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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out134
1 files changed, 0 insertions, 134 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out
deleted file mode 100644
index b0e958b3bc3..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out
+++ /dev/null
@@ -1,134 +0,0 @@
-hlsl.entry.rename.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:7 Function Definition: not_the_entry_point( ( temp void)
-0:7 Function Parameters:
-0:11 Function Definition: @main_in_spv( ( temp structure{ temp 4-component vector of float Color})
-0:11 Function Parameters:
-0:? Sequence
-0:13 move second child to first child ( temp 4-component vector of float)
-0:13 Color: direct index for structure ( temp 4-component vector of float)
-0:13 'psout' ( temp structure{ temp 4-component vector of float Color})
-0:13 Constant:
-0:13 0 (const int)
-0:13 Constant:
-0:13 0.000000
-0:13 0.000000
-0:13 0.000000
-0:13 0.000000
-0:14 Branch: Return with expression
-0:14 'psout' ( temp structure{ temp 4-component vector of float Color})
-0:11 Function Definition: main_in_spv( ( temp void)
-0:11 Function Parameters:
-0:? Sequence
-0:11 Sequence
-0:11 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
-0:11 Color: direct index for structure ( temp 4-component vector of float)
-0:11 Function Call: @main_in_spv( ( temp structure{ temp 4-component vector of float Color})
-0:11 Constant:
-0:11 0 (const int)
-0:? Linker Objects
-0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int also_not_the_entry_point})
-0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:7 Function Definition: not_the_entry_point( ( temp void)
-0:7 Function Parameters:
-0:11 Function Definition: @main_in_spv( ( temp structure{ temp 4-component vector of float Color})
-0:11 Function Parameters:
-0:? Sequence
-0:13 move second child to first child ( temp 4-component vector of float)
-0:13 Color: direct index for structure ( temp 4-component vector of float)
-0:13 'psout' ( temp structure{ temp 4-component vector of float Color})
-0:13 Constant:
-0:13 0 (const int)
-0:13 Constant:
-0:13 0.000000
-0:13 0.000000
-0:13 0.000000
-0:13 0.000000
-0:14 Branch: Return with expression
-0:14 'psout' ( temp structure{ temp 4-component vector of float Color})
-0:11 Function Definition: main_in_spv( ( temp void)
-0:11 Function Parameters:
-0:? Sequence
-0:11 Sequence
-0:11 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
-0:11 Color: direct index for structure ( temp 4-component vector of float)
-0:11 Function Call: @main_in_spv( ( temp structure{ temp 4-component vector of float Color})
-0:11 Constant:
-0:11 0 (const int)
-0:? Linker Objects
-0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int also_not_the_entry_point})
-0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 32
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main_in_spv" 26
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main_in_spv"
- Name 6 "not_the_entry_point("
- Name 10 "PS_OUTPUT"
- MemberName 10(PS_OUTPUT) 0 "Color"
- Name 12 "@main_in_spv("
- Name 15 "psout"
- Name 26 "@entryPointOutput.Color"
- Name 29 "$Global"
- MemberName 29($Global) 0 "also_not_the_entry_point"
- Name 31 ""
- Decorate 26(@entryPointOutput.Color) Location 0
- MemberDecorate 29($Global) 0 Offset 0
- Decorate 29($Global) Block
- Decorate 31 DescriptorSet 0
- Decorate 31 Binding 0
- 2: TypeVoid
- 3: TypeFunction 2
- 8: TypeFloat 32
- 9: TypeVector 8(float) 4
- 10(PS_OUTPUT): TypeStruct 9(fvec4)
- 11: TypeFunction 10(PS_OUTPUT)
- 14: TypePointer Function 10(PS_OUTPUT)
- 16: TypeInt 32 1
- 17: 16(int) Constant 0
- 18: 8(float) Constant 0
- 19: 9(fvec4) ConstantComposite 18 18 18 18
- 20: TypePointer Function 9(fvec4)
- 25: TypePointer Output 9(fvec4)
-26(@entryPointOutput.Color): 25(ptr) Variable Output
- 29($Global): TypeStruct 16(int)
- 30: TypePointer Uniform 29($Global)
- 31: 30(ptr) Variable Uniform
- 4(main_in_spv): 2 Function None 3
- 5: Label
- 27:10(PS_OUTPUT) FunctionCall 12(@main_in_spv()
- 28: 9(fvec4) CompositeExtract 27 0
- Store 26(@entryPointOutput.Color) 28
- Return
- FunctionEnd
-6(not_the_entry_point(): 2 Function None 3
- 7: Label
- Return
- FunctionEnd
-12(@main_in_spv():10(PS_OUTPUT) Function None 11
- 13: Label
- 15(psout): 14(ptr) Variable Function
- 21: 20(ptr) AccessChain 15(psout) 17
- Store 21 19
- 22:10(PS_OUTPUT) Load 15(psout)
- ReturnValue 22
- FunctionEnd