diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out | 924 |
1 files changed, 0 insertions, 924 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out deleted file mode 100644 index bdee84f8f50..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.geom.out +++ /dev/null @@ -1,924 +0,0 @@ -hlsl.clipdistance-2.geom -Shader version: 500 -invocations = -1 -max_vertices = 3 -input primitive = triangles -output primitive = line_strip -0:? Sequence -0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void) -0:11 Function Parameters: -0:11 'pos' ( in 3-element array of 4-component vector of float) -0:11 'VertexID' ( in 3-element array of uint) -0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:11 'clip' ( in 3-element array of 2-element array of 2-component vector of float) -0:? Sequence -0:14 move second child to first child ( temp 4-component vector of float) -0:14 pos: direct index for structure ( temp 4-component vector of float) -0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:14 Constant: -0:14 0 (const int) -0:14 direct index ( temp 4-component vector of float) -0:14 'pos' ( in 3-element array of 4-component vector of float) -0:14 Constant: -0:14 0 (const int) -0:15 move second child to first child ( temp 2-component vector of float) -0:15 direct index ( temp 2-component vector of float) -0:15 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:15 Constant: -0:15 1 (const int) -0:15 Constant: -0:15 0 (const int) -0:15 direct index ( temp 2-component vector of float) -0:15 direct index ( temp 2-element array of 2-component vector of float) -0:15 'clip' ( in 3-element array of 2-element array of 2-component vector of float) -0:15 Constant: -0:15 0 (const int) -0:15 Constant: -0:15 0 (const int) -0:16 move second child to first child ( temp 2-component vector of float) -0:16 direct index ( temp 2-component vector of float) -0:16 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:16 Constant: -0:16 1 (const int) -0:16 Constant: -0:16 1 (const int) -0:16 direct index ( temp 2-component vector of float) -0:16 direct index ( temp 2-element array of 2-component vector of float) -0:16 'clip' ( in 3-element array of 2-element array of 2-component vector of float) -0:16 Constant: -0:16 0 (const int) -0:16 Constant: -0:16 1 (const int) -0:18 Sequence -0:18 Sequence -0:18 move second child to first child ( temp 4-component vector of float) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:18 pos: direct index for structure ( temp 4-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 0 (const int) -0:? Sequence -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 0 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 1 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 2 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 3 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 EmitVertex ( temp void) -0:11 Function Definition: main( ( temp void) -0:11 Function Parameters: -0:? Sequence -0:11 move second child to first child ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:11 move second child to first child ( temp 3-element array of uint) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? Sequence -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:? Linker Objects -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) - - -Linked geometry stage: - - -Shader version: 500 -invocations = 1 -max_vertices = 3 -input primitive = triangles -output primitive = line_strip -0:? Sequence -0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void) -0:11 Function Parameters: -0:11 'pos' ( in 3-element array of 4-component vector of float) -0:11 'VertexID' ( in 3-element array of uint) -0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:11 'clip' ( in 3-element array of 2-element array of 2-component vector of float) -0:? Sequence -0:14 move second child to first child ( temp 4-component vector of float) -0:14 pos: direct index for structure ( temp 4-component vector of float) -0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:14 Constant: -0:14 0 (const int) -0:14 direct index ( temp 4-component vector of float) -0:14 'pos' ( in 3-element array of 4-component vector of float) -0:14 Constant: -0:14 0 (const int) -0:15 move second