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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out112
1 files changed, 0 insertions, 112 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out
deleted file mode 100644
index c3c3aef8a8e..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.emptystruct.init.vert.out
+++ /dev/null
@@ -1,112 +0,0 @@
-hlsl.emptystruct.init.vert
-WARNING: 0:3: 'Test_Empty' : variable with qualifier 'const' not initialized; zero initializing
-
-Shader version: 500
-0:? Sequence
-0:6 Function Definition: @main(u1; ( temp 4-component vector of float)
-0:6 Function Parameters:
-0:6 'vertexIndex' ( in uint)
-0:? Sequence
-0:7 Branch: Return with expression
-0:7 Constant:
-0:7 0.000000
-0:7 0.000000
-0:7 0.000000
-0:7 0.000000
-0:6 Function Definition: main( ( temp void)
-0:6 Function Parameters:
-0:? Sequence
-0:6 move second child to first child ( temp uint)
-0:? 'vertexIndex' ( temp uint)
-0:? 'vertexIndex' (layout( location=0) in uint)
-0:6 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:6 Function Call: @main(u1; ( temp 4-component vector of float)
-0:? 'vertexIndex' ( temp uint)
-0:? Linker Objects
-0:? 'Test_Empty' ( const structure{})
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:? 'vertexIndex' (layout( location=0) in uint)
-
-
-Linked vertex stage:
-
-
-Shader version: 500
-0:? Sequence
-0:6 Function Definition: @main(u1; ( temp 4-component vector of float)
-0:6 Function Parameters:
-0:6 'vertexIndex' ( in uint)
-0:? Sequence
-0:7 Branch: Return with expression
-0:7 Constant:
-0:7 0.000000
-0:7 0.000000
-0:7 0.000000
-0:7 0.000000
-0:6 Function Definition: main( ( temp void)
-0:6 Function Parameters:
-0:? Sequence
-0:6 move second child to first child ( temp uint)
-0:? 'vertexIndex' ( temp uint)
-0:? 'vertexIndex' (layout( location=0) in uint)
-0:6 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:6 Function Call: @main(u1; ( temp 4-component vector of float)
-0:? 'vertexIndex' ( temp uint)
-0:? Linker Objects
-0:? 'Test_Empty' ( const structure{})
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:? 'vertexIndex' (layout( location=0) in uint)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 29
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Vertex 4 "main" 20 23
- Source HLSL 500
- Name 4 "main"
- Name 12 "@main(u1;"
- Name 11 "vertexIndex"
- Name 18 "vertexIndex"
- Name 20 "vertexIndex"
- Name 23 "@entryPointOutput"
- Name 24 "param"
- Name 27 "Test"
- Decorate 20(vertexIndex) Location 0
- Decorate 23(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 0
- 7: TypePointer Function 6(int)
- 8: TypeFloat 32
- 9: TypeVector 8(float) 4
- 10: TypeFunction 9(fvec4) 7(ptr)
- 14: 8(float) Constant 0
- 15: 9(fvec4) ConstantComposite 14 14 14 14
- 19: TypePointer Input 6(int)
- 20(vertexIndex): 19(ptr) Variable Input
- 22: TypePointer Output 9(fvec4)
-23(@entryPointOutput): 22(ptr) Variable Output
- 27(Test): TypeStruct
- 28: 27(Test) ConstantComposite
- 4(main): 2 Function None 3
- 5: Label
- 18(vertexIndex): 7(ptr) Variable Function
- 24(param): 7(ptr) Variable Function
- 21: 6(int) Load 20(vertexIndex)
- Store 18(vertexIndex) 21
- 25: 6(int) Load 18(vertexIndex)
- Store 24(param) 25
- 26: 9(fvec4) FunctionCall 12(@main(u1;) 24(param)
- Store 23(@entryPointOutput) 26
- Return
- FunctionEnd
- 12(@main(u1;): 9(fvec4) Function None 10
- 11(vertexIndex): 7(ptr) FunctionParameter
- 13: Label
- ReturnValue 15
- FunctionEnd