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diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out
deleted file mode 100644
index bdee84f8f50..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out
+++ /dev/null
@@ -1,924 +0,0 @@
-hlsl.clipdistance-2.geom
-Shader version: 500
-invocations = -1
-max_vertices = 3
-input primitive = triangles
-output primitive = line_strip
-0:? Sequence
-0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
-0:11 Function Parameters:
-0:11 'pos' ( in 3-element array of 4-component vector of float)
-0:11 'VertexID' ( in 3-element array of uint)
-0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:11 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
-0:? Sequence
-0:14 move second child to first child ( temp 4-component vector of float)
-0:14 pos: direct index for structure ( temp 4-component vector of float)
-0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:14 Constant:
-0:14 0 (const int)
-0:14 direct index ( temp 4-component vector of float)
-0:14 'pos' ( in 3-element array of 4-component vector of float)
-0:14 Constant:
-0:14 0 (const int)
-0:15 move second child to first child ( temp 2-component vector of float)
-0:15 direct index ( temp 2-component vector of float)
-0:15 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:15 Constant:
-0:15 1 (const int)
-0:15 Constant:
-0:15 0 (const int)
-0:15 direct index ( temp 2-component vector of float)
-0:15 direct index ( temp 2-element array of 2-component vector of float)
-0:15 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
-0:15 Constant:
-0:15 0 (const int)
-0:15 Constant:
-0:15 0 (const int)
-0:16 move second child to first child ( temp 2-component vector of float)
-0:16 direct index ( temp 2-component vector of float)
-0:16 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:16 Constant:
-0:16 1 (const int)
-0:16 Constant:
-0:16 1 (const int)
-0:16 direct index ( temp 2-component vector of float)
-0:16 direct index ( temp 2-element array of 2-component vector of float)
-0:16 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
-0:16 Constant:
-0:16 0 (const int)
-0:16 Constant:
-0:16 1 (const int)
-0:18 Sequence
-0:18 Sequence
-0:18 move second child to first child ( temp 4-component vector of float)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:18 pos: direct index for structure ( temp 4-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 0 (const int)
-0:? Sequence
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 0 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 1 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 2 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 3 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 EmitVertex ( temp void)
-0:11 Function Definition: main( ( temp void)
-0:11 Function Parameters:
-0:? Sequence
-0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:11 move second child to first child ( temp 3-element array of uint)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? Sequence
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:? Linker Objects
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-
-
-Linked geometry stage:
-
-
-Shader version: 500
-invocations = 1
-max_vertices = 3
-input primitive = triangles
-output primitive = line_strip
-0:? Sequence
-0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
-0:11 Function Parameters:
-0:11 'pos' ( in 3-element array of 4-component vector of float)
-0:11 'VertexID' ( in 3-element array of uint)
-0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:11 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
-0:? Sequence
-0:14 move second child to first child ( temp 4-component vector of float)
-0:14 pos: direct index for structure ( temp 4-component vector of float)
-0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:14 Constant:
-0:14 0 (const int)
-0:14 direct index ( temp 4-component vector of float)
-0:14 'pos' ( in 3-element array of 4-component vector of float)
-0:14 Constant:
-0:14 0 (const int)
-0:15 move second child to first child ( temp 2-component vector of float)
