diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out | 695 |
1 files changed, 0 insertions, 695 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out deleted file mode 100644 index a5014db4358..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out +++ /dev/null @@ -1,695 +0,0 @@ -hlsl.constructimat.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:2 Function Definition: @main( ( temp int) -0:2 Function Parameters: -0:? Sequence -0:6 Sequence -0:6 move second child to first child ( temp 4X4 matrix of int) -0:6 'var443' ( temp 4X4 matrix of int) -0:6 Constant: -0:6 0 (const int) -0:6 1 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 1 (const int) -0:6 1 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 1 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:7 Sequence -0:7 move second child to first child ( temp 4X4 matrix of int) -0:7 'var444' ( temp 4X4 matrix of int) -0:? Constant: -0:? 0 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:11 Sequence -0:11 move second child to first child ( temp 4X2 matrix of int) -0:11 'var423' ( temp 4X2 matrix of int) -0:11 Constant: -0:11 0 (const int) -0:11 1 (const int) -0:11 1 (const int) -0:11 1 (const int) -0:11 1 (const int) -0:11 0 (const int) -0:11 0 (const int) -0:11 0 (const int) -0:12 Sequence -0:12 move second child to first child ( temp 4X2 matrix of int) -0:12 'var424' ( temp 4X2 matrix of int) -0:? Constant: -0:? 0 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:16 Sequence -0:16 move second child to first child ( temp 3X2 matrix of int) -0:16 'var323' ( temp 3X2 matrix of int) -0:16 Constant: -0:16 0 (const int) -0:16 1 (const int) -0:16 1 (const int) -0:16 1 (const int) -0:16 1 (const int) -0:16 0 (const int) -0:17 Sequence -0:17 move second child to first child ( temp 3X2 matrix of int) -0:17 'var234' ( temp 3X2 matrix of int) -0:? Constant: -0:? 0 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:22 Sequence -0:22 move second child to first child ( temp 4X4 matrix of uint) -0:22 'uvar443' ( temp 4X4 matrix of uint) -0:22 Constant: -0:22 0 (const uint) -0:22 1 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 1 (const uint) -0:22 1 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 1 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:23 Sequence -0:23 move second child to first child ( temp 4X4 matrix of uint) -0:23 'uvar444' ( temp 4X4 matrix of uint) -0:? Constant: -0:? 0 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:27 Sequence -0:27 move second child to first child ( temp 4X2 matrix of uint) -0:27 'uvar423' ( temp 4X2 matrix of uint) -0:27 Constant: -0:27 0 (const uint) -0:27 1 (const uint) -0:27 1 (const uint) -0:27 1 (const uint) -0:27 1 (const uint) -0:27 0 (const uint) -0:27 0 (const uint) -0:27 0 (const uint) -0:28 Sequence -0:28 move second child to first child ( temp 4X2 matrix of uint) -0:28 'uvar424' ( temp 4X2 matrix of uint) -0:? Constant: -0:? 0 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:32 Sequence -0:32 move second child to first child ( temp 3X2 matrix of uint) -0:32 'uvar323' ( temp 3X2 matrix of uint) -0:32 Constant: -0:32 0 (const uint) -0:32 1 (const uint) -0:32 1 (const uint) -0:32 1 (const uint) -0:32 1 (const uint) -0:32 0 (const uint) -0:33 Sequence -0:33 move second child to first child ( temp 3X2 matrix of uint) -0:33 'uvar234' ( temp 3X2 matrix of uint) -0:? Constant: -0:? 