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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attributeGlobalBuffer.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attributeGlobalBuffer.frag.out109
1 files changed, 0 insertions, 109 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attributeGlobalBuffer.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attributeGlobalBuffer.frag.out
deleted file mode 100644
index a486d1e904f..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.attributeGlobalBuffer.frag.out
+++ /dev/null
@@ -1,109 +0,0 @@
-hlsl.attributeGlobalBuffer.frag
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:6 Function Definition: @main( ( temp 4-component vector of float)
-0:6 Function Parameters:
-0:? Sequence
-0:7 Branch: Return with expression
-0:7 add ( temp 4-component vector of float)
-0:7 u1: direct index for structure ( uniform 4-component vector of float)
-0:7 'anon@0' (layout( set=2 binding=5 row_major std140) uniform block{ uniform 4-component vector of float u1, uniform 4-component vector of float u2})
-0:7 Constant:
-0:7 0 (const uint)
-0:7 u2: direct index for structure ( uniform 4-component vector of float)
-0:7 'anon@0' (layout( set=2 binding=5 row_major std140) uniform block{ uniform 4-component vector of float u1, uniform 4-component vector of float u2})
-0:7 Constant:
-0:7 1 (const uint)
-0:6 Function Definition: main( ( temp void)
-0:6 Function Parameters:
-0:? Sequence
-0:6 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:6 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 'anon@0' (layout( set=2 binding=5 row_major std140) uniform block{ uniform 4-component vector of float u1, uniform 4-component vector of float u2})
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:6 Function Definition: @main( ( temp 4-component vector of float)
-0:6 Function Parameters:
-0:? Sequence
-0:7 Branch: Return with expression
-0:7 add ( temp 4-component vector of float)
-0:7 u1: direct index for structure ( uniform 4-component vector of float)
-0:7 'anon@0' (layout( set=2 binding=5 row_major std140) uniform block{ uniform 4-component vector of float u1, uniform 4-component vector of float u2})
-0:7 Constant:
-0:7 0 (const uint)
-0:7 u2: direct index for structure ( uniform 4-component vector of float)
-0:7 'anon@0' (layout( set=2 binding=5 row_major std140) uniform block{ uniform 4-component vector of float u1, uniform 4-component vector of float u2})
-0:7 Constant:
-0:7 1 (const uint)
-0:6 Function Definition: main( ( temp void)
-0:6 Function Parameters:
-0:? Sequence
-0:6 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:6 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 'anon@0' (layout( set=2 binding=5 row_major std140) uniform block{ uniform 4-component vector of float u1, uniform 4-component vector of float u2})
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 28
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 26
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 9 "@main("
- Name 11 "$Global"
- MemberName 11($Global) 0 "u1"
- MemberName 11($Global) 1 "u2"
- Name 13 ""
- Name 26 "@entryPointOutput"
- MemberDecorate 11($Global) 0 Offset 0
- MemberDecorate 11($Global) 1 Offset 16
- Decorate 11($Global) Block
- Decorate 13 DescriptorSet 2
- Decorate 13 Binding 5
- Decorate 26(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeFloat 32
- 7: TypeVector 6(float) 4
- 8: TypeFunction 7(fvec4)
- 11($Global): TypeStruct 7(fvec4) 7(fvec4)
- 12: TypePointer Uniform 11($Global)
- 13: 12(ptr) Variable Uniform
- 14: TypeInt 32 1
- 15: 14(int) Constant 0
- 16: TypePointer Uniform 7(fvec4)
- 19: 14(int) Constant 1
- 25: TypePointer Output 7(fvec4)
-26(@entryPointOutput): 25(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 27: 7(fvec4) FunctionCall 9(@main()
- Store 26(@entryPointOutput) 27
- Return
- FunctionEnd
- 9(@main(): 7(fvec4) Function None 8
- 10: Label
- 17: 16(ptr) AccessChain 13 15
- 18: 7(fvec4) Load 17
- 20: 16(ptr) AccessChain 13 19
- 21: 7(fvec4) Load 20
- 22: 7(fvec4) FAdd 18 21
- ReturnValue 22
- FunctionEnd