArray) -0:? 'g_tTex21' (layout( rg8ui) uniform iimage2DArray) -0:? 'g_tTex22' (layout( rgba32ui) uniform iimage2DArray) -0:? 'g_tTex23' (layout( rgba16ui) uniform iimage2DArray) -0:? 'g_tTex24' (layout( rg32ui) uniform iimage2DArray) -0:? 'g_tTex25' (layout( rg16ui) uniform iimage2DArray) -0:? '@entryPointOutput.Depth' ( out float FragDepth) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -using depth_any -0:? Sequence -0:56 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Function Parameters: -0:? Sequence -0:59 move second child to first child ( temp 4-component vector of float) -0:59 Color: direct index for structure ( temp 4-component vector of float) -0:59 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:59 Constant: -0:59 0 (const int) -0:59 Constant: -0:59 1.000000 -0:59 1.000000 -0:59 1.000000 -0:59 1.000000 -0:60 move second child to first child ( temp float) -0:60 Depth: direct index for structure ( temp float) -0:60 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:60 Constant: -0:60 1 (const int) -0:60 Constant: -0:60 1.000000 -0:62 Branch: Return with expression -0:62 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Function Definition: main( ( temp void) -0:56 Function Parameters: -0:? Sequence -0:56 Sequence -0:56 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) -0:56 Color: direct index for structure ( temp 4-component vector of float) -0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Constant: -0:56 0 (const int) -0:56 move second child to first child ( temp float) -0:? '@entryPointOutput.Depth' ( out float FragDepth) -0:56 Depth: direct index for structure ( temp float) -0:56 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) -0:56 Constant: -0:56 1 (const int) -0:? Linker Objects -0:? 'g_sSamp' (layout( binding=0) uniform sampler) -0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D) -0:? 'g_tTex1di4' (layout( rg32f) uniform iimage1D) -0:? 'g_tTex1du4' (layout( rgba8_snorm) uniform uimage1D) -0:? 'g_tTex2df4' (layout( rgba8i) uniform image2D) -0:? 'g_tTex2di4' (layout( r11f_g11f_b10f) uniform iimage2D) -0:? 'g_tTex2du4' (layout( r8_snorm) uniform uimage2D) -0:? 'g_tTex3df4' (layout( rg8) readonly uniform image3D) -0:? 'g_tTex3di4' (layout( rgba16i) writeonly uniform iimage3D) -0:? 'g_tTex3du4' (layout( r8i) readonly writeonly uniform uimage3D) -0:? 'g_tTex1df4a' (layout( rgba8ui) uniform image1DArray) -0:? 'g_tTex1di4a' (layout( rg32ui) uniform iimage1DArray) -0:? 'g_tTex1du4a' (layout( r16ui) uniform uimage1DArray) -0:? 'g_tTex2df4a' (layout( rgb10_a2ui) uniform image2DArray) -0:? 'g_tTex2di4a' (layout( r8ui) uniform iimage2DArray) -0:? 'g_tTex2du4a' (layout( rgba16f) uniform uimage2DArray) -0:? 'g_tTex01' (layout( rgba8) uniform iimage2DArray) -0:? 'g_tTex02' (layout( rg16f) uniform iimage2DArray) -0:? 'g_tTex03' (layout( r16f) uniform iimage2DArray) -0:? 'g_tTex04' (layout( rgb10_a2) uniform iimage2DArray) -0:? 'g_tTex05' (layout( rg16) uniform iimage2DArray) -0:? 'g_tTex06' (layout( r32f) uniform iimage2DArray) -0:? 'g_tTex07' (layout( rgba16) uniform iimage2DArray) -0:? 'g_tTex08' (layout( r16) uniform iimage2DArray) -0:? 'g_tTex09' (layout( r8) uniform iimage2DArray) -0:? 'g_tTex10' (layout( rgba16_snorm) uniform iimage2DArray) -0:? 