diff options
Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out')
-rw-r--r-- | 3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out index 2077ec33792..afd0370d072 100644 --- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out +++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out @@ -11,72 +11,72 @@ ERROR: 6 compilation errors. No code generated. Shader version: 110 ERROR: node is still EOpNull! 0:5 Sequence -0:5 move second child to first child (temp float) -0:5 'sum' (global float) +0:5 move second child to first child ( temp float) +0:5 'sum' ( global float) 0:5 Constant: 0:5 0.000000 -0:7 Function Definition: main( (global void) +0:7 Function Definition: main( ( global void) 0:7 Function Parameters: 0:12 Sequence -0:12 add second child into first child (temp float) -0:12 'sum' (global float) +0:12 add second child into first child ( temp float) +0:12 'sum' ( global float) 0:12 Constant: 0:12 1.000000 -0:21 add second child into first child (temp float) -0:21 'sum' (global float) +0:21 add second child into first child ( temp float) +0:21 'sum' ( global float) 0:21 Constant: 0:21 300.000000 -0:61 add second child into first child (temp float) -0:61 'sum' (global float) +0:61 add second child into first child ( temp float) +0:61 'sum' ( global float) 0:61 Constant: 0:61 600000.000000 -0:65 add second child into first child (temp float) -0:65 'sum' (global float) +0:65 add second child into first child ( temp float) +0:65 'sum' ( global float) 0:65 Constant: 0:65 80000000.000000 -0:69 add second child into first child (temp float) -0:69 'sum' (global float) +0:69 add second child into first child ( temp float) +0:69 'sum' ( global float) 0:69 Constant: 0:69 900000000.000000 -0:76 add second child into first child (temp float) -0:76 'sum' (global float) +0:76 add second child into first child ( temp float) +0:76 'sum' ( global float) 0:76 Constant: 0:76 7000000.000000 -0:86 move second child to first child (temp 4-component vector of float) -0:86 'gl_Position' (gl_Position 4-component vector of float Position) -0:86 Construct vec4 (temp 4-component vector of float) -0:86 'sum' (global float) +0:86 move second child to first child ( temp 4-component vector of float) +0:86 'gl_Position' ( gl_Position 4-component vector of float Position) +0:86 Construct vec4 ( temp 4-component vector of float) +0:86 'sum' ( global float) 0:103 Sequence -0:103 move second child to first child (temp int) -0:103 'selected4' (global int) +0:103 move second child to first child ( temp int) +0:103 'selected4' ( global int) 0:103 Constant: 0:103 4 (const int) 0:115 Sequence -0:115 move second child to first child (temp int) -0:115 'selected2' (global int) +0:115 move second child to first child ( temp int) +0:115 'selected2' ( global int) 0:115 Constant: 0:115 2 (const int) 0:133 Sequence -0:133 move second child to first child (temp int) -0:133 'selected3' (global int) +0:133 move second child to first child ( temp int) +0:133 'selected3' ( global int) 0:133 Constant: 0:133 3 (const int) -0:175 Function Definition: foo985( (global void) +0:175 Function Definition: foo985( ( global void) 0:175 Function Parameters: 0:175 Sequence -0:175 add (temp int) +0:175 add ( temp int) 0:175 Constant: 0:175 2 (const int) -0:175 Comma (temp int) +0:175 Comma ( temp int) 0:175 Constant: 0:175 3 (const int) 0:175 Constant: 0:175 4 (const int) 0:? Linker Objects -0:? 'sum' (global float) -0:? 'selected4' (global int) -0:? 'selected2' (global int) -0:? 'selected3' (global int) +0:? 'sum' ( global float) +0:? 'selected4' ( global int) +0:? 'selected2' ( global int) +0:? 'selected3' ( global int) Linked vertex stage: @@ -85,59 +85,59 @@ Linked vertex stage: Shader version: 110 ERROR: node is still EOpNull! 0:5 Sequence -0:5 move second child to first child (temp float) -0:5 'sum' (global float) +0:5 move second child to first child ( temp float) +0:5 'sum' ( global float) 0:5 Constant: 0:5 0.000000 -0:7 Function Definition: main( (global void) +0:7 Function Definition: main( ( global void) 0:7 Function Parameters: 0:12 Sequence -0:12 add second child into first child (temp float) -0:12 'sum' (global float) +0:12 add second child into first child ( temp float) +0:12 'sum' ( global float) 0:12 Constant: 0:12 1.000000 -0:21 add second child into first child (temp float) -0:21 'sum' (global float) +0:21 add second child into first child ( temp float) +0:21 'sum' ( global float) 0:21 Constant: 0:21 300.000000 -0:61 add second child into first child (temp float) -0:61 'sum' (global float) +0:61 add second child into first child ( temp float) +0:61 'sum' ( global float) 0:61 Constant: 0:61 600000.000000 -0:65 add second child into first child (temp float) -0:65 'sum' (global float) +0:65 add second child into first child ( temp float) +0:65 'sum' ( global float) 0:65 Constant: 0:65 80000000.000000 -0:69 add second child into first child (temp float) -0:69 'sum' (global float) +0:69 add second child into first child ( temp float) +0:69 'sum' ( global float) 0:69 Constant: 0:69 900000000.000000 -0:76 add second child into first child (temp float) -0:76 'sum' (global float) +0:76 add second child into first child ( temp float) +0:76 'sum' ( global float) 0:76 Constant: 0:76 7000000.000000 -0:86 move second child to first child (temp 4-component vector of float) -0:86 'gl_Position' (gl_Position 4-component vector of float Position) -0:86 Construct vec4 (temp 4-component vector of float) -0:86 'sum' (global float) +0:86 move second child to first child ( temp 4-component vector of float) +0:86 'gl_Position' ( gl_Position 4-component vector of float Position) +0:86 Construct vec4 ( temp 4-component vector of float) +0:86 'sum' ( global float) 0:103 Sequence -0:103 move second child to first child (temp int) -0:103 'selected4' (global int) +0:103 move second child to first child ( temp int) +0:103 'selected4' ( global int) 0:103 Constant: 0:103 4 (const int) 0:115 Sequence -0:115 move second child to first child (temp int) -0:115 'selected2' (global int) +0:115 move second child to first child ( temp int) +0:115 'selected2' ( global int) 0:115 Constant: 0:115 2 (const int) 0:133 Sequence -0:133 move second child to first child (temp int) -0:133 'selected3' (global int) +0:133 move second child to first child ( temp int) +0:133 'selected3' ( global int) 0:133 Constant: 0:133 3 (const int) 0:? Linker Objects -0:? 'sum' (global float) -0:? 'selected4' (global int) -0:? 'selected2' (global int) -0:? 'selected3' (global int) +0:? 'sum' ( global float) +0:? 'selected4' ( global int) +0:? 'selected2' ( global int) +0:? 'selected3' ( global int) |