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-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out737
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diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out
deleted file mode 100644
index 5348359812d..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out
+++ /dev/null
@@ -1,737 +0,0 @@
-hlsl.clipdistance-1.geom
-Shader version: 500
-invocations = -1
-max_vertices = 3
-input primitive = triangles
-output primitive = line_strip
-0:? Sequence
-0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
-0:11 Function Parameters:
-0:11 'pos' ( in 3-element array of 4-component vector of float)
-0:11 'VertexID' ( in 3-element array of uint)
-0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:11 'clip' ( in 3-element array of 4-component vector of float)
-0:? Sequence
-0:14 move second child to first child ( temp 4-component vector of float)
-0:14 pos: direct index for structure ( temp 4-component vector of float)
-0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:14 Constant:
-0:14 0 (const int)
-0:14 direct index ( temp 4-component vector of float)
-0:14 'pos' ( in 3-element array of 4-component vector of float)
-0:14 Constant:
-0:14 0 (const int)
-0:15 move second child to first child ( temp 2-component vector of float)
-0:15 clip: direct index for structure ( temp 2-component vector of float)
-0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:15 Constant:
-0:15 1 (const int)
-0:15 vector swizzle ( temp 2-component vector of float)
-0:15 direct index ( temp 4-component vector of float)
-0:15 'clip' ( in 3-element array of 4-component vector of float)
-0:15 Constant:
-0:15 0 (const int)
-0:15 Sequence
-0:15 Constant:
-0:15 0 (const int)
-0:15 Constant:
-0:15 1 (const int)
-0:17 Sequence
-0:17 Sequence
-0:17 move second child to first child ( temp 4-component vector of float)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:17 pos: direct index for structure ( temp 4-component vector of float)
-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:17 Constant:
-0:17 0 (const int)
-0:? Sequence
-0:17 move second child to first child ( temp float)
-0:17 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
-0:17 Constant:
-0:17 0 (const int)
-0:17 direct index ( temp float)
-0:17 clip: direct index for structure ( temp 2-component vector of float)
-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:17 Constant:
-0:17 1 (const int)
-0:17 Constant:
-0:17 0 (const int)
-0:17 move second child to first child ( temp float)
-0:17 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
-0:17 Constant:
-0:17 1 (const int)
-0:17 direct index ( temp float)
-0:17 clip: direct index for structure ( temp 2-component vector of float)
-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:17 Constant:
-0:17 1 (const int)
-0:17 Constant:
-0:17 1 (const int)
-0:17 EmitVertex ( temp void)
-0:11 Function Definition: main( ( temp void)
-0:11 Function Parameters:
-0:? Sequence
-0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:11 move second child to first child ( temp 3-element array of uint)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? Sequence
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:? Linker Objects
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
-
-
-Linked geometry stage:
-
-
-Shader version: 500
-invocations = 1
-max_vertices = 3
-input primitive = triangles
-output primitive = line_strip
-0:? Sequence
-0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
-0:11 Function Parameters:
-0:11 'pos' ( in 3-element array of 4-component vector of float)
-0:11 'VertexID' ( in 3-element array of uint)
-0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:11 'clip' ( in 3-element array of 4-component vector of float)
-0:? Sequence
-0:14 move second child to first child ( temp 4-component vector of float)
-0:14 pos: direct index for structure ( temp 4-component vector of float)
-0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:14 Constant:
-0:14 0 (const int)
-0:14 direct index ( temp 4-component vector of float)
-0:14 'pos' ( in 3-element array of 4-component vector of float)
-0:14 Constant:
-0:14 0 (const int)
-0:15 move second child to first child ( temp 2-component vector of float)
