diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out deleted file mode 100644 index c3c3aef8a8e..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out +++ /dev/null @@ -1,112 +0,0 @@ -hlsl.emptystruct.init.vert -WARNING: 0:3: 'Test_Empty' : variable with qualifier 'const' not initialized; zero initializing - -Shader version: 500 -0:? Sequence -0:6 Function Definition: @main(u1; ( temp 4-component vector of float) -0:6 Function Parameters: -0:6 'vertexIndex' ( in uint) -0:? Sequence -0:7 Branch: Return with expression -0:7 Constant: -0:7 0.000000 -0:7 0.000000 -0:7 0.000000 -0:7 0.000000 -0:6 Function Definition: main( ( temp void) -0:6 Function Parameters: -0:? Sequence -0:6 move second child to first child ( temp uint) -0:? 'vertexIndex' ( temp uint) -0:? 'vertexIndex' (layout( location=0) in uint) -0:6 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:6 Function Call: @main(u1; ( temp 4-component vector of float) -0:? 'vertexIndex' ( temp uint) -0:? Linker Objects -0:? 'Test_Empty' ( const structure{}) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'vertexIndex' (layout( location=0) in uint) - - -Linked vertex stage: - - -Shader version: 500 -0:? Sequence -0:6 Function Definition: @main(u1; ( temp 4-component vector of float) -0:6 Function Parameters: -0:6 'vertexIndex' ( in uint) -0:? Sequence -0:7 Branch: Return with expression -0:7 Constant: -0:7 0.000000 -0:7 0.000000 -0:7 0.000000 -0:7 0.000000 -0:6 Function Definition: main( ( temp void) -0:6 Function Parameters: -0:? Sequence -0:6 move second child to first child ( temp uint) -0:? 'vertexIndex' ( temp uint) -0:? 'vertexIndex' (layout( location=0) in uint) -0:6 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:6 Function Call: @main(u1; ( temp 4-component vector of float) -0:? 'vertexIndex' ( temp uint) -0:? Linker Objects -0:? 'Test_Empty' ( const structure{}) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'vertexIndex' (layout( location=0) in uint) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 29 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Vertex 4 "main" 20 23 - Source HLSL 500 - Name 4 "main" - Name 12 "@main(u1;" - Name 11 "vertexIndex" - Name 18 "vertexIndex" - Name 20 "vertexIndex" - Name 23 "@entryPointOutput" - Name 24 "param" - Name 27 "Test" - Decorate 20(vertexIndex) Location 0 - Decorate 23(@entryPointOutput) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeInt 32 0 - 7: TypePointer Function 6(int) - 8: TypeFloat 32 - 9: TypeVector 8(float) 4 - 10: TypeFunction 9(fvec4) 7(ptr) - 14: 8(float) Constant 0 - 15: 9(fvec4) ConstantComposite 14 14 14 14 - 19: TypePointer Input 6(int) - 20(vertexIndex): 19(ptr) Variable Input - 22: TypePointer Output 9(fvec4) -23(@entryPointOutput): 22(ptr) Variable Output - 27(Test): TypeStruct - 28: 27(Test) ConstantComposite - 4(main): 2 Function None 3 - 5: Label - 18(vertexIndex): 7(ptr) Variable Function - 24(param): 7(ptr) Variable Function - 21: 6(int) Load 20(vertexIndex) - Store 18(vertexIndex) 21 - 25: 6(int) Load 18(vertexIndex) - Store 24(param) 25 - 26: 9(fvec4) FunctionCall 12(@main(u1;) 24(param) - Store 23(@entryPointOutput) 26 - Return - FunctionEnd - 12(@main(u1;): 9(fvec4) Function None 10 - 11(vertexIndex): 7(ptr) FunctionParameter - 13: Label - ReturnValue 15 - FunctionEnd |