diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out deleted file mode 100644 index 0f7600e0eb3..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out +++ /dev/null @@ -1,111 +0,0 @@ -hlsl.float1.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:1 Sequence -0:1 move second child to first child ( temp 1-component vector of float) -0:1 'f1' ( global 1-component vector of float) -0:1 Constant: -0:1 1.000000 -0:2 Sequence -0:2 move second child to first child ( temp float) -0:2 'scalar' ( global float) -0:2 Constant: -0:2 2.000000 -0:5 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float) -0:5 Function Parameters: -0:5 'inFloat1' ( in 1-component vector of float) -0:5 'inScalar' ( in float) -0:? Sequence -0:6 Branch: Return with expression -0:6 add ( temp 1-component vector of float) -0:6 vector-scale ( temp 1-component vector of float) -0:6 'f1' ( global 1-component vector of float) -0:6 'scalar' ( global float) -0:6 vector-scale ( temp 1-component vector of float) -0:6 'inFloat1' ( in 1-component vector of float) -0:6 'inScalar' ( in float) -0:? Linker Objects -0:? 'f1' ( global 1-component vector of float) -0:? 'scalar' ( global float) - - -Linked fragment stage: - -WARNING: Linking fragment stage: Entry point not found - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:1 Sequence -0:1 move second child to first child ( temp 1-component vector of float) -0:1 'f1' ( global 1-component vector of float) -0:1 Constant: -0:1 1.000000 -0:2 Sequence -0:2 move second child to first child ( temp float) -0:2 'scalar' ( global float) -0:2 Constant: -0:2 2.000000 -0:5 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float) -0:5 Function Parameters: -0:5 'inFloat1' ( in 1-component vector of float) -0:5 'inScalar' ( in float) -0:? Sequence -0:6 Branch: Return with expression -0:6 add ( temp 1-component vector of float) -0:6 vector-scale ( temp 1-component vector of float) -0:6 'f1' ( global 1-component vector of float) -0:6 'scalar' ( global float) -0:6 vector-scale ( temp 1-component vector of float) -0:6 'inFloat1' ( in 1-component vector of float) -0:6 'inScalar' ( in float) -0:? Linker Objects -0:? 'f1' ( global 1-component vector of float) -0:? 'scalar' ( global float) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 27 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "PixelShaderFunction" - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "PixelShaderFunction" - Name 11 "ShaderFunction(vf1;f1;" - Name 9 "inFloat1" - Name 10 "inScalar" - Name 14 "f1" - Name 16 "scalar" - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypePointer Function 6(float) - 8: TypeFunction 6(float) 7(ptr) 7(ptr) - 13: TypePointer Private 6(float) - 14(f1): 13(ptr) Variable Private - 15: 6(float) Constant 1065353216 - 16(scalar): 13(ptr) Variable Private - 17: 6(float) Constant 1073741824 -4(PixelShaderFunction): 2 Function None 3 - 5: Label - Store 14(f1) 15 - Store 16(scalar) 17 - Return - FunctionEnd -11(ShaderFunction(vf1;f1;): 6(float) Function None 8 - 9(inFloat1): 7(ptr) FunctionParameter - 10(inScalar): 7(ptr) FunctionParameter - 12: Label - 18: 6(float) Load 14(f1) - 19: 6(float) Load 16(scalar) - 20: 6(float) FMul 18 19 - 21: 6(float) Load 9(inFloat1) - 22: 6(float) Load 10(inScalar) - 23: 6(float) FMul 21 22 - 24: 6(float) FAdd 20 23 - ReturnValue 24 - FunctionEnd |