diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructArray.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructArray.vert.out | 381 |
1 files changed, 0 insertions, 381 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructArray.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructArray.vert.out deleted file mode 100644 index 8ba41bc92ae..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.constructArray.vert.out +++ /dev/null @@ -1,381 +0,0 @@ -hlsl.constructArray.vert -Shader version: 500 -0:? Sequence -0:2 Function Definition: @main( ( temp 4-component vector of float) -0:2 Function Parameters: -0:? Sequence -0:4 Sequence -0:4 move second child to first child ( temp 2-element array of 4-component vector of float) -0:4 'float4_array_times' ( temp 2-element array of 4-component vector of float) -0:4 Construct structure ( temp 2-element array of 4-component vector of float) -0:4 Convert int to float ( temp 4-component vector of float) -0:4 direct index ( temp 4-component vector of int) -0:4 'int4_array' ( temp 3-element array of 4-component vector of int) -0:4 Constant: -0:4 0 (const int) -0:4 Convert int to float ( temp 4-component vector of float) -0:4 direct index ( temp 4-component vector of int) -0:4 'int4_array' ( temp 3-element array of 4-component vector of int) -0:4 Constant: -0:4 1 (const int) -0:5 Sequence -0:5 move second child to first child ( temp 4-element array of 2-component vector of float) -0:5 'float2_array_times2' ( temp 4-element array of 2-component vector of float) -0:5 Construct structure ( temp 4-element array of 2-component vector of float) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 0 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 1 (const int) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 2 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 3 (const int) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 0 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 1 (const int) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 2 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 3 (const int) -0:6 Sequence -0:6 move second child to first child ( temp 2-element array of 4-component vector of int) -0:6 'int4_array2' ( temp 2-element array of 4-component vector of int) -0:6 Construct structure ( temp 2-element array of 4-component vector of int) -0:6 direct index ( temp 4-component vector of int) -0:6 'int4_array' ( temp 3-element array of 4-component vector of int) -0:6 Constant: -0:6 0 (const int) -0:6 direct index ( temp 4-component vector of int) -0:6 'int4_array' ( temp 3-element array of 4-component vector of int) -0:6 Constant: -0:6 1 (const int) -0:7 Sequence -0:7 move second child to first child ( temp 2-element array of int) -0:7 'int1_array' ( temp 2-element array of int) -0:7 Construct structure ( temp 2-element array of int) -0:7 direct index ( temp int) -0:7 direct index ( temp 4-component vector of int) -0:7 'int4_array' ( temp 3-element array of 4-component vector of int) -0:7 Constant: -0:7 0 (const int) -0:7 Constant: -0:7 0 (const int) -0:7 direct index ( temp int) -0:7 direct index ( temp 4-component vector of int) -0:7 'int4_array' ( temp 3-element array of 4-component vector of int) -0:7 Constant: -0:7 0 (const int) -0:7 Constant: -0:7 1 (const int) -0:9 Branch: Return with expression -0:9 Constant: -0:9 0.000000 -0:9 0.000000 -0:9 0.000000 -0:9 0.000000 -0:2 Function Definition: main( ( temp void) -0:2 Function Parameters: -0:? Sequence -0:2 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' ( out 4-component vector of float Position) -0:2 Function Call: @main( ( temp 4-component vector of float) -0:? Linker Objects -0:? '@entryPointOutput' ( out 4-component vector of float Position) - - -Linked vertex stage: - - -Shader version: 500 -0:? Sequence -0:2 Function Definition: @main( ( temp 4-component vector of float) -0:2 Function Parameters: -0:? Sequence -0:4 Sequence -0:4 move second child to first child ( temp 2-element array of 4-component vector of float) -0:4 'float4_array_times' ( temp 2-element array of 4-component vector of float) -0:4 Construct structure ( temp 2-element array of 4-component vector of float) -0:4 Convert int to float ( temp 4-component vector of float) -0:4 direct index ( temp 4-component vector of int) -0:4 'int4_array' ( temp 3-element array of 4-component vector of int) -0:4 Constant: -0:4 0 (const int) -0:4 Convert int to float ( temp 4-component vector of float) -0:4 direct index ( temp 4-component vector of int) -0:4 'int4_array' ( temp 3-element array of 4-component vector of int) -0:4 Constant: -0:4 1 (const int) -0:5 Sequence -0:5 move second child to first child ( temp 4-element array of 2-component vector of float) -0:5 'float2_array_times2' ( temp 4-element array of 2-component vector of float) -0:5 Construct structure ( temp 4-element array of 2-component vector of float) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 0 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 1 (const int) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 2 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 0 (const int) -0:5 Constant: -0:5 3 (const int) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 0 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 1 (const int) -0:5 Convert int to float ( temp 2-component vector of float) -0:5 Construct ivec2 ( temp 2-component vector of int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 2 (const int) -0:5 direct index ( temp int) -0:5 direct index ( temp 4-component vector of int) -0:5 'int4_array' ( temp 3-element array of 4-component vector of int) -0:5 Constant: -0:5 1 (const int) -0:5 Constant: -0:5 3 (const int) -0:6 Sequence -0:6 move second child to first child ( temp 2-element array of 4-component vector of int) -0:6 'int4_array2' ( temp 2-element array of 4-component vector of int) -0:6 Construct structure ( temp 2-element array of 4-component vector of int) -0:6 direct index ( temp 4-component vector of int) -0:6 'int4_array' ( temp 3-element array of 4-component vector of int) -0:6 Constant: -0:6 0 (const int) -0:6 direct index ( temp 4-component vector of int) -0:6 'int4_array' ( temp 3-element array of 4-component vector of int) -0:6 Constant: -0:6 1 (const int) -0:7 Sequence -0:7 move second child to first child ( temp 2-element array of int) -0:7 'int1_array' ( temp 2-element array of int) -0:7 Construct structure ( temp 2-element array of int) -0:7 direct index ( temp int) -0:7 direct index ( temp 4-component vector of int) -0:7 'int4_array' ( temp 3-element array of 4-component vector of int) -0:7 Constant: -0:7 0 (const int) -0:7 Constant: -0:7 0 (const int) -0:7 direct index ( temp int) -0:7 direct index ( temp 4-component vector of int) -0:7 'int4_array' ( temp 3-element array of 4-component vector of int) -0:7 Constant: -0:7 0 (const int) -0:7 Constant: -0:7 1 (const int) -0:9 Branch: Return with expression -0:9 Constant: -0:9 0.000000 -0:9 0.000000 -0:9 0.000000 -0:9 0.000000 -0:2 Function Definition: main( ( temp void) -0:2 Function Parameters: -0:? Sequence -0:2 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' ( out 4-component vector of float Position) -0:2 Function Call: @main( ( temp 4-component vector of float) -0:? Linker Objects -0:? '@entryPointOutput' ( out 4-component vector of float Position) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 89 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Vertex 4 "main" 87 - Source HLSL 500 - Name 4 "main" - Name 9 "@main(" - Name 15 "float4_array_times" - Name 21 "int4_array" - Name 36 "float2_array_times2" - Name 68 "int4_array2" - Name 76 "int1_array" - Name 87 "@entryPointOutput" - Decorate 87(@entryPointOutput) BuiltIn Position - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypeFunction 7(fvec4) - 11: TypeInt 32 0 - 12: 11(int) Constant 2 - 13: TypeArray 7(fvec4) 12 - 14: TypePointer Function 13 - 16: TypeInt 32 1 - 17: TypeVector 16(int) 4 - 18: 11(int) Constant 3 - 19: TypeArray 17(ivec4) 18 - 20: TypePointer Function 19 - 22: 16(int) Constant 0 - 23: TypePointer Function 17(ivec4) - 27: 16(int) Constant 1 - 32: TypeVector 6(float) 2 - 33: 11(int) Constant 4 - 34: TypeArray 32(fvec2) 33 - 35: TypePointer Function 34 - 37: 11(int) Constant 0 - 38: TypePointer Function 16(int) - 41: 11(int) Constant 1 - 44: TypeVector 16(int) 2 - 66: TypeArray 17(ivec4) 12 - 67: TypePointer Function 66 - 74: TypeArray 16(int) 12 - 75: TypePointer Function 74 - 82: 6(float) Constant 0 - 83: 7(fvec4) ConstantComposite 82 82 82 82 - 86: TypePointer Output 7(fvec4) -87(@entryPointOutput): 86(ptr) Variable Output - 4(main): 2 Function None 3 - 5: Label - 88: 7(fvec4) FunctionCall 9(@main() - Store 87(@entryPointOutput) 88 - Return - FunctionEnd - 9(@main(): 7(fvec4) Function None 8 - 10: Label -15(float4_array_times): 14(ptr) Variable Function - 21(int4_array): 20(ptr) Variable Function -36(float2_array_times2): 35(ptr) Variable Function - 68(int4_array2): 67(ptr) Variable Function - 76(int1_array): 75(ptr) Variable Function - 24: 23(ptr) AccessChain 21(int4_array) 22 - 25: 17(ivec4) Load 24 - 26: 7(fvec4) ConvertSToF 25 - 28: 23(ptr) AccessChain 21(int4_array) 27 - 29: 17(ivec4) Load 28 - 30: 7(fvec4) ConvertSToF 29 - 31: 13 CompositeConstruct 26 30 - Store 15(float4_array_times) 31 - 39: 38(ptr) AccessChain 21(int4_array) 22 37 - 40: 16(int) Load 39 - 42: 38(ptr) AccessChain 21(int4_array) 22 41 - 43: 16(int) Load 42 - 45: 44(ivec2) CompositeConstruct 40 43 - 46: 32(fvec2) ConvertSToF 45 - 47: 38(ptr) AccessChain 21(int4_array) 22 12 - 48: 16(int) Load 47 - 49: 38(ptr) AccessChain 21(int4_array) 22 18 - 50: 16(int) Load 49 - 51: 44(ivec2) CompositeConstruct 48 50 - 52: 32(fvec2) ConvertSToF 51 - 53: 38(ptr) AccessChain 21(int4_array) 27 37 - 54: 16(int) Load 53 - 55: 38(ptr) AccessChain 21(int4_array) 27 41 - 56: 16(int) Load 55 - 57: 44(ivec2) CompositeConstruct 54 56 - 58: 32(fvec2) ConvertSToF 57 - 59: 38(ptr) AccessChain 21(int4_array) 27 12 - 60: 16(int) Load 59 - 61: 38(ptr) AccessChain 21(int4_array) 27 18 - 62: 16(int) Load 61 - 63: 44(ivec2) CompositeConstruct 60 62 - 64: 32(fvec2) ConvertSToF 63 - 65: 34 CompositeConstruct 46 52 58 64 - Store 36(float2_array_times2) 65 - 69: 23(ptr) AccessChain 21(int4_array) 22 - 70: 17(ivec4) Load 69 - 71: 23(ptr) AccessChain 21(int4_array) 27 - 72: 17(ivec4) Load 71 - 73: 66 CompositeConstruct 70 72 - Store 68(int4_array2) 73 - 77: 38(ptr) AccessChain 21(int4_array) 22 37 - 78: 16(int) Load 77 - 79: 38(ptr) AccessChain 21(int4_array) 22 41 - 80: 16(int) Load 79 - 81: 74 CompositeConstruct 78 80 - Store 76(int1_array) 81 - ReturnValue 83 - FunctionEnd |