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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out695
1 files changed, 0 insertions, 695 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out
deleted file mode 100644
index a5014db4358..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructimat.frag.out
+++ /dev/null
@@ -1,695 +0,0 @@
-hlsl.constructimat.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:2 Function Definition: @main( ( temp int)
-0:2 Function Parameters:
-0:? Sequence
-0:6 Sequence
-0:6 move second child to first child ( temp 4X4 matrix of int)
-0:6 'var443' ( temp 4X4 matrix of int)
-0:6 Constant:
-0:6 0 (const int)
-0:6 1 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 1 (const int)
-0:6 1 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 1 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:7 Sequence
-0:7 move second child to first child ( temp 4X4 matrix of int)
-0:7 'var444' ( temp 4X4 matrix of int)
-0:? Constant:
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:11 Sequence
-0:11 move second child to first child ( temp 4X2 matrix of int)
-0:11 'var423' ( temp 4X2 matrix of int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 1 (const int)
-0:11 1 (const int)
-0:11 1 (const int)
-0:11 1 (const int)
-0:11 0 (const int)
-0:11 0 (const int)
-0:11 0 (const int)
-0:12 Sequence
-0:12 move second child to first child ( temp 4X2 matrix of int)
-0:12 'var424' ( temp 4X2 matrix of int)
-0:? Constant:
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:16 Sequence
-0:16 move second child to first child ( temp 3X2 matrix of int)
-0:16 'var323' ( temp 3X2 matrix of int)
-0:16 Constant:
-0:16 0 (const int)
-0:16 1 (const int)
-0:16 1 (const int)
-0:16 1 (const int)
-0:16 1 (const int)
-0:16 0 (const int)
-0:17 Sequence
-0:17 move second child to first child ( temp 3X2 matrix of int)
-0:17 'var234' ( temp 3X2 matrix of int)
-0:? Constant:
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:22 Sequence
-0:22 move second child to first child ( temp 4X4 matrix of uint)
-0:22 'uvar443' ( temp 4X4 matrix of uint)
-0:22 Constant:
-0:22 0 (const uint)
-0:22 1 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 1 (const uint)
-0:22 1 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 1 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:23 Sequence
-0:23 move second child to first child ( temp 4X4 matrix of uint)
-0:23 'uvar444' ( temp 4X4 matrix of uint)
-0:? Constant:
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:27 Sequence
-0:27 move second child to first child ( temp 4X2 matrix of uint)
-0:27 'uvar423' ( temp 4X2 matrix of uint)
-0:27 Constant:
-0:27 0 (const uint)
-0:27 1 (const uint)
-0:27 1 (const uint)
-0:27 1 (const uint)
-0:27 1 (const uint)
-0:27 0 (const uint)
-0:27 0 (const uint)
-0:27 0 (const uint)
-0:28 Sequence
-0:28 move second child to first child ( temp 4X2 matrix of uint)
-0:28 'uvar424' ( temp 4X2 matrix of uint)
-0:? Constant:
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:32 Sequence
-0:32 move second child to first child ( temp 3X2 matrix of uint)
-0:32 'uvar323' ( temp 3X2 matrix of uint)
-0:32 Constant:
-0:32 0 (const uint)
-0:32 1 (const uint)
-0:32 1 (const uint)
-0:32 1 (const uint)
-0:32 1 (const uint)
-0:32 0 (const uint)
-0:33 Sequence
-0:33 move second child to first child ( temp 3X2 matrix of uint)
-0:33 'uvar234' ( temp 3X2 matrix of uint)
-0:? Constant:
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:38 Sequence
-0:38 move second child to first child ( temp 4X4 matrix of bool)
-0:38 'bvar443' ( temp 4X4 matrix of bool)
-0:38 Constant:
-0:38 false (const bool)
-0:38 true (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 true (const bool)
