diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out | 205 |
1 files changed, 0 insertions, 205 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out deleted file mode 100644 index a14807350c1..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out +++ /dev/null @@ -1,205 +0,0 @@ -hlsl.coverage.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:15 Function Definition: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Function Parameters: -0:15 'i' ( in structure{}) -0:? Sequence -0:17 move second child to first child ( temp 4-component vector of float) -0:17 vColor: direct index for structure ( temp 4-component vector of float) -0:17 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:17 Constant: -0:17 0 (const int) -0:? Constant: -0:? 1.000000 -0:? 0.000000 -0:? 0.000000 -0:? 1.000000 -0:18 move second child to first child ( temp uint) -0:18 nCoverageMask: direct index for structure ( temp uint) -0:18 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const uint) -0:19 Branch: Return with expression -0:19 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Function Definition: main( ( temp void) -0:15 Function Parameters: -0:? Sequence -0:15 Sequence -0:15 move second child to first child ( temp structure{}) -0:? 'i' ( temp structure{}) -0:? 'i' ( in structure{}) -0:15 Sequence -0:15 move second child to first child ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Function Call: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:? 'i' ( temp structure{}) -0:15 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) -0:15 vColor: direct index for structure ( temp 4-component vector of float) -0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Constant: -0:15 0 (const int) -0:15 move second child to first child ( temp uint) -0:15 direct index ( out uint SampleMaskIn) -0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) -0:15 Constant: -0:15 0 (const int) -0:15 nCoverageMask: direct index for structure ( temp uint) -0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Constant: -0:15 1 (const int) -0:? Linker Objects -0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) -0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:15 Function Definition: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Function Parameters: -0:15 'i' ( in structure{}) -0:? Sequence -0:17 move second child to first child ( temp 4-component vector of float) -0:17 vColor: direct index for structure ( temp 4-component vector of float) -0:17 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:17 Constant: -0:17 0 (const int) -0:? Constant: -0:? 1.000000 -0:? 0.000000 -0:? 0.000000 -0:? 1.000000 -0:18 move second child to first child ( temp uint) -0:18 nCoverageMask: direct index for structure ( temp uint) -0:18 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const uint) -0:19 Branch: Return with expression -0:19 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Function Definition: main( ( temp void) -0:15 Function Parameters: -0:? Sequence -0:15 Sequence -0:15 move second child to first child ( temp structure{}) -0:? 'i' ( temp structure{}) -0:? 'i' ( in structure{}) -0:15 Sequence -0:15 move second child to first child ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Function Call: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:? 'i' ( temp structure{}) -0:15 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) -0:15 vColor: direct index for structure ( temp 4-component vector of float) -0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Constant: -0:15 0 (const int) -0:15 move second child to first child ( temp uint) -0:15 direct index ( out uint SampleMaskIn) -0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) -0:15 Constant: -0:15 0 (const int) -0:15 nCoverageMask: direct index for structure ( temp uint) -0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask}) -0:15 Constant: -0:15 1 (const int) -0:? Linker Objects -0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn) -0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float) - -Validation failed -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 52 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 41 47 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "main" - Name 6 "PS_INPUT" - Name 11 "PS_OUTPUT" - MemberName 11(PS_OUTPUT) 0 "vColor" - MemberName 11(PS_OUTPUT) 1 "nCoverageMask" - Name 14 "@main(struct-PS_INPUT1;" - Name 13 "i" - Name 17 "o" - Name 32 "i" - Name 34 "i" - Name 36 "flattenTemp" - Name 37 "param" - Name 41 "@entryPointOutput.vColor" - Name 47 "@entryPointOutput.nCoverageMask" - Decorate 41(@entryPointOutput.vColor) Location 0 - Decorate 47(@entryPointOutput.nCoverageMask) BuiltIn SampleMask - 2: TypeVoid - 3: TypeFunction 2 - 6(PS_INPUT): TypeStruct - 7: TypePointer Function 6(PS_INPUT) - 8: TypeFloat 32 - 9: TypeVector 8(float) 4 - 10: TypeInt 32 0 - 11(PS_OUTPUT): TypeStruct 9(fvec4) 10(int) - 12: TypeFunction 11(PS_OUTPUT) 7(ptr) - 16: TypePointer Function 11(PS_OUTPUT) - 18: TypeInt 32 1 - 19: 18(int) Constant 0 - 20: 8(float) Constant 1065353216 - 21: 8(float) Constant 0 - 22: 9(fvec4) ConstantComposite 20 21 21 20 - 23: TypePointer Function 9(fvec4) - 25: 18(int) Constant 1 - 26: 10(int) Constant 0 - 27: TypePointer Function 10(int) - 33: TypePointer Input 6(PS_INPUT) - 34(i): 33(ptr) Variable Input - 40: TypePointer Output 9(fvec4) -41(@entryPointOutput.vColor): 40(ptr) Variable Output - 44: 10(int) Constant 1 - 45: TypeArray 10(int) 44 - 46: TypePointer Output 45 -47(@entryPointOutput.nCoverageMask): 46(ptr) Variable Output - 50: TypePointer Output 10(int) - 4(main): 2 Function None 3 - 5: Label - 32(i): 7(ptr) Variable Function - 36(flattenTemp): 16(ptr) Variable Function - 37(param): 7(ptr) Variable Function - 35: 6(PS_INPUT) Load 34(i) - Store 32(i) 35 - 38: 6(PS_INPUT) Load 32(i) - Store 37(param) 38 - 39:11(PS_OUTPUT) FunctionCall 14(@main(struct-PS_INPUT1;) 37(param) - Store 36(flattenTemp) 39 - 42: 23(ptr) AccessChain 36(flattenTemp) 19 - 43: 9(fvec4) Load 42 - Store 41(@entryPointOutput.vColor) 43 - 48: 27(ptr) AccessChain 36(flattenTemp) 25 - 49: 10(int) Load 48 - 51: 50(ptr) AccessChain 47(@entryPointOutput.nCoverageMask) 19 - Store 51 49 - Return - FunctionEnd -14(@main(struct-PS_INPUT1;):11(PS_OUTPUT) Function None 12 - 13(i): 7(ptr) FunctionParameter - 15: Label - 17(o): 16(ptr) Variable Function - 24: 23(ptr) AccessChain 17(o) 19 - Store 24 22 - 28: 27(ptr) AccessChain 17(o) 25 - Store 28 26 - 29:11(PS_OUTPUT) Load 17(o) - ReturnValue 29 - FunctionEnd |