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Diffstat (limited to '3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out')
-rw-r--r--3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out122
1 files changed, 61 insertions, 61 deletions
diff --git a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out
index 2077ec33792..afd0370d072 100644
--- a/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out
+++ b/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/cppNest.vert.out
@@ -11,72 +11,72 @@ ERROR: 6 compilation errors. No code generated.
Shader version: 110
ERROR: node is still EOpNull!
0:5 Sequence
-0:5 move second child to first child (temp float)
-0:5 'sum' (global float)
+0:5 move second child to first child ( temp float)
+0:5 'sum' ( global float)
0:5 Constant:
0:5 0.000000
-0:7 Function Definition: main( (global void)
+0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:12 Sequence
-0:12 add second child into first child (temp float)
-0:12 'sum' (global float)
+0:12 add second child into first child ( temp float)
+0:12 'sum' ( global float)
0:12 Constant:
0:12 1.000000
-0:21 add second child into first child (temp float)
-0:21 'sum' (global float)
+0:21 add second child into first child ( temp float)
+0:21 'sum' ( global float)
0:21 Constant:
0:21 300.000000
-0:61 add second child into first child (temp float)
-0:61 'sum' (global float)
+0:61 add second child into first child ( temp float)
+0:61 'sum' ( global float)
0:61 Constant:
0:61 600000.000000
-0:65 add second child into first child (temp float)
-0:65 'sum' (global float)
+0:65 add second child into first child ( temp float)
+0:65 'sum' ( global float)
0:65 Constant:
0:65 80000000.000000
-0:69 add second child into first child (temp float)
-0:69 'sum' (global float)
+0:69 add second child into first child ( temp float)
+0:69 'sum' ( global float)
0:69 Constant:
0:69 900000000.000000
-0:76 add second child into first child (temp float)
-0:76 'sum' (global float)
+0:76 add second child into first child ( temp float)
+0:76 'sum' ( global float)
0:76 Constant:
0:76 7000000.000000
-0:86 move second child to first child (temp 4-component vector of float)
-0:86 'gl_Position' (gl_Position 4-component vector of float Position)
-0:86 Construct vec4 (temp 4-component vector of float)
-0:86 'sum' (global float)
+0:86 move second child to first child ( temp 4-component vector of float)
+0:86 'gl_Position' ( gl_Position 4-component vector of float Position)
+0:86 Construct vec4 ( temp 4-component vector of float)
+0:86 'sum' ( global float)
0:103 Sequence
-0:103 move second child to first child (temp int)
-0:103 'selected4' (global int)
+0:103 move second child to first child ( temp int)
+0:103 'selected4' ( global int)
0:103 Constant:
0:103 4 (const int)
0:115 Sequence
-0:115 move second child to first child (temp int)
-0:115 'selected2' (global int)
+0:115 move second child to first child ( temp int)
+0:115 'selected2' ( global int)
0:115 Constant:
0:115 2 (const int)
0:133 Sequence
-0:133 move second child to first child (temp int)
-0:133 'selected3' (global int)
+0:133 move second child to first child ( temp int)
+0:133 'selected3' ( global int)
0:133 Constant:
0:133 3 (const int)
-0:175 Function Definition: foo985( (global void)
+0:175 Function Definition: foo985( ( global void)
0:175 Function Parameters:
0:175 Sequence
-0:175 add (temp int)
+0:175 add ( temp int)
0:175 Constant:
0:175 2 (const int)
-0:175 Comma (temp int)
+0:175 Comma ( temp int)
0:175 Constant:
0:175 3 (const int)
0:175 Constant:
0:175 4 (const int)
0:? Linker Objects
-0:? 'sum' (global float)
-0:? 'selected4' (global int)
-0:? 'selected2' (global int)
-0:? 'selected3' (global int)
+0:? 'sum' ( global float)
+0:? 'selected4' ( global int)
+0:? 'selected2' ( global int)
+0:? 'selected3' ( global int)
Linked vertex stage:
@@ -85,59 +85,59 @@ Linked vertex stage:
Shader version: 110
ERROR: node is still EOpNull!
0:5 Sequence
-0:5 move second child to first child (temp float)
-0:5 'sum' (global float)
+0:5 move second child to first child ( temp float)
+0:5 'sum' ( global float)
0:5 Constant:
0:5 0.000000
-0:7 Function Definition: main( (global void)
+0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:12 Sequence
-0:12 add second child into first child (temp float)
-0:12 'sum' (global float)
+0:12 add second child into first child ( temp float)
+0:12 'sum' ( global float)
0:12 Constant:
0:12 1.000000
-0:21 add second child into first child (temp float)
-0:21 'sum' (global float)
+0:21 add second child into first child ( temp float)
+0:21 'sum' ( global float)
0:21 Constant:
0:21 300.000000
-0:61 add second child into first child (temp float)
-0:61 'sum' (global float)
+0:61 add second child into first child ( temp float)
+0:61 'sum' ( global float)
0:61 Constant:
0:61 600000.000000
-0:65 add second child into first child (temp float)
-0:65 'sum' (global float)
+0:65 add second child into first child ( temp float)
+0:65 'sum' ( global float)
0:65 Constant:
0:65 80000000.000000
-0:69 add second child into first child (temp float)
-0:69 'sum' (global float)
+0:69 add second child into first child ( temp float)
+0:69 'sum' ( global float)
0:69 Constant:
0:69 900000000.000000
-0:76 add second child into first child (temp float)
-0:76 'sum' (global float)
+0:76 add second child into first child ( temp float)
+0:76 'sum' ( global float)
0:76 Constant:
0:76 7000000.000000
-0:86 move second child to first child (temp 4-component vector of float)
-0:86 'gl_Position' (gl_Position 4-component vector of float Position)
-0:86 Construct vec4 (temp 4-component vector of float)
-0:86 'sum' (global float)
+0:86 move second child to first child ( temp 4-component vector of float)
+0:86 'gl_Position' ( gl_Position 4-component vector of float Position)
+0:86 Construct vec4 ( temp 4-component vector of float)
+0:86 'sum' ( global float)
0:103 Sequence
-0:103 move second child to first child (temp int)
-0:103 'selected4' (global int)
+0:103 move second child to first child ( temp int)
+0:103 'selected4' ( global int)
0:103 Constant:
0:103 4 (const int)
0:115 Sequence
-0:115 move second child to first child (temp int)
-0:115 'selected2' (global int)
+0:115 move second child to first child ( temp int)
+0:115 'selected2' ( global int)
0:115 Constant:
0:115 2 (const int)
0:133 Sequence
-0:133 move second child to first child (temp int)
-0:133 'selected3' (global int)
+0:133 move second child to first child ( temp int)
+0:133 'selected3' ( global int)
0:133 Constant:
0:133 3 (const int)
0:? Linker Objects
-0:? 'sum' (global float)
-0:? 'selected4' (global int)
-0:? 'selected2' (global int)
-0:? 'selected3' (global int)
+0:? 'sum' ( global float)
+0:? 'selected4' ( global int)
+0:? 'selected2' ( global int)
+0:? 'selected3' ( global int)