diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out deleted file mode 100644 index b0e958b3bc3..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.entry.rename.frag.out +++ /dev/null @@ -1,134 +0,0 @@ -hlsl.entry.rename.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:7 Function Definition: not_the_entry_point( ( temp void) -0:7 Function Parameters: -0:11 Function Definition: @main_in_spv( ( temp structure{ temp 4-component vector of float Color}) -0:11 Function Parameters: -0:? Sequence -0:13 move second child to first child ( temp 4-component vector of float) -0:13 Color: direct index for structure ( temp 4-component vector of float) -0:13 'psout' ( temp structure{ temp 4-component vector of float Color}) -0:13 Constant: -0:13 0 (const int) -0:13 Constant: -0:13 0.000000 -0:13 0.000000 -0:13 0.000000 -0:13 0.000000 -0:14 Branch: Return with expression -0:14 'psout' ( temp structure{ temp 4-component vector of float Color}) -0:11 Function Definition: main_in_spv( ( temp void) -0:11 Function Parameters: -0:? Sequence -0:11 Sequence -0:11 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) -0:11 Color: direct index for structure ( temp 4-component vector of float) -0:11 Function Call: @main_in_spv( ( temp structure{ temp 4-component vector of float Color}) -0:11 Constant: -0:11 0 (const int) -0:? Linker Objects -0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int also_not_the_entry_point}) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:7 Function Definition: not_the_entry_point( ( temp void) -0:7 Function Parameters: -0:11 Function Definition: @main_in_spv( ( temp structure{ temp 4-component vector of float Color}) -0:11 Function Parameters: -0:? Sequence -0:13 move second child to first child ( temp 4-component vector of float) -0:13 Color: direct index for structure ( temp 4-component vector of float) -0:13 'psout' ( temp structure{ temp 4-component vector of float Color}) -0:13 Constant: -0:13 0 (const int) -0:13 Constant: -0:13 0.000000 -0:13 0.000000 -0:13 0.000000 -0:13 0.000000 -0:14 Branch: Return with expression -0:14 'psout' ( temp structure{ temp 4-component vector of float Color}) -0:11 Function Definition: main_in_spv( ( temp void) -0:11 Function Parameters: -0:? Sequence -0:11 Sequence -0:11 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) -0:11 Color: direct index for structure ( temp 4-component vector of float) -0:11 Function Call: @main_in_spv( ( temp structure{ temp 4-component vector of float Color}) -0:11 Constant: -0:11 0 (const int) -0:? Linker Objects -0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int also_not_the_entry_point}) -0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 32 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main_in_spv" 26 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "main_in_spv" - Name 6 "not_the_entry_point(" - Name 10 "PS_OUTPUT" - MemberName 10(PS_OUTPUT) 0 "Color" - Name 12 "@main_in_spv(" - Name 15 "psout" - Name 26 "@entryPointOutput.Color" - Name 29 "$Global" - MemberName 29($Global) 0 "also_not_the_entry_point" - Name 31 "" - Decorate 26(@entryPointOutput.Color) Location 0 - MemberDecorate 29($Global) 0 Offset 0 - Decorate 29($Global) Block - Decorate 31 DescriptorSet 0 - Decorate 31 Binding 0 - 2: TypeVoid - 3: TypeFunction 2 - 8: TypeFloat 32 - 9: TypeVector 8(float) 4 - 10(PS_OUTPUT): TypeStruct 9(fvec4) - 11: TypeFunction 10(PS_OUTPUT) - 14: TypePointer Function 10(PS_OUTPUT) - 16: TypeInt 32 1 - 17: 16(int) Constant 0 - 18: 8(float) Constant 0 - 19: 9(fvec4) ConstantComposite 18 18 18 18 - 20: TypePointer Function 9(fvec4) - 25: TypePointer Output 9(fvec4) -26(@entryPointOutput.Color): 25(ptr) Variable Output - 29($Global): TypeStruct 16(int) - 30: TypePointer Uniform 29($Global) - 31: 30(ptr) Variable Uniform - 4(main_in_spv): 2 Function None 3 - 5: Label - 27:10(PS_OUTPUT) FunctionCall 12(@main_in_spv() - 28: 9(fvec4) CompositeExtract 27 0 - Store 26(@entryPointOutput.Color) 28 - Return - FunctionEnd -6(not_the_entry_point(): 2 Function None 3 - 7: Label - Return - FunctionEnd -12(@main_in_spv():10(PS_OUTPUT) Function None 11 - 13: Label - 15(psout): 14(ptr) Variable Function - 21: 20(ptr) AccessChain 15(psout) 17 - Store 21 19 - 22:10(PS_OUTPUT) Load 15(psout) - ReturnValue 22 - FunctionEnd |