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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.aliasOpaque.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.aliasOpaque.frag.out245
1 files changed, 0 insertions, 245 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.aliasOpaque.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.aliasOpaque.frag.out
deleted file mode 100644
index d22bac6b819..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/hlsl.aliasOpaque.frag.out
+++ /dev/null
@@ -1,245 +0,0 @@
-hlsl.aliasOpaque.frag
-WARNING: AST will form illegal SPIR-V; need to transform to legalize
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
-0:12 Function Parameters:
-0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:? Sequence
-0:13 Branch: Return with expression
-0:13 vector-scale ( temp 4-component vector of float)
-0:13 a: direct index for structure ( temp float)
-0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:13 Constant:
-0:13 1 (const int)
-0:13 texture ( temp 4-component vector of float)
-0:13 Construct combined texture-sampler ( temp sampler2D)
-0:13 tex: direct index for structure ( temp texture2D)
-0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:13 Constant:
-0:13 2 (const int)
-0:13 ss: direct index for structure ( temp sampler)
-0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:13 Constant:
-0:13 0 (const int)
-0:? Constant:
-0:? 0.200000
-0:? 0.300000
-0:17 Function Definition: @main( ( temp 4-component vector of float)
-0:17 Function Parameters:
-0:? Sequence
-0:19 move second child to first child ( temp sampler)
-0:19 ss: direct index for structure ( temp sampler)
-0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:19 Constant:
-0:19 0 (const int)
-0:19 'gss2' ( uniform sampler)
-0:20 move second child to first child ( temp sampler)
-0:20 ss: direct index for structure ( temp sampler)
-0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:20 Constant:
-0:20 0 (const int)
-0:20 'gss' ( uniform sampler)
-0:21 move second child to first child ( temp texture2D)
-0:21 tex: direct index for structure ( temp texture2D)
-0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:21 Constant:
-0:21 2 (const int)
-0:21 'gtex' ( uniform texture2D)
-0:22 move second child to first child ( temp float)
-0:22 a: direct index for structure ( temp float)
-0:22 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:22 Constant:
-0:22 1 (const int)
-0:22 Constant:
-0:22 3.000000
-0:28 Branch: Return with expression
-0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
-0:28 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:17 Function Definition: main( ( temp void)
-0:17 Function Parameters:
-0:? Sequence
-0:17 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:17 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 'gss' ( uniform sampler)
-0:? 'gss2' ( uniform sampler)
-0:? 'gtex' ( uniform texture2D)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-
-Linked fragment stage:
-
-
-Shader version: 500
-gl_FragCoord origin is upper left
-0:? Sequence
-0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
-0:12 Function Parameters:
-0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:? Sequence
-0:13 Branch: Return with expression
-0:13 vector-scale ( temp 4-component vector of float)
-0:13 a: direct index for structure ( temp float)
-0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:13 Constant:
-0:13 1 (const int)
-0:13 texture ( temp 4-component vector of float)
-0:13 Construct combined texture-sampler ( temp sampler2D)
-0:13 tex: direct index for structure ( temp texture2D)
-0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:13 Constant:
-0:13 2 (const int)
-0:13 ss: direct index for structure ( temp sampler)
-0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:13 Constant:
-0:13 0 (const int)
-0:? Constant:
-0:? 0.200000
-0:? 0.300000
-0:17 Function Definition: @main( ( temp 4-component vector of float)
-0:17 Function Parameters:
-0:? Sequence
-0:19 move second child to first child ( temp sampler)
-0:19 ss: direct index for structure ( temp sampler)
-0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:19 Constant:
