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diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out
deleted file mode 100644
index d1da7bc2bbc..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-2.frag.out
+++ /dev/null
@@ -1,419 +0,0 @@
-hlsl.clipdistance-2.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
-0:4 Function Parameters:
-0:4 'pos' ( in 4-component vector of float)
-0:4 'clip' ( in 2-element array of 2-component vector of float)
-0:4 'cull' ( in 2-element array of 2-component vector of float)
-0:? Sequence
-0:6 Branch: Return with expression
-0:6 add ( temp 4-component vector of float)
-0:6 add ( temp 4-component vector of float)
-0:6 'pos' ( in 4-component vector of float)
-0:6 direct index ( temp float)
-0:6 direct index ( temp 2-component vector of float)
-0:6 'clip' ( in 2-element array of 2-component vector of float)
-0:6 Constant:
-0:6 0 (const int)
-0:6 Constant:
-0:6 0 (const int)
-0:6 direct index ( temp float)
-0:6 direct index ( temp 2-component vector of float)
-0:6 'cull' ( in 2-element array of 2-component vector of float)
-0:6 Constant:
-0:6 0 (const int)
-0:6 Constant:
-0:6 0 (const int)
-0:4 Function Definition: main( ( temp void)
-0:4 Function Parameters:
-0:? Sequence
-0:4 move second child to first child ( temp 4-component vector of float)
-0:? 'pos' ( temp 4-component vector of float)
-0:? 'pos' ( in 4-component vector of float FragCoord)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 1 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 2 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 3 (const int)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 1 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 2 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 3 (const int)
-0:4 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
-0:? 'pos' ( temp 4-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:? Linker Objects
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:? 'pos' ( in 4-component vector of float FragCoord)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
-0:4 Function Parameters:
-0:4 'pos' ( in 4-component vector of float)
-0:4 'clip' ( in 2-element array of 2-component vector of float)
-0:4 'cull' ( in 2-element array of 2-component vector of float)
-0:? Sequence
-0:6 Branch: Return with expression
-0:6 add ( temp 4-component vector of float)
-0:6 add ( temp 4-component vector of float)
-0:6 'pos' ( in 4-component vector of float)
-0:6 direct index ( temp float)
-0:6 direct index ( temp 2-component vector of float)
-0:6 'clip' ( in 2-element array of 2-component vector of float)
-0:6 Constant:
-0:6 0 (const int)
-0:6 Constant:
-0:6 0 (const int)
-0:6 direct index ( temp float)
-0:6 direct index ( temp 2-component vector of float)
-0:6 'cull' ( in 2-element array of 2-component vector of float)
-0:6 Constant:
-0:6 0 (const int)
-0:6 Constant:
-0:6 0 (const int)
-0:4 Function Definition: main( ( temp void)
-0:4 Function Parameters:
-0:? Sequence
-0:4 move second child to first child ( temp 4-component vector of float)
-0:? 'pos' ( temp 4-component vector of float)
-0:? 'pos' ( in 4-component vector of float FragCoord)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 1 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 2 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float ClipDistance)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:4 Constant:
-0:4 3 (const int)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 0 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 1 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 0 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 2 (const int)
-0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
-0:4 direct index ( temp 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:4 Constant:
-0:4 1 (const int)
-0:4 Constant:
-0:4 1 (const int)
-0:4 direct index ( in float CullDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-0:4 Constant:
-0:4 3 (const int)
-0:4 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
-0:? 'pos' ( temp 4-component vector of float)
-0:? 'clip' ( temp 2-element array of 2-component vector of float)
-0:? 'cull' ( temp 2-element array of 2-component vector of float)
-0:? Linker Objects
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:? 'pos' ( in 4-component vector of float FragCoord)
-0:? 'clip' ( in 4-element array of float ClipDistance)
-0:? 'cull' ( in 4-element array of float CullDistance)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 84
-
- Capability Shader
- Capability ClipDistance
- Capability CullDistance
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 37 43 62 76
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 18 "@main(vf4;vf2[2];vf2[2];"
- Name 15 "pos"
- Name 16 "clip"
- Name 17 "cull"
- Name 35 "pos"
- Name 37 "pos"
- Name 39 "clip"
- Name 43 "clip"
- Name 61 "cull"
- Name 62 "cull"
- Name 76 "@entryPointOutput"
- Name 77 "param"
- Name 79 "param"
- Name 81 "param"
- Decorate 37(pos) BuiltIn FragCoord
- Decorate 43(clip) BuiltIn ClipDistance
- Decorate 62(cull) BuiltIn CullDistance
- Decorate 76(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypePointer Function 7(fvec4)
- 9: TypeVector 6(float) 2
- 10: TypeInt 32 0
- 11: 10(int) Constant 2
- 12: TypeArray 9(fvec2) 11
- 13: TypePointer Function 12
- 14: TypeFunction 7(fvec4) 8(ptr) 13(ptr) 13(ptr)
- 21: TypeInt 32 1
- 22: 21(int) Constant 0
- 23: 10(int) Constant 0
- 24: TypePointer Function 6(float)
- 36: TypePointer Input 7(fvec4)
- 37(pos): 36(ptr) Variable Input
- 40: 10(int) Constant 4
- 41: TypeArray 6(float) 40
- 42: TypePointer Input 41
- 43(clip): 42(ptr) Variable Input
- 44: TypePointer Input 6(float)
- 48: 21(int) Constant 1
- 51: 10(int) Constant 1
- 53: 21(int) Constant 2
- 57: 21(int) Constant 3
- 62(cull): 42(ptr) Variable Input
- 75: TypePointer Output 7(fvec4)
-76(@entryPointOutput): 75(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 35(pos): 8(ptr) Variable Function
- 39(clip): 13(ptr) Variable Function
- 61(cull): 13(ptr) Variable Function
- 77(param): 8(ptr) Variable Function
- 79(param): 13(ptr) Variable Function
- 81(param): 13(ptr) Variable Function
- 38: 7(fvec4) Load 37(pos)
- Store 35(pos) 38
- 45: 44(ptr) AccessChain 43(clip) 22
- 46: 6(float) Load 45
- 47: 24(ptr) AccessChain 39(clip) 22 23
- Store 47 46
- 49: 44(ptr) AccessChain 43(clip) 48
- 50: 6(float) Load 49
- 52: 24(ptr) AccessChain 39(clip) 22 51
- Store 52 50
- 54: 44(ptr) AccessChain 43(clip) 53
- 55: 6(float) Load 54
- 56: 24(ptr) AccessChain 39(clip) 48 23
- Store 56 55
- 58: 44(ptr) AccessChain 43(clip) 57
- 59: 6(float) Load 58
- 60: 24(ptr) AccessChain 39(clip) 48 51
- Store 60 59
- 63: 44(ptr) AccessChain 62(cull) 22
- 64: 6(float) Load 63
- 65: 24(ptr) AccessChain 61(cull) 22 23
- Store 65 64
- 66: 44(ptr) AccessChain 62(cull) 48
- 67: 6(float) Load 66
- 68: 24(ptr) AccessChain 61(cull) 22 51
- Store 68 67
- 69: 44(ptr) AccessChain 62(cull) 53
- 70: 6(float) Load 69
- 71: 24(ptr) AccessChain 61(cull) 48 23
- Store 71 70
- 72: 44(ptr) AccessChain 62(cull) 57
- 73: 6(float) Load 72
- 74: 24(ptr) AccessChain 61(cull) 48 51
- Store 74 73
- 78: 7(fvec4) Load 35(pos)
- Store 77(param) 78
- 80: 12 Load 39(clip)
- Store 79(param) 80
- 82: 12 Load 61(cull)
- Store 81(param) 82
- 83: 7(fvec4) FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 77(param) 79(param) 81(param)
- Store 76(@entryPointOutput) 83
- Return
- FunctionEnd
-18(@main(vf4;vf2[2];vf2[2];): 7(fvec4) Function None 14
- 15(pos): 8(ptr) FunctionParameter
- 16(clip): 13(ptr) FunctionParameter
- 17(cull): 13(ptr) FunctionParameter
- 19: Label
- 20: 7(fvec4) Load 15(pos)
- 25: 24(ptr) AccessChain 16(clip) 22 23
- 26: 6(float) Load 25
- 27: 7(fvec4) CompositeConstruct 26 26 26 26
- 28: 7(fvec4) FAdd 20 27
- 29: 24(ptr) AccessChain 17(cull) 22 23
- 30: 6(float) Load 29
- 31: 7(fvec4) CompositeConstruct 30 30 30 30
- 32: 7(fvec4) FAdd 28 31
- ReturnValue 32
- FunctionEnd