-0:15 direct index ( temp 2-component vector of float)
-0:15 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:15 Constant:
-0:15 1 (const int)
-0:15 Constant:
-0:15 0 (const int)
-0:15 direct index ( temp 2-component vector of float)
-0:15 direct index ( temp 2-element array of 2-component vector of float)
-0:15 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
-0:15 Constant:
-0:15 0 (const int)
-0:15 Constant:
-0:15 0 (const int)
-0:16 move second child to first child ( temp 2-component vector of float)
-0:16 direct index ( temp 2-component vector of float)
-0:16 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:16 Constant:
-0:16 1 (const int)
-0:16 Constant:
-0:16 1 (const int)
-0:16 direct index ( temp 2-component vector of float)
-0:16 direct index ( temp 2-element array of 2-component vector of float)
-0:16 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
-0:16 Constant:
-0:16 0 (const int)
-0:16 Constant:
-0:16 1 (const int)
-0:18 Sequence
-0:18 Sequence
-0:18 move second child to first child ( temp 4-component vector of float)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:18 pos: direct index for structure ( temp 4-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 0 (const int)
-0:? Sequence
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 0 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 1 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 2 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 0 (const int)
-0:18 move second child to first child ( temp float)
-0:18 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-0:18 Constant:
-0:18 3 (const int)
-0:18 direct index ( temp float)
-0:18 direct index ( temp 2-component vector of float)
-0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 Constant:
-0:18 1 (const int)
-0:18 EmitVertex ( temp void)
-0:11 Function Definition: main( ( temp void)
-0:11 Function Parameters:
-0:? Sequence
-0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:11 move second child to first child ( temp 3-element array of uint)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? Sequence
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 2-component vector of float)
-0:11 direct index ( temp 2-element array of 2-component vector of float)
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
-0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
-0:? Linker Objects
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 128
-
- Capability Geometry
- Capability ClipDistance
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Geometry 4 "main" 44 50 71 75 80
- ExecutionMode 4 Triangles
- ExecutionMode 4 Invocations 1
- ExecutionMode 4 OutputLineStrip
- ExecutionMode 4 OutputVertices 3
- Source HLSL 500
- Name 4 "main"
- Name 17 "S"
- MemberName 17(S) 0 "pos"
- MemberName 17(S) 1 "clip"
- Name 26 "@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];"
- Name 22 "pos"
- Name 23 "VertexID"
- Name 24 "OutputStream"
- Name 25 "clip"
- Name 28 "s"
- Name 44 "OutputStream.pos"
- Name 50 "OutputStream.clip"
- Name 69 "pos"
- Name 71 "pos"
- Name 73 "VertexID"
- Name 75 "VertexID"
- Name 77 "clip"
- Name 80 "clip"
- Name 118 "OutputStream"
- Name 119 "param"
- Name 121 "param"
- Name 123 "param"
- Name 124 "param"
- Decorate 44(OutputStream.pos) BuiltIn Position
- Decorate 50(OutputStream.clip) BuiltIn ClipDistance
- Decorate 71(pos) BuiltIn Position
- Decorate 75(VertexID) Location 0
- Decorate 80(clip) BuiltIn ClipDistance
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypeInt 32 0
- 9: 8(int) Constant 3
- 10: TypeArray 7(fvec4) 9
- 11: TypePointer Function 10
- 12: TypeArray 8(int) 9
- 13: TypePointer Function 12
- 14: TypeVector 6(float) 2
- 15: 8(int) Constant 2
- 16: TypeArray 14(fvec2) 15
- 17(S): TypeStruct 7(fvec4) 16
- 18: TypePointer Function 17(S)
- 19: TypeArray 16 9
- 20: TypePointer Function 19
- 21: TypeFunction 2 11(ptr) 13(ptr) 18(ptr) 20(ptr)
- 29: TypeInt 32 1
- 30: 29(int) Constant 0
- 31: TypePointer Function 7(fvec4)
- 35: 29(int) Constant 1
- 36: TypePointer Function 14(fvec2)
- 43: TypePointer Output 7(fvec4)
-44(OutputStream.pos): 43(ptr) Variable Output