child to first child ( temp 2-component vector of float) -0:15 direct index ( temp 2-component vector of float) -0:15 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:15 Constant: -0:15 1 (const int) -0:15 Constant: -0:15 0 (const int) -0:15 direct index ( temp 2-component vector of float) -0:15 direct index ( temp 2-element array of 2-component vector of float) -0:15 'clip' ( in 3-element array of 2-element array of 2-component vector of float) -0:15 Constant: -0:15 0 (const int) -0:15 Constant: -0:15 0 (const int) -0:16 move second child to first child ( temp 2-component vector of float) -0:16 direct index ( temp 2-component vector of float) -0:16 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:16 Constant: -0:16 1 (const int) -0:16 Constant: -0:16 1 (const int) -0:16 direct index ( temp 2-component vector of float) -0:16 direct index ( temp 2-element array of 2-component vector of float) -0:16 'clip' ( in 3-element array of 2-element array of 2-component vector of float) -0:16 Constant: -0:16 0 (const int) -0:16 Constant: -0:16 1 (const int) -0:18 Sequence -0:18 Sequence -0:18 move second child to first child ( temp 4-component vector of float) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:18 pos: direct index for structure ( temp 4-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 0 (const int) -0:? Sequence -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 0 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 1 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 2 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 0 (const int) -0:18 move second child to first child ( temp float) -0:18 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) -0:18 Constant: -0:18 3 (const int) -0:18 direct index ( temp float) -0:18 direct index ( temp 2-component vector of float) -0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float) -0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 Constant: -0:18 1 (const int) -0:18 EmitVertex ( temp void) -0:11 Function Definition: main( ( temp void) -0:11 Function Parameters: -0:? Sequence -0:11 move second child to first child ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:11 move second child to first child ( temp 3-element array of uint) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? Sequence -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 2-component vector of float) -0:11 direct index ( temp 2-element array of 2-component vector of float) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip}) -0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float) -0:? Linker Objects -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 128 - - Capability Geometry - Capability ClipDistance - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Geometry 4 "main" 44 50 71 75 80 - ExecutionMode 4 Triangles - ExecutionMode 4 Invocations 1 - ExecutionMode 4 OutputLineStrip - ExecutionMode 4 OutputVertices 3 - Source HLSL 500 - Name 4 "main" - Name 17 "S" - MemberName 17(S) 0 "pos" - MemberName 17(S) 1 "clip" - Name 26 "@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];" - Name 22 "pos" - Name 23 "VertexID" - Name 24 "OutputStream" - Name 25 "clip" - Name 28 "s" - Name 44 "OutputStream.pos" - Name 50 "OutputStream.clip" - Name 69 "pos" - Name 71 "pos" - Name 73 "VertexID" - Name 75 "VertexID" - Name 77 "clip" - Name 80 "clip" - Name 118 "OutputStream" - Name 119 "param" - Name 121 "param" - Name 123 "param" - Name 124 "param" - Decorate 44(OutputStream.pos) BuiltIn Position - Decorate 50(OutputStream.clip) BuiltIn ClipDistance - Decorate 71(pos) BuiltIn Position - Decorate 75(VertexID) Location 0 - Decorate 80(clip) BuiltIn ClipDistance - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypeInt 32 0 - 9: 8(int) Constant 3 - 10: TypeArray 7(fvec4) 9 - 11: TypePointer Function 10 - 12: TypeArray 8(int) 9 - 13: TypePointer Function 12 - 14: TypeVector 6(float) 2 - 15: 8(int) Constant 2 - 16: TypeArray 14(fvec2) 15 - 17(S): TypeStruct 7(fvec4) 16 - 18: TypePointer Function 17(S) - 19: TypeArray 16 9 - 20: TypePointer Function 19 - 21: TypeFunction 2 11(ptr) 13(ptr) 18(ptr) 20(ptr) - 29: TypeInt 32 1 - 30: 29(int) Constant 0 - 31: TypePointer Function 7(fvec4) - 35: 29(int) Constant 