diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-9.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-9.frag.out | 250 |
1 files changed, 0 insertions, 250 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-9.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-9.frag.out deleted file mode 100644 index 0a17eafa94d..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-9.frag.out +++ /dev/null @@ -1,250 +0,0 @@ -hlsl.clipdistance-9.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float) -0:6 Function Parameters: -0:6 'Position' ( in 4-component vector of float) -0:6 'clip0' ( in 3-component vector of float) -0:6 'clip1' ( in float) -0:? Sequence -0:7 Branch: Return with expression -0:7 add ( temp 4-component vector of float) -0:7 add ( temp 4-component vector of float) -0:7 'Position' ( in 4-component vector of float) -0:7 direct index ( temp float) -0:7 'clip0' ( in 3-component vector of float) -0:7 Constant: -0:7 0 (const int) -0:7 'clip1' ( in float) -0:6 Function Definition: main( ( temp void) -0:6 Function Parameters: -0:? Sequence -0:6 move second child to first child ( temp 4-component vector of float) -0:? 'Position' ( temp 4-component vector of float) -0:? 'Position' ( in 4-component vector of float FragCoord) -0:? Sequence -0:6 move second child to first child ( temp float) -0:6 direct index ( temp float) -0:? 'clip0' ( temp 3-component vector of float) -0:6 Constant: -0:6 0 (const int) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 0 (const int) -0:6 move second child to first child ( temp float) -0:6 direct index ( temp float) -0:? 'clip0' ( temp 3-component vector of float) -0:6 Constant: -0:6 1 (const int) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 1 (const int) -0:6 move second child to first child ( temp float) -0:6 direct index ( temp float) -0:? 'clip0' ( temp 3-component vector of float) -0:6 Constant: -0:6 2 (const int) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 2 (const int) -0:? Sequence -0:6 move second child to first child ( temp float) -0:? 'clip1' ( temp float) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 3 (const int) -0:6 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float) -0:? 'Position' ( temp 4-component vector of float) -0:? 'clip0' ( temp 3-component vector of float) -0:? 'clip1' ( temp float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'Position' ( in 4-component vector of float FragCoord) -0:? 'clip0' ( in 4-element array of float ClipDistance) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float) -0:6 Function Parameters: -0:6 'Position' ( in 4-component vector of float) -0:6 'clip0' ( in 3-component vector of float) -0:6 'clip1' ( in float) -0:? Sequence -0:7 Branch: Return with expression -0:7 add ( temp 4-component vector of float) -0:7 add ( temp 4-component vector of float) -0:7 'Position' ( in 4-component vector of float) -0:7 direct index ( temp float) -0:7 'clip0' ( in 3-component vector of float) -0:7 Constant: -0:7 0 (const int) -0:7 'clip1' ( in float) -0:6 Function Definition: main( ( temp void) -0:6 Function Parameters: -0:? Sequence -0:6 move second child to first child ( temp 4-component vector of float) -0:? 'Position' ( temp 4-component vector of float) -0:? 'Position' ( in 4-component vector of float FragCoord) -0:? Sequence -0:6 move second child to first child ( temp float) -0:6 direct index ( temp float) -0:? 'clip0' ( temp 3-component vector of float) -0:6 Constant: -0:6 0 (const int) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 0 (const int) -0:6 move second child to first child ( temp float) -0:6 direct index ( temp float) -0:? 'clip0' ( temp 3-component vector of float) -0:6 Constant: -0:6 1 (const int) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 1 (const int) -0:6 move second child to first child ( temp float) -0:6 direct index ( temp float) -0:? 'clip0' ( temp 3-component vector of float) -0:6 Constant: -0:6 2 (const int) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 2 (const int) -0:? Sequence -0:6 move second child to first child ( temp float) -0:? 'clip1' ( temp float) -0:6 direct index ( in float ClipDistance) -0:? 'clip0' ( in 4-element array of float ClipDistance) -0:6 Constant: -0:6 3 (const int) -0:6 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float) -0:? 'Position' ( temp 4-component vector of float) -0:? 'clip0' ( temp 3-component vector of float) -0:? 'clip1' ( temp float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'Position' ( in 4-component vector of float FragCoord) -0:? 'clip0' ( in 4-element array of float ClipDistance) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 68 - - Capability Shader - Capability ClipDistance - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 32 38 60 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "main" - Name 16 "@main(vf4;vf3;f1;" - Name 13 "Position" - Name 14 "clip0" - Name 15 "clip1" - Name 30 "Position" - Name 32 "Position" - Name 34 "clip0" - Name 38 "clip0" - Name 55 "clip1" - Name 60 "@entryPointOutput" - Name 61 "param" - Name 63 "param" - Name 65 "param" - Decorate 32(Position) BuiltIn FragCoord - Decorate 38(clip0) BuiltIn ClipDistance - Decorate 60(@entryPointOutput) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypePointer Function 7(fvec4) - 9: TypeVector 6(float) 3 - 10: TypePointer Function 9(fvec3) - 11: TypePointer Function 6(float) - 12: TypeFunction 7(fvec4) 8(ptr) 10(ptr) 11(ptr) - 19: TypeInt 32 0 - 20: 19(int) Constant 0 - 31: TypePointer Input 7(fvec4) - 32(Position): 31(ptr) Variable Input - 35: 19(int) Constant 4 - 36: TypeArray 6(float) 35 - 37: TypePointer Input 36 - 38(clip0): 37(ptr) Variable Input - 39: TypeInt 32 1 - 40: 39(int) Constant 0 - 41: TypePointer Input 6(float) - 45: 39(int) Constant 1 - 48: 19(int) Constant 1 - 50: 39(int) Constant 2 - 53: 19(int) Constant 2 - 56: 39(int) Constant 3 - 59: TypePointer Output 7(fvec4) -60(@entryPointOutput): 59(ptr) Variable Output - 4(main): 2 Function None 3 - 5: Label - 30(Position): 8(ptr) Variable Function - 34(clip0): 10(ptr) Variable Function - 55(clip1): 11(ptr) Variable Function - 61(param): 8(ptr) Variable Function - 63(param): 10(ptr) Variable Function - 65(param): 11(ptr) Variable Function - 33: 7(fvec4) Load 32(Position) - Store 30(Position) 33 - 42: 41(ptr) AccessChain 38(clip0) 40 - 43: 6(float) Load 42 - 44: 11(ptr) AccessChain 34(clip0) 20 - Store 44 43 - 46: 41(ptr) AccessChain 38(clip0) 45 - 47: 6(float) Load 46 - 49: 11(ptr) AccessChain 34(clip0) 48 - Store 49 47 - 51: 41(ptr) AccessChain 38(clip0) 50 - 52: 6(float) Load 51 - 54: 11(ptr) AccessChain 34(clip0) 53 - Store 54 52 - 57: 41(ptr) AccessChain 38(clip0) 56 - 58: 6(float) Load 57 - Store 55(clip1) 58 - 62: 7(fvec4) Load 30(Position) - Store 61(param) 62 - 64: 9(fvec3) Load 34(clip0) - Store 63(param) 64 - 66: 6(float) Load 55(clip1) - Store 65(param) 66 - 67: 7(fvec4) FunctionCall 16(@main(vf4;vf3;f1;) 61(param) 63(param) 65(param) - Store 60(@entryPointOutput) 67 - Return - FunctionEnd -16(@main(vf4;vf3;f1;): 7(fvec4) Function None 12 - 13(Position): 8(ptr) FunctionParameter - 14(clip0): 10(ptr) FunctionParameter - 15(clip1): 11(ptr) FunctionParameter - 17: Label - 18: 7(fvec4) Load 13(Position) - 21: 11(ptr) AccessChain 14(clip0) 20 - 22: 6(float) Load 21 - 23: 7(fvec4) CompositeConstruct 22 22 22 22 - 24: 7(fvec4) FAdd 18 23 - 25: 6(float) Load 15(clip1) - 26: 7(fvec4) CompositeConstruct 25 25 25 25 - 27: 7(fvec4) FAdd 24 26 - ReturnValue 27 - FunctionEnd |