diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out | 737 |
1 files changed, 0 insertions, 737 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out deleted file mode 100644 index 5348359812d..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.geom.out +++ /dev/null @@ -1,737 +0,0 @@ -hlsl.clipdistance-1.geom -Shader version: 500 -invocations = -1 -max_vertices = 3 -input primitive = triangles -output primitive = line_strip -0:? Sequence -0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void) -0:11 Function Parameters: -0:11 'pos' ( in 3-element array of 4-component vector of float) -0:11 'VertexID' ( in 3-element array of uint) -0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:11 'clip' ( in 3-element array of 4-component vector of float) -0:? Sequence -0:14 move second child to first child ( temp 4-component vector of float) -0:14 pos: direct index for structure ( temp 4-component vector of float) -0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:14 Constant: -0:14 0 (const int) -0:14 direct index ( temp 4-component vector of float) -0:14 'pos' ( in 3-element array of 4-component vector of float) -0:14 Constant: -0:14 0 (const int) -0:15 move second child to first child ( temp 2-component vector of float) -0:15 clip: direct index for structure ( temp 2-component vector of float) -0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:15 Constant: -0:15 1 (const int) -0:15 vector swizzle ( temp 2-component vector of float) -0:15 direct index ( temp 4-component vector of float) -0:15 'clip' ( in 3-element array of 4-component vector of float) -0:15 Constant: -0:15 0 (const int) -0:15 Sequence -0:15 Constant: -0:15 0 (const int) -0:15 Constant: -0:15 1 (const int) -0:17 Sequence -0:17 Sequence -0:17 move second child to first child ( temp 4-component vector of float) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:17 pos: direct index for structure ( temp 4-component vector of float) -0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:17 Constant: -0:17 0 (const int) -0:? Sequence -0:17 move second child to first child ( temp float) -0:17 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance) -0:17 Constant: -0:17 0 (const int) -0:17 direct index ( temp float) -0:17 clip: direct index for structure ( temp 2-component vector of float) -0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:17 Constant: -0:17 1 (const int) -0:17 Constant: -0:17 0 (const int) -0:17 move second child to first child ( temp float) -0:17 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance) -0:17 Constant: -0:17 1 (const int) -0:17 direct index ( temp float) -0:17 clip: direct index for structure ( temp 2-component vector of float) -0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:17 Constant: -0:17 1 (const int) -0:17 Constant: -0:17 1 (const int) -0:17 EmitVertex ( temp void) -0:11 Function Definition: main( ( temp void) -0:11 Function Parameters: -0:? Sequence -0:11 move second child to first child ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:11 move second child to first child ( temp 3-element array of uint) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? Sequence -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:? Linker Objects -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance) - - -Linked geometry stage: - - -Shader version: 500 -invocations = 1 -max_vertices = 3 -input primitive = triangles -output primitive = line_strip -0:? Sequence -0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void) -0:11 Function Parameters: -0:11 'pos' ( in 3-element array of 4-component vector of float) -0:11 'VertexID' ( in 3-element array of uint) -0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:11 'clip' ( in 3-element array of 4-component vector of float) -0:? Sequence -0:14 move second child to first child ( temp 4-component vector of float) -0:14 pos: direct index for structure ( temp 4-component vector of float) -0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:14 Constant: -0:14 0 (const int) -0:14 direct index ( temp 4-component vector of float) -0:14 'pos' ( in 3-element array of 4-component vector of float) -0:14 Constant: -0:14 0 (const int) -0:15 move second child to first child ( temp 2-component vector of float) -0:15 clip: direct index