1 - 36: TypePointer Function 14(fvec2) - 43: TypePointer Output 7(fvec4) -44(OutputStream.pos): 43(ptr) Variable Output - 47: 8(int) Constant 4 - 48: TypeArray 6(float) 47 - 49: TypePointer Output 48 -50(OutputStream.clip): 49(ptr) Variable Output - 51: 8(int) Constant 0 - 52: TypePointer Function 6(float) - 55: TypePointer Output 6(float) - 57: 8(int) Constant 1 - 61: 29(int) Constant 2 - 65: 29(int) Constant 3 - 70: TypePointer Input 10 - 71(pos): 70(ptr) Variable Input - 74: TypePointer Input 12 - 75(VertexID): 74(ptr) Variable Input - 78: TypeArray 48 9 - 79: TypePointer Input 78 - 80(clip): 79(ptr) Variable Input - 81: TypePointer Input 6(float) - 4(main): 2 Function None 3 - 5: Label - 69(pos): 11(ptr) Variable Function - 73(VertexID): 13(ptr) Variable Function - 77(clip): 20(ptr) Variable Function -118(OutputStream): 18(ptr) Variable Function - 119(param): 11(ptr) Variable Function - 121(param): 13(ptr) Variable Function - 123(param): 18(ptr) Variable Function - 124(param): 20(ptr) Variable Function - 72: 10 Load 71(pos) - Store 69(pos) 72 - 76: 12 Load 75(VertexID) - Store 73(VertexID) 76 - 82: 81(ptr) AccessChain 80(clip) 30 30 - 83: 6(float) Load 82 - 84: 52(ptr) AccessChain 77(clip) 30 30 51 - Store 84 83 - 85: 81(ptr) AccessChain 80(clip) 30 35 - 86: 6(float) Load 85 - 87: 52(ptr) AccessChain 77(clip) 30 30 57 - Store 87 86 - 88: 81(ptr) AccessChain 80(clip) 30 61 - 89: 6(float) Load 88 - 90: 52(ptr) AccessChain 77(clip) 30 35 51 - Store 90 89 - 91: 81(ptr) AccessChain 80(clip) 30 65 - 92: 6(float) Load 91 - 93: 52(ptr) AccessChain 77(clip) 30 35 57 - Store 93 92 - 94: 81(ptr) AccessChain 80(clip) 35 30 - 95: 6(float) Load 94 - 96: 52(ptr) AccessChain 77(clip) 35 30 51 - Store 96 95 - 97: 81(ptr) AccessChain 80(clip) 35 35 - 98: 6(float) Load 97 - 99: 52(ptr) AccessChain 77(clip) 35 30 57 - Store 99 98 - 100: 81(ptr) AccessChain 80(clip) 35 61 - 101: 6(float) Load 100 - 102: 52(ptr) AccessChain 77(clip) 35 35 51 - Store 102 101 - 103: 81(ptr) AccessChain 80(clip) 35 65 - 104: 6(float) Load 103 - 105: 52(ptr) AccessChain 77(clip) 35 35 57 - Store 105 104 - 106: 81(ptr) AccessChain 80(clip) 61 30 - 107: 6(float) Load 106 - 108: 52(ptr) AccessChain 77(clip) 61 30 51 - Store 108 107 - 109: 81(ptr) AccessChain 80(clip) 61 35 - 110: 6(float) Load 109 - 111: 52(ptr) AccessChain 77(clip) 61 30 57 - Store 111 110 - 112: 81(ptr) AccessChain 80(clip) 61 61 - 113: 6(float) Load 112 - 114: 52(ptr) AccessChain 77(clip) 61 35 51 - Store 114 113 - 115: 81(ptr) AccessChain 80(clip) 61 65 - 116: 6(float) Load 115 - 117: 52(ptr) AccessChain 77(clip) 61 35 57 - Store 117 116 - 120: 10 Load 69(pos) - Store 119(param) 120 - 122: 12 Load 73(VertexID) - Store 121(param) 122 - 125: 19 Load 77(clip) - Store 124(param) 125 - 126: 2 FunctionCall 26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];) 119(param) 121(param) 123(param) 124(param) - 127: 17(S) Load 123(param) - Store 118(OutputStream) 127 - Return - FunctionEnd -26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];): 2 Function None 21 - 22(pos): 11(ptr) FunctionParameter - 23(VertexID): 13(ptr) FunctionParameter -24(OutputStream): 18(ptr) FunctionParameter - 25(clip): 20(ptr) FunctionParameter - 27: Label - 28(s): 18(ptr) Variable Function - 32: 31(ptr) AccessChain 22(pos) 30 - 33: 7(fvec4) Load 32 - 34: 31(ptr) AccessChain 28(s) 30 - Store 34 33 - 37: 36(ptr) AccessChain 25(clip) 30 30 - 38: 14(fvec2) Load 37 - 39: 36(ptr) AccessChain 28(s) 35 30 - Store 39 38 - 40: 36(ptr) AccessChain 25(clip) 30 35 - 41: 14(fvec2) Load 40 - 42: 36(ptr) AccessChain 28(s) 35 35 - Store 42 41 - 45: 31(ptr) AccessChain 28(s) 30 - 46: 7(fvec4) Load 45 - Store 44(OutputStream.pos) 46 - 53: 52(ptr) AccessChain 28(s) 35 30 51 - 54: 6(float) Load 53 - 56: 55(ptr) AccessChain 50(OutputStream.clip) 30 - Store 56 54 - 58: 52(ptr) AccessChain 28(s) 35 30 57 - 59: 6(float) Load 58 - 60: 55(ptr) AccessChain 50(OutputStream.clip) 35 - Store 60 59 - 62: 52(ptr) AccessChain 28(s) 35 35 51 - 63: 6(float) Load 62 - 64: 55(ptr) AccessChain 50(OutputStream.clip) 61 - Store 64 63 - 66: 52(ptr) AccessChain 28(s) 35 35 57 - 67: 6(float) Load 66 - 68: 55(ptr) AccessChain 50(OutputStream.clip) 65 - Store 68 67 - EmitVertex - Return - FunctionEnd |