'g_tTex11' (layout( rg16_snorm) uniform iimage2DArray) -0:? 'g_tTex12' (layout( r16_snorm) uniform iimage2DArray) -0:? 'g_tTex13' (layout( r8_snorm) uniform iimage2DArray) -0:? 'g_tTex14' (layout( rgba32i) uniform iimage2DArray) -0:? 'g_tTex15' (layout( r32i) uniform iimage2DArray) -0:? 'g_tTex16' (layout( r32ui) uniform iimage2DArray) -0:? 'g_tTex17' (layout( rg16i) uniform iimage2DArray) -0:? 'g_tTex18' (layout( r16i) uniform iimage2DArray) -0:? 'g_tTex19' (layout( rg32i) uniform iimage2DArray) -0:? 'g_tTex20' (layout( rg8i) uniform iimage2DArray) -0:? 'g_tTex21' (layout( rg8ui) uniform iimage2DArray) -0:? 'g_tTex22' (layout( rgba32ui) uniform iimage2DArray) -0:? 'g_tTex23' (layout( rgba16ui) uniform iimage2DArray) -0:? 'g_tTex24' (layout( rg32ui) uniform iimage2DArray) -0:? 'g_tTex25' (layout( rg16ui) uniform iimage2DArray) -0:? '@entryPointOutput.Depth' ( out float FragDepth) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 160 - - Capability Shader - Capability Image1D - Capability StorageImageExtendedFormats - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 29 33 - ExecutionMode 4 OriginUpperLeft - ExecutionMode 4 DepthReplacing - Source HLSL 500 - Name 4 "main" - Name 8 "PS_OUTPUT" - MemberName 8(PS_OUTPUT) 0 "Color" - MemberName 8(PS_OUTPUT) 1 "Depth" - Name 10 "@main(" - Name 13 "psout" - Name 26 "flattenTemp" - Name 29 "@entryPointOutput.Color" - Name 33 "@entryPointOutput.Depth" - Name 38 "g_sSamp" - Name 41 "g_tTex1df4" - Name 44 "g_tTex1di4" - Name 48 "g_tTex1du4" - Name 51 "g_tTex2df4" - Name 54 "g_tTex2di4" - Name 57 "g_tTex2du4" - Name 60 "g_tTex3df4" - Name 63 "g_tTex3di4" - Name 66 "g_tTex3du4" - Name 69 "g_tTex1df4a" - Name 72 "g_tTex1di4a" - Name 75 "g_tTex1du4a" - Name 78 "g_tTex2df4a" - Name 81 "g_tTex2di4a" - Name 84 "g_tTex2du4a" - Name 87 "g_tTex01" - Name 90 "g_tTex02" - Name 93 "g_tTex03" - Name 96 "g_tTex04" - Name 99 "g_tTex05" - Name 102 "g_tTex06" - Name 105 "g_tTex07" - Name 108 "g_tTex08" - Name 111 "g_tTex09" - Name 114 "g_tTex10" - Name 117 "g_tTex11" - Name 120 "g_tTex12" - Name 123 "g_tTex13" - Name 126 "g_tTex14" - Name 129 "g_tTex15" - Name 132 "g_tTex16" - Name 135 "g_tTex17" - Name 138 "g_tTex18" - Name 141 "g_tTex19" - Name 144 "g_tTex20" - Name 147 "g_tTex21" - Name 150 "g_tTex22" - Name 153 "g_tTex23" - Name 156 "g_tTex24" - Name 159 "g_tTex25" - Decorate 29(@entryPointOutput.Color) Location 0 - Decorate 33(@entryPointOutput.Depth) BuiltIn FragDepth - Decorate 38(g_sSamp) DescriptorSet 0 - Decorate 38(g_sSamp) Binding 0 - Decorate 41(g_tTex1df4) DescriptorSet 0 - Decorate 41(g_tTex1df4) Binding 0 - Decorate 44(g_tTex1di4) DescriptorSet 0 - Decorate 44(g_tTex1di4) Binding 0 - Decorate 48(g_tTex1du4) DescriptorSet 0 - Decorate 48(g_tTex1du4) Binding 0 - Decorate 51(g_tTex2df4) DescriptorSet 0 - Decorate 51(g_tTex2df4) Binding 0 - Decorate 54(g_tTex2di4) DescriptorSet 0 - Decorate 54(g_tTex2di4) Binding 0 - Decorate 57(g_tTex2du4) DescriptorSet 0 - Decorate 57(g_tTex2du4) Binding 0 - Decorate 60(g_tTex3df4) DescriptorSet 0 - Decorate 60(g_tTex3df4) Binding 0 - Decorate 60(g_tTex3df4) NonWritable - Decorate 63(g_tTex3di4) DescriptorSet 0 - Decorate 63(g_tTex3di4) Binding 0 - Decorate 