for structure ( temp 2-component vector of float) -0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:15 Constant: -0:15 1 (const int) -0:15 vector swizzle ( temp 2-component vector of float) -0:15 direct index ( temp 4-component vector of float) -0:15 'clip' ( in 3-element array of 4-component vector of float) -0:15 Constant: -0:15 0 (const int) -0:15 Sequence -0:15 Constant: -0:15 0 (const int) -0:15 Constant: -0:15 1 (const int) -0:17 Sequence -0:17 Sequence -0:17 move second child to first child ( temp 4-component vector of float) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:17 pos: direct index for structure ( temp 4-component vector of float) -0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:17 Constant: -0:17 0 (const int) -0:? Sequence -0:17 move second child to first child ( temp float) -0:17 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance) -0:17 Constant: -0:17 0 (const int) -0:17 direct index ( temp float) -0:17 clip: direct index for structure ( temp 2-component vector of float) -0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:17 Constant: -0:17 1 (const int) -0:17 Constant: -0:17 0 (const int) -0:17 move second child to first child ( temp float) -0:17 direct index ( out float ClipDistance) -0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance) -0:17 Constant: -0:17 1 (const int) -0:17 direct index ( temp float) -0:17 clip: direct index for structure ( temp 2-component vector of float) -0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:17 Constant: -0:17 1 (const int) -0:17 Constant: -0:17 1 (const int) -0:17 EmitVertex ( temp void) -0:11 Function Definition: main( ( temp void) -0:11 Function Parameters: -0:? Sequence -0:11 move second child to first child ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:11 move second child to first child ( temp 3-element array of uint) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? Sequence -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 0 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 1 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 0 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 1 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 2 (const int) -0:11 move second child to first child ( temp float) -0:11 direct index ( temp float) -0:11 direct index ( temp 4-component vector of float) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 direct index ( in float ClipDistance) -0:11 direct index ( in 4-element array of float ClipDistance) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:11 Constant: -0:11 2 (const int) -0:11 Constant: -0:11 3 (const int) -0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void) -0:? 'pos' ( temp 3-element array of 4-component vector of float) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip}) -0:? 'clip' ( temp 3-element array of 4-component vector of float) -0:? Linker Objects -0:? 'pos' ( in 3-element array of 4-component vector of float Position) -0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? 'OutputStream.pos' ( out 4-component vector of float Position) -0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance) -0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 118 - - Capability Geometry - Capability ClipDistance - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Geometry 4 "main" 38 44 57 61 68 - ExecutionMode 4 Triangles - ExecutionMode 4 Invocations 1 - ExecutionMode 4 OutputLineStrip - ExecutionMode 4 OutputVertices 3 - Source HLSL 500 - Name 4 "main" - Name 15 "S" - MemberName 15(S) 0 "pos" - MemberName 15(S) 1 "clip" - Name 22 "@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];" - Name 18 "pos" - Name 19 "VertexID" - Name 20 "OutputStream" - Name 21 "clip" - Name 24 "s" - Name 38 "OutputStream.pos" - Name 44 "OutputStream.clip" - Name 55 "pos" - Name 57 "pos" - Name 59 "VertexID" - Name 61 "VertexID" - Name 63 "clip" - Name 68 "clip" - Name 108 "OutputStream" - Name 109 "param" - Name 111 "param" - Name 113 "param" - Name 114 "param" - Decorate 38(OutputStream.pos) BuiltIn Position - Decorate 44(OutputStream.clip) BuiltIn ClipDistance - Decorate 57(pos) BuiltIn Position - Decorate 61(VertexID) Location 0 - Decorate 68(clip) BuiltIn ClipDistance - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypeInt 32 0 - 9: 8(int) Constant 3 - 10: TypeArray 7(fvec4) 9 - 11: TypePointer Function 10 - 12: TypeArray 8(int) 9 - 13: TypePointer Function 12 - 14: TypeVector 6(float) 2 - 15(S): TypeStruct 7(fvec4) 14(fvec2) - 16: TypePointer Function 15(S) - 17: TypeFunction 2 11(ptr) 13(ptr) 16(ptr) 11(ptr) - 25: TypeInt 32 1 - 26: 25(int) Constant 0 - 27: TypePointer Function 7(fvec4) - 31: 25(int) Constant 1 - 35: TypePointer Function 14(fvec2) - 37: TypePointer Output 7(fvec4) -38(OutputStream.pos): 37(ptr) Variable Output - 41: 8(int) Constant 2 - 42: TypeArray 6(float) 41 - 43: TypePointer Output 42 -44(OutputStream.clip): 43(ptr) Variable Output - 45: 8(int) Constant 0 - 46: TypePointer Function 6(float) - 49: TypePointer Output 6(float) - 51: 8(int) Constant 1 - 56: TypePointer Input 10 - 57(pos): 56(ptr) Variable Input - 60: TypePointer Input 12 - 61(VertexID): 60(ptr) Variable Input - 64: 8(int) Constant 4 - 65: TypeArray 6(float) 64 - 66: TypeArray 65 9 - 67: TypePointer Input 66 - 68(clip): 67(ptr) Variable Input - 69: TypePointer Input 6(float) - 76: 25(int) Constant 2 - 80: 25(int) Constant 3 - 4(main): 2 Function None 3 - 5: Label - 55(pos): 11(ptr) Variable Function - 59(VertexID): 13(ptr) Variable Function - 63(clip): 11(ptr) Variable Function -108(OutputStream): 16(ptr) Variable Function - 109(param): 11(ptr) Variable Function - 111(param): 13(ptr) Variable Function - 113(param): 16(ptr) Variable Function - 114(param): 11(ptr) Variable Function - 58: 10 Load 57(pos) - Store 55(pos) 58 - 62: 12 Load 61(VertexID) - Store 59(VertexID) 62 - 70: 69(ptr) AccessChain 68(clip) 26 26 - 71: 6(float) Load 70 - 72: 46(ptr) AccessChain 63(clip) 26 45 - Store 72 71 - 73: 69(ptr) AccessChain 68(clip) 26 31 - 74: 6(float) Load 73 - 75: 46(ptr) AccessChain 63(clip) 26 51 - Store 75 74 - 77: 69(ptr) AccessChain 68(clip) 26 76 - 78: 6(float) Load 77 - 79: 46(ptr) AccessChain 63(clip) 26 41 - Store 79 78 - 81: 69(ptr) AccessChain 68(clip) 26 80 - 82: 6(float) Load 81 - 83: 46(ptr) AccessChain 63(clip) 26 9 - Store 83 82 - 84: 69(ptr) AccessChain 68(clip) 31 26 - 85: 6(float) Load 84 - 86: 46(ptr) AccessChain 63(clip) 31 45 - Store 86 85 - 87: 69(ptr) AccessChain 68(clip) 31 31 - 88: 6(float) Load 87 - 89: 46(ptr) AccessChain 63(clip) 31 51 - Store 89 88 - 90: 69(ptr) AccessChain 68(clip) 31 76 - 91: 6(float) Load 90 - 92: 46(ptr) AccessChain 63(clip) 31 41 - Store 92 91 - 93: 69(ptr) AccessChain 68(clip) 31 80 - 94: 6(float) Load 93 - 95: 46(ptr) AccessChain 63(clip) 31 9 - Store 95 94 - 96: 69(ptr) AccessChain 68(clip) 76 26 - 97: 6(float) Load 96 - 98: 46(ptr) AccessChain 63(clip) 76 45 - Store 98 97 - 99: 69(ptr) AccessChain 68(clip) 76 31 - 100: 6(float) Load 99 - 101: 46(ptr) AccessChain 63(clip) 76 51 - Store 101 100 - 102: 69(ptr) AccessChain 68(clip) 76 76 - 103: 6(float) Load 102 - 104: 46(ptr) AccessChain 63(clip) 76 41 - Store 104 103 - 105: 69(ptr) AccessChain 68(clip) 76 80 - 106: 6(float) Load 105 - 107: 46(ptr) AccessChain 63(clip) 76 9 - Store 107 106 - 110: 10 Load 55(pos) - Store 109(param) 110 - 112: 12 Load 59(VertexID) - Store 111(param) 112 - 115: 10 Load 63(clip) - Store 114(param) 115 - 116: 2 FunctionCall 22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];) 109(param) 111(param) 113(param) 114(param) - 117: 15(S) Load 113(param) - Store 108(OutputStream) 117 - Return - FunctionEnd -22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];): 2 Function None 17 - 18(pos): 11(ptr) FunctionParameter - 19(VertexID): 13(ptr) FunctionParameter -20(OutputStream): 16(ptr) FunctionParameter - 21(clip): 11(ptr) FunctionParameter - 23: Label - 24(s): 16(ptr) Variable Function - 28: 27(ptr) AccessChain 18(pos) 26 - 29: 7(fvec4) Load 28 - 30: 27(ptr) AccessChain 24(s) 26 - Store 30 29 - 32: 27(ptr) AccessChain 21(clip) 26 - 33: 7(fvec4) Load 32 - 34: 14(fvec2) VectorShuffle 33 33 0 1 - 36: 35(ptr) AccessChain 24(s) 31 - Store 36 34 - 39: 27(ptr) AccessChain 24(s) 26 - 40: 7(fvec4) Load 39 - Store 38(OutputStream.pos) 40 - 47: 46(ptr) AccessChain 24(s) 31 45 - 48: 6(float) Load 47 - 50: 49(ptr) AccessChain 44(OutputStream.clip) 26 - Store 50 48 - 52: 46(ptr) AccessChain 24(s) 31 51 - 53: 6(float) Load 52 - 54: 49(ptr) AccessChain 44(OutputStream.clip) 31 - Store 54 53 - EmitVertex - Return - FunctionEnd |