-0:15 clip: direct index for structure ( temp 2-component vector of float)
-0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:15 Constant:
-0:15 1 (const int)
-0:15 vector swizzle ( temp 2-component vector of float)
-0:15 direct index ( temp 4-component vector of float)
-0:15 'clip' ( in 3-element array of 4-component vector of float)
-0:15 Constant:
-0:15 0 (const int)
-0:15 Sequence
-0:15 Constant:
-0:15 0 (const int)
-0:15 Constant:
-0:15 1 (const int)
-0:17 Sequence
-0:17 Sequence
-0:17 move second child to first child ( temp 4-component vector of float)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:17 pos: direct index for structure ( temp 4-component vector of float)
-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:17 Constant:
-0:17 0 (const int)
-0:? Sequence
-0:17 move second child to first child ( temp float)
-0:17 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
-0:17 Constant:
-0:17 0 (const int)
-0:17 direct index ( temp float)
-0:17 clip: direct index for structure ( temp 2-component vector of float)
-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:17 Constant:
-0:17 1 (const int)
-0:17 Constant:
-0:17 0 (const int)
-0:17 move second child to first child ( temp float)
-0:17 direct index ( out float ClipDistance)
-0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
-0:17 Constant:
-0:17 1 (const int)
-0:17 direct index ( temp float)
-0:17 clip: direct index for structure ( temp 2-component vector of float)
-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:17 Constant:
-0:17 1 (const int)
-0:17 Constant:
-0:17 1 (const int)
-0:17 EmitVertex ( temp void)
-0:11 Function Definition: main( ( temp void)
-0:11 Function Parameters:
-0:? Sequence
-0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:11 move second child to first child ( temp 3-element array of uint)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? Sequence
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 0 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 1 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 0 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 1 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 2 (const int)
-0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
-0:11 direct index ( temp 4-component vector of float)
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 direct index ( in float ClipDistance)
-0:11 direct index ( in 4-element array of float ClipDistance)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:11 Constant:
-0:11 2 (const int)
-0:11 Constant:
-0:11 3 (const int)
-0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
-0:? 'pos' ( temp 3-element array of 4-component vector of float)
-0:? 'VertexID' ( temp 3-element array of uint)
-0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
-0:? 'clip' ( temp 3-element array of 4-component vector of float)
-0:? Linker Objects
-0:? 'pos' ( in 3-element array of 4-component vector of float Position)
-0:? 'VertexID' (layout( location=0) in 3-element array of uint)
-0:? 'OutputStream.pos' ( out 4-component vector of float Position)
-0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
-0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 118
-
- Capability Geometry
- Capability ClipDistance
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Geometry 4 "main" 38 44 57 61 68
- ExecutionMode 4 Triangles
- ExecutionMode 4 Invocations 1
- ExecutionMode 4 OutputLineStrip
- ExecutionMode 4 OutputVertices 3
- Source HLSL 500
- Name 4 "main"
- Name 15 "S"
- MemberName 15(S) 0 "pos"
- MemberName 15(S) 1 "clip"
- Name 22 "@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];"
- Name 18 "pos"
- Name 19 "VertexID"
- Name 20 "OutputStream"
- Name 21 "clip"
- Name 24 "s"
- Name 38 "OutputStream.pos"
- Name 44 "OutputStream.clip"
- Name 55 "pos"
- Name 57 "pos"
- Name 59 "VertexID"
- Name 61 "VertexID"
- Name 63 "clip"
- Name 68 "clip"
- Name 108 "OutputStream"
- Name 109 "param"
- Name 111 "param"
- Name 113 "param"
- Name 114 "param"
- Decorate 38(OutputStream.pos) BuiltIn Position
- Decorate 44(OutputStream.clip) BuiltIn ClipDistance
- Decorate 57(pos) BuiltIn Position
- Decorate 61(VertexID) Location 0
- Decorate 68(clip) BuiltIn ClipDistance
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypeInt 32 0