63(g_tTex3di4) NonReadable - Decorate 66(g_tTex3du4) DescriptorSet 0 - Decorate 66(g_tTex3du4) Binding 0 - Decorate 66(g_tTex3du4) NonWritable - Decorate 66(g_tTex3du4) NonReadable - Decorate 69(g_tTex1df4a) DescriptorSet 0 - Decorate 69(g_tTex1df4a) Binding 0 - Decorate 72(g_tTex1di4a) DescriptorSet 0 - Decorate 72(g_tTex1di4a) Binding 0 - Decorate 75(g_tTex1du4a) DescriptorSet 0 - Decorate 75(g_tTex1du4a) Binding 0 - Decorate 78(g_tTex2df4a) DescriptorSet 0 - Decorate 78(g_tTex2df4a) Binding 0 - Decorate 81(g_tTex2di4a) DescriptorSet 0 - Decorate 81(g_tTex2di4a) Binding 0 - Decorate 84(g_tTex2du4a) DescriptorSet 0 - Decorate 84(g_tTex2du4a) Binding 0 - Decorate 87(g_tTex01) DescriptorSet 0 - Decorate 87(g_tTex01) Binding 0 - Decorate 90(g_tTex02) DescriptorSet 0 - Decorate 90(g_tTex02) Binding 0 - Decorate 93(g_tTex03) DescriptorSet 0 - Decorate 93(g_tTex03) Binding 0 - Decorate 96(g_tTex04) DescriptorSet 0 - Decorate 96(g_tTex04) Binding 0 - Decorate 99(g_tTex05) DescriptorSet 0 - Decorate 99(g_tTex05) Binding 0 - Decorate 102(g_tTex06) DescriptorSet 0 - Decorate 102(g_tTex06) Binding 0 - Decorate 105(g_tTex07) DescriptorSet 0 - Decorate 105(g_tTex07) Binding 0 - Decorate 108(g_tTex08) DescriptorSet 0 - Decorate 108(g_tTex08) Binding 0 - Decorate 111(g_tTex09) DescriptorSet 0 - Decorate 111(g_tTex09) Binding 0 - Decorate 114(g_tTex10) DescriptorSet 0 - Decorate 114(g_tTex10) Binding 0 - Decorate 117(g_tTex11) DescriptorSet 0 - Decorate 117(g_tTex11) Binding 0 - Decorate 120(g_tTex12) DescriptorSet 0 - Decorate 120(g_tTex12) Binding 0 - Decorate 123(g_tTex13) DescriptorSet 0 - Decorate 123(g_tTex13) Binding 0 - Decorate 126(g_tTex14) DescriptorSet 0 - Decorate 126(g_tTex14) Binding 0 - Decorate 129(g_tTex15) DescriptorSet 0 - Decorate 129(g_tTex15) Binding 0 - Decorate 132(g_tTex16) DescriptorSet 0 - Decorate 132(g_tTex16) Binding 0 - Decorate 135(g_tTex17) DescriptorSet 0 - Decorate 135(g_tTex17) Binding 0 - Decorate 138(g_tTex18) DescriptorSet 0 - Decorate 138(g_tTex18) Binding 0 - Decorate 141(g_tTex19) DescriptorSet 0 - Decorate 141(g_tTex19) Binding 0 - Decorate 144(g_tTex20) DescriptorSet 0 - Decorate 144(g_tTex20) Binding 0 - Decorate 147(g_tTex21) DescriptorSet 0 - Decorate 147(g_tTex21) Binding 0 - Decorate 150(g_tTex22) DescriptorSet 0 - Decorate 150(g_tTex22) Binding 0 - Decorate 153(g_tTex23) DescriptorSet 0 - Decorate 153(g_tTex23) Binding 0 - Decorate 156(g_tTex24) DescriptorSet 0 - Decorate 156(g_tTex24) Binding 0 - Decorate 159(g_tTex25) DescriptorSet 0 - Decorate 159(g_tTex25) Binding 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) - 9: TypeFunction 8(PS_OUTPUT) - 12: TypePointer Function 8(PS_OUTPUT) - 14: TypeInt 32 1 - 15: 14(int) Constant 0 - 16: 6(float) Constant 1065353216 - 17: 7(fvec4) ConstantComposite 16 16 16 16 - 18: TypePointer Function 7(fvec4) - 20: 14(int) Constant 1 - 21: TypePointer Function 6(float) - 28: TypePointer Output 7(fvec4) -29(@entryPointOutput.Color): 28(ptr) Variable Output - 32: TypePointer Output 6(float) -33(@entryPointOutput.Depth): 32(ptr) Variable Output - 36: TypeSampler - 37: TypePointer UniformConstant 36 - 38(g_sSamp): 37(ptr) Variable UniformConstant - 39: TypeImage 6(float) 1D nonsampled format:Rgba32f - 40: TypePointer UniformConstant 39 - 41(g_tTex1df4): 40(ptr) Variable UniformConstant - 42: TypeImage 14(int) 1D nonsampled format:Rg32f - 43: TypePointer UniformConstant 42 - 44(g_tTex1di4): 43(ptr) Variable UniformConstant - 45: TypeInt 32 0 - 46: TypeImage 45(int) 1D nonsampled format:Rgba8Snorm - 47: TypePointer UniformConstant 46 - 48(g_tTex1du4): 47(ptr) Variable UniformConstant - 49: TypeImage 6(float) 2D nonsampled format:Rgba8i - 50: TypePointer UniformConstant 49 - 51(g_tTex2df4): 50(ptr) Variable UniformConstant - 52: TypeImage 14(int) 2D nonsampled format:R11fG11fB10f - 53: TypePointer UniformConstant 52 - 54(g_tTex2di4): 53(ptr) Variable UniformConstant - 55: TypeImage 45(int) 2D nonsampled format:R8Snorm - 56: TypePointer UniformConstant 55 - 57(g_tTex2du4): 56(ptr) Variable UniformConstant - 58: TypeImage 6(float) 3D nonsampled format:Rg8 - 59: TypePointer UniformConstant 58 - 60(g_tTex3df4): 59(ptr) Variable UniformConstant - 61: TypeImage 14(int) 3D nonsampled format:Rgba16i - 62: TypePointer UniformConstant 61 - 63(g_tTex3di4): 62(ptr) Variable UniformConstant - 64: TypeImage 45(int) 3D nonsampled format:R8i - 65: TypePointer UniformConstant 64 - 66(g_tTex3du4): 65(ptr) Variable UniformConstant - 67: TypeImage 6(float) 1D array nonsampled format:Rgba8ui - 68: TypePointer UniformConstant 67 - 69(g_tTex1df4a): 68(ptr) Variable UniformConstant - 70: TypeImage 14(int) 1D array nonsampled format:Rg32ui - 71: TypePointer UniformConstant 70 - 72(g_tTex1di4a): 71(ptr) Variable UniformConstant - 73: TypeImage 45(int) 1D array nonsampled format:R16ui - 74: TypePointer UniformConstant 73 - 75(g_tTex1du4a): 74(ptr) Variable UniformConstant - 76: TypeImage 6(float) 2D array nonsampled format:Rgb10a2ui - 77: TypePointer UniformConstant 76 - 78(g_tTex2df4a): 77(ptr) Variable UniformConstant - 79: TypeImage 14(int) 2D array nonsampled format:R8ui - 80: TypePointer UniformConstant 79 - 81(g_tTex2di4a): 80(ptr) Variable UniformConstant - 82: TypeImage 45(int) 2D array nonsampled format:Rgba16f - 83: TypePointer UniformConstant 82 - 84(g_tTex2du4a): 83(ptr) Variable UniformConstant - 85: TypeImage 14(int) 2D array nonsampled format:Rgba8 - 86: TypePointer UniformConstant 85 - 87(g_tTex01): 86(ptr) Variable UniformConstant - 88: TypeImage 14(int) 2D array nonsampled format:Rg16f - 89: TypePointer UniformConstant 88 - 90(g_tTex02): 89(ptr) Variable UniformConstant - 91: TypeImage 14(int) 2D array nonsampled format:R16f - 92: TypePointer UniformConstant 91 - 93(g_tTex03): 92(ptr) Variable UniformConstant - 94: TypeImage 14(int) 2D array nonsampled format:Rgb10A2 - 95: TypePointer UniformConstant 94 - 96(g_tTex04): 95(ptr) Variable UniformConstant - 97: TypeImage 14(int) 2D array nonsampled format:Rg16 - 98: TypePointer UniformConstant 97 - 99(g_tTex05): 98(ptr) Variable UniformConstant - 100: TypeImage 14(int) 2D array nonsampled format:R32f - 101: TypePointer UniformConstant 100 - 102(g_tTex06): 101(ptr) Variable UniformConstant - 103: TypeImage 14(int) 2D array nonsampled format:Rgba16 - 104: TypePointer UniformConstant 103 - 105(g_tTex07): 104(ptr) Variable UniformConstant - 106: TypeImage 14(int) 2D array nonsampled format:R16 - 107: TypePointer UniformConstant 106 - 108(g_tTex08): 