-0:38 true (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 true (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:39 Sequence
-0:39 move second child to first child ( temp 4X4 matrix of bool)
-0:39 'bvar444' ( temp 4X4 matrix of bool)
-0:? Constant:
-0:? false (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:43 Sequence
-0:43 move second child to first child ( temp 4X2 matrix of bool)
-0:43 'bvar423' ( temp 4X2 matrix of bool)
-0:43 Constant:
-0:43 false (const bool)
-0:43 true (const bool)
-0:43 true (const bool)
-0:43 true (const bool)
-0:43 true (const bool)
-0:43 false (const bool)
-0:43 false (const bool)
-0:43 false (const bool)
-0:44 Sequence
-0:44 move second child to first child ( temp 4X2 matrix of bool)
-0:44 'bvar424' ( temp 4X2 matrix of bool)
-0:? Constant:
-0:? false (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:48 Sequence
-0:48 move second child to first child ( temp 3X2 matrix of bool)
-0:48 'bvar323' ( temp 3X2 matrix of bool)
-0:48 Constant:
-0:48 false (const bool)
-0:48 true (const bool)
-0:48 true (const bool)
-0:48 true (const bool)
-0:48 true (const bool)
-0:48 false (const bool)
-0:49 Sequence
-0:49 move second child to first child ( temp 3X2 matrix of bool)
-0:49 'bvar234' ( temp 3X2 matrix of bool)
-0:? Constant:
-0:? false (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:51 Branch: Return with expression
-0:51 Constant:
-0:51 0 (const int)
-0:2 Function Definition: main( ( temp void)
-0:2 Function Parameters:
-0:? Sequence
-0:2 move second child to first child ( temp int)
-0:? '@entryPointOutput' (layout( location=0) out int)
-0:2 Function Call: @main( ( temp int)
-0:? Linker Objects
-0:? '@entryPointOutput' (layout( location=0) out int)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:2 Function Definition: @main( ( temp int)
-0:2 Function Parameters:
-0:? Sequence
-0:6 Sequence
-0:6 move second child to first child ( temp 4X4 matrix of int)
-0:6 'var443' ( temp 4X4 matrix of int)
-0:6 Constant:
-0:6 0 (const int)
-0:6 1 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 1 (const int)
-0:6 1 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 1 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:6 0 (const int)
-0:7 Sequence
-0:7 move second child to first child ( temp 4X4 matrix of int)
-0:7 'var444' ( temp 4X4 matrix of int)
-0:? Constant:
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:11 Sequence
-0:11 move second child to first child ( temp 4X2 matrix of int)
-0:11 'var423' ( temp 4X2 matrix of int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 1 (const int)
-0:11 1 (const int)
-0:11 1 (const int)
-0:11 1 (const int)
-0:11 0 (const int)
-0:11 0 (const int)
-0:11 0 (const int)
-0:12 Sequence
-0:12 move second child to first child ( temp 4X2 matrix of int)
-0:12 'var424' ( temp 4X2 matrix of int)
-0:? Constant:
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:? 0 (const int)
-0:16 Sequence
-0:16 move second child to first child ( temp 3X2 matrix of int)
-0:16 'var323' ( temp 3X2 matrix of int)
-0:16 Constant:
-0:16 0 (const int)
-0:16 1 (const int)
-0:16 1 (const int)
-0:16 1 (const int)
-0:16 1 (const int)
-0:16 0 (const int)
-0:17 Sequence
-0:17 move second child to first child ( temp 3X2 matrix of int)
-0:17 'var234' ( temp 3X2 matrix of int)
-0:? Constant:
-0:? 0 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 1 (const int)
-0:? 0 (const int)
-0:22 Sequence
-0:22 move second child to first child ( temp 4X4 matrix of uint)
-0:22 'uvar443' ( temp 4X4 matrix of uint)
-0:22 Constant:
-0:22 0 (const uint)
-0:22 1 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 1 (const uint)
-0:22 1 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 1 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:22 0 (const uint)
-0:23 Sequence
-0:23 move second child to first child ( temp 4X4 matrix of uint)