-0:19 0 (const int)
-0:19 'gss2' ( uniform sampler)
-0:20 move second child to first child ( temp sampler)
-0:20 ss: direct index for structure ( temp sampler)
-0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:20 Constant:
-0:20 0 (const int)
-0:20 'gss' ( uniform sampler)
-0:21 move second child to first child ( temp texture2D)
-0:21 tex: direct index for structure ( temp texture2D)
-0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:21 Constant:
-0:21 2 (const int)
-0:21 'gtex' ( uniform texture2D)
-0:22 move second child to first child ( temp float)
-0:22 a: direct index for structure ( temp float)
-0:22 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:22 Constant:
-0:22 1 (const int)
-0:22 Constant:
-0:22 3.000000
-0:28 Branch: Return with expression
-0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
-0:28 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex})
-0:17 Function Definition: main( ( temp void)
-0:17 Function Parameters:
-0:? Sequence
-0:17 move second child to first child ( temp 4-component vector of float)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-0:17 Function Call: @main( ( temp 4-component vector of float)
-0:? Linker Objects
-0:? 'gss' ( uniform sampler)
-0:? 'gss2' ( uniform sampler)
-0:? 'gtex' ( uniform texture2D)
-0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
-
-// Module Version 10000
-// Generated by (magic number): 80008
-// Id's are bound by 64
-
- Capability Shader
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 62
- ExecutionMode 4 OriginUpperLeft
- Source HLSL 500
- Name 4 "main"
- Name 9 "OS"
- MemberName 9(OS) 0 "ss"
- MemberName 9(OS) 1 "a"
- MemberName 9(OS) 2 "tex"
- Name 14 "osCall(struct-OS-p1-f1-t211;"
- Name 13 "s"
- Name 17 "@main("
- Name 42 "os"
- Name 44 "gss2"
- Name 47 "gss"
- Name 51 "gtex"
- Name 56 "param"
- Name 62 "@entryPointOutput"
- Decorate 44(gss2) DescriptorSet 0
- Decorate 44(gss2) Binding 0
- Decorate 47(gss) DescriptorSet 0
- Decorate 47(gss) Binding 0
- Decorate 51(gtex) DescriptorSet 0
- Decorate 51(gtex) Binding 0
- Decorate 62(@entryPointOutput) Location 0
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeSampler
- 7: TypeFloat 32
- 8: TypeImage 7(float) 2D sampled format:Unknown
- 9(OS): TypeStruct 6 7(float) 8
- 10: TypePointer Function 9(OS)
- 11: TypeVector 7(float) 4
- 12: TypeFunction 11(fvec4) 10(ptr)
- 16: TypeFunction 11(fvec4)
- 19: TypeInt 32 1
- 20: 19(int) Constant 1
- 21: TypePointer Function 7(float)
- 24: 19(int) Constant 2
- 25: TypePointer Function 8
- 28: 19(int) Constant 0
- 29: TypePointer Function 6
- 32: TypeSampledImage 8
- 34: TypeVector 7(float) 2
- 35: 7(float) Constant 1045220557
- 36: 7(float) Constant 1050253722
- 37: 34(fvec2) ConstantComposite 35 36
- 43: TypePointer UniformConstant 6
- 44(gss2): 43(ptr) Variable UniformConstant
- 47(gss): 43(ptr) Variable UniformConstant
- 50: TypePointer UniformConstant 8
- 51(gtex): 50(ptr) Variable UniformConstant
- 54: 7(float) Constant 1077936128
- 61: TypePointer Output 11(fvec4)
-62(@entryPointOutput): 61(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 63: 11(fvec4) FunctionCall 17(@main()
- Store 62(@entryPointOutput) 63
- Return
- FunctionEnd
-14(osCall(struct-OS-p1-f1-t211;): 11(fvec4) Function None 12
- 13(s): 10(ptr) FunctionParameter
- 15: Label
- 22: 21(ptr) AccessChain 13(s) 20
- 23: 7(float) Load 22
- 26: 25(ptr) AccessChain 13(s) 24
- 27: 8 Load 26
- 30: 29(ptr) AccessChain 13(s) 28
- 31: 6 Load 30
- 33: 32 SampledImage 27 31
- 38: 11(fvec4) ImageSampleImplicitLod 33 37
- 39: 11(fvec4) VectorTimesScalar 38 23
- ReturnValue 39
- FunctionEnd
- 17(@main(): 11(fvec4) Function None 16
- 18: Label
- 42(os): 10(ptr) Variable Function
- 56(param): 10(ptr) Variable Function
- 45: 6 Load 44(gss2)
- 46: 29(ptr) AccessChain 42(os) 28
- Store 46 45
- 48: 6 Load 47(gss)
- 49: 29(ptr) AccessChain 42(os) 28
- Store 49 48
- 52: 8 Load 51(gtex)
- 53: 25(ptr) AccessChain 42(os) 24
- Store 53 52
- 55: 21(ptr) AccessChain 42(os) 20
- Store 55 54
- 57: 9(OS) Load 42(os)
- Store 56(param) 57
- 58: 11(fvec4) FunctionCall 14(osCall(struct-OS-p1-f1-t211;) 56(param)
- ReturnValue 58
- FunctionEnd