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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/depthOut.frag.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/depthOut.frag.out38
1 files changed, 0 insertions, 38 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/depthOut.frag.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/depthOut.frag.out
deleted file mode 100644
index 91c1fc20753..00000000000
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/depthOut.frag.out
+++ /dev/null
@@ -1,38 +0,0 @@
-depthOut.frag
-WARNING: 0:3: varying deprecated in version 130; may be removed in future release
-WARNING: 0:4: varying deprecated in version 130; may be removed in future release
-
-Shader version: 130
-0:? Sequence
-0:6 Function Definition: main( ( global void)
-0:6 Function Parameters:
-0:8 Sequence
-0:8 move second child to first child ( temp float)
-0:8 'gl_FragDepth' ( gl_FragDepth float FragDepth)
-0:8 'Depth' ( smooth in float)
-0:9 move second child to first child ( temp 4-component vector of float)
-0:9 'gl_FragColor' ( fragColor 4-component vector of float FragColor)
-0:9 'Color' ( smooth in 4-component vector of float)
-0:? Linker Objects
-0:? 'Color' ( smooth in 4-component vector of float)
-0:? 'Depth' ( smooth in float)
-
-
-Linked fragment stage:
-
-
-Shader version: 130
-0:? Sequence
-0:6 Function Definition: main( ( global void)
-0:6 Function Parameters:
-0:8 Sequence
-0:8 move second child to first child ( temp float)
-0:8 'gl_FragDepth' ( gl_FragDepth float FragDepth)
-0:8 'Depth' ( smooth in float)
-0:9 move second child to first child ( temp 4-component vector of float)
-0:9 'gl_FragColor' ( fragColor 4-component vector of float FragColor)
-0:9 'Color' ( smooth in 4-component vector of float)
-0:? Linker Objects
-0:? 'Color' ( smooth in 4-component vector of float)
-0:? 'Depth' ( smooth in float)
-