-0:23 'uvar444' ( temp 4X4 matrix of uint)
-0:? Constant:
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:27 Sequence
-0:27 move second child to first child ( temp 4X2 matrix of uint)
-0:27 'uvar423' ( temp 4X2 matrix of uint)
-0:27 Constant:
-0:27 0 (const uint)
-0:27 1 (const uint)
-0:27 1 (const uint)
-0:27 1 (const uint)
-0:27 1 (const uint)
-0:27 0 (const uint)
-0:27 0 (const uint)
-0:27 0 (const uint)
-0:28 Sequence
-0:28 move second child to first child ( temp 4X2 matrix of uint)
-0:28 'uvar424' ( temp 4X2 matrix of uint)
-0:? Constant:
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:? 0 (const uint)
-0:32 Sequence
-0:32 move second child to first child ( temp 3X2 matrix of uint)
-0:32 'uvar323' ( temp 3X2 matrix of uint)
-0:32 Constant:
-0:32 0 (const uint)
-0:32 1 (const uint)
-0:32 1 (const uint)
-0:32 1 (const uint)
-0:32 1 (const uint)
-0:32 0 (const uint)
-0:33 Sequence
-0:33 move second child to first child ( temp 3X2 matrix of uint)
-0:33 'uvar234' ( temp 3X2 matrix of uint)
-0:? Constant:
-0:? 0 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 1 (const uint)
-0:? 0 (const uint)
-0:38 Sequence
-0:38 move second child to first child ( temp 4X4 matrix of bool)
-0:38 'bvar443' ( temp 4X4 matrix of bool)
-0:38 Constant:
-0:38 false (const bool)
-0:38 true (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 true (const bool)
-0:38 true (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 true (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:38 false (const bool)
-0:39 Sequence
-0:39 move second child to first child ( temp 4X4 matrix of bool)
-0:39 'bvar444' ( temp 4X4 matrix of bool)
-0:? Constant:
-0:? false (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:43 Sequence
-0:43 move second child to first child ( temp 4X2 matrix of bool)
-0:43 'bvar423' ( temp 4X2 matrix of bool)
-0:43 Constant:
-0:43 false (const bool)
-0:43 true (const bool)
-0:43 true (const bool)
-0:43 true (const bool)
-0:43 true (const bool)
-0:43 false (const bool)
-0:43 false (const bool)
-0:43 false (const bool)
-0:44 Sequence
-0:44 move second child to first child ( temp 4X2 matrix of bool)
-0:44 'bvar424' ( temp 4X2 matrix of bool)
-0:? Constant:
-0:? false (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:? false (const bool)
-0:48 Sequence
-0:48 move second child to first child ( temp 3X2 matrix of bool)
-0:48 'bvar323' ( temp 3X2 matrix of bool)
-0:48 Constant:
-0:48 false (const bool)
-0:48 true (const bool)
-0:48 true (const bool)
-0:48 true (const bool)
-0:48 true (const bool)
-0:48 false (const bool)
-0:49 Sequence
-0:49 move second child to first child ( temp 3X2 matrix of bool)
-0:49 'bvar234' ( temp 3X2 matrix of bool)
-0:? Constant:
-0:? false (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? true (const bool)
-0:? false (const bool)
-0:51 Branch: Return with expression
-0:51 Constant:
-0:51 0 (const int)
-0:2 Function Definition: main( ( temp void)
-0:2 Function Parameters:
-0:? Sequence
-0:2 move second child to first child ( temp int)
-0:? '@entryPointOutput' (layout( location=0) out int)
-0:2 Function Call: @main( ( temp int)
-0:? Linker Objects
-0:? '@entryPointOutput' (layout( location=0) out int)
-
-Validation failed
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 98
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 96
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 8 "@main("
- Name 13 "var443"
- Name 21 "var444"
- Name 25 "var423"
- Name 31 "var424"
- Name 34 "var323"
- Name 36 "var234"
- Name 41 "uvar443"
- Name 49 "uvar444"
- Name 53 "uvar423"
- Name 59 "uvar424"
- Name 62 "uvar323"
- Name 64 "uvar234"
- Name 69 "bvar443"
- Name 77 "bvar444"
- Name 81 "bvar423"
- Name 87 "bvar424"
- Name 90 "bvar323"
- Name 92 "bvar234"
- Name 96 "@entryPointOutput"
