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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out111
1 files changed, 0 insertions, 111 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out
deleted file mode 100644
index 0f7600e0eb3..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.float1.frag.out
+++ /dev/null
@@ -1,111 +0,0 @@
-hlsl.float1.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:1 Sequence
-0:1 move second child to first child ( temp 1-component vector of float)
-0:1 'f1' ( global 1-component vector of float)
-0:1 Constant:
-0:1 1.000000
-0:2 Sequence
-0:2 move second child to first child ( temp float)
-0:2 'scalar' ( global float)
-0:2 Constant:
-0:2 2.000000
-0:5 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float)
-0:5 Function Parameters:
-0:5 'inFloat1' ( in 1-component vector of float)
-0:5 'inScalar' ( in float)
-0:? Sequence
-0:6 Branch: Return with expression
-0:6 add ( temp 1-component vector of float)
-0:6 vector-scale ( temp 1-component vector of float)
-0:6 'f1' ( global 1-component vector of float)
-0:6 'scalar' ( global float)
-0:6 vector-scale ( temp 1-component vector of float)
-0:6 'inFloat1' ( in 1-component vector of float)
-0:6 'inScalar' ( in float)
-0:? Linker Objects
-0:? 'f1' ( global 1-component vector of float)
-0:? 'scalar' ( global float)
-
-
-Linked fragment stage:
-
-WARNING: Linking fragment stage: Entry point not found
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:1 Sequence
-0:1 move second child to first child ( temp 1-component vector of float)
-0:1 'f1' ( global 1-component vector of float)
-0:1 Constant:
-0:1 1.000000
-0:2 Sequence
-0:2 move second child to first child ( temp float)
-0:2 'scalar' ( global float)
-0:2 Constant:
-0:2 2.000000
-0:5 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float)
-0:5 Function Parameters:
-0:5 'inFloat1' ( in 1-component vector of float)
-0:5 'inScalar' ( in float)
-0:? Sequence
-0:6 Branch: Return with expression
-0:6 add ( temp 1-component vector of float)
-0:6 vector-scale ( temp 1-component vector of float)
-0:6 'f1' ( global 1-component vector of float)
-0:6 'scalar' ( global float)
-0:6 vector-scale ( temp 1-component vector of float)
-0:6 'inFloat1' ( in 1-component vector of float)
-0:6 'inScalar' ( in float)
-0:? Linker Objects
-0:? 'f1' ( global 1-component vector of float)
-0:? 'scalar' ( global float)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 27
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "PixelShaderFunction"
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "PixelShaderFunction"
- Name 11 "ShaderFunction(vf1;f1;"
- Name 9 "inFloat1"
- Name 10 "inScalar"
- Name 14 "f1"
- Name 16 "scalar"
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypePointer Function 6(float)
- 8: TypeFunction 6(float) 7(ptr) 7(ptr)
- 13: TypePointer Private 6(float)
- 14(f1): 13(ptr) Variable Private
- 15: 6(float) Constant 1065353216
- 16(scalar): 13(ptr) Variable Private
- 17: 6(float) Constant 1073741824
-4(PixelShaderFunction): 2 Function None 3
- 5: Label
- Store 14(f1) 15
- Store 16(scalar) 17
- Return
- FunctionEnd
-11(ShaderFunction(vf1;f1;): 6(float) Function None 8
- 9(inFloat1): 7(ptr) FunctionParameter
- 10(inScalar): 7(ptr) FunctionParameter
- 12: Label
- 18: 6(float) Load 14(f1)
- 19: 6(float) Load 16(scalar)
- 20: 6(float) FMul 18 19
- 21: 6(float) Load 9(inFloat1)
- 22: 6(float) Load 10(inScalar)
- 23: 6(float) FMul 21 22
- 24: 6(float) FAdd 20 23
- ReturnValue 24
- FunctionEnd