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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.vert.out194
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diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.vert.out
deleted file mode 100644
index 7d8b49f8d97..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.vert.out
+++ /dev/null
@@ -1,194 +0,0 @@
-hlsl.clipdistance-1.vert
-Shader version: 500
-0:? Sequence
-0:4 Function Definition: @main(vf4;f1;f1; ( temp void)
-0:4 Function Parameters:
-0:4 'pos' ( out 4-component vector of float)
-0:4 'clip' ( out float)
-0:4 'cull' ( out float)
-0:? Sequence
-0:5 move second child to first child ( temp 4-component vector of float)
-0:5 'pos' ( out 4-component vector of float)
-0:5 Constant:
-0:5 1.000000
-0:5 1.000000
-0:5 1.000000
-0:5 1.000000
-0:6 move second child to first child ( temp float)
-0:6 'clip' ( out float)
-0:6 Constant:
-0:6 0.500000
-0:7 move second child to first child ( temp float)
-0:7 'cull' ( out float)
-0:7 Constant:
-0:7 0.510000
-0:4 Function Definition: main( ( temp void)
-0:4 Function Parameters:
-0:? Sequence
-0:4 Function Call: @main(vf4;f1;f1; ( temp void)
-0:? 'pos' ( temp 4-component vector of float)
-0:? 'clip' ( temp float)
-0:? 'cull' ( temp float)
-0:4 move second child to first child ( temp 4-component vector of float)
-0:? 'pos' ( out 4-component vector of float Position)
-0:? 'pos' ( temp 4-component vector of float)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( out float ClipDistance)
-0:? 'clip' ( out 1-element array of float ClipDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:? 'clip' ( temp float)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( out float CullDistance)
-0:? 'cull' ( out 1-element array of float CullDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:? 'cull' ( temp float)
-0:? Linker Objects
-0:? 'pos' ( out 4-component vector of float Position)
-0:? 'clip' ( out 1-element array of float ClipDistance)
-0:? 'cull' ( out 1-element array of float CullDistance)
-
-
-Linked vertex stage:
-
-
-Shader version: 500
-0:? Sequence
-0:4 Function Definition: @main(vf4;f1;f1; ( temp void)
-0:4 Function Parameters:
-0:4 'pos' ( out 4-component vector of float)
-0:4 'clip' ( out float)
-0:4 'cull' ( out float)
-0:? Sequence
-0:5 move second child to first child ( temp 4-component vector of float)
-0:5 'pos' ( out 4-component vector of float)
-0:5 Constant:
-0:5 1.000000
-0:5 1.000000
-0:5 1.000000
-0:5 1.000000
-0:6 move second child to first child ( temp float)
-0:6 'clip' ( out float)
-0:6 Constant:
-0:6 0.500000
-0:7 move second child to first child ( temp float)
-0:7 'cull' ( out float)
-0:7 Constant:
-0:7 0.510000
-0:4 Function Definition: main( ( temp void)
-0:4 Function Parameters:
-0:? Sequence
-0:4 Function Call: @main(vf4;f1;f1; ( temp void)
-0:? 'pos' ( temp 4-component vector of float)
-0:? 'clip' ( temp float)
-0:? 'cull' ( temp float)
-0:4 move second child to first child ( temp 4-component vector of float)
-0:? 'pos' ( out 4-component vector of float Position)
-0:? 'pos' ( temp 4-component vector of float)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( out float ClipDistance)
-0:? 'clip' ( out 1-element array of float ClipDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:? 'clip' ( temp float)
-0:? Sequence
-0:4 move second child to first child ( temp float)
-0:4 direct index ( out float CullDistance)
-0:? 'cull' ( out 1-element array of float CullDistance)
-0:4 Constant:
-0:4 0 (const int)
-0:? 'cull' ( temp float)
-0:? Linker Objects
-0:? 'pos' ( out 4-component vector of float Position)
-0:? 'clip' ( out 1-element array of float ClipDistance)
-0:? 'cull' ( out 1-element array of float CullDistance)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 46
-
- Capability Shader
- Capability ClipDistance
- Capability CullDistance
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Vertex 4 "main" 31 37 43
- Source HLSL 500
- Name 4 "main"
- Name 14 "@main(vf4;f1;f1;"
- Name 11 "pos"
- Name 12 "clip"
- Name 13 "cull"
- Name 20 "pos"
- Name 21 "clip"
- Name 22 "cull"
- Name 23 "param"
- Name 24 "param"
- Name 25 "param"
- Name 31 "pos"
- Name 37 "clip"
- Name 43 "cull"
- Decorate 31(pos) BuiltIn Position
- Decorate 37(clip) BuiltIn ClipDistance
- Decorate 43(cull) BuiltIn CullDistance
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypePointer Function 7(fvec4)
- 9: TypePointer Function 6(float)
- 10: TypeFunction 2 8(ptr) 9(ptr) 9(ptr)
- 16: 6(float) Constant 1065353216
- 17: 7(fvec4) ConstantComposite 16 16 16 16
- 18: 6(float) Constant 1056964608
- 19: 6(float) Constant 1057132380
- 30: TypePointer Output 7(fvec4)
- 31(pos): 30(ptr) Variable Output
- 33: TypeInt 32 0
- 34: 33(int) Constant 1
- 35: TypeArray 6(float) 34
- 36: TypePointer Output 35
- 37(clip): 36(ptr) Variable Output
- 38: TypeInt 32 1
- 39: 38(int) Constant 0
- 41: TypePointer Output 6(float)
- 43(cull): 36(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 20(pos): 8(ptr) Variable Function
- 21(clip): 9(ptr) Variable Function
- 22(cull): 9(ptr) Variable Function
- 23(param): 8(ptr) Variable Function
- 24(param): 9(ptr) Variable Function
- 25(param): 9(ptr) Variable Function
- 26: 2 FunctionCall 14(@main(vf4;f1;f1;) 23(param) 24(param) 25(param)
- 27: 7(fvec4) Load 23(param)
- Store 20(pos) 27
- 28: 6(float) Load 24(param)
- Store 21(clip) 28
- 29: 6(float) Load 25(param)
- Store 22(cull) 29
- 32: 7(fvec4) Load 20(pos)
- Store 31(pos) 32
- 40: 6(float) Load 21(clip)
- 42: 41(ptr) AccessChain 37(clip) 39
- Store 42 40
- 44: 6(float) Load 22(cull)
- 45: 41(ptr) AccessChain 43(cull) 39
- Store 45 44
- Return
- FunctionEnd
-14(@main(vf4;f1;f1;): 2 Function None 10
- 11(pos): 8(ptr) FunctionParameter
- 12(clip): 9(ptr) FunctionParameter
- 13(cull): 9(ptr) FunctionParameter
- 15: Label
- Store 11(pos) 17
- Store 12(clip) 18
- Store 13(cull) 19
- Return
- FunctionEnd