diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.frag.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.frag.out | 190 |
1 files changed, 0 insertions, 190 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.frag.out deleted file mode 100644 index 4382505250b..00000000000 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.clipdistance-1.frag.out +++ /dev/null @@ -1,190 +0,0 @@ -hlsl.clipdistance-1.frag -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:4 Function Definition: @main(vf4;f1;f1; ( temp 4-component vector of float) -0:4 Function Parameters: -0:4 'pos' ( in 4-component vector of float) -0:4 'clip' ( in float) -0:4 'cull' ( in float) -0:? Sequence -0:5 Branch: Return with expression -0:5 add ( temp 4-component vector of float) -0:5 add ( temp 4-component vector of float) -0:5 'pos' ( in 4-component vector of float) -0:5 'clip' ( in float) -0:5 'cull' ( in float) -0:4 Function Definition: main( ( temp void) -0:4 Function Parameters: -0:? Sequence -0:4 move second child to first child ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? Sequence -0:4 move second child to first child ( temp float) -0:? 'clip' ( temp float) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 1-element array of float ClipDistance) -0:4 Constant: -0:4 0 (const int) -0:? Sequence -0:4 move second child to first child ( temp float) -0:? 'cull' ( temp float) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 1-element array of float CullDistance) -0:4 Constant: -0:4 0 (const int) -0:4 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:4 Function Call: @main(vf4;f1;f1; ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'clip' ( temp float) -0:? 'cull' ( temp float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? 'clip' ( in 1-element array of float ClipDistance) -0:? 'cull' ( in 1-element array of float CullDistance) - - -Linked fragment stage: - - -Shader version: 500 -gl_FragCoord origin is upper left -0:? Sequence -0:4 Function Definition: @main(vf4;f1;f1; ( temp 4-component vector of float) -0:4 Function Parameters: -0:4 'pos' ( in 4-component vector of float) -0:4 'clip' ( in float) -0:4 'cull' ( in float) -0:? Sequence -0:5 Branch: Return with expression -0:5 add ( temp 4-component vector of float) -0:5 add ( temp 4-component vector of float) -0:5 'pos' ( in 4-component vector of float) -0:5 'clip' ( in float) -0:5 'cull' ( in float) -0:4 Function Definition: main( ( temp void) -0:4 Function Parameters: -0:? Sequence -0:4 move second child to first child ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? Sequence -0:4 move second child to first child ( temp float) -0:? 'clip' ( temp float) -0:4 direct index ( in float ClipDistance) -0:? 'clip' ( in 1-element array of float ClipDistance) -0:4 Constant: -0:4 0 (const int) -0:? Sequence -0:4 move second child to first child ( temp float) -0:? 'cull' ( temp float) -0:4 direct index ( in float CullDistance) -0:? 'cull' ( in 1-element array of float CullDistance) -0:4 Constant: -0:4 0 (const int) -0:4 move second child to first child ( temp 4-component vector of float) -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:4 Function Call: @main(vf4;f1;f1; ( temp 4-component vector of float) -0:? 'pos' ( temp 4-component vector of float) -0:? 'clip' ( temp float) -0:? 'cull' ( temp float) -0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) -0:? 'pos' ( in 4-component vector of float FragCoord) -0:? 'clip' ( in 1-element array of float ClipDistance) -0:? 'cull' ( in 1-element array of float CullDistance) - -// Module Version 10000 -// Generated by (magic number): 80008 -// Id's are bound by 53 - - Capability Shader - Capability ClipDistance - Capability CullDistance - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 27 34 41 45 - ExecutionMode 4 OriginUpperLeft - Source HLSL 500 - Name 4 "main" - Name 14 "@main(vf4;f1;f1;" - Name 11 "pos" - Name 12 "clip" - Name 13 "cull" - Name 25 "pos" - Name 27 "pos" - Name 29 "clip" - Name 34 "clip" - Name 40 "cull" - Name 41 "cull" - Name 45 "@entryPointOutput" - Name 46 "param" - Name 48 "param" - Name 50 "param" - Decorate 27(pos) BuiltIn FragCoord - Decorate 34(clip) BuiltIn ClipDistance - Decorate 41(cull) BuiltIn CullDistance - Decorate 45(@entryPointOutput) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypePointer Function 7(fvec4) - 9: TypePointer Function 6(float) - 10: TypeFunction 7(fvec4) 8(ptr) 9(ptr) 9(ptr) - 26: TypePointer Input 7(fvec4) - 27(pos): 26(ptr) Variable Input - 30: TypeInt 32 0 - 31: 30(int) Constant 1 - 32: TypeArray 6(float) 31 - 33: TypePointer Input 32 - 34(clip): 33(ptr) Variable Input - 35: TypeInt 32 1 - 36: 35(int) Constant 0 - 37: TypePointer Input 6(float) - 41(cull): 33(ptr) Variable Input - 44: TypePointer Output 7(fvec4) -45(@entryPointOutput): 44(ptr) Variable Output - 4(main): 2 Function None 3 - 5: Label - 25(pos): 8(ptr) Variable Function - 29(clip): 9(ptr) Variable Function - 40(cull): 9(ptr) Variable Function - 46(param): 8(ptr) Variable Function - 48(param): 9(ptr) Variable Function - 50(param): 9(ptr) Variable Function - 28: 7(fvec4) Load 27(pos) - Store 25(pos) 28 - 38: 37(ptr) AccessChain 34(clip) 36 - 39: 6(float) Load 38 - Store 29(clip) 39 - 42: 37(ptr) AccessChain 41(cull) 36 - 43: 6(float) Load 42 - Store 40(cull) 43 - 47: 7(fvec4) Load 25(pos) - Store 46(param) 47 - 49: 6(float) Load 29(clip) - Store 48(param) 49 - 51: 6(float) Load 40(cull) - Store 50(param) 51 - 52: 7(fvec4) FunctionCall 14(@main(vf4;f1;f1;) 46(param) 48(param) 50(param) - Store 45(@entryPointOutput) 52 - Return - FunctionEnd -14(@main(vf4;f1;f1;): 7(fvec4) Function None 10 - 11(pos): 8(ptr) FunctionParameter - 12(clip): 9(ptr) FunctionParameter - 13(cull): 9(ptr) FunctionParameter - 15: Label - 16: 7(fvec4) Load 11(pos) - 17: 6(float) Load 12(clip) - 18: 7(fvec4) CompositeConstruct 17 17 17 17 - 19: 7(fvec4) FAdd 16 18 - 20: 6(float) Load 13(cull) - 21: 7(fvec4) CompositeConstruct 20 20 20 20 - 22: 7(fvec4) FAdd 19 21 - ReturnValue 22 - FunctionEnd |