diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out | 419 |
1 files changed, 0 insertions, 419 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out deleted file mode 100644 index d1da7bc2bbc..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out +++ /dev/null @@ -1,419 +0,0 @@ -hlsl.clipdistance-2.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) -0:4 Function Parameters: -0:4 'pos' ( in 4-component vector of float) -0:4 'clip' ( in 2-element array of 2-component vector of float) -0:4 'cull' ( in 2-element array of 2-component vector of float) -0:? Sequence -0:6 Branch: Return with expression -0:6 add ( temp 4-component vector of float) -0:6 add ( temp 4-component vector of float) -0:6 'pos' ( in 4-component vector of float) -0:6 direct index ( temp float) -0:6 direct index ( temp 2-component vector of float) -0:6 'clip' ( in 2-element array of 2-component vector of float) -0:6 Constant: -0:6 0 (const int) -0:6 Constant: -0:6 0 (const int) -0:6 direct index ( temp float) -0:6 direct index ( temp 2-component vector of float) -0:6 'cull' ( in 2-element array of 2-component vector of float) -0:6 Constant: -0:6 0 (const int) -0:6 Constant: -0:6 0 (const int) -0:4 Function Definition: main( ( temp void) -0:4 Function Parameters: -0:? Sequence -0:4 move second child to first child ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? Sequence -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 0 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 1 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 2 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 3 (const int) -0:? Sequence -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 0 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 1 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 2 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 3 (const int) -0:4 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:? 'cull' ( in 4-element array of float CullDistance) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) -0:4 Function Parameters: -0:4 'pos' ( in 4-component vector of float) -0:4 'clip' ( in 2-element array of 2-component vector of float) -0:4 'cull' ( in 2-element array of 2-component vector of float) -0:? Sequence -0:6 Branch: Return with expression -0:6 add ( temp 4-component vector of float) -0:6 add ( temp 4-component vector of float) -0:6 'pos' ( in 4-component vector of float) -0:6 direct index ( temp float) -0:6 direct index ( temp 2-component vector of float) -0:6 'clip' ( in 2-element array of 2-component vector of float) -0:6 Constant: -0:6 0 (const int) -0:6 Constant: -0:6 0 (const int) -0:6 direct index ( temp float) -0:6 direct index ( temp 2-component vector of float) -0:6 'cull' ( in 2-element array of 2-component vector of float) -0:6 Constant: -0:6 0 (const int) -0:6 Constant: -0:6 0 (const int) -0:4 Function Definition: main( ( temp void) -0:4 Function Parameters: -0:? Sequence -0:4 move second child to first child ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? Sequence -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 0 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 1 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 2 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:4 Constant: -0:4 3 (const int) -0:? Sequence -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 0 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 0 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 1 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 0 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 2 (const int) -0:4 move second child to first child ( temp float) -0:4 direct index ( temp float) -0:4 direct index ( temp 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:4 Constant: -0:4 1 (const int) -0:4 Constant: -0:4 1 (const int) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 4-element array of float CullDistance) -0:4 Constant: -0:4 3 (const int) -0:4 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'clip' ( temp 2-element array of 2-component vector of float) -0:? 'cull' ( temp 2-element array of 2-component vector of float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? 'clip' ( in 4-element array of float ClipDistance) -0:? 'cull' ( in 4-element array of float CullDistance) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 84 - - Capability Shader - Capability ClipDistance - Capability CullDistance - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 37 43 62 76 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "main" - Name 18 "@main(vf4;vf2[2];vf2[2];" - Name 15 "pos" - Name 16 "clip" - Name 17 "cull" - Name 35 "pos" - Name 37 "pos" - Name 39 "clip" - Name 43 "clip" - Name 61 "cull" - Name 62 "cull" - Name 76 "@entryPointOutput" - Name 77 "param" - Name 79 "param" - Name 81 "param" - Decorate 37(pos) BuiltIn FragCoord - Decorate 43(clip) BuiltIn ClipDistance - Decorate 62(cull) BuiltIn CullDistance - Decorate 76(@entryPointOutput) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypePointer Function 7(fvec4) - 9: TypeVector 6(float) 2 - 10: TypeInt 32 0 - 11: 10(int) Constant 2 - 12: TypeArray 9(fvec2) 11 - 13: TypePointer Function 12 - 14: TypeFunction 7(fvec4) 8(ptr) 13(ptr) 13(ptr) - 21: TypeInt 32 1 - 22: 21(int) Constant 0 - 23: 10(int) Constant 0 - 24: TypePointer Function 6(float) - 36: TypePointer Input 7(fvec4) - 37(pos): 36(ptr) Variable Input - 40: 10(int) Constant 4 - 41: TypeArray 6(float) 40 - 42: TypePointer Input 41 - 43(clip): 42(ptr) Variable Input - 44: TypePointer Input 6(float) - 48: 21(int) Constant 1 - 51: 10(int) Constant 1 - 53: 21(int) Constant 2 - 57: 21(int) Constant 3 - 62(cull): 42(ptr) Variable Input - 75: TypePointer Output 7(fvec4) -76(@entryPointOutput): 75(ptr) Variable Output - 4(main): 2 Function None 3 - 5: Label - 35(pos): 8(ptr) Variable Function - 39(clip): 13(ptr) Variable Function - 61(cull): 13(ptr) Variable Function - 77(param): 8(ptr) Variable Function - 79(param): 13(ptr) Variable Function - 81(param): 13(ptr) Variable Function - 38: 7(fvec4) Load 37(pos) - Store 35(pos) 38 - 45: 44(ptr) AccessChain 43(clip) 22 - 46: 6(float) Load 45 - 47: 24(ptr) AccessChain 39(clip) 22 23 - Store 47 46 - 49: 44(ptr) AccessChain 43(clip) 48 - 50: 6(float) Load 49 - 52: 24(ptr) AccessChain 39(clip) 22 51 - Store 52 50 - 54: 44(ptr) AccessChain 43(clip) 53 - 55: 6(float) Load 54 - 56: 24(ptr) AccessChain 39(clip) 48 23 - Store 56 55 - 58: 44(ptr) AccessChain 43(clip) 57 - 59: 6(float) Load 58 - 60: 24(ptr) AccessChain 39(clip) 48 51 - Store 60 59 - 63: 44(ptr) AccessChain 62(cull) 22 - 64: 6(float) Load 63 - 65: 24(ptr) AccessChain 61(cull) 22 23 - Store 65 64 - 66: 44(ptr) AccessChain 62(cull) 48 - 67: 6(float) Load 66 - 68: 24(ptr) AccessChain 61(cull) 22 51 - Store 68 67 - 69: 44(ptr) AccessChain 62(cull) 53 - 70: 6(float) Load 69 - 71: 24(ptr) AccessChain 61(cull) 48 23 - Store 71 70 - 72: 44(ptr) AccessChain 62(cull) 57 - 73: 6(float) Load 72 - 74: 24(ptr) AccessChain 61(cull) 48 51 - Store 74 73 - 78: 7(fvec4) Load 35(pos) - Store 77(param) 78 - 80: 12 Load 39(clip) - Store 79(param) 80 - 82: 12 Load 61(cull) - Store 81(param) 82 - 83: 7(fvec4) FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 77(param) 79(param) 81(param) - Store 76(@entryPointOutput) 83 - Return - FunctionEnd -18(@main(vf4;vf2[2];vf2[2];): 7(fvec4) Function None 14 - 15(pos): 8(ptr) FunctionParameter - 16(clip): 13(ptr) FunctionParameter - 17(cull): 13(ptr) FunctionParameter - 19: Label - 20: 7(fvec4) Load 15(pos) - 25: 24(ptr) AccessChain 16(clip) 22 23 - 26: 6(float) Load 25 - 27: 7(fvec4) CompositeConstruct 26 26 26 26 - 28: 7(fvec4) FAdd 20 27 - 29: 24(ptr) AccessChain 17(cull) 22 23 - 30: 6(float) Load 29 - 31: 7(fvec4) CompositeConstruct 30 30 30 30 - 32: 7(fvec4) FAdd 28 31 - ReturnValue 32 - FunctionEnd |