107(ptr) Variable UniformConstant - 109: TypeImage 14(int) 2D array nonsampled format:R8 - 110: TypePointer UniformConstant 109 - 111(g_tTex09): 110(ptr) Variable UniformConstant - 112: TypeImage 14(int) 2D array nonsampled format:Rgba16Snorm - 113: TypePointer UniformConstant 112 - 114(g_tTex10): 113(ptr) Variable UniformConstant - 115: TypeImage 14(int) 2D array nonsampled format:Rg16Snorm - 116: TypePointer UniformConstant 115 - 117(g_tTex11): 116(ptr) Variable UniformConstant - 118: TypeImage 14(int) 2D array nonsampled format:R16Snorm - 119: TypePointer UniformConstant 118 - 120(g_tTex12): 119(ptr) Variable UniformConstant - 121: TypeImage 14(int) 2D array nonsampled format:R8Snorm - 122: TypePointer UniformConstant 121 - 123(g_tTex13): 122(ptr) Variable UniformConstant - 124: TypeImage 14(int) 2D array nonsampled format:Rgba32i - 125: TypePointer UniformConstant 124 - 126(g_tTex14): 125(ptr) Variable UniformConstant - 127: TypeImage 14(int) 2D array nonsampled format:R32i - 128: TypePointer UniformConstant 127 - 129(g_tTex15): 128(ptr) Variable UniformConstant - 130: TypeImage 14(int) 2D array nonsampled format:R32ui - 131: TypePointer UniformConstant 130 - 132(g_tTex16): 131(ptr) Variable UniformConstant - 133: TypeImage 14(int) 2D array nonsampled format:Rg16i - 134: TypePointer UniformConstant 133 - 135(g_tTex17): 134(ptr) Variable UniformConstant - 136: TypeImage 14(int) 2D array nonsampled format:R16i - 137: TypePointer UniformConstant 136 - 138(g_tTex18): 137(ptr) Variable UniformConstant - 139: TypeImage 14(int) 2D array nonsampled format:Rg32i - 140: TypePointer UniformConstant 139 - 141(g_tTex19): 140(ptr) Variable UniformConstant - 142: TypeImage 14(int) 2D array nonsampled format:Rg8i - 143: TypePointer UniformConstant 142 - 144(g_tTex20): 143(ptr) Variable UniformConstant - 145: TypeImage 14(int) 2D array nonsampled format:Rg8ui - 146: TypePointer UniformConstant 145 - 147(g_tTex21): 146(ptr) Variable UniformConstant - 148: TypeImage 14(int) 2D array nonsampled format:Rgba32ui - 149: TypePointer UniformConstant 148 - 150(g_tTex22): 149(ptr) Variable UniformConstant - 151: TypeImage 14(int) 2D array nonsampled format:Rgba16ui - 152: TypePointer UniformConstant 151 - 153(g_tTex23): 152(ptr) Variable UniformConstant - 154: TypeImage 14(int) 2D array nonsampled format:Rg32ui - 155: TypePointer UniformConstant 154 - 156(g_tTex24): 155(ptr) Variable UniformConstant - 157: TypeImage 14(int) 2D array nonsampled format:Rg16ui - 158: TypePointer UniformConstant 157 - 159(g_tTex25): 158(ptr) Variable UniformConstant - 4(main): 2 Function None 3 - 5: Label - 26(flattenTemp): 12(ptr) Variable Function - 27:8(PS_OUTPUT) FunctionCall 10(@main() - Store 26(flattenTemp) 27 - 30: 18(ptr) AccessChain 26(flattenTemp) 15 - 31: 7(fvec4) Load 30 - Store 29(@entryPointOutput.Color) 31 - 34: 21(ptr) AccessChain 26(flattenTemp) 20 - 35: 6(float) Load 34 - Store 33(@entryPointOutput.Depth) 35 - Return - FunctionEnd - 10(@main():8(PS_OUTPUT) Function None 9 - 11: Label - 13(psout): 12(ptr) Variable Function - 19: 18(ptr) AccessChain 13(psout) 15 - Store 19 17 - 22: 21(ptr) AccessChain 13(psout) 20 - Store 22 16 - 23:8(PS_OUTPUT) Load 13(psout) - ReturnValue 23 - FunctionEnd |