- Decorate 96(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 1
- 7: TypeFunction 6(int)
- 10: TypeVector 6(int) 4
- 11: TypeMatrix 10(ivec4) 4
- 12: TypePointer Function 11
- 14: 6(int) Constant 0
- 15: 6(int) Constant 1
- 16: 10(ivec4) ConstantComposite 14 15 14 14
- 17: 10(ivec4) ConstantComposite 15 15 14 14
- 18: 10(ivec4) ConstantComposite 15 14 14 14
- 19: 10(ivec4) ConstantComposite 14 14 14 14
- 20: 11 ConstantComposite 16 17 18 19
- 22: TypeVector 6(int) 2
- 23: TypeMatrix 22(ivec2) 4
- 24: TypePointer Function 23
- 26: 22(ivec2) ConstantComposite 14 15
- 27: 22(ivec2) ConstantComposite 15 15
- 28: 22(ivec2) ConstantComposite 15 14
- 29: 22(ivec2) ConstantComposite 14 14
- 30: 23 ConstantComposite 26 27 28 29
- 32: TypeMatrix 22(ivec2) 3
- 33: TypePointer Function 32
- 35: 32 ConstantComposite 26 27 28
- 37: TypeInt 32 0
- 38: TypeVector 37(int) 4
- 39: TypeMatrix 38(ivec4) 4
- 40: TypePointer Function 39
- 42: 37(int) Constant 0
- 43: 37(int) Constant 1
- 44: 38(ivec4) ConstantComposite 42 43 42 42
- 45: 38(ivec4) ConstantComposite 43 43 42 42
- 46: 38(ivec4) ConstantComposite 43 42 42 42
- 47: 38(ivec4) ConstantComposite 42 42 42 42
- 48: 39 ConstantComposite 44 45 46 47
- 50: TypeVector 37(int) 2
- 51: TypeMatrix 50(ivec2) 4
- 52: TypePointer Function 51
- 54: 50(ivec2) ConstantComposite 42 43
- 55: 50(ivec2) ConstantComposite 43 43
- 56: 50(ivec2) ConstantComposite 43 42
- 57: 50(ivec2) ConstantComposite 42 42
- 58: 51 ConstantComposite 54 55 56 57
- 60: TypeMatrix 50(ivec2) 3
- 61: TypePointer Function 60
- 63: 60 ConstantComposite 54 55 56
- 65: TypeBool
- 66: TypeVector 65(bool) 4
- 67: TypeMatrix 66(bvec4) 4
- 68: TypePointer Function 67
- 70: 65(bool) ConstantFalse
- 71: 65(bool) ConstantTrue
- 72: 66(bvec4) ConstantComposite 70 71 70 70
- 73: 66(bvec4) ConstantComposite 71 71 70 70
- 74: 66(bvec4) ConstantComposite 71 70 70 70
- 75: 66(bvec4) ConstantComposite 70 70 70 70
- 76: 67 ConstantComposite 72 73 74 75
- 78: TypeVector 65(bool) 2
- 79: TypeMatrix 78(bvec2) 4
- 80: TypePointer Function 79
- 82: 78(bvec2) ConstantComposite 70 71
- 83: 78(bvec2) ConstantComposite 71 71
- 84: 78(bvec2) ConstantComposite 71 70
- 85: 78(bvec2) ConstantComposite 70 70
- 86: 79 ConstantComposite 82 83 84 85
- 88: TypeMatrix 78(bvec2) 3
- 89: TypePointer Function 88
- 91: 88 ConstantComposite 82 83 84
- 95: TypePointer Output 6(int)
-96(@entryPointOutput): 95(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 97: 6(int) FunctionCall 8(@main()
- Store 96(@entryPointOutput) 97
- Return
- FunctionEnd
- 8(@main(): 6(int) Function None 7
- 9: Label
- 13(var443): 12(ptr) Variable Function
- 21(var444): 12(ptr) Variable Function
- 25(var423): 24(ptr) Variable Function
- 31(var424): 24(ptr) Variable Function
- 34(var323): 33(ptr) Variable Function
- 36(var234): 33(ptr) Variable Function
- 41(uvar443): 40(ptr) Variable Function
- 49(uvar444): 40(ptr) Variable Function
- 53(uvar423): 52(ptr) Variable Function
- 59(uvar424): 52(ptr) Variable Function
- 62(uvar323): 61(ptr) Variable Function
- 64(uvar234): 61(ptr) Variable Function
- 69(bvar443): 68(ptr) Variable Function
- 77(bvar444): 68(ptr) Variable Function
- 81(bvar423): 80(ptr) Variable Function
- 87(bvar424): 80(ptr) Variable Function
- 90(bvar323): 89(ptr) Variable Function
- 92(bvar234): 89(ptr) Variable Function
- Store 13(var443) 20
- Store 21(var444) 20
- Store 25(var423) 30
- Store 31(var424) 30
- Store 34(var323) 35
- Store 36(var234) 35
- Store 41(uvar443) 48
- Store 49(uvar444) 48
- Store 53(uvar423) 58
- Store 59(uvar424) 58
- Store 62(uvar323) 63
- Store 64(uvar234) 63
- Store 69(bvar443) 76
- Store 77(bvar444) 76
- Store 81(bvar423) 86
- Store 87(bvar424) 86
- Store 90(bvar323) 91
- Store 92(bvar234) 91
- ReturnValue 14
- FunctionEnd