0 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:38 Sequence -0:38 move second child to first child ( temp 4X4 matrix of bool) -0:38 'bvar443' ( temp 4X4 matrix of bool) -0:38 Constant: -0:38 false (const bool) -0:38 true (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 true (const bool) -0:38 true (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 true (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:39 Sequence -0:39 move second child to first child ( temp 4X4 matrix of bool) -0:39 'bvar444' ( temp 4X4 matrix of bool) -0:? Constant: -0:? false (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? true (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:43 Sequence -0:43 move second child to first child ( temp 4X2 matrix of bool) -0:43 'bvar423' ( temp 4X2 matrix of bool) -0:43 Constant: -0:43 false (const bool) -0:43 true (const bool) -0:43 true (const bool) -0:43 true (const bool) -0:43 true (const bool) -0:43 false (const bool) -0:43 false (const bool) -0:43 false (const bool) -0:44 Sequence -0:44 move second child to first child ( temp 4X2 matrix of bool) -0:44 'bvar424' ( temp 4X2 matrix of bool) -0:? Constant: -0:? false (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:48 Sequence -0:48 move second child to first child ( temp 3X2 matrix of bool) -0:48 'bvar323' ( temp 3X2 matrix of bool) -0:48 Constant: -0:48 false (const bool) -0:48 true (const bool) -0:48 true (const bool) -0:48 true (const bool) -0:48 true (const bool) -0:48 false (const bool) -0:49 Sequence -0:49 move second child to first child ( temp 3X2 matrix of bool) -0:49 'bvar234' ( temp 3X2 matrix of bool) -0:? Constant: -0:? false (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? false (const bool) -0:51 Branch: Return with expression -0:51 Constant: -0:51 0 (const int) -0:2 Function Definition: main( ( temp void) -0:2 Function Parameters: -0:? Sequence -0:2 move second child to first child ( temp int) -0:? '@entryPointOutput' (layout( location=0) out int) -0:2 Function Call: @main( ( temp int) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out int) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:2 Function Definition: @main( ( temp int) -0:2 Function Parameters: -0:? Sequence -0:6 Sequence -0:6 move second child to first child ( temp 4X4 matrix of int) -0:6 'var443' ( temp 4X4 matrix of int) -0:6 Constant: -0:6 0 (const int) -0:6 1 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 1 (const int) -0:6 1 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 1 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:6 0 (const int) -0:7 Sequence -0:7 move second child to first child ( temp 4X4 matrix of int) -0:7 'var444' ( temp 4X4 matrix of int) -0:? Constant: -0:? 0 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:11 Sequence -0:11 move second child to first child ( temp 4X2 matrix of int) -0:11 'var423' ( temp 4X2 matrix of int) -0:11 Constant: -0:11 0 (const int) -0:11 1 (const int) -0:11 1 (const int) -0:11 1 (const int) -0:11 1 (const int) -0:11 0 (const int) -0:11 0 (const int) -0:11 0 (const int) -0:12 Sequence -0:12 move second child to first child ( temp 4X2 matrix of int) -0:12 'var424' ( temp 4X2 matrix of int) -0:? Constant: -0:? 0 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:? 0 (const int) -0:16 Sequence -0:16 move second child to first child ( temp 3X2 matrix of int) -0:16 'var323' ( temp 3X2 matrix of int) -0:16 Constant: -0:16 0 (const int) -0:16 1 (const int) -0:16 1 (const int) -0:16 1 (const int) -0:16 1 (const int) -0:16 0 (const int) -0:17 Sequence -0:17 move second child to first child ( temp 3X2 matrix of int) -0:17 'var234' ( temp 3X2 matrix of int) -0:? Constant: -0:? 0 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 1 (const int) -0:? 0 (const int) -0:22 Sequence -0:22 move second child to first child ( temp 4X4 matrix of uint) -0:22 'uvar443' ( temp 4X4 matrix of uint) -0:22 Constant: -0:22 0 (const uint) -0:22 1 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 1 (const uint) -0:22 1 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 1 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:22 0 (const uint) -0:23 Sequence -0:23 move second child to first child ( temp 4X4 matrix of uint) -0:23 'uvar444' ( temp 4X4 matrix of uint) -0:? Constant: -0:? 0 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:27 Sequence -0:27 move second child to first child ( temp 4X2 matrix of uint) -0:27 'uvar423' ( temp 4X2 matrix of uint) -0:27 Constant: -0:27 0 (const uint) -0:27 1 (const uint) -0:27 1 (const uint) -0:27 1 (const uint) -0:27 1 (const uint) -0:27 0 (const uint) -0:27 0 (const uint) -0:27 0 (const uint) -0:28 Sequence -0:28 move second child to first child ( temp 4X2 matrix of uint) -0:28 'uvar424' ( temp 4X2 matrix of uint) -0:? Constant: -0:? 0 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:? 0 (const uint) -0:32 Sequence -0:32 move second child to first child ( temp 3X2 matrix of uint) -0:32 'uvar323' ( temp 3X2 matrix of uint) -0:32 Constant: -0:32 0 (const uint) -0:32 1 (const uint) -0:32 1 (const uint) -0:32 1 (const uint) -0:32 1 (const uint) -0:32 0 (const uint) -0:33 Sequence -0:33 move second child to first child ( temp 3X2 matrix of uint) -0:33 'uvar234' ( temp 3X2 matrix of uint) -0:? Constant: -0:? 0 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 1 (const uint) -0:? 0 (const uint) -0:38 Sequence -0:38 move second child to first child ( temp 4X4 matrix of bool) -0:38 'bvar443' ( temp 4X4 matrix of bool) -0:38 Constant: -0:38 false (const bool) -0:38 true (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 true (const bool) -0:38 true (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 true (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:38 false (const bool) -0:39 Sequence -0:39 move second child to first child ( temp 4X4 matrix of bool) -0:39 'bvar444' ( temp 4X4 matrix of bool) -0:? Constant: -0:? false (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? true (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:43 Sequence -0:43 move second child to first child ( temp 4X2 matrix of bool) -0:43 'bvar423' ( temp 4X2 matrix of bool) -0:43 Constant: -0:43 false (const bool) -0:43 true (const bool) -0:43 true (const bool) -0:43 true (const bool) -0:43 true (const bool) -0:43 false (const bool) -0:43 false (const bool) -0:43 false (const bool) -0:44 Sequence -0:44 move second child to first child ( temp 4X2 matrix of bool) -0:44 'bvar424' ( temp 4X2 matrix of bool) -0:? Constant: -0:? false (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? false (const bool) -0:? false (const bool) -0:? false (const bool) -0:48 Sequence -0:48 move second child to first child ( temp 3X2 matrix of bool) -0:48 'bvar323' ( temp 3X2 matrix of bool) -0:48 Constant: -0:48 false (const bool) -0:48 true (const bool) -0:48 true (const bool) -0:48 true (const bool) -0:48 true (const bool) -0:48 false (const bool) -0:49 Sequence -0:49 move second child to first child ( temp 3X2 matrix of bool) -0:49 'bvar234' ( temp 3X2 matrix of bool) -0:? Constant: -0:? false (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? true (const bool) -0:? false (const bool) -0:51 Branch: Return with expression -0:51 Constant: -0:51 0 (const int) -0:2 Function Definition: main( ( temp void) -0:2 Function Parameters: -0:? Sequence -0:2 move second child to first child ( temp int) -0:? '@entryPointOutput' (layout( location=0) out int) -0:2 Function Call: @main( ( temp int) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out int) - -Validation failed -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 98 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 96 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "main" - Name 8 "@main(" - Name 13 "var443" - Name 21 "var444" - Name 25 "var423" - Name 31 "var424" - Name 34 "var323" - Name 36 "var234" - Name 41 "uvar443" - Name 49 "uvar444" - Name 53 "uvar423" - Name 59 "uvar424" - Name 62 "uvar323" - Name 64 "uvar234" - Name 69 "bvar443" - Name 77 "bvar444" - Name 81 "bvar423" - Name 87 "bvar424" - Name 90 "bvar323" - Name 92 "bvar234" - Name 96 "@entryPointOutput" - Decorate 96(@entryPointOutput) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeInt 32 1 - 7: TypeFunction 6(int) - 10: TypeVector 6(int) 4 - 11: TypeMatrix 10(ivec4) 4 - 12: TypePointer Function 11 - 14: 6(int) Constant 0 - 15: 6(int) Constant 1 - 16: 10(ivec4) ConstantComposite 14 15 14 14 - 17: 10(ivec4) ConstantComposite 15 15 14 14 - 18: 10(ivec4) ConstantComposite 15 14 14 14 - 19: 10(ivec4) ConstantComposite 14 14 14 14 - 20: 11 ConstantComposite 16 17 18 19 - 22: TypeVector 6(int) 2 - 23: TypeMatrix 22(ivec2) 4 - 24: TypePointer Function 23 - 26: 22(ivec2) ConstantComposite 14 15 - 27: 22(ivec2) ConstantComposite 15 15 - 28: 22(ivec2) ConstantComposite 15 14 - 29: 22(ivec2) ConstantComposite 14 14 - 30: 23 ConstantComposite 26 27 28 29 - 32: TypeMatrix 22(ivec2) 3 - 33: TypePointer Function 32 - 35: 32 ConstantComposite 26 27 28 - 37: TypeInt 32 0 - 38: TypeVector 37(int) 4 - 39: TypeMatrix 38(ivec4) 4 - 40: TypePointer Function 39 - 42: 37(int) Constant 0 - 43: 37(int) Constant 1 - 44: 38(ivec4) ConstantComposite 42 43 42 42 - 45: 38(ivec4) ConstantComposite 43 43 42 42 - 46: 38(ivec4) ConstantComposite 43 42 42 42 - 47: 38(ivec4) ConstantComposite 42 42 42 42 - 48: 39 ConstantComposite 44 45 46 47 - 50: TypeVector 37(int) 2 - 51: TypeMatrix 50(ivec2) 4 - 52: TypePointer Function 51 - 54: 50(ivec2) ConstantComposite 42 43 - 55: 50(ivec2) ConstantComposite 43 43 - 56: 50(ivec2) ConstantComposite 43 42 - 57: 50(ivec2) ConstantComposite 42 42 - 58: 51 ConstantComposite 54 55 56 57 - 60: TypeMatrix 50(ivec2) 3 - 61: TypePointer Function 60 - 63: 60 ConstantComposite 54 55 56 - 65: TypeBool - 66: TypeVector 65(bool) 4 - 67: TypeMatrix 66(bvec4) 4 - 68: TypePointer Function 67 - 70: 65(bool) ConstantFalse - 71: 65(bool) ConstantTrue - 72: 66(bvec4) ConstantComposite 70 71 70 70 - 73: 66(bvec4) ConstantComposite 71 71 70 70 - 74: 66(bvec4) ConstantComposite 71 70 70 70 - 75: 66(bvec4) ConstantComposite 70 70 70 70 - 76: 67 ConstantComposite 72 73 74 75 - 78: TypeVector 65(bool) 2 - 79: TypeMatrix 78(bvec2) 4 - 80: TypePointer Function 79 - 82: 78(bvec2) ConstantComposite 70 71 - 83: 78(bvec2) ConstantComposite 71 71 - 84: 78(bvec2) ConstantComposite 71 70 - 85: 78(bvec2) ConstantComposite 70 70 - 86: 79 ConstantComposite 82 83 84 85 - 88: TypeMatrix 78(bvec2) 3 - 89: TypePointer Function 88 - 91: 88 ConstantComposite 82 83 84 - 95: TypePointer Output 6(int) -96(@entryPointOutput): 95(ptr) Variable Output - 4(main): 2 Function None 3 - 5: Label - 97: 6(int) FunctionCall 8(@main() - Store 96(@entryPointOutput) 97 - Return - FunctionEnd - 8(@main(): 6(int) Function None 7 - 9: Label - 13(var443): 12(ptr) Variable Function - 21(var444): 12(ptr) Variable Function - 25(var423): 24(ptr) Variable Function - 31(var424): 24(ptr) Variable Function - 34(var323): 33(ptr) Variable Function - 36(var234): 33(ptr) Variable Function - 41(uvar443): 40(ptr) Variable Function - 49(uvar444): 40(ptr) Variable Function - 53(uvar423): 52(ptr) Variable Function - 59(uvar424): 52(ptr) Variable Function - 62(uvar323): 61(ptr) Variable Function - 64(uvar234): 61(ptr) Variable Function - 69(bvar443): 68(ptr) Variable Function - 77(bvar444): 68(ptr) Variable Function - 81(bvar423): 80(ptr) Variable Function - 87(bvar424): 80(ptr) Variable Function - 90(bvar323): 89(ptr) Variable Function - 92(bvar234): 89(ptr) Variable Function - Store 13(var443) 20 - Store 21(var444) 20 - Store 25(var423) 30 - Store 31(var424) 30 - Store 34(var323) 35 - Store 36(var234) 35 - Store 41(uvar443) 48 - Store 49(uvar444) 48 - Store 53(uvar423) 58 - Store 59(uvar424) 58 - Store 62(uvar323) 63 - Store 64(uvar234) 63 - Store 69(bvar443) 76 - Store 77(bvar444) 76 - Store 81(bvar423) 86 - Store 87(bvar424) 86 - Store 90(bvar323) 91 - Store 92(bvar234) 91 - ReturnValue 14 - FunctionEnd |