- 47: 8(int) Constant 4
- 48: TypeArray 6(float) 47
- 49: TypePointer Output 48
-50(OutputStream.clip): 49(ptr) Variable Output
- 51: 8(int) Constant 0
- 52: TypePointer Function 6(float)
- 55: TypePointer Output 6(float)
- 57: 8(int) Constant 1
- 61: 29(int) Constant 2
- 65: 29(int) Constant 3
- 70: TypePointer Input 10
- 71(pos): 70(ptr) Variable Input
- 74: TypePointer Input 12
- 75(VertexID): 74(ptr) Variable Input
- 78: TypeArray 48 9
- 79: TypePointer Input 78
- 80(clip): 79(ptr) Variable Input
- 81: TypePointer Input 6(float)
- 4(main): 2 Function None 3
- 5: Label
- 69(pos): 11(ptr) Variable Function
- 73(VertexID): 13(ptr) Variable Function
- 77(clip): 20(ptr) Variable Function
-118(OutputStream): 18(ptr) Variable Function
- 119(param): 11(ptr) Variable Function
- 121(param): 13(ptr) Variable Function
- 123(param): 18(ptr) Variable Function
- 124(param): 20(ptr) Variable Function
- 72: 10 Load 71(pos)
- Store 69(pos) 72
- 76: 12 Load 75(VertexID)
- Store 73(VertexID) 76
- 82: 81(ptr) AccessChain 80(clip) 30 30
- 83: 6(float) Load 82
- 84: 52(ptr) AccessChain 77(clip) 30 30 51
- Store 84 83
- 85: 81(ptr) AccessChain 80(clip) 30 35
- 86: 6(float) Load 85
- 87: 52(ptr) AccessChain 77(clip) 30 30 57
- Store 87 86
- 88: 81(ptr) AccessChain 80(clip) 30 61
- 89: 6(float) Load 88
- 90: 52(ptr) AccessChain 77(clip) 30 35 51
- Store 90 89
- 91: 81(ptr) AccessChain 80(clip) 30 65
- 92: 6(float) Load 91
- 93: 52(ptr) AccessChain 77(clip) 30 35 57
- Store 93 92
- 94: 81(ptr) AccessChain 80(clip) 35 30
- 95: 6(float) Load 94
- 96: 52(ptr) AccessChain 77(clip) 35 30 51
- Store 96 95
- 97: 81(ptr) AccessChain 80(clip) 35 35
- 98: 6(float) Load 97
- 99: 52(ptr) AccessChain 77(clip) 35 30 57
- Store 99 98
- 100: 81(ptr) AccessChain 80(clip) 35 61
- 101: 6(float) Load 100
- 102: 52(ptr) AccessChain 77(clip) 35 35 51
- Store 102 101
- 103: 81(ptr) AccessChain 80(clip) 35 65
- 104: 6(float) Load 103
- 105: 52(ptr) AccessChain 77(clip) 35 35 57
- Store 105 104
- 106: 81(ptr) AccessChain 80(clip) 61 30
- 107: 6(float) Load 106
- 108: 52(ptr) AccessChain 77(clip) 61 30 51
- Store 108 107
- 109: 81(ptr) AccessChain 80(clip) 61 35
- 110: 6(float) Load 109
- 111: 52(ptr) AccessChain 77(clip) 61 30 57
- Store 111 110
- 112: 81(ptr) AccessChain 80(clip) 61 61
- 113: 6(float) Load 112
- 114: 52(ptr) AccessChain 77(clip) 61 35 51
- Store 114 113
- 115: 81(ptr) AccessChain 80(clip) 61 65
- 116: 6(float) Load 115
- 117: 52(ptr) AccessChain 77(clip) 61 35 57
- Store 117 116
- 120: 10 Load 69(pos)
- Store 119(param) 120
- 122: 12 Load 73(VertexID)
- Store 121(param) 122
- 125: 19 Load 77(clip)
- Store 124(param) 125
- 126: 2 FunctionCall 26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];) 119(param) 121(param) 123(param) 124(param)
- 127: 17(S) Load 123(param)
- Store 118(OutputStream) 127
- Return
- FunctionEnd
-26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];): 2 Function None 21
- 22(pos): 11(ptr) FunctionParameter
- 23(VertexID): 13(ptr) FunctionParameter
-24(OutputStream): 18(ptr) FunctionParameter
- 25(clip): 20(ptr) FunctionParameter
- 27: Label
- 28(s): 18(ptr) Variable Function
- 32: 31(ptr) AccessChain 22(pos) 30
- 33: 7(fvec4) Load 32
- 34: 31(ptr) AccessChain 28(s) 30
- Store 34 33
- 37: 36(ptr) AccessChain 25(clip) 30 30
- 38: 14(fvec2) Load 37
- 39: 36(ptr) AccessChain 28(s) 35 30
- Store 39 38
- 40: 36(ptr) AccessChain 25(clip) 30 35
- 41: 14(fvec2) Load 40
- 42: 36(ptr) AccessChain 28(s) 35 35
- Store 42 41
- 45: 31(ptr) AccessChain 28(s) 30
- 46: 7(fvec4) Load 45
- Store 44(OutputStream.pos) 46
- 53: 52(ptr) AccessChain 28(s) 35 30 51
- 54: 6(float) Load 53
- 56: 55(ptr) AccessChain 50(OutputStream.clip) 30
- Store 56 54
- 58: 52(ptr) AccessChain 28(s) 35 30 57
- 59: 6(float) Load 58
- 60: 55(ptr) AccessChain 50(OutputStream.clip) 35
- Store 60 59
- 62: 52(ptr) AccessChain 28(s) 35 35 51
- 63: 6(float) Load 62
- 64: 55(ptr) AccessChain 50(OutputStream.clip) 61
- Store 64 63
- 66: 52(ptr) AccessChain 28(s) 35 35 57
- 67: 6(float) Load 66
- 68: 55(ptr) AccessChain 50(OutputStream.clip) 65
- Store 68 67
- EmitVertex
- Return
- FunctionEnd