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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out205
1 files changed, 0 insertions, 205 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out
deleted file mode 100644
index a14807350c1..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.coverage.frag.out
+++ /dev/null
@@ -1,205 +0,0 @@
-hlsl.coverage.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:15 Function Definition: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Function Parameters:
-0:15 'i' ( in structure{})
-0:? Sequence
-0:17 move second child to first child ( temp 4-component vector of float)
-0:17 vColor: direct index for structure ( temp 4-component vector of float)
-0:17 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:17 Constant:
-0:17 0 (const int)
-0:? Constant:
-0:? 1.000000
-0:? 0.000000
-0:? 0.000000
-0:? 1.000000
-0:18 move second child to first child ( temp uint)
-0:18 nCoverageMask: direct index for structure ( temp uint)
-0:18 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const uint)
-0:19 Branch: Return with expression
-0:19 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Function Definition: main( ( temp void)
-0:15 Function Parameters:
-0:? Sequence
-0:15 Sequence
-0:15 move second child to first child ( temp structure{})
-0:? 'i' ( temp structure{})
-0:? 'i' ( in structure{})
-0:15 Sequence
-0:15 move second child to first child ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Function Call: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:? 'i' ( temp structure{})
-0:15 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float)
-0:15 vColor: direct index for structure ( temp 4-component vector of float)
-0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Constant:
-0:15 0 (const int)
-0:15 move second child to first child ( temp uint)
-0:15 direct index ( out uint SampleMaskIn)
-0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn)
-0:15 Constant:
-0:15 0 (const int)
-0:15 nCoverageMask: direct index for structure ( temp uint)
-0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Constant:
-0:15 1 (const int)
-0:? Linker Objects
-0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn)
-0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:15 Function Definition: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Function Parameters:
-0:15 'i' ( in structure{})
-0:? Sequence
-0:17 move second child to first child ( temp 4-component vector of float)
-0:17 vColor: direct index for structure ( temp 4-component vector of float)
-0:17 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:17 Constant:
-0:17 0 (const int)
-0:? Constant:
-0:? 1.000000
-0:? 0.000000
-0:? 0.000000
-0:? 1.000000
-0:18 move second child to first child ( temp uint)
-0:18 nCoverageMask: direct index for structure ( temp uint)
-0:18 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const uint)
-0:19 Branch: Return with expression
-0:19 'o' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Function Definition: main( ( temp void)
-0:15 Function Parameters:
-0:? Sequence
-0:15 Sequence
-0:15 move second child to first child ( temp structure{})
-0:? 'i' ( temp structure{})
-0:? 'i' ( in structure{})
-0:15 Sequence
-0:15 move second child to first child ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Function Call: @main(struct-PS_INPUT1; ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:? 'i' ( temp structure{})
-0:15 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float)
-0:15 vColor: direct index for structure ( temp 4-component vector of float)
-0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Constant:
-0:15 0 (const int)
-0:15 move second child to first child ( temp uint)
-0:15 direct index ( out uint SampleMaskIn)
-0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn)
-0:15 Constant:
-0:15 0 (const int)
-0:15 nCoverageMask: direct index for structure ( temp uint)
-0:15 'flattenTemp' ( temp structure{ temp 4-component vector of float vColor, temp uint nCoverageMask})
-0:15 Constant:
-0:15 1 (const int)
-0:? Linker Objects
-0:? '@entryPointOutput.nCoverageMask' ( out 1-element array of uint SampleMaskIn)
-0:? '@entryPointOutput.vColor' (layout( location=0) out 4-component vector of float)
-
-Validation failed
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 52
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 41 47
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 6 "PS_INPUT"
- Name 11 "PS_OUTPUT"
- MemberName 11(PS_OUTPUT) 0 "vColor"
- MemberName 11(PS_OUTPUT) 1 "nCoverageMask"
- Name 14 "@main(struct-PS_INPUT1;"
- Name 13 "i"
- Name 17 "o"
- Name 32 "i"
- Name 34 "i"
- Name 36 "flattenTemp"
- Name 37 "param"
- Name 41 "@entryPointOutput.vColor"
- Name 47 "@entryPointOutput.nCoverageMask"
- Decorate 41(@entryPointOutput.vColor) Location 0
- Decorate 47(@entryPointOutput.nCoverageMask) BuiltIn SampleMask
- 2: TypeVoid
- 3: TypeFunction 2
- 6(PS_INPUT): TypeStruct
- 7: TypePointer Function 6(PS_INPUT)
- 8: TypeFloat 32
- 9: TypeVector 8(float) 4
- 10: TypeInt 32 0
- 11(PS_OUTPUT): TypeStruct 9(fvec4) 10(int)
- 12: TypeFunction 11(PS_OUTPUT) 7(ptr)
- 16: TypePointer Function 11(PS_OUTPUT)
- 18: TypeInt 32 1
- 19: 18(int) Constant 0
- 20: 8(float) Constant 1065353216
- 21: 8(float) Constant 0
- 22: 9(fvec4) ConstantComposite 20 21 21 20
- 23: TypePointer Function 9(fvec4)
- 25: 18(int) Constant 1
- 26: 10(int) Constant 0
- 27: TypePointer Function 10(int)
- 33: TypePointer Input 6(PS_INPUT)
- 34(i): 33(ptr) Variable Input
- 40: TypePointer Output 9(fvec4)
-41(@entryPointOutput.vColor): 40(ptr) Variable Output
- 44: 10(int) Constant 1
- 45: TypeArray 10(int) 44
- 46: TypePointer Output 45
-47(@entryPointOutput.nCoverageMask): 46(ptr) Variable Output
- 50: TypePointer Output 10(int)
- 4(main): 2 Function None 3
- 5: Label
- 32(i): 7(ptr) Variable Function
- 36(flattenTemp): 16(ptr) Variable Function
- 37(param): 7(ptr) Variable Function
- 35: 6(PS_INPUT) Load 34(i)
- Store 32(i) 35
- 38: 6(PS_INPUT) Load 32(i)
- Store 37(param) 38
- 39:11(PS_OUTPUT) FunctionCall 14(@main(struct-PS_INPUT1;) 37(param)
- Store 36(flattenTemp) 39
- 42: 23(ptr) AccessChain 36(flattenTemp) 19
- 43: 9(fvec4) Load 42
- Store 41(@entryPointOutput.vColor) 43
- 48: 27(ptr) AccessChain 36(flattenTemp) 25
- 49: 10(int) Load 48
- 51: 50(ptr) AccessChain 47(@entryPointOutput.nCoverageMask) 19
- Store 51 49
- Return
- FunctionEnd
-14(@main(struct-PS_INPUT1;):11(PS_OUTPUT) Function None 12
- 13(i): 7(ptr) FunctionParameter
- 15: Label
- 17(o): 16(ptr) Variable Function
- 24: 23(ptr) AccessChain 17(o) 19
- Store 24 22
- 28: 27(ptr) AccessChain 17(o) 25
- Store 28 26
- 29:11(PS_OUTPUT) Load 17(o)
- ReturnValue 29
- FunctionEnd