- 9: 8(int) Constant 3
- 10: TypeArray 7(fvec4) 9
- 11: TypePointer Function 10
- 12: TypeArray 8(int) 9
- 13: TypePointer Function 12
- 14: TypeVector 6(float) 2
- 15(S): TypeStruct 7(fvec4) 14(fvec2)
- 16: TypePointer Function 15(S)
- 17: TypeFunction 2 11(ptr) 13(ptr) 16(ptr) 11(ptr)
- 25: TypeInt 32 1
- 26: 25(int) Constant 0
- 27: TypePointer Function 7(fvec4)
- 31: 25(int) Constant 1
- 35: TypePointer Function 14(fvec2)
- 37: TypePointer Output 7(fvec4)
-38(OutputStream.pos): 37(ptr) Variable Output
- 41: 8(int) Constant 2
- 42: TypeArray 6(float) 41
- 43: TypePointer Output 42
-44(OutputStream.clip): 43(ptr) Variable Output
- 45: 8(int) Constant 0
- 46: TypePointer Function 6(float)
- 49: TypePointer Output 6(float)
- 51: 8(int) Constant 1
- 56: TypePointer Input 10
- 57(pos): 56(ptr) Variable Input
- 60: TypePointer Input 12
- 61(VertexID): 60(ptr) Variable Input
- 64: 8(int) Constant 4
- 65: TypeArray 6(float) 64
- 66: TypeArray 65 9
- 67: TypePointer Input 66
- 68(clip): 67(ptr) Variable Input
- 69: TypePointer Input 6(float)
- 76: 25(int) Constant 2
- 80: 25(int) Constant 3
- 4(main): 2 Function None 3
- 5: Label
- 55(pos): 11(ptr) Variable Function
- 59(VertexID): 13(ptr) Variable Function
- 63(clip): 11(ptr) Variable Function
-108(OutputStream): 16(ptr) Variable Function
- 109(param): 11(ptr) Variable Function
- 111(param): 13(ptr) Variable Function
- 113(param): 16(ptr) Variable Function
- 114(param): 11(ptr) Variable Function
- 58: 10 Load 57(pos)
- Store 55(pos) 58
- 62: 12 Load 61(VertexID)
- Store 59(VertexID) 62
- 70: 69(ptr) AccessChain 68(clip) 26 26
- 71: 6(float) Load 70
- 72: 46(ptr) AccessChain 63(clip) 26 45
- Store 72 71
- 73: 69(ptr) AccessChain 68(clip) 26 31
- 74: 6(float) Load 73
- 75: 46(ptr) AccessChain 63(clip) 26 51
- Store 75 74
- 77: 69(ptr) AccessChain 68(clip) 26 76
- 78: 6(float) Load 77
- 79: 46(ptr) AccessChain 63(clip) 26 41
- Store 79 78
- 81: 69(ptr) AccessChain 68(clip) 26 80
- 82: 6(float) Load 81
- 83: 46(ptr) AccessChain 63(clip) 26 9
- Store 83 82
- 84: 69(ptr) AccessChain 68(clip) 31 26
- 85: 6(float) Load 84
- 86: 46(ptr) AccessChain 63(clip) 31 45
- Store 86 85
- 87: 69(ptr) AccessChain 68(clip) 31 31
- 88: 6(float) Load 87
- 89: 46(ptr) AccessChain 63(clip) 31 51
- Store 89 88
- 90: 69(ptr) AccessChain 68(clip) 31 76
- 91: 6(float) Load 90
- 92: 46(ptr) AccessChain 63(clip) 31 41
- Store 92 91
- 93: 69(ptr) AccessChain 68(clip) 31 80
- 94: 6(float) Load 93
- 95: 46(ptr) AccessChain 63(clip) 31 9
- Store 95 94
- 96: 69(ptr) AccessChain 68(clip) 76 26
- 97: 6(float) Load 96
- 98: 46(ptr) AccessChain 63(clip) 76 45
- Store 98 97
- 99: 69(ptr) AccessChain 68(clip) 76 31
- 100: 6(float) Load 99
- 101: 46(ptr) AccessChain 63(clip) 76 51
- Store 101 100
- 102: 69(ptr) AccessChain 68(clip) 76 76
- 103: 6(float) Load 102
- 104: 46(ptr) AccessChain 63(clip) 76 41
- Store 104 103
- 105: 69(ptr) AccessChain 68(clip) 76 80
- 106: 6(float) Load 105
- 107: 46(ptr) AccessChain 63(clip) 76 9
- Store 107 106
- 110: 10 Load 55(pos)
- Store 109(param) 110
- 112: 12 Load 59(VertexID)
- Store 111(param) 112
- 115: 10 Load 63(clip)
- Store 114(param) 115
- 116: 2 FunctionCall 22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];) 109(param) 111(param) 113(param) 114(param)
- 117: 15(S) Load 113(param)
- Store 108(OutputStream) 117
- Return
- FunctionEnd
-22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];): 2 Function None 17
- 18(pos): 11(ptr) FunctionParameter
- 19(VertexID): 13(ptr) FunctionParameter
-20(OutputStream): 16(ptr) FunctionParameter
- 21(clip): 11(ptr) FunctionParameter
- 23: Label
- 24(s): 16(ptr) Variable Function
- 28: 27(ptr) AccessChain 18(pos) 26
- 29: 7(fvec4) Load 28
- 30: 27(ptr) AccessChain 24(s) 26
- Store 30 29
- 32: 27(ptr) AccessChain 21(clip) 26
- 33: 7(fvec4) Load 32
- 34: 14(fvec2) VectorShuffle 33 33 0 1
- 36: 35(ptr) AccessChain 24(s) 31
- Store 36 34
- 39: 27(ptr) AccessChain 24(s) 26
- 40: 7(fvec4) Load 39
- Store 38(OutputStream.pos) 40
- 47: 46(ptr) AccessChain 24(s) 31 45
- 48: 6(float) Load 47
- 50: 49(ptr) AccessChain 44(OutputStream.clip) 26
- Store 50 48
- 52: 46(ptr) AccessChain 24(s) 31 51
- 53: 6(float) Load 52
- 54: 49(ptr) AccessChain 44(OutputStream.clip) 31
- Store 54 53
- EmitVertex
